Krynn Posted December 5, 2021 Posted December 5, 2021 Hello @ll! Can someone please explain to me how I can make my own body for my character with Caliente Tools? So I have there very many UNP - presets, but if I change the body, then all NPC's in the game get this, since it is stored under Meshes character assets. But I would like to have my own, which is different from the NPC's. Best regards!
Psalam Posted December 5, 2021 Posted December 5, 2021 1 hour ago, Krynn said: Hello @ll! Can someone please explain to me how I can make my own body for my character with Caliente Tools? So I have there very many UNP - presets, but if I change the body, then all NPC's in the game get this, since it is stored under Meshes character assets. But I would like to have my own, which is different from the NPC's. Best regards! I have found that the simplest method of achieving this end is simply to use a different model for the outfit worn by my character (which is normally unique in my game anyway). That way my character has that body model and the NPCs have something different. When I'm feeling REALLY eager I'll make a few different models and split them up among the NPC outfits as well so that don't all look the same as well.
Grey Cloud Posted December 5, 2021 Posted December 5, 2021 The simplest way is to use a custom race - this gives your PC his/her own file path for meshes and textures. There are several mods out there but I use: Custom Races https://www.nexusmods.com/skyrim/mods/8720 I have a different body for my PC, my army of followers and the NPCs. For my PC I use Custom Races (which works for male and female). For the followers I create a folder - Data\Meshes\actors\character\Follower Meshes (and similar for textures) and edit the follower's esp to point to those paths. For the NPCs I just you the regular path but use a preset, Sticc to Thicc which has a real difference between 0 and 100 weight. For the armour and clothing I generally use one outfit built to the PC's body, one or more built to the followers and usually the vanilla stuff built to the NPCs. It depends what you want and how much time and effort you are prepared to put in.
Krynn Posted December 5, 2021 Author Posted December 5, 2021 Great, thanks for the quick answers! Now I have something to do tomorrow...
Andy14 Posted December 7, 2021 Posted December 7, 2021 On 12/5/2021 at 2:40 PM, Krynn said: Hello @ll! Can someone please explain to me how I can make my own body for my character with Caliente Tools? So I have there very many UNP - presets, but if I change the body, then all NPC's in the game get this, since it is stored under Meshes character assets. But I would like to have my own, which is different from the NPC's. Best regards! The simplest is to use the BodySlide slider in Racemenu in the character creation and save it as a preset. You can use the preset again and again and also change it. It's just like in BodySlide. Then you have your individual body. The advantage is that you don't need any additional meshes and textures and you can use all armor.
Krynn Posted December 7, 2021 Author Posted December 7, 2021 49 minutes ago, Andy14 said: The simplest is to use the BodySlide slider in Racemenu in the character creation and save it as a preset. You can use the preset again and again and also change it. It's just like in BodySlide. Then you have your individual body. The advantage is that you don't need any additional meshes and textures and you can use all armor. That was also my thought, but it does not work as I had imagined... I have created my UNP body as morph femalebody_0.tri in Caliente Tools, but that does not look right despite HDT Physics Extensions and the breasts then wobble upwards. I don't know what I'm missing, I also have a HDT skeleton and everything else works. When I move the sliders for the body in the Race menu, then nothing happens to me. Translated with www.DeepL.com/Translator (free version)
Andy14 Posted December 7, 2021 Posted December 7, 2021 17 minutes ago, Krynn said: I have created my UNP body as morph femalebody_0.tri in Caliente Tools Was soll denn ein femalebody_0.tri bewirken? Wenn du ein Preset in BodySlide wählst (es sollte ein relativ neutrales Preset sein) und dann den Body mit "Build" baust, wird in meshes\actors\character\character assets die femalebody_0.nif und die femalebody_1.nif erstellt. Hast du zuvor in BodySlide die Option "Build Morphs" angehakt, wird zusätzlich die femalebody.tri im genannten Verzeichnis erstellt und in den beiden nif in der NiTriShape der Body Mesh als NiStringExtraData eingetragen. Also diese 3 Dateien sollten erstellt werden: femalebody_0.nif femalebody_1.nif femalebody.tri Wenn das nicht so ist, dann ist den Sildersets deines Bodys etwas nicht in Ordnung. Dazu kann ich dir mehr sagen, wenn erforderlich. Prüfe erst einmal, ob die Dateien so erstellt werden. What should a femalebody_0.tri achieve? If you choose a preset in BodySlide (it should be a relatively neutral preset) and then build the body with "Build", the femalebody_0.nif and femalebody_1.nif will be created in meshes\actors\character\haracter assets. If you have previously checked the option "Build Morphs" in BodySlide, the femalebody.tri is also created in the named directory and created in the two nif in the NiTriShape of the Body Mesh as NiStringExtraData. So these 3 files should be created: femalebody_0.nif femalebody_1.nif femalebody.tri If this is not the case, then something is wrong with your body's sildersets. I can tell you more about this if necessary. First check whether the files are created this way.
