astymma Posted July 4, 2013 Author Posted July 4, 2013 New version ... v0.3 More verbose console messages. Attempts to start in a clean state by dispelling effects prior to launching. Checks for SexoutPosActive to be sure all sex acts start with it at 0.
astymma Posted July 4, 2013 Author Posted July 4, 2013 Whoops v0.3a Corrected one reset line of the code that would have reset positioning if sex acts occured that the player wasn't involved in...le oops. (it needed to be moved AFTER the checks to see if this was a sex act involving the player, not BEFORE it)
Odessa Posted July 6, 2013 Posted July 6, 2013 I am using the current OP version that I have just downloaded, though I had the 0.2 version previously and did not do a clean save. I got a WTF ShowMessage during stalker oral sex in freeside- see screenshot 1, the identical wtf console debug line repeated about 10 more times on next page of console print. Shortly before I think I had had sex with an invisible stalker (Sex Assault bug), though I'm afraid I can't say for certain. Did not get a WTF message but did not check console either. Shortly after I then had regular sex, and it worked fine- screenshot 2 shows console messages then, in case its useful. A little later I had oral sex in same position as the WTF time and everything worked fine.
astymma Posted July 6, 2013 Author Posted July 6, 2013 Hmm, that's interesting, the Main spell appears to be being cast twice... I'll check it out. Thanks for the very informative error report, Odessa.
astymma Posted July 6, 2013 Author Posted July 6, 2013 Update v0.3b Added protection to spells (SpMain and SpMonitor) so that if they are dispelled manually and then execute one more frame of ScriptEffectUpdate, they'll do nothing (no repeat of code).
panthercom Posted July 7, 2013 Posted July 7, 2013 Back from vacation with some fresh debugging info. I just downloaded v0.3b and installed. Stability has improved, but I'm still getting (seemingly) random failures. Save game seems to have gotten corrupted, masturbation wasn't working and strap-ons would not equip, so I went back to an earlier save where these features were still functional. I've attached a console screencap where Positioning did not activate (no message displayed at the beginning of sexual activity). I encountered WTF's twice during animation sequences where Positioning was activated; these (WTF's)were triggered if I pressed one of the positioning hotkeys. I encountered an abort during one animation when the player character was half-buried in the asphalt. I have been trying to see if either Sexout Strapons or sex initiated through SmallTalk is triggering failures; I have not been able to see any consistent pattern of failure with these modules. Initiating successive masturbation sequences with less than a minute between sequences MAY cause an occasional failure. I have a suspicion that this MAY apply to sex acts triggered within OTHER modules as well, but more testing is needed. Some dog sex animations cause a Positioning fail every time, but that could be from loading some of Beck11's (?) new animations; perhaps (hooks?) need to be added in the animations for Positioning to work? This is the most amusing troubleshooting report I've ever typed; normally I'm debugging electronic circuitry...
astymma Posted July 7, 2013 Author Posted July 7, 2013 That screenshot is weird since it's a screenshot of everything working perfectly. The console messages are exactly the messages you should receive when it DOES work. I think what's happening is that when Monitor is being cast on an actor, GetSelf is not recording the actor on the first try. What I'll do is add a short timer before giving up on an invalid actor.
astymma Posted July 7, 2013 Author Posted July 7, 2013 Update v0.3c Add a timer in SpMonitor to make sure that GetSelf returns an actor before giving up and aborting. Do a CLEAN SAVE when installing this update to clear out any malfunctioning spells active from previous versions of the mod.
panthercom Posted July 7, 2013 Posted July 7, 2013 Downloaded and installed v0.3c. Did a clean save. A question about clean saves; is it enough to uncheck the relevant mods in the mod manager, or does the data have to be physically removed from the associated folders? Anyway, I did more troubleshooting and began to see a pattern: Positioning is not working with certain animations. I've only scratched the surface as far as identifying which animations are not working. So far: Standing - bent over with strap-on (Strap-on Sex) PC licks NPC pussy or NPC licks PC pussy (Small Talk) PC Prone and getting face fucked All dog animations but one, as near as I can tell. The one that worked has only occurred once and I did not know yet to note which animation it was. Masturbation worked 100% in my testing today, I've been using it as my benchmark to see if Positioning is still working. I had one abort happen. NPC licks PC's pussy with PC on back with ass in air and legs spread. Console showed: r Actor O is NULL can't cast timer spells BEMonitors Generic Abort Fall-through I also suspect that sex with employees in the Sexout Bunker store breaks masturbation and possibly Strap-on equip in Sexout, so I do not engage in such activities anymore. Also noted that invisible clothes on Sexout Bunker employee Kerri Addison were maternity clothes - fixed.
