Matias Torres Posted December 19, 2024 Posted December 19, 2024 On 12/17/2024 at 8:27 AM, lopoldeus said: Matias Torres any plans to keep updating the strange Europa mod? or could you tell me what's the last version of the game that it worked with? I'll work on it when I feel like it, but I'll be doing other stuff I find more interesting for the foreseeable future. There shouldn't be issues with recent game versions to my knowledge, but I haven't done a good test of it in quite a while. According to the README, the last version I appear to have tested was v1.0.21.0.
khorny2 Posted December 19, 2024 Posted December 19, 2024 (edited) 1 hour ago, Lolman560 said: ~Stuff~ Okay, so I just found another file that was tying my mod to the non-x path version. I modified it and tried running my game with the non-xpath version completely gone from my mods. And it worked without it now. The problem I initially had was the mashup I made came from a few mods, so some files were dependent on folders that need to exist, even if not in use. Try the steam version, or this new zip. SexyTime1.2.zip Edited December 19, 2024 by khorny2 3
Lolman560 Posted December 19, 2024 Posted December 19, 2024 this is the error line when I tried to enable the mod with EuropaWaifu + + Non-xpath version and did not work
Lolman560 Posted December 19, 2024 Posted December 19, 2024 Is there an instruction to enable the sexytime mod without it having problems being enabled?
khorny2 Posted December 19, 2024 Posted December 19, 2024 39 minutes ago, Lolman560 said: this is the error line when I tried to enable the mod with EuropaWaifu + + Non-xpath version and did not work I don’t get what you’re saying or doing. The one I just uploaded shouldn’t need the other mod anymore. I’ll look at it later when I can. I’ll have to clear out my mod folder entirely and see if I can find anymore errors.
Lolman560 Posted December 19, 2024 Posted December 19, 2024 I did but it didn't get enabled (play tested it if you find a solution to this problem)
khorny2 Posted December 20, 2024 Posted December 20, 2024 5 hours ago, Lolman560 said: I did but it didn't get enabled (play tested it if you find a solution to this problem) Any chance you have Dynamic Europa installed? I tried on a fresh PC, and the mod required Dynamic Europa for it to work. Lua for Barotrauma DynamicEuropa SexyTime That should be all that you need to get it to work.
Lolman560 Posted December 20, 2024 Posted December 20, 2024 also I tried to use the creature attack (after I take off the headphones) but the sex animation did not start, what controls for this mod to start a sex animation?
khorny2 Posted December 20, 2024 Posted December 20, 2024 2 hours ago, Lolman560 said: also I tried to use the creature attack (after I take off the headphones) but the sex animation did not start, what controls for this mod to start a sex animation? All you can do is a thrust attack with F. You need to wait for the horny affliction. Then you just start poking away. I didn’t make the initial sexmod, so I don’t think you can do anything but poke each other. There isn’t any special animation or anything. Even with the mud raptors, there’s no actual animation.
Legaci Posted December 22, 2024 Posted December 22, 2024 On 9/9/2024 at 8:33 PM, Matias Torres said: That's good. Yeah, I'd probably be more motivated to work on this if the modding interface was more sophisticated. Lots of things feel really limiting, I can't even make clothes an in-game toggle. Ah, I think I see the issue. The original authors changed the character texture layout between the clothed/unclothed versions. Can you see if this works: [EA-HI] Strange Europa Patched.zip That might require a fair bit of work since currently the mod styles males and females to look the same to ignore the difference, and I'd have to add some guards to all the afflictions to make them make sense. It might be worse if they even change the character texture layout. No promises, but I can take a look. Where did you get the male assets from anyways? Am I understand correctly that this version is latest? Or should I generate from ?( https://gitgud.io/matiastorres/strange-europa-patched#loadingrunning )
Matias Torres Posted December 24, 2024 Posted December 24, 2024 On 12/22/2024 at 10:34 AM, Legaci said: Am I understand correctly that this version is latest? Or should I generate from ?( https://gitgud.io/matiastorres/strange-europa-patched#loadingrunning ) Yeah that version should be the latest. I don't think I've done anything since then. That is the build with clothes I believe, let me know if you want another version.