Grey Cloud Posted December 7, 2021 Posted December 7, 2021 3 hours ago, Andy14 said: The simplest is to use the BodySlide slider in Racemenu in the character creation and save it as a preset. You can use the preset again and again and also change it. It's just like in BodySlide. Then you have your individual body. The advantage is that you don't need any additional meshes and textures and you can use all armor. And the disadvantage is that all the NPCs have the same body so the PC body is not unique and you are back where you started.
Andy14 Posted December 7, 2021 Posted December 7, 2021 9 minutes ago, Grey Cloud said: And the disadvantage is that all the NPCs have the same body so the PC body is not unique and you are back where you started. Once again you didn't understand anything - as so often.
Krynn Posted December 7, 2021 Author Posted December 7, 2021 2 hours ago, Andy14 said: Was soll denn ein femalebody_0.tri bewirken? Wenn du ein Preset in BodySlide wählst (es sollte ein relativ neutrales Preset sein) und dann den Body mit "Build" baust, wird in meshes\actors\character\character assets die femalebody_0.nif und die femalebody_1.nif erstellt. Hast du zuvor in BodySlide die Option "Build Morphs" angehakt, wird zusätzlich die femalebody.tri im genannten Verzeichnis erstellt und in den beiden nif in der NiTriShape der Body Mesh als NiStringExtraData eingetragen. Also diese 3 Dateien sollten erstellt werden: femalebody_0.nif femalebody_1.nif femalebody.tri Wenn das nicht so ist, dann ist den Sildersets deines Bodys etwas nicht in Ordnung. Dazu kann ich dir mehr sagen, wenn erforderlich. Prüfe erst einmal, ob die Dateien so erstellt werden. What should a femalebody_0.tri achieve? If you choose a preset in BodySlide (it should be a relatively neutral preset) and then build the body with "Build", the femalebody_0.nif and femalebody_1.nif will be created in meshes\actors\character\haracter assets. If you have previously checked the option "Build Morphs" in BodySlide, the femalebody.tri is also created in the named directory and created in the two nif in the NiTriShape of the Body Mesh as NiStringExtraData. So these 3 files should be created: femalebody_0.nif femalebody_1.nif femalebody.tri If this is not the case, then something is wrong with your body's sildersets. I can tell you more about this if necessary. First check whether the files are created this way. Ok das ist jetzt gut,.. ich glaube ich sehe nicht recht.. Als ich es vor zwei Tagen versucht hatte, war sobald ich es als Morph gebaut hatte, also mit der .tri bei dei dem femalebody_0.nif usw. so, dass die Brüste beim gehen und springen nach oben/innen des Charakters gingen, ohne dem Morph gebaut, "wippten" wie normal. Jetzt auf einmal nochmals probiert, weil ich Bilder davon machen wollte um dir zu zeigen.. auf ein mal funktioniert es und es klappt auch mit dem Racemenu zum einstellen. Vielen Dank nochmals, ohne dem von dir hier hätte ich das wohl nicht mehr erneut probiert, weil ich letztens schon ein paar Stunden dran gehangen habe und den Fehler nicht finden konnte. Ich habe seit dem aber auch nicht viel anders gemacht oder installiert,.. echt merkwürdig, aber ich sagte immer schon das Spiel hat ein Eigenleben! Was ich da schon Stunden und Aberstunden dabei gesessen bin bei Mods und Einstellungen.. Vielen Dank nochmals, so klappt es natürlich perfekt, wie ich es anfangs auch vor gehabt hatte. ---------------------------------------------------------- Ok that's good now,... I think I do not see right.. When I tried it two days ago, as soon as I built it as a morph, so with the .tri at dei the femalebody_0.nif etc. was so that the breasts went up/inside the character when walking and jumping, without the morph built, "bobbed" like normal. Now at once tried again, because I wanted to make pictures of it to show you... at once it works and it also works with the Racemenu to set. Thank you again, without the of you here I would have probably not tried again, because I letztens already a few hours hung on it and could not find the error. I have since but also not much different done or installed,... really strange, but I always said the game has a life of its own! What I've been sitting there for hours and hours doing mods and settings.. Thank you again, so of course it works perfectly, as I had initially also had in mind.
