Jump to content

Schlongs of Skyrim SE - FIX for Anniversary Edition/(game ver. 1.6+)


Recommended Posts

Posted
On 1/30/2024 at 8:35 PM, dmogamer123 said:

Currently only a temporary solution is available. Restart SOS then you will be available to change size. If restart game it will turn to back

sadly it doesn't work

  • 2 weeks later...
Posted
On 1/20/2024 at 7:47 AM, Horus_04 said:

It works for me with Skyrim AE 1.6.1130


You can now use the 3 types of schlongs, but the Racemenu part is missing in my Game

 

Hello, I still cant get it to work, no dicks only underwear. I DO see some magic commands/ spells for schlongs, could you post a step by step how you got this to work I would really appreciate it. thank you 

Posted
On 2/21/2024 at 8:05 PM, Carl1960 said:

Hello, I still cant get it to work, no dicks only underwear. I DO see some magic commands/ spells for schlongs, could you post a step by step how you got this to work I would really appreciate it. thank you 

i just installed it, now the mod menu has the option to choose between the 3 types again

  • 1 month later...
Posted
On 12/2/2022 at 8:07 PM, RACHAEL SCARLETT said:

1.INSTALL PapyrusUtil SE using MO2

2.INSTALL Schlongs_of_Skyrim_SE - V1.1.4.rar

3.Delete .dll file from the ModOrganizer\mods\Schlongs of Skyrim SE\SKSE\"Plugins folder"

4.Copy and paste all files from "" SOS PapyrusUtil version Beta 4 "" inside same above "" Schlongs of Skyrim SE "" folder and overrite it.

 

SOS PapyrusUtil version Beta 4

 

This is still up to date. It works just fine in 1.6.1170 for my dunmer.

  • 1 month later...
  • 4 weeks later...
Posted

Anyone come up with a solution to SOS not working for 1.6.1170?

 

Keep getting the dll message 

am trying the PapyrusUtil version Beta 4 (update) and its still screwed up.

  • 1 month later...
  • 2 months later...
Posted
On 1/12/2022 at 2:35 PM, jimmielo said:

until this gets fixed the other option would be to use "SOS PapyrusUtil version Beta 4 (UPDATE)". have the right version SKSE, Papyrus & SkyUI for your game

 

Skyrim AE 1.6.353

Schlongs_of_Skyrim_SE - v1.1.4

SOS PapyrusUtil version Beta 4 (UPDATE)

 

deleted SchlongsOfSkyrim.dll

 

Papyrus Ult SE (AE) 4.3
Address Library (AE) 5.0
JContainers64-v4.2.2
UIExtensions v 1-2-0
SkyUI 5_2_SE

 

this was a clean start of the game, no saved files

you are an absolute godsend. still working out minor kinks- but so far, you've helped me FINALLY figure out how to get males to work in skyrim- it has been at least 3 years. this has been the only thing that got me anywhere near figuring this out, so thank you 

  • 1 month later...
Posted
On 3/31/2024 at 12:42 AM, xapow said:

 

SOS PapyrusUtil version Beta 4

 

This is still up to date. It works just fine in 1.6.1170 for my dunmer.


Finally it's working again. Wanted to play Skyrim before end of the year and had this long mod list and this one was causing a lot of trouble.

  • 7 months later...
Posted
On 6/14/2023 at 4:46 PM, FeatherdFalco said:

holy shit. thank you! This works for the full version. finally!

Has this been updated since then? It's still saying the dll is too old. Thanks!

  • 4 months later...
Posted

Well, I am on 1.6.1170 and haven't had any of the issues most have had. I have had no crashing while undressing, but my character is forever fully erect. So something isn't working right. I also have it installed in a large Wabajack mod pack based on 1.5.97.0 and it has full functionality. Meaning flaccid until I take potion or use the spell to make the change. I also have full control over NPC size and condition. I have tried each and every single one of the supposed fixes for 1.6.1170, including the Papyrus version and still can't get my character into a soft state. I have also reinstalled the XP32 Maximum Skeleton Special Extended thinking that somehow it wasn't installed right. This issues I am having is usually tied to that being the issue, but to no avail, still no luck. I have even tried creating a fresh character and still the same issue. I wish BGS could simply leave the older games alone, and or find an alternate way of implementing these dam Creations updates so that it leaves the .EXE alone so it stops breaking so many dam mods. I fear they are really doing all of this on purpose just to stick to us. They just want to hard code the Creations into exe file, they could do it all as a simple ESM extension, a mode itself, but they don't want to do that in fear everyone would just delete the dame thing. By baking the changes into the EXE, they get to have total control over the game and the mods we use.

  • 8 months later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...