Weezer1992 Posted January 28, 2023 Posted January 28, 2023 Can some link me all the nude mods thru a PM or something please? 1
Joseph Demo Posted February 1, 2023 Posted February 1, 2023 Hopeless, moderchan has stopped his plan for some reason.
Hakufu1021 Posted February 2, 2023 Posted February 2, 2023 On 1/31/2023 at 11:07 PM, Joseph Demo said: Hopeless, moderchan has stopped his plan for some reason. Moderchan went mia for 2 reasons 1) he got WAY too popular and as a result, Japanese companies noticed him. (He is Japanese) 2) He got sick. So he's on an extended hiatus. If he ever returns, it will be on the down low. 1
Joseph Demo Posted February 2, 2023 Posted February 2, 2023 1 hour ago, Hakufu1021 said: Moderchan went mia for 2 reasons 1) he got WAY too popular and as a result, Japanese companies noticed him. (He is Japanese) 2) He got sick. So he's on an extended hiatus. If he ever returns, it will be on the down low. According to his new short introduction on Twitter, it's the first reason ,so will anyone continue his work... 1
Joseph Demo Posted February 2, 2023 Posted February 2, 2023 On 4/13/2022 at 9:42 AM, Quietrain said: 复制这段内容后打开百度网盘APP,操作更方便哦。 链接:https://pan.baidu.com/s/1MZvjuFlWOo6gAmMjo_MFhQ?pwd=m865 提取码:m865 Please upload again,The link is canceled!Thanks!
Leixunqing Posted February 2, 2023 Posted February 2, 2023 On 2021/12/26 at AM5点48分, Dummy_Name said: 上面提到的 Miko Mod,为此你需要 3Dmigoto 或 3Dfix,因为我无法使用 g1m_tool 导入到这个特定的 g1m(不匹配的 IB/VB/Layout 问题)。 如果有人可以帮助解决这个问题并教我如何解决它(或者只是一个教程链接),我将不胜感激。 所需的 d3dx.ini 文件可以在 moderchan 的 mods 中找到,或者搜索本文前面由 parapara 共享的d3dx.rar 。 现在,希望与她对战 3p 会变得不那么烦人。 FF5_Naked_Miko_3dfix_ver_1.1.7z 329.77 KB · 381 次下载 FF5_Naked_Miko_gmpk_ver_1.1.2.7z 4.57 MB · 742 次下载 Can i get this invalid gmpk file ? 4K mod will cause game errors,thank hero
Joseph Demo Posted February 3, 2023 Posted February 3, 2023 7 hours ago, Leixunqing said: Can i get this invalid gmpk file ? 4K mod will cause game errors,thank hero Oh god, I didn't notice this, I didn't keep a copy before I replace, but I haven't run it on my computer yet, perhaps errors too.