astymma Posted July 7, 2013 Author Posted July 7, 2013 What I need are the actual console messages displayed and, if possible, some more information. SmallTalk and SmallerTalk cannot initiate Sexout sex acts. All they do is allow another mod to display dialogue so it's more helpful to tell me which mod it was and, if possible, the dialogue line that you chose to initiate sex. Also, if you can, when a sex act starts, you can open the console and check the count of tokens to get the animation number... you're looking for the count of this token: SexoutNGAnimCounter "DO NOT BUY OR TAKE: SexoutNGAnimCounter" [MISC:xx01932D] with XX being Sexout's load order. Describing an animation by what happens isn't as useful to me as telling me the animation token count which gives me the exact animation number. BTW, using masturbation as a test to see if Positioning is working is almost entirely useless. It skips more than half the code and doesn't indicate if the Main spell is functioning correctly at all. If possible, test with sex acts involving 2 people (humans, preferably actual references, not temporary references like respawning fiends for example).
panthercom Posted July 8, 2013 Posted July 8, 2013 Hopefully this will give you something to sink your teeth into. This was a series of 3 sex acts strung together into a single event. The first two acts experienced a Positioning failure, the last act which is not shown was successful. I tried multiple times to grab any message from the debug console making any reference to an animation #. The only time any 'Anim' messages appeared for me was on a successful Positioning animation. Don't know if that is significant or just Murphy's law... Stupid game wouldn't trigger the problem animations either. I'll keep trying and report back if I can get an animation ID. BTW Deathclaw (Breeders) animations work fine with Positioning; every single one.
astymma Posted July 8, 2013 Author Posted July 8, 2013 Sorry, by check the count of tokens, I mean click the NPC, type "inv" into the sonsole, and get the count of tokens in their inventory.
panthercom Posted July 8, 2013 Posted July 8, 2013 Got some animation ID's These sex acts began through the Strapon "Want to see my new toy?" dialog. The Deathclaw animations may be shared with other creatures (dogs) or human NPC's, none of the Breeder-specific animations had Positioning problems. The girl-girl animation was triggered by "Do whatever you want" and the the deathclaw was triggered by <?> "Seems angry" A few WTFs happened, caused by something interfering with the animation such as an awkwardly placed non-participant NPC or the PC being imbedded fully into the ground.
panthercom Posted July 8, 2013 Posted July 8, 2013 I'm beginning to see a pattern of Positioning failures for animations initiated through the Strapon Sex dialog options. I use Strapon Sex the most because it's the only way to initiate sex with non-humans under most conditions and seems more appealing for lesbian sex. I'm going to try Rex as a companion, since I think I can initiate sex without Strapon and see if Positioning works. I can also try Rocket and Lily as companions as well.
astymma Posted July 9, 2013 Author Posted July 9, 2013 I've taken a look at the strapon sex plugin and it does some seriously heavy management of actors via spells... I'm beginning to think that errors related to positioning are happening mainly with two sexout plugins... brutal rapers and strapon sex. Thanks for all your help so far, panthercom. It seems to me that my code syntax and methodology are correct. What we're seeing is engine and/or mod conflicts. Harder to track but at least we're getting somewhere.
panthercom Posted July 9, 2013 Posted July 9, 2013 Glad to see you're getting a handle on what's happening. This is a really useful mod that gets a lot more mileage out of the standard animations. It's definitely appreciated. I did try Rocket the doggy companion, which I'm guessing bypasses Brutal Rapers and Strapon Sex. The dog animations didn't work with Positioning either, except for one - doggy style, amusingly enough. Doggy style didn't seem to produce the dreaded 'floating eyeballs' bug either, while the other animations did. I wonder if there is a connection? Talk about 'seeing eye' dogs I damn near shat my pants laughing the first time I saw that happen.