Magic_rain Posted January 14, 2025 Posted January 14, 2025 Sorry, I didn't quite understand this mod. My crew has been in a state of "big breasts" and "lactation". How can I solve this problem (I have used medication to solve "sexual desire", but still in this state)
User** Posted January 18, 2025 Posted January 18, 2025 @Matias TorresGood day. First of all, I like this mod, it's cool, especially the growth and pregnancy system, it's funny, with it the game gets a certain zest, fun and crazy. If this is the latest version of the mod, it seems that one of the recent game updates has slightly broken it. As far as I can see, nothing serious, the mechanics still work fine. However, the textures appear to have a problem with their coordinates, which are now incorrect, causing them to disappear or break. There are issues with: Creatures: Specifically, all four crawlers have broken textures, in the character editor, the problem is obvious due to incorrect body part coordinates. Items: The texture icons in the inventory and in hand (apparently the same) have disappeared, primarily affecting items in the Weapon category, but there are also several issues in the Driving, Equipment, and Electrical categories, which can be noted in the boat editor. Additionally, the textures of the following items look strange: PUCS, [EA-HI]PUCS, Combat Diving Suit; I assume the same issue with the coordinates of their icons applies. All of this occurs on the current Steam version of the game when only this mod is enabled. Therefore, I don't see much point in sharing the console logs since it's not a compatibility issue, and they can easily be found by entering the boat and character editors. These problems don’t seem like anything extremely complicated to fix. It would be great if you could restore the mod to its normal state. Technically, it’s still playable and there are no critical issues, but it’s quite unpleasant when some items, especially essential ones like weapons, become invisible, and the constantly opening console is somewhat annoying. P.S.: I have some thoughts on the balance in terms of "medical" growth and pregnancy, if you are still interested in this project, let me know and I will send my thoughts on them.
Reefymapupset Posted January 19, 2025 Posted January 19, 2025 (edited) On 1/15/2025 at 3:01 AM, Magic_rain said: Sorry, I didn't quite understand this mod. My crew has been in a state of "big breasts" and "lactation". How can I solve this problem (I have used medication to solve "sexual desire", but still in this state) The mod has an unresolved issue with Lactation/Enlarged Breasts which seems to be an oversight relating to the effect formula. Essentially once you reach a certain threshold there's nothing you can do to remove it. Worse is that permanent Lactation also affects Breast size. The problem that you might have noticed is that Breast augmentation throws clothing coordinates out of whack for some items. Haven't played the mod in some time but I vaguely remember trying to fix this. Open the Afflictions file and search for (identifier="strange-europa-lactation") Directly under that see the Effect Strength change and change it to -2.0. Or something around that magnitude. Not a very elegant solution and honestly I was confused by how this actually works. But it seems to do the trick for removing the perma-lactation/Breast-size effect. Similarly/alternatively you can edit each Affliction type to be healable at a clinic. In the same section as above (HealableInMedicalClinic="true") - I have not tested that myself. I have a feeling that the effect would still persist even when healed at a clinic. But maybe something you can play around with. File can be found in this directory: (H:\Steam\steamapps\common\Barotrauma\LocalMods\[EA-HI] Strange Europa Patched\Content\ng\Content) Edit: Additionally you may want to repeat this method for Breast size. The value being under (identifier="strange-europa-breast-size") - Scroll down a bit to find the Strength change value. In my file I changed it to -0.3 up from -0.03. Edited January 19, 2025 by Reefymapupset
luckyace34343 Posted January 28, 2025 Posted January 28, 2025 hey I got some trouble I'm trying to use the mod and all that but it keeps on saying this "error in item config " (identifier: Wf_Blame_harpoogun)" - deconstruction output contains an item with no identifier" any chance someone can give me a hand?