Nailsman Posted February 3, 2023 Posted February 3, 2023 If anyone needs all the nude mods for this game from day one but couldn't find them, just send me a message/PM, I'll give you a link 1
tshhw Posted February 3, 2023 Posted February 3, 2023 5 hours ago, Nailsman said: 如果有人从第一天开始就需要这款游戏的所有裸体模组但找不到,请给我发消息/PM,我会给你一个链接 hello do you have a model of rui kagamiya nude
Joseph Demo Posted February 3, 2023 Posted February 3, 2023 I heard that someone once uploaded the nude mod of 白菊(しらぎく/Shiragiku),the white hair girl, somewhere, and then his account was immediately locked. Does anyone have it?Or did anyone make it, Thanks! (I'm not a pedophile)
hkingh Posted February 5, 2023 Posted February 5, 2023 (edited) 找到這個但不會使用 https://www.tumbex.com/cunihinx.tumblr/posts?page=1&tag=tsumugi katashina Edited February 5, 2023 by hkingh 3
Joseph Demo Posted February 7, 2023 Posted February 7, 2023 On 2/5/2023 at 2:38 PM, hkingh said: 找到這個但不會使用 https://www.tumbex.com/cunihinx.tumblr/posts?page=1&tag=tsumugi katashina 不能用于制作mod
Discord12 Posted February 10, 2023 Posted February 10, 2023 How good would it be if it was more than jsut being nude Spooky Ghost sex incoming ❤️ 3
Joseph Demo Posted February 10, 2023 Posted February 10, 2023 4 hours ago, Discord12 said: 如果不仅仅是裸体 ,那该有多好 幽灵性爱来袭 ❤️ fucking frame 5 2
Nailsman Posted February 10, 2023 Posted February 10, 2023 Hope to see this tool works on FF4 next month. 1
Joseph Demo Posted February 12, 2023 Posted February 12, 2023 Hello! I have made a video about Yuri with the song "On my own", hope you will like it! 1
Nyandred Posted February 17, 2023 Posted February 17, 2023 Anyone got Moderchan's patreon url? all posted here are invalid =(
Joseph Demo Posted February 17, 2023 Posted February 17, 2023 4 hours ago, Nyandred said: 有人知道莫德坎的 patreon 网址吗?这里发布的所有内容都是无效的=( He is dealing with his own health problem, let's be more patient, but now I think our direction should be making mod by ourselves since he has already drawn a lot of attention from KoeiTecmo. 1
SakuraKin Posted February 18, 2023 Posted February 18, 2023 On 2023/2/15 at PM11点55分, Jupisoft said: 再次您好,我一直在使用最新的 g1m_exporter_v1.3.2 工具处理大量文件并且它运行良好,因此我们终于拥有了开始改装所需的所有工具。我一直在为 Shiragiku 和其他女孩测试一些模型,但遗憾的是大多数人的衣服下面没有任何身体,而且我对 Blender 的使用还不是很好,无法生成具有适当纹理的完整缺失身体,并且没有我相信现在家里的 PC 无法制作更多的模组。 但我也发现了几个模型,至少有一半的身体在衣服下面,比如 Kid C(穿黑衣服的女孩,这是鬼,我相信不能在这个论坛上发布)。遗憾的是,该模型的网格分辨率非常低,所以至少尝试了一下,结果有点糟糕,因为默认情况下,网格水平镜像每个身体侧面的纹理,这使得添加任何裸露的身体部位变得更加困难对模型... 任何对我的测试感兴趣的人都可以给我发私信,发邮件到 Jupitermauro@gmail.com 或者发 Discord 到 Jupisoft#8920。但请注意,我所做的不是裸体模组,而只是测试如果模组化后模型会是什么样子,看看我自己能走多远……从目前的结果来看,这比预期的要远得多,但不足以为它制作好的模组。 此外,我在尝试完全删除一个或多个网格部分(如配饰或衣服部分)时遇到了问题,但多亏了@ amorrow28 (游戏修改新工具的创建者),现在我知道该怎么做了完全移除网格的整个部分,所以我告诉你以防你还不知道,就像我一样: 只需删除 .f mt/.ib/.vb 文件,该 工具将检测丢失的文件并处理其余文件。所以这是最好的消息 ? 也请任何有能力制作一些新模组的人,请试一试,因为我试过了,但在我得到一台新 PC 之前我的时间有限,我可能需要几个月甚至几年才能得到一台新 PC(当然非常感谢两位帮助我捐款的好心人),但我还差得远。除此之外,我还没有足够的 Blender 知识来为缺少它的模型生成一个完整的身体及其纹理(不幸的是,其中大部分,如请求的 Shiragiku 等)。一旦我得到一台新电脑,我仍然需要开始寻找大量关于如何使用它的视频和教程,但这甚至不能保证我会成功地做出高质量的东西,所以拜托,我确信一些阅读这篇文章的你们中也有很高的天赋,也许能够制作一些很棒的新模组。 现在我会继续开发我的新改装工具,它已经有了一些新功能,比如基于随机噪声生成的纹理生成器,再次基于用户从所需纹理中选择的调色板,这将有助于更换一些内裤(例如) 并根据附近裸皮的现有颜色将它们替换为裸皮? 一旦它的第一个版本可以使用,我会通知你,直到那时,非常感谢你的所有帮助,祝你有美好的一天? 顺便说一句,真的,请观看这个很棒的致敬视频,它制作精良? 注意:这是我开始修改的 Kid C,并成功地移除了裙子,很快我可能会尝试一些其他还没有修改的模型? good!