panthercom Posted July 12, 2013 Posted July 12, 2013 I'm continuing to test positioning with various Sexout mods. Currently, I have disabled Brutal Rapers and Strapon Sex and have installed Sexout Tryouts with all plugins enabled. I am happy to report a much higher level of functionality with Positioning during my intial experiences with Tryouts. Using the Powder Gangers/Vault 19 plugin, Positioning initiates with every animation. If two successive animations occur with the same scene, however, a WTF occurs 100% of the time after the second animation begins if any of the Positioning hotkeys are pressed. So the sex scenes involving Epstein abusing the PC after prostituting her will cause a WTF, in effect. I will report in if any of the other tryout plugins act differently.
panthercom Posted August 13, 2013 Posted August 13, 2013 I've tried all sorts of Sexout mods since my previous post. Regarding Positioning failures, the common thread is sequential animations that are script/quest initiated. So if Veronica tells you "Go fuck 100 bloatflies" and there is some script running in the background that is monitoring/controlling the players actions because of that command, Positioning for the first animation will often work, but successive sex scenes experience positioning failures until the quest is completed. Sometimes, I suspect an interaction with an NPC is happening but is not obvious, and this could be causing a Positioning failure. The other thing I've noticed is that sometimes Sexout just sort of glitches, and it's necessary to restart the game to get Positioning to work again. Under these conditions, Positioning doesn't show any signs of activity within the debug console at all; it's as if it not there at all. When it works, it works great, but it seems to have a bit of trouble exercising it's authority under difficult conditions. I hope you'll keep developing this, if at all possible.
RitualClarity Posted August 13, 2013 Posted August 13, 2013 Glad to see you're getting a handle on what's happening. This is a really useful mod that gets a lot more mileage out of the standard animations. It's definitely appreciated. I did try Rocket the doggy companion, which I'm guessing bypasses Brutal Rapers and Strapon Sex. The dog animations didn't work with Positioning either, except for one - doggy style, amusingly enough. Doggy style didn't seem to produce the dreaded 'floating eyeballs' bug either, while the other animations did. I wonder if there is a connection? Talk about 'seeing eye' dogs I damn near shat my pants laughing the first time I saw that happen. Pardon me astymma for hijacking this thread... by the way keep up the great work. panthercom I believe you might like to try this mod. I use it all the time. Try this mod it will fix the eye problem with dogs in FNV. http://newvegas.nexusmods.com/mods/42029/?
panthercom Posted August 14, 2013 Posted August 14, 2013 Thanks, I have already downloaded it. No more "Eyes Without a Face"
astymma Posted August 15, 2013 Author Posted August 15, 2013 If anyone is experiencing problems with Positioning still (and this is mainly for panthercom) please give me a list of which plugins seem to be causing positioning to fail. Currently, the ones I'm looking at are: Sexout Brutal Rapers Sexout Rape Game Sexout Breeder Sexout Tryout Sexout Strapon Sex ...and really, any plugin that does significant scripted control of situations and/or actors. Any help is appreciated...
panthercom Posted August 16, 2013 Posted August 16, 2013 Add MSex Fort Slavery, MSex Veronica D/S, MSex Courtesan, and Tryout Powder Ganger Kennel to the list. Powder Ganger Kennel has some unrelated issues with it, might be a bit frustrating to look at that one. If you want to try something which really messes with Positioning, the Tryout Legion plugin, where Mistress Marissa takes you on the tour of degradation after enslavement of your PC, consistently causes failures after the first sex act has been completed at the start of the tour. I think in MSEX Veronica D/S you have situations where Veronica/Cass makes demands that conflict with quests assigned by Veronica/Cass, and it ain't helpin' things none. My gut instinct tells me that something within the Sexout framework could be getting corrupted after a bit of use; Positioning always seems to work the best after a fresh install and seems to get more and more buggy as you play; of course the same thing could be said for the vanilla game... it just takes longer to happen.
astymma Posted August 16, 2013 Author Posted August 16, 2013 Yeah, I'm beginning to think I may have to rethink how positioning is implemented...apparently the method I'm currently using, involving spells cast on the actors, is too open to interference by other plugins.
panthercom Posted August 16, 2013 Posted August 16, 2013 I reinstalled the new version of Sexout Sex Assault... and Positioning worked every single time, man and beast! I deliberately did NOT install Strap-on Sex or Sexout Sex, Nor any MSex or Breeder content. Also, no pregnancy. Now if I could only convince the deathclaws to make love, not war. I wonder if the manner in which Sexout always shuts down; CTD upon exiting the game, could be corrupting the saved games and breaking Sexout modules eventually. I'll see how long the fun lasts with Sex Assault.
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