ule777 Posted April 6, 2025 Posted April 6, 2025 On 10/27/2023 at 7:45 AM, Matias Torres said: 应该在那里。您需要从自动售货机购买和使用药物(我认为它叫Penis Development Agent) to get a penis before any of those effects will take place. It allows people to opt-out of that stuff if they don't want to see it. Hi, I think this item doesn't work anymore. Besides, any idea how to turn off the breast pregnancy? its kind of weird that both womb and breast get preg when attack by creatures. Thanks for your work!
ule777 Posted April 9, 2025 Posted April 9, 2025 On 1/19/2025 at 9:46 PM, Reefymapupset said: The mod has an unresolved issue with Lactation/Enlarged Breasts which seems to be an oversight relating to the effect formula. Essentially once you reach a certain threshold there's nothing you can do to remove it. Worse is that permanent Lactation also affects Breast size. The problem that you might have noticed is that Breast augmentation throws clothing coordinates out of whack for some items. Haven't played the mod in some time but I vaguely remember trying to fix this. Open the Afflictions file and search for (identifier="strange-europa-lactation") Directly under that see the Effect Strength change and change it to -2.0. Or something around that magnitude. Not a very elegant solution and honestly I was confused by how this actually works. But it seems to do the trick for removing the perma-lactation/Breast-size effect. Similarly/alternatively you can edit each Affliction type to be healable at a clinic. In the same section as above (HealableInMedicalClinic="true") - I have not tested that myself. I have a feeling that the effect would still persist even when healed at a clinic. But maybe something you can play around with. File can be found in this directory: (H:\Steam\steamapps\common\Barotrauma\LocalMods\[EA-HI] Strange Europa Patched\Content\ng\Content) Edit: Additionally you may want to repeat this method for Breast size. The value being under (identifier="strange-europa-breast-size") - Scroll down a bit to find the Strength change value. In my file I changed it to -0.3 up from -0.03. Hi, thanks for instruction! its very helpful. However I still confuse about "(identifier="strange-europa-lactation") Directly under that see the Effect Strength change and change it to -2.0" What I found is there are a lots "<Affliction identifier="strange-europa-lactation" strength="1" />" in this xml, so should I alter all the strength="1" to -2? Does this minus value will make the whole lactation system disappear?
Matias Torres Posted April 10, 2025 Posted April 10, 2025 On 1/14/2025 at 8:01 AM, Magic_rain said: Sorry, I didn't quite understand this mod. My crew has been in a state of "big breasts" and "lactation". How can I solve this problem (I have used medication to solve "sexual desire", but still in this state) Enlarged body parts should go down naturally over time, unless something is making them that size. Lactation should grow the breasts to a certain extent (not to max size), but should be curable in the clinic, unless I messed something up. If I did, please let me know. Maybe I should introduce an item or something to manually remove lactation. I really should make a wiki or something at some point for all this stuff. On 1/18/2025 at 6:20 AM, User** said: First of all, I like this mod, it's cool, especially the growth and pregnancy system, it's funny, with it the game gets a certain zest, fun and crazy. Thanks! I just fixed the old version from someone else though and reworked some afflictions though. On 1/18/2025 at 6:20 AM, User** said: is the latest version of the mod, it seems that one of the recent game updates has slightly broken it. As far as I can see, nothing serious, the mechanics still work fine. However, the textures appear to have a problem with their coordinates, which are now incorrect, causing them to disappear or break. The way this mod added support for breasts/bellies/dicks is kinda jank. If you have a more specific example I can take a look. On 1/18/2025 at 6:20 AM, User** said: Creatures: Specifically, all four crawlers have broken textures, in the character editor, the problem is obvious due to incorrect body part coordinates. I'll take a look. Maybe the way the game handles coordinates changed or something from prior versions. I just bundle the same assets from the game version and inject some extra code for impregnation, which shouldn't change how they look or operate. On 1/18/2025 at 6:20 AM, User** said: Items: The texture icons in the inventory and in hand (apparently the same) have disappeared, primarily affecting items in the Weapon category, but there are also several issues in the Driving, Equipment, and Electrical categories, which can be noted in the boat editor. Can you get me a list? When I stopped I was trying to update this mod to a newer version of EA-HI, and that might be a problem from that upgrade. On 1/18/2025 at 6:20 AM, User** said: P.S.: I have some thoughts on the balance in terms of "medical" growth and pregnancy, if you are still interested