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Posted

Is this update for SE or LE, the end don't work whit a new games and i stand whit out the head in the butcher house.  both files installed and whit the old save i end up in Whiterun.

Posted (edited)
4 hours ago, alex_85 said:

Is this update for SE or LE, the end don't work whit a new games and i stand whit out the head in the butcher house.  both files installed and whit the old save i end up in Whiterun.

Strange. I tested in both versions, and it's work. Maybe i am little rusted, last modded game by me it's Fallout 3. Temporally remove file for checking. Sorry for inconviences.

 

This is the original files, if anyone else got problems.

111.zip

Edited by BlackMazeGOD
Posted
1 hour ago, BlackMazeGOD said:

trange. I tested in both versions, and it's work. Maybe i am little rusted, last modded game by me it's Fallout 3. Temporally remove file for checking. Sorry for inconviences.

 

This is the original files, if anyone else got problems.

No problem, it can be my game that miss something but all works on old saves.

Posted (edited)

I clean and reinstall my Skyrim LE and SE *not Anniversary Edition*, made changes in new creation kit. Now it seems work at 99.9% on both versions, but saves in slaughter house won't load *on my game at least*, before load normally and work. New game also work properly.

 

Hope it works normal now xD. Also, market to place the body selected randomly, it can be place in Whiterun too.

 

MFSmallUpdate2.zip

Edited by BlackMazeGOD
Posted
14 minutes ago, alex_85 said:

Works well, i would love a different ending on prime and non pirme meat or being picked by the rich client.   

Yes, i have plans to change current scene with rich buyer ;D.

Posted
1 hour ago, BlackMazeGOD said:

Yes, i have plans to change current scene with rich buyer ;D.

Looking forward to it, know what type of mod it is but maybe some longer quest road in a to play. One thing i think could do alot is the guards, maybe they can steal a animal for them self. 

Posted

Tried out the MFSmallUpdate2.

The part with being able to end up in another city worked quite well, but I did encounter a problem I do not know if it is related to the update.

The breeding room stopped working.

 

Whenever the breeding animation should start, the entire room disappear for a short while. When it appears again, one is in the next stage.

So it does not break the game at least.

 

Would be nice if someone could fix the texts, so they are shown at full length, and do not get cut off.

Posted
54 minutes ago, xtro334 said:

Tried out the MFSmallUpdate2.

The part with being able to end up in another city worked quite well, but I did encounter a problem I do not know if it is related to the update.

The breeding room stopped working.

 

Whenever the breeding animation should start, the entire room disappear for a short while. When it appears again, one is in the next stage.

So it does not break the game at least.

 

Would be nice if someone could fix the texts, so they are shown at full length, and do not get cut off.

I don't touch this part, so idk. Mod after opening in creation kit breaks in some parts, and i not touch this. In new year i am refactor all mod code, in this already no time. Friends, family, etc is calling x).

Posted
1 hour ago, xtro334 said:

Whenever the breeding animation should start, the entire room disappear for a short while. When it appears again, one is in the next stage.

 

SexLab installed and send message about ready to work? I see that before, after installing SexLab all works fine.

Posted
1 hour ago, BlackMazeGOD said:

SexLab installed and send message about ready to work? I see that before, after installing SexLab all works fine.

Yes, sexlab is installed. ?

 

Will try to reinstall the entire mod. Have had a few mods installed after I ran it last time with success.

Posted

Have no clue why the breeding room no longer work properly for me.

Reinstalled the mod and started a new game, but breeding room still disappear when the breeding is to start.

The character then falls for a while, after which the room reappear with her and the NPC, as well as a message that the next stage has been reached.

 

Sexlab work normally everywhere else, and it should not remove the room even if it missfire.

I have no clue about what happens. ?

 

Do not seem to have any similar problem when playing the game elsewhere.

 

Posted
5 hours ago, BlackMazeGOD said:

Little spoiler next update content ;D. And happy new year to all *-*

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Saw in Zaz Animation Pack 9 that it looks like it will be released soon (finally).

From what I saw in the Ravenous thread, it will contain some interesting furniture that could be used for this mod.

 

On 10/11/2019 at 6:28 PM, poblivion said:

 

I suggest you wait for the ZAZ 9