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Fatal Frame Maiden of the Black Water nude mods


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Posted

I am running into an error and it might be a game design 

I merged the body parts, 7.vb and 8.vb into 9.vb ( I guess we call this submeshes)

The body breaks in-game, it might be limitation of vertex groups? or 9.vb needs to be hex edited somehow in another file, json file?

It'll be extremely painful to mod this game with a new body, and maybe even new clothes...

 

image.png.ea30e1801859255b6efac847f339364f.png

 

fatal_frame_mol.exe Screenshot 2023.03.10 - 15.09.45.32.png

Posted
9 hours ago, ShinyRoseMods said:

我遇到了错误,可能是游戏设计

我将身体部位 7.vb 和 8.vb 合并为 9.vb(我想我们称之为子网格)

游戏中身体断裂,可能是顶点组的限制?或者 9.vb 需要在另一个文件(JSON 文件)中以某种方式进行十六进制编辑?

用新的身体,甚至新衣服来改造这个游戏会非常痛苦......

 

image.png.ea30e1801859255b6efac847f339364f.png

 

fatal_frame_mol.exe Screenshot 2023.03.10 - 15.09.45.32.png

Bro, let's move to that FF4 forum plz, there are already someone who has made a successful mod for us, maybe they can give us some help.

Posted
2 hours ago, セクシー姉さん said:

Can anyone upload the files that replace ghosts as naked main characters? 
or a guide to replace is also very nice, thanks a lot ?

Modding Fatal Frame 4, is the most picky game design I have ever modded. I have modded Resident Evil 2, 3 and 8. Final Fantasy 7 Remake. These games are not as picky to mod, while Fatal Frame 4, is  picky, because you are not allowed to use high polygon mesh (game will crash), and it seems like each model is having their own submeshes/armature/skeleton that needs to follow strictly to each human and ghost character.

This game is not a joy to mod, because of how picky it is to modify. I did have success adding a costume that is not from the game itself, I had to retopologize it to make the game accept it.

Posted
25 minutes ago, Nailsman said:

The developers must have done this on purpose to make it tougher to mod? I don't support them for this and won't buy.

damn koei tecmo are going broke because you didn't buy this game, nobody cares if you aren't going to buy it. modding custom engine games are much more difficult so it's naturally not going to be easy to mod them right away

Posted
1 hour ago, Nailsman said:

The developers must have done this on purpose to make it tougher to mod? I don't support them for this and won't buy.

I still suggest to purchase the game, it is quite enjoyable, the only things I dislike about the game is reading notes, and there are 2 very difficult puzzles in the game, the rest is good.

 

1 hour ago, PepeLordd said:

damn koei tecmo are going broke because you didn't buy this game, nobody cares if you aren't going to buy it. modding custom engine games are much more difficult so it's naturally not going to be easy to mod them right away

You're right that modding any game is not easy, but once you've started doing it for 1 game, then you will develope basic knowledge of what needs to be done, that you can transfer into other games, but each game requires different tools, if the games are using different videogame engine.

Fatal Frame 4 is the hardest game to mod, because if you want to mod a new body into the game, it is a harder task to complete, as this game has the body parts seperated into many pieces/parts, while in other videogames this is not a thing.

The game is still new and I am also new to mod this game, maybe there is a file that can be edited and allow us to create custom submeshes, to add as many polygons we want to our mod, while the mod is not destroyed with flying polygon pieces into the air, if you look at my other post in this thread. Anyway this is a long topic and something that requires a lot of testing.

Posted

Guys if we want to talk about something about FF4 then I suggest moving here

parapara is there, and some expert, I think they can offer some help, but the main reason is that it's a FF5 forum on earth here, not FF4

Posted

 

Hello:

 

I have been spending time converting some images to game textures. I was playing around with Ayane and since I had a fair number of downloads for my other texture mods, I decided to post these as well. I used Ayane in place of Rui the last time I played. and had no issues.

 

Included are (6) versions of nipples (some are just size and color alterations) and I even added some purple pubic hair. Hopefully someone will enjoy one or two of these options. Note that the body textures have been upscaled (although not the faces and accessories). I also removed the tattoos. Some images are below (more are included in the ZIP file). 

 

I apologize if I did not format the images in the email body correctly, I'm still learning how to post on LL.

 

Ayane Nipple 1447365604_Ayane-NippleB1.thumb.jpg.fb65d23cf5823d2143433ccc5aa265f6.jpg       1476365191_Ayane-PurplePubicHair1.thumb.jpg.bd6364ceb52f9119fccb5d1bec2a3a08.jpg       305259191_Ayane-PurplePubicHair1.thumb.jpg.cf402ffaa98a31131750f0d3824c088a.jpg     568866033_AyaneNippleE-1.thumb.jpg.e2cea7208913e46eebdfbe0d797b91f1.jpg

 

 

 

 

 

1995189893_Ayane-PurplePubicHair(Light)-3.thumb.jpg.80647b04c1a9ded293903c4b7d8638cf.jpg

1516875603_Ayane-PurplePubicHair7.thumb.jpg.7fc5b4219a4af4cac5979c23319a5b78.jpg

 

1796221760_Ayane-NippleC2.thumb.jpg.86a8268035c7d78ef4d77c63a37288ce.jpg

Ayane Uploads.7z

Posted
2 hours ago, Nailsman said:

@dt126 we can use this Ayane in place of any character?