Vermilyon96 Posted February 18, 2023 Posted February 18, 2023 On 2/12/2023 at 12:55 PM, Joseph Demo said: Hello! I have made a video about Yuri with the song "On my own", hope you will like it! where
Guest Posted February 18, 2023 Posted February 18, 2023 On 2/11/2023 at 8:40 PM, Jupisoft said: Hello again, almost accidentally I found a bug on the g1m_exporter_v1.3.1 when trying to export the meshes from Shiragiku, so thankfully the tool has already been updated to 1.3.2, and it can auto-detect the bones in each G1M file, plus export all of the same folder in a row, which is really awesome ? But that's not all, since the 3Dmigoto add-on for Blender has been updated and tested up to 3.3.3, although in theory it should also work with the latest versions ? All of this is possible thanks to @amorrow28, so please be grateful to him, he really deserves it ? So basically all of these good news mean that we can finally start making new mods for the game, perhaps some 4D meshes will have some problem yet, but most of the models that previously couldn't even had any mod made, will now see new awesome mods in the near future, I'm sure ? So I suggest anyone reading this to give a try and perhaps make some new mods for the game, since now is easier than ever before. The next lines will serve as a new and simple tutorial for anyone willing to make new mods: First download the files from these links (they're also attached): https://github.com/VitaSmith/gust_tools/releases/download/v1.52/gust_tools.zip https://github.com/eArmada8/gust_stuff/releases/download/v1.3.2/g1m_exporter_v1.3.2.zip You'll also need any blender version from 2.80 to the latest ones (tested up to 3.3.3, but it should work on newer versions too. I used the second link, but you can choose others): Index of /release/ (blender.org) https://download.blender.org/release/Blender3.2/blender-3.2.2-windows-x64.msi Finally might need Noesis and it's G1M plugin from GitHub (just put the plugin into the extracted Noesis folder, under plugins): https://www.richwhitehouse.com/filemirror/noesisv4466.zip https://github.com/Joschuka/Project-G1M/releases/download/v1.7.3/projectG1M.zip Once you got all that downloaded, first install Blender, and once it's done start it and go to it's menu "Edit -> Preferences -> Add-ons -> Install..." and choose the attached "blender_3dmigoto.py" that you should have previously downloaded, then just check it so it's enabled. Change all non-annotation properties to annotation by eArmada8 · Pull Request #12 · DarkStarSword/3d-fixes (github.com) Then extract the gust tools anywhere, as well as the g1m_exporter_v1.3.2, then just select the GMPK file from your Fatal Frame 5 that you wish to mod. To make it a lot easier, you can use these previews I made for my next tool, since each one has a name that corresponds to the GMPK files from your game folder, located under "binary\character": https://www.mediafire.com/file/px6mj8d3akilvmh/Fatal_Frame_5_Model_Previews.zip/file After that just drop the selected GMPK file into "gust_gmpk.exe", and it will unpack it, generating a nearby folder with it's contents, the resulting folder should contain one or more G1M files (which contain the meshes) as well as a G1T file (which contain the textures). To edit the textures you can also drop the G1T file into the "gust_g1t.exe", like you did on the GMPK file. I use Paint.NET, but never save a DDS file since in might generate noise. I first export it to PNG and then keep saving it until it's done, then convert it again to DDS using Paint.NET, and enable "mipmaps" when exporting, but to know if a original DDS was in DXT1 or DXT5, you can use the free tool called IrfanView x64 along it's x64 plugins, then just load a DDS file and click info. It should tell it's compression, so just use the same on Paint.NET when exporting. Once all done just maintain the original file names and possibly remove any file that wasn't on the textures folder after exporting the G1T file and drop the folder on the same tool again to overwrite the original file. To edit the meshes, which until now was almost impossible for most models, and since today is not only possible but easier than never, since there's no need to change the header of any G1M file using a hexadecimal editor to a lower version now, and the process is fully automatic now ? To use the g1m_exporter_v1.3.2 remember that first you need to open the Microsoft Store and download from there "Python 3.10" and then either click on "install_pyquaternion.bat" from the tool's folder or open a command prompt and input "python3 -m pip install pyquaternion" (without quotes). With that the new tools will be ready to work, just associate the .py (Python) files within the tool with the newly downloaded