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Rune Factory 4 Special Adult Modding


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  • 2 weeks later...
  • 2 weeks later...
Posted
On 5/4/2026 at 3:49 AM, BigOtaku2118 said:

I know this has been a while since this topic was used... How would I put the nude RF4 models into Steam?

Just put .texture files inside Bundle folder of the game

  • 3 weeks later...
  • 2 months later...
  • 4 weeks later...
Posted
On 9/28/2024 at 6:18 AM, anhminh96 said:

Since all the mod here are for PC, I have convert all of them for Switch here. Just extract this to your sd card and it should work.

 

Here are all the mod in there


 

  Hide contents

 

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atmosphere.rar 5.35 MB · 249 downloads


Thank for sharing. Could you kindly guide me how to convert PC mod to Switch? There some bundle mod on Nexus that I would like to add to Switch but don't know how.

Posted
On 9/26/2026 at 9:30 PM, crownde said:


Thank for sharing. Could you kindly guide me how to convert PC mod to Switch? There some bundle mod on Nexus that I would like to add to Switch but don't know how.

I only know how to do the portrait mod though.

 

First you follow this guide to get the dds file from the PC mod

  

On 4/21/2022 at 12:03 AM, disposabletemp said:

Here's a quick guide on how to mod sprites. Hopefully the steps are easy to follow without screenshots (because I'm too lazy to make them). This method may seem complicated, but using MassiveTexRF4 makes it so you never have to use the command line so it's a little easier.

  1. First you need to unpack the game files. Find your install directory (C:\Games\Rune Factory 4 Special or maybe inside C:\Program Files\Steam\steamapps\common) and enter the Bundle directory. Copy "mbundleExtractor.exe" to this folder then drag bundleMain.mbundle onto the exe. This should unpack the game files into the bundleMain folder.
  2. Inside bundleMain, you can see all of the game files listed. Sprites are all .texture files and begin with a 2 digit number. For example, 00_PLAYER_W_body_00.texture is the female player default body texture and 02_CLORICA_body_00.texture is Clorica's default body texture.
  3. Copy over whichever textures you want into another folder (for example, "C:\rf4\player_female"). Use different folders for each character just to keep things organized. Move into that folder and add a copy of "RF4STextureExtractor.exe" and "MassiveTexRF4.exe" inside.
  4. From the folder navigation bar at the top of your window, click and drag the name of your current folder ("C:\rf4\player_female") and drag it onto "MassiveTexRF4.exe"
  5. This creates two new files called "MassiveExporter.bat" and "MassiveImporter.bat". If you run MassiveExporter, it will unpack all of the texture files into .dds files (which can be edited directly with paint.net). When saving .dds files in paint.net, it opens up a Save Configuration window. Make sure to set the first setting to "BC7 (Linear, DX 11+)"
  6. When you're done editing, run MassiveImporter and it will convert all the .dds files into new .texture files ("new_00_PLAYER_M_body_00.texture").
  7. Rename these files to the original name ("00_PLAYER_M_body_00.texture") and copy them into the bundleMain folder inside the RF4 install directory, overwriting the old one. NOTE - it may be a good idea to save the original, unmodified .texture file somewhere safe just in case you need to undo any of your changes.

 

And that's it! Your edited sprites should appear when you load the game.

RF4STextureExtractor.exe 9.5 kB · 124 downloads MassiveTexRF4.exe 5.5 kB · 126 downloads mbundleExtractor.exe 7.5 kB · 128 downloads

 

Then you use bntx editor program to import that file into the bntx file on switch with the same name.

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