in this project, let me know and I will send my thoughts on them. I'm kinda burned out from trying to fix all the compatibility issues and update this mod to a new version of EA-HI (and I don't really play this game that much anymore), but maybe implementing new features/balancing what's there might restore my motivation. I'd be happy to hear your thoughts for balance, this mod sorely needs it. Feel free to DM or just talk here. On 1/19/2025 at 5:46 AM, Reefymapupset said: The mod has an unresolved issue with Lactation/Enlarged Breasts which seems to be an oversight relating to the effect formula. Essentially once you reach a certain threshold there's nothing you can do to remove it. Worse is that permanent Lactation also affects Breast size. The problem that you might have noticed is that Breast augmentation throws clothing coordinates out of whack for some items. Lactation should be healable in the clinic, which should naturally reduce breast size. Please let me know if that isn't the case. On 1/19/2025 at 5:46 AM, Reefymapupset said: Similarly/alternatively you can edit each Affliction type to be healable at a clinic. In the same section as above (HealableInMedicalClinic="true") - I have not tested that myself. I have a feeling that the effect would still persist even when healed at a clinic. But maybe something you can play around with. I believe that all afflictions that aren't healable will subtly break the game when force-healed in a clinic like that. This was carried over from the original mod, I just prevented the use of the clinic in cases where I know issues could occur. Please let me know if you feel there are any that can be safely marked as healable, or afflictions you feel should be healable in some way. On 4/6/2025 at 6:05 AM, ule777 said: Hi, I think this item doesn't work anymore. Besides, any idea how to turn off the breast pregnancy? its kind of weird that both womb and breast get preg when attack by creatures. Thanks for your work! It worked last I checked. What specifically broke about it? I guess I'm also open to adding an item to control breast preg content. I might punt that down the road a bit though, if I ever get around to reworking items. 1
Reefymapupset Posted April 10, 2025 Posted April 10, 2025 On 4/9/2025 at 12:39 PM, ule777 said: Hi, thanks for instruction! its very helpful. However I still confuse about "(identifier="strange-europa-lactation") Directly under that see the Effect Strength change and change it to -2.0" What I found is there are a lots "<Affliction identifier="strange-europa-lactation" strength="1" />" in this xml, so should I alter all the strength="1" to -2? Does this minus value will make the whole lactation system disappear? The value you are looking for is (strengthchange=) In context of the file it is found directly under the main header for Lactation. Should look like this: <Affliction name="Lactation" identifier="strange-europa-lactation" description="Thick milky fluid continuously oozes from the breasts." indicatorlimb="Torso" HealableInMedicalClinic="true" maxstrength="300" IsBuff="true" AffectMachines="false" Targets="human" > <Effect minstrength="0" maxstrength="300" strengthchange="-2.2" > The same for Breast size: <Affliction name="Breast Size" identifier="strange-europa-breast-size" description="" indicatorlimb="Torso" healableinmedicalclinic="true" maxstrength="300" showiconthreshold="500" showinhealthscannerthreshold="500" AffectMachines="false" Targets="human" > <!-- Reset self to zero if all sub-afflictions are zeroed. This can occur if they are healed in a medical clinic. This needs to run each frame, since there is no way to know when this edge-case occurs. TODO: This is garbage, this affliction discretization will never start. Rethink the whole thing. <StatusEffect target="Character" setvalue="true" disabledeltatime="true" comparison="and" interval="1" > <Conditional strange-europa-breast-size-1="eq 0" /> <Conditional strange-europa-breast-size-2="eq 0" /> <Conditional strange-europa-breast-size-3="eq 0" /> <Affliction identifier="strange-europa-breast-size" strength="0" /> </StatusEffect> --> <!-- Apply a slowing effect. 0.35: The "Slow" affliction value. 0.55: The worst "Rigid Joints" affliction value. Currently, we choose the worst "Rigid Joints" value so that larger sizes are still playable. TODO: Consider adding meds to reduce speed impact, or add effect to body enhancer. --> <!-- The original mod special cased the first 2 steps for some reason. TODO: See why, and remove if uneeded. --> <Effect minstrength="0" maxstrength="3" minspeedmultiplier="1" maxspeedmultiplier="1" strengthchange="-0.3" @Matias Torres Hadn't touched any Affliction related stuff before noticing this behaviour. I suspected it was a thing inherent to the original mod. Not an isolated issue from what I've read from other users. The above edit works as a simple workaround but maybe you or someone more versed in the code could make more sense of it. Seems to only happen when a character reaches a critical threshold of affliction. Said Affliction are not marked as "Healable" by default, though I speculate that it probably wouldn't cure it anyway due to it being a tertiary effect of the main Affliction which seem to lock in place even when the parent Affliction is cured. 1