Python 3.10 and you are ready to go. Then either move the results of the unpacked GMPK into the fodler that contains the g1m_exporter_v1.3.2 or just copy the Python (.py) files to the folder of the unpacked GMPK that contains the G1M files. To export all just double click on "g1m_export_meshes.py", then it should auto-generate folders with IB/VB files (be aware that if you export the textures you might need to temporarily rename the exported DDS textures folder since perhaps there's a G1M file with the same name as the main G1T file, resulting in a potential conflict). Then start Blender, select a new general object, and possibly delete the default empty cube with the Delete key (I make it just in case, but I'm not really sure it's needed), so just open it's menu and go to "File -> Import -> 3Dmigoto raw buffers (.vb + .ib.txt)" and the navigate to the desired folder containing the exported VB/IB meshes, and select all the parts you want to modifiy (you can just load a file each tie if you want, or all at once too). To quickly learn waht each mesh contains, install Noesis (usually start the 32 bits version) and add to it the G1M Plugin, then from it's menu go to "Tools -> Display Plugin Tools" (check that), then reopen the same menu and now you should see new options below, so go to "Tools -> Project G1M -> Merge all assets in the same folder" (also check that), this will automaticaly load all the G1M files from a single folder at the same time, which is really useful. Then load any G1M file (it'll now load all from the same folder at once), and then you might click on the yellow sphere button from below Noesis, which should illuminate the model as expected. Then go to it's menu again and click on "Tools -> Data Viewer", this should open a new window that will let you hide any desired mesh as well as mark it with red colors. Finally expand the nome "Model", then "Meshes", and then just by selecting any mesh you'll see that it highlights it, so just by that is very useful, but there's even more, because if you expand any mumbered model, it should have a first option called "Skip render: 0", double clicking it should change it to "Skip render: 1" and should also hide the mesh from the model preview window. Finally remember that you might also export a TGA file (can be converted to PNG with Paint.NET) with a preview of a model like the ones I posted (I made them like that), so just open "Tools -> Ultra-shot", there I just select a width and height of 2048 x 2048 and click OK, but you might even select 4K if desired ? Then just delete, edit or add new vertices, etc to the meshes you want and on Blender go to "File -> Export" -> 3Dmigoto raw buffers (.ib + .vb) and overwrite the original mesh you loaded (but always keep doing your own bakups to be safe). Then just start the "g1m_import_meshes.py" and it should overwrite the original G1M files, so you just drop the folder with the unpacked GMPK files into "gust_gmpk.exe" and it should overwrite and repack all the contents of the GMPK file. Then just put it on it's original place (always keep backups of any file you modify), and remember you might also put GMPK files with characters like the ghosts, dolls, kids, etc as the main player, to actually play with them if you want ? Sorry for the extra long tutorial, hopefully this might help someone new to try and make some mods in a near future. Also on other news I already tested the Shiragiku model which @Joseph Demo asked for, and although it finally seems possible to do for the first time ever, I tested the model and below the clothes basically has no body at all on any place mostly, but literally, so one would need to make from scratch a full body... Or perhaps "reuse" one from the dolls or similar I guess, perhaps from kid C or similar? But anyone capable might do it now if desired at least ? Also good news: Kid C (Black girl) might be a lot easier to make, so if anyone is interested in her, let me know and might try to make a mod of her too ? Note: I check the model before knowing of the newly updated G1M exporter, so please keep taht in mind, since the attached "Fatal Frame 5 Kid C Test.rar" has the outdated version ? Note: the weird colored lines are just my quick way of learning the location of each part in the textures and model ? g1m_exporter_v1.3.2.zip 44.02 kB · 13 downloads blender_3dmigoto.py 72.49 kB · 12 downloads noesisv4466.zip 44.19 MB · 14 downloads projectG1M.zip 209.87 kB · 13 downloads blender-3.2.2-windows-x64.msi 213.8 MB · 34 downloads gust_tools.zip 630.67 kB · 14 downloads Final note: possibly new Ayane mods could also be made now ? G_KDC_A.gmpk 8.23 MB · 13 downloads Fatal Frame 5 Kid C Test.rar 17.99 MB · 41 downloads Awesome ♥ hope to see new nude mods soon.