 

From the Instructions.txt in the pack:

You can also swap Ayane into other characters if you wish.

Posted
1 hour ago, sorwah said:

 

From the Instructions.txt in the pack:

 

You can also swap Ayane into other characters if you wish.

 

Thanks, I haven't download or reinstall this game yet. I hope it won't cause deformed faces like other characters mods since last year.

Posted (edited)

Let me make a Chinese, Japanese and Roman phonetic comparison table to help you recognize the roles

1.不来方 夕莉 こずかた ゆうり kozukata yuri

image.png.d87a81f92e22683410a5a0ddac6704c2.png

2.放生 莲(蓮) ほうじょう れん houjou ren

image.png.a8f2844077c3fe01a20a2485fdb91c21.png

3.雏咲(雛咲) 深羽 ひなさき みう hinasaki miu

image.png.2d41c64b0d56d5848dc82f01988f30b6.png

4.黑泽(黒澤) 密花 くろさわ  ひそか kurosawa hisoka

image.png.2702b5f856ba21dbb3e4c3c23ee3f36c.png

5.镜宫(鏡宮) 累 かがみや るい kagamiya rui(want her nude mod)

image.png.d1169ac57868852624e65fbd1a023040.png

6.雏咲(雛咲) 深紅 ひなさき みく hinasaki miku

image.png.f98d97d1d793f92721f98737ad9b77a1.png

7.冰野见 冬阳(氷見野 冬陽) ひみの ふゆひ himino fuyuhi

image.png.c06f5567067cb8f35fda1df0f50e3d16.png

8.百百濑(百々瀬) 春河 ももせ はるか momose haruka

image.png.0cc19c8d70aeaf44ff1971c9b0169db9.png

9.白菊 しらぎく shiragiku(want her nude mod)

image.png.1b5d374ed108bfcaf9118a3bf34e535d.png

Edited by Joseph Demo
Posted
On 3/12/2023 at 1:58 AM, ShinyRoseMods said:

Modding Fatal Frame 4, is the most picky game design I have ever modded. I have modded Resident Evil 2, 3 and 8. Final Fantasy 7 Remake. These games are not as picky to mod, while Fatal Frame 4, is  picky, because you are not allowed to use high polygon mesh (game will crash), and it seems like each model is having their own submeshes/armature/skeleton that needs to follow strictly to each human and ghost character.

This game is not a joy to mod, because of how picky it is to modify. I did have success adding a costume that is not from the game itself, I had to retopologize it to make the game accept it.

I agree with U. In Fatal Frame 5 i can just use a mod from 1 character to another character without crash. I even swap almost all character i see in the game including ghost. i can't swap nude mod from ff5 to this game eventhough from what i see both game have same file names and structure. I can't even swap mod from 1 char to another like in ff5 without crash

Posted
4 hours ago, faradi said:

I agree with U. In Fatal Frame 5 i can just use a mod from 1 character to another character without crash. I even swap almost all character i see in the game including ghost. i can't swap nude mod from ff5 to this game eventhough from what i see both game have same file names and structure. I can't even swap mod from 1 char to another like in ff5 without crash

How do you swap models in FF5?

Posted
5 hours ago, セクシー姉さん said:

How do you swap models in FF5?

To swap a model, you simply need to copy the file you want to use into the proper directory and rename it. The attached text file (I believe created by Jupisoft), lists pretty much every ghost and human character. For example, if you want to substitute a Yuri model for Hisoka, find the Yuri Model you want, such as H_YRI_A.GMPK, copy it into directory ...\Steam\steamapps\common\FATAL FRAME MOBW\binary\character\H_HIS_A, backup the file H_HIS_A.GMPK and then rename the copied file H_YRI_A.GMPK to H_HIS_A.GMPK. If you make a mistake in naming the game will crash when it reaches a point where it needs to load that model. 

 

You don't need to change the extension of the file you are renaming (multiple GMPK files in the same directory are OK). You could rename H_HIS_A.GMPK as H_HIS_A Original File.GMPK and it will still work. I think this makes it easier to switch back and forth. 

 

As stated elsewhere in this thread, some model swaps will result in deformed faces or issues if the characters are substantially different in size. It can produce some quite funny results, such as swapping Haruka for Ren (image below). Look at the face, especially the nose on the right image (this is Haruka subbed as Ren). It's playable but looks pretty weird.

 

110096871_HarukaasRen.thumb.JPG.90c2cdefa3d8f0f99150f2747636af59.JPG

 

 

In other cases, I don't notice anything or the defects are minor under most situations. For example, swapping Hisoka into Yuri creates a little black void on her lower lip (see below). It can be a little distracting, but isn't that big of an issue (to me at least). Sometimes there is no issue at all. I have yet to see any blemish on Ayane when subbed for Rui or Yuri when subbed for Hisoka. I'm not sure if anyone figured out a way to fix for this by editing the other files in some of these directories but I don't remember seeing a fix. 