Matias Torres Posted April 10, 2025 Posted April 10, 2025 (edited) 1 hour ago, Reefymapupset said: @Matias Torres Hadn't touched any Affliction related stuff before noticing this behaviour. I suspected it was a thing inherent to the original mod. Not an isolated issue from what I've read from other users. The above edit works as a simple workaround but maybe you or someone more versed in the code could make more sense of it. Seems to only happen when a character reaches a critical threshold of affliction. Said Affliction are not marked as "Healable" by default, though I speculate that it probably wouldn't cure it anyway due to it being a tertiary effect of the main Affliction which seem to lock in place even when the parent Affliction is cured. My comments might make more sense in context, since I added a "compile" step instead of copy+pasting like 30 times like the original mod did: https://gitgud.io/matiastorres/strange-europa-patched/-/tree/master/src/Content?ref_type=heads By "critical threshold", you mean from the size afflictions? Yeah, those shouldn't be directly healable, due to the main/child affliction thing. But the way I tried to design them, size afflictions should be more of an effect of other afflictions, so curing those should eventually return you to a normal size. For example, lactation is curable in the clinic. What's stranger is that I don't really see how lactation could cause this. Aaaaand I think I found the issue while writing this lol. When I reduced the update rate of the sub-afflictions for performance reasons, I think that reduced the decay rate of the affliction to 1/60th of what I wanted it to be. Instead of just reverting, I'll just try to multiply the decay by 60. The fix was simple so I'll upload a test build. I haven't checked the result in-game yet, probably will do so in a day or two. Edit: Actually, on second thought, maybe not. I think that the earlier performance fix change might not affect this, but I'll figure it out for sure when I try. If you could give me a more direct series of steps to locked (like use 5x item A, use 2x item B, wait 10s, get locked), it would very helpful for me in trying to track this down. [EA-HI] Strange Europa Patched.zip Edited April 10, 2025 by Matias Torres
Reefymapupset Posted April 11, 2025 Posted April 11, 2025 (edited) @Matias Torres Haven't played the game for a long while. Only recently had a quick stab at it. I couldn't even tell you from which iteration my Affliction file originated from. It is likely the original or one of the first revisions. From memory I didn't have to try hard to produce those effects across my entire crew. All of them had persistent Lactation and Breast size augmentations long after conception. I played in that state for possibly 20 hours before concluding that these effects were indefinite and not in correlation with the parent Affliction as pregnancy had long since expired. Counter consumable items would only bring the effect down to zero only to have the Affliction resume and intensify thereafter. If memory serves none of the child Afflictions are healable by default in my file, at least I distinctly remember toggling those to "Healable" although never got around to testing it as I didn't need to after the aforementioned fix. I do recall buying out all consumable stock at a station and dumped probably 50 counter medicines after which it was evident Lactation and Breast size, despite not being linked to anything, would persist indefinitely. Not much else I could say having not played the game in a while. It is probably safe to assume that while the above tweak resolves the issue on a mechanical level, it is most likely still there being countered by a stronger negative strength change. On a side note; the tweak values I mentioned earlier happen to work perfectly for Pregnancy and conception. At least they don't disturb the effect characteristics at all. I did not notice any oddities upon being impregnated just recently. Edited April 11, 2025 by Reefymapupset
Reefymapupset Posted April 11, 2025 Posted April 11, 2025 Does anyone know what the deal is with these Crosshair objects, or more accurately why they have a health bar attached to them like they are an entity? My ongoing theory is that they are crosshairs representing the trajectories of launch vehicles, as the pods typically follow them. However sometimes they never land and just buzz around the ship during the entire mission accompanied by the godawful warning sound. Worse is that it jams sonar as well. Can't kill it either despite it having a health bar. This was part of the reason I stopped playing months ago. They make the entire map unplayable when they do this. Can't hear or see anything. And the constant ear-rape is not good either.