Krynn Posted December 7, 2021 Author Posted December 7, 2021 24 minutes ago, Grey Cloud said: And the disadvantage is that all the NPCs have the same body so the PC body is not unique and you are back where you started. My NPC's actually have many a different body because of some mods, so I don't really care about them. For me it was mainly about the own character model, without changing all the others and 100,000 DDX's again not fit.
Grey Cloud Posted December 7, 2021 Posted December 7, 2021 29 minutes ago, Andy14 said: Once again you didn't understand anything - as so often. So explain to me. Doing what you say will save the three files to the default location which means that every female gets those files. On 12/5/2021 at 1:40 PM, Krynn said: So I have there very many UNP - presets, but if I change the body, then all NPC's in the game get this, since it is stored under Meshes character assets. 25 minutes ago, Krynn said: My NPC's actually have many a different body because of some mods, so I don't really care about them.
Andy14 Posted December 7, 2021 Posted December 7, 2021 Just now, Grey Cloud said: So explain to me. Doing what you say will save the three files to the default location which means that every female gets those files. Exactly. And now you have to load every NPC into RaceMenu to use the slider there. lol Are you serious, you still don't know that BodySlide can be used in RaceMenu in real time? And you really mean that if you adjust your character in RaceMenu with the BodySlide sliders, that NPC will be affected?
Andy14 Posted December 7, 2021 Posted December 7, 2021 @Krynn Wenn es wegen HDT ungewollte "Nebenwirkungen" gibt liegt das in erster Linie an der XML und dem Skin der Mesh. Das hat mit den Morphs erstmal grundsätzlich nichts zu tun. Allerdings gibt es auch hier Grenzen. Wenn die Brüste 10 Minuten vor dir in Weißlauf ankommen ...
Grey Cloud Posted December 7, 2021 Posted December 7, 2021 27 minutes ago, Andy14 said: Exactly. And now you have to load every NPC into RaceMenu to use the slider there. lol Are you serious, you still don't know that BodySlide can be used in RaceMenu in real time? And you really mean that if you adjust your character in RaceMenu with the BodySlide sliders, that NPC will be affected? My mistake. I didn't see the mention of Racemenu.
Krynn Posted December 7, 2021 Author Posted December 7, 2021 43 minutes ago, Grey Cloud said: So explain to me. Doing what you say will save the three files to the default location which means that every female gets those files. That's right, but I couldn't edit my character before in the Racemenu, because I apparently had an error with a mesh or an XML, which exactly I don't know, I haven't changed anything since I tried it the last time, but now it works and I can use the Racemeu to edit my OWN body.
Krynn Posted December 7, 2021 Author Posted December 7, 2021 34 minutes ago, Andy14 said: @Krynn Wenn es wegen HDT ungewollte "Nebenwirkungen" gibt liegt das in erster Linie an der XML und dem Skin der Mesh. Das hat mit den Morphs erstmal grundsätzlich nichts zu tun. Allerdings gibt es auch hier Grenzen. Wenn die Brüste 10 Minuten vor dir in Weißlauf ankommen ... ? Ich bin eher der UNP_Petite Typ, trotzdem sollen die Teile richtig passen.