 

180389224_HisokaandYuriSwapped.thumb.jpg.588eb34eb048058ec2f52abd0376938e.jpg

 

Most swaps into ghosts look pretty good actually, Here is Ayane as a Flamekeeper. The main issue I notice is that her hand doesn't grip the handle correctly. However, you usually face two Flamekeepers and they can be a pain so I'm usually too busy to notice the hand while actually playing the game. 

1428426330_AyaneasFlamekeeper.thumb.jpg.989797d3aad5e6821ad71e107ab1eb17.jpg

 

List 2022_05_09_03_04_28_611.txt

Posted (edited)

I actually wish Fatal Frame was using Unreal Engine, much easier to mod, you can use as high poly as you want and there is no limitation.

I only have Fatal Frame 5 on PS4, but I was testing this mod done by a modder on this forum.

I notice Fatal Frame 5, has the same issue as Fatal Frame 4, that the body is split into parts/pieces. It is because the game cannot handle high polygon count.

And from my testing in Fatal Frame 4, I cannot delete submeshes, as it seems like each submesh is design to contain specific weight to the body. -_-

 

image.png.9e49d377b0e095aaf243d8f4d422ea49.png

Edited by ShinyRoseMods
Posted
23 hours ago, dt126 said:

To swap a model, you simply need to copy the file you want to use into the proper directory and rename it. The attached text file (I believe created by Jupisoft), lists pretty much every ghost and human character. For example, if you want to substitute a Yuri model for Hisoka, find the Yuri Model you want, such as H_YRI_A.GMPK, copy it into directory ...\Steam\steamapps\common\FATAL FRAME MOBW\binary\character\H_HIS_A, backup the file H_HIS_A.GMPK and then rename the copied file H_YRI_A.GMPK to H_HIS_A.GMPK. If you make a mistake in naming the game will crash when it reaches a point where it needs to load that model. 

 

You don't need to change the extension of the file you are renaming (multiple GMPK files in the same directory are OK). You could rename H_HIS_A.GMPK as H_HIS_A Original File.GMPK and it will still work. I think this makes it easier to switch back and forth. 

 

As stated elsewhere in this thread, some model swaps will result in deformed faces or issues if the characters are substantially different in size. It can produce some quite funny results, such as swapping Haruka for Ren (image below). Look at the face, especially the nose on the right image (this is Haruka subbed as Ren). It's playable but looks pretty weird.

 

110096871_HarukaasRen.thumb.JPG.90c2cdefa3d8f0f99150f2747636af59.JPG

 

 

In other cases, I don't notice anything or the defects are minor under most situations. For example, swapping Hisoka into Yuri creates a little black void on her lower lip (see below). It can be a little distracting, but isn't that big of an issue (to me at least). Sometimes there is no issue at all. I have yet to see any blemish on Ayane when subbed for Rui or Yuri when subbed for Hisoka. I'm not sure if anyone figured out a way to fix for this by editing the other files in some of these directories but I don't remember seeing a fix. 

 

180389224_HisokaandYuriSwapped.thumb.jpg.588eb34eb048058ec2f52abd0376938e.jpg

 

Most swaps into ghosts look pretty good actually, Here is Ayane as a Flamekeeper. The main issue I notice is that her hand doesn't grip the handle correctly. However, you usually face two Flamekeepers and they can be a pain so I'm usually too busy to notice the hand while actually playing the game. 

1428426330_AyaneasFlamekeeper.thumb.jpg.989797d3aad5e6821ad71e107ab1eb17.jpg

 

List 2022_05_09_03_04_28_611.txt 11.38 kB · 31 downloads

hey first i would like to say that your mods are very good, do you plan to make this hairy Haruka available?

Posted

Is there a mod that removes the girls bra's in there default outfits so when they get wet and there cloths go all clingy and transparent we can see through to there breast with visible nipples?

Posted
23 hours ago, dermal667 said:

hey first i would like to say that your mods are very good, do you plan to make this hairy Haruka available?

 

 

Sure, here are the others. I didn't spend a lot of time on these, but they are at least each different. For all of these, I just included the GMPK file and a JPG. Follow the directions elsewhere in this forum and/or in the instructions I included in my other uploads.

 

Miu and Fuyuhi each have two slightly different versions in their ZIP file.

 

 

image.thumb.jpeg.a733ba48dfdc31fc08dcaea88d6aa12e.jpeg    image.thumb.jpeg.40daeacfb06d0e6ab10ac3d0ac173d19.jpeg

MIKU                                                   MIU

 

  

 

image.thumb.jpeg.ba7ce17416f75f361078f17c2c0aa3aa.jpeg  image.thumb.jpeg.d165c1d433d5c04cd8f0ae1e3aba3d46.jpeg

HARUKA                                                 FUYUHI

 

 

 

 

Miu.7z Fuyuhi.7z Haruka.7z Miku.7z

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