ule777 Posted April 12, 2025 Posted April 12, 2025 (edited) On 4/10/2025 at 12:20 PM, Matias Torres said: 增大的身体部位应该随着时间的推移自然下降,除非有什么东西使它们变得那样大。哺乳应该使乳房生长到一定程度(不是最大尺寸),但应该可以在诊所治愈,除非我搞砸了什么。如果我这样做了,请告诉我。也许我应该介绍一个项目或什么东西来手动去除泌乳。我真的应该在某个时候为所有这些东西做一个 wiki 什么的。 谢谢!不过,我只是从其他人那里修复了旧版本,并重新设计了一些问题。 这个 Mod 添加对乳房/腹部/鸡巴的支持的方式有点卡顿。如果你有更具体的例子,我可以看看。 我来看看。也许游戏处理坐标的方式发生了变化或之前版本的某些东西。我只是将游戏版本中的相同资产捆绑在一起,并注入一些额外的代码进行浸渍,这应该不会改变它们的外观或作方式。 你能给我一份清单吗?当我停止时,我正在尝试将此 mod 更新到较新版本的 EA-HI,这可能是该升级的问题。 我有点筋疲力尽地试图解决所有兼容性问题并将这个 mod 更新到 EA-HI 的新版本(而且我真的不再玩这个游戏了),但也许实现新功能/平衡那里的东西可能会恢复我的动力。我很高兴听到你对平衡的想法,这个 Mod 非常需要它。请随时 DM 或只是在这里交谈。 哺乳期应该在诊所是可以治愈的,这应该会自然地减小乳房的大小。如果不是这种情况,请告诉我。 我相信所有无法治愈的痛苦在这样的诊所里被强制治愈时,都会巧妙地打破游戏规则。这是从原始 Mod 中继承下来的,我只是在我知道可能会出现问题的情况下阻止使用诊所。如果您觉得有任何可以安全地标记为可治愈的,或者您认为应该以某种方式治愈的痛苦,请告诉我。 我上次检查它有效。它具体出了什么问题?我想我也愿意添加一个项目来控制乳房孕酮含量。不过,如果我有时间重做项目的话,我可能会稍微推迟一下。 I think I am using the version come from you that post here at 2023/10/8 its might out of date thats why the penis never shows up,anyway I am not a fan of futa so its fine for me. I made a version mainly for myself, here is what I do: 1.fix a bug where harpoon gun firing harpoons without trajectory. Remove some weapons and Clothes 2.fix some Ranged Weapons cannot loading the flash light 3.Add many clothes from EA-HI 4.Add Chinese translation to featured items of this mod, alter all item's value 5.balanced many clothes Statistics 6.impregnance chance lower from 100% to 15%. I don't like the idea of breast preg and penis preg so I set them very very low Besides I visited 文件 · master · matiastorres / strange-europa-patched · GitLab and try to acquire a build from there but it turn out I have no idea how to use the strange-europa-patched.py, tried open it in IDLE it report need "translators python package" eh.... sadily I have return all my python knowledge back to my college teacher lol [EA-HI] Strange Europa Patched(Lower preg).zip Edited April 14, 2025 by ule777 fix some errors, pls re-download 5
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