CyberT88 Posted February 19, 2023 Posted February 19, 2023 (edited) Is there any mod to make clothes even more transparant when being wet? I've downloaded the Nintendo exclusive bikini's and it would be great if they also become see-through when being wet. Or a mod that removes the bikini underneath the white shirt. I don't want the protagonists running around naked. But when they become wet, their clothes become very see-through. And than maybe remove the wet meter, and use the clothes as a indication how wet they are. How more you see their bits, how more wet they are. Just giving a idea, or does something like this already exist? Edited February 19, 2023 by Toonen1988
Nailsman Posted February 19, 2023 Posted February 19, 2023 Good work Jupi, I'll send donation when you start working on the next game FF4 coming soon. 1
Guest Posted February 19, 2023 Posted February 19, 2023 9 hours ago, Jupisoft said: Hello again I just finished my first test in years with Gigapixel using a mixed base of Kid C, making it look like Wednesday Addams above and like Doll A below. So I post these just to get your opinion whether I should keep the current AI settings or change them: https://www.mediafire.com/file/cgjth0xr4ofjvcm/G_KDC_A.gmpk/file Note: you can actually play with it to view it a lot better, otherwise it might impossible to properly see it in action. Just place it instead of one of the main Yuri, Miu or Ren GMPK files. You can review previous post on this forum for extended instructions on doing just that ? I used Standard mode, with all disabled, except these settings: - Supress Noise: 25% - Remove Blur: 25% - Fix Compression: 100% And used a 4x resolution, achieving textures of 4096 x 4096 pixels. Please let me know about this test, because it will make the upcoming 2x and 4x full remaster good or bad based on these tests. I won't repeat the test for now, since on the laptop I use every few days it takes several hours just to convert 4 textures... Edit: I forgot to say that they were ported back to DDS with PAint.NET as DXT5 with mipmaps enabled. Also I guess this hybrid model is safe to post since is not Kid C, but Doll A based, so it's technically not a child anymore, but a ghost doll, but let me know your thoughts on it. I'll call it "Wednesday Addams Doll" LOL You have no idea how I miss making new mods XD. Now I only need around 25 or 30 more dollars for a new hard drive so at least I can connect it to the bad laptop and start making the full remaster, while I wait for a full PC, so thanks again for all your help, any donation will really make a big difference ? G_KDC_A.gmpkFetching info... Looks great ♥
xnajoe Posted February 21, 2023 Posted February 21, 2023 Hey all, so this topic is now on to page 57! thats a lot of pages. To make things easier for my self, and for anyone else who might visit this topic by sharing links to the best of the nude mods for the female characters? Its just having to scroll through 57 pages feels like it will take a very long time. So it would be nice having a post this far along, as like a checkpoint with all the best nude mods linked on it. Would be very helpful and id really appreciate it. 1
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