Krynn Posted December 7, 2021 Author Posted December 7, 2021 11 minutes ago, Grey Cloud said: My mistake. I didn't see the mention of Racemenu. You helped me so perfectly with my new installation, I still remember.... you are forgiven!
Krynn Posted December 7, 2021 Author Posted December 7, 2021 Das gehört zwar jetzt nicht unbedingt zum Thema, aber wenn ich schon die Ehre und das Vergnügen habe mich mit zwei Profis zu unterhalten.. weiß vielleicht auch jemand woran das liegen kann? Ist nicht immer, nur ab und zu, manchmal mehr und weniger. Ich habe RLO, also Realistic Lighting Overhaul, Climates of Tamriel und Luminosity Lighting Overhaul installiert. Kann etwas davon an den grafischen Fehlern liegen? -------------------------------------------------------------- This is not really part of the topic, but if I already have the honor and pleasure to talk to two professionals... maybe someone knows what this can be? Is not always, only now and then, sometimes more and less. I have installed RLO, so Realistic Lighting Overhaul, Climates of Tamriel and Luminosity Lighting Overhaul. Can any of this be due to the graphical errors?
Krynn Posted December 7, 2021 Author Posted December 7, 2021 PS: Unfortunately I can't take a screenshot and have to photograph this with my old phone... These "particles" or whatever you call them are actually just narrow lines that look three-dimensional from the front.
Guest Posted December 7, 2021 Posted December 7, 2021 On 12/5/2021 at 8:40 AM, Krynn said: Hello @ll! Can someone please explain to me how I can make my own body for my character with Caliente Tools? So I have there very many UNP - presets, but if I change the body, then all NPC's in the game get this, since it is stored under Meshes character assets. But I would like to have my own, which is different from the NPC's. Best regards! Use Unique Player
Guest Posted December 7, 2021 Posted December 7, 2021 11 minutes ago, Krynn said: This is not really part of the topic, but if I already have the honor and pleasure to talk to two professionals... maybe someone knows what this can be? This is RLO, I think because of HDT
Guest Posted December 7, 2021 Posted December 7, 2021 On 12/5/2021 at 8:29 AM, Grey Cloud said: The simplest way is to use a custom race - this gives your PC his/her own file path for meshes and textures. There are several mods out there but I use: Custom Races https://www.nexusmods.com/skyrim/mods/8720 I have a different body for my PC, my army of followers and the NPCs. For my PC I use Custom Races (which works for male and female). For the followers I create a folder - Data\Meshes\actors\character\Follower Meshes (and similar for textures) and edit the follower's esp to point to those paths. For the NPCs I just you the regular path but use a preset, Sticc to Thicc which has a real difference between 0 and 100 weight. For the armour and clothing I generally use one outfit built to the PC's body, one or more built to the followers and usually the vanilla stuff built to the NPCs. It depends what you want and how much time and effort you are prepared to put in. Custom Races? Ah. That sounds like a plan. I used to use Total Unique Player for SE but it isn't working for UNP. This may be something i should consider. Normally, i start off at the moment as basic. Meaning no breasts really. I relay on inflation for that. Not sure how LE and SE are different. I am playing SE. Thanks for pointing that out. I will try that as well.
Andy14 Posted December 7, 2021 Posted December 7, 2021 33 minutes ago, Krynn said: Das gehört zwar jetzt nicht unbedingt zum Thema, aber wenn ich schon die Ehre und das Vergnügen habe mich mit zwei Profis zu unterhalten.. weiß vielleicht auch jemand woran das liegen kann? Ist nicht immer, nur ab und zu, manchmal mehr und weniger. Ich habe RLO, also Realistic Lighting Overhaul, Climates of Tamriel und Luminosity Lighting Overhaul installiert. Kann etwas davon an den grafischen Fehlern liegen? Das sieht nach einem Havok Problem aus. Ich gehe davon aus, das du ENB verwendest. Stelle dort das FPS Limit auf 60 und aktiviere das Limit. Den ENB Editor kannst du per Default im Spiel mit SHIFT+Enter öffnen. Aber grundsätzlich bleibt zu sagen, das es nicht ratsam ist, zwei Lighting Overhauls zu verwenden, da die sich mit Sicherheit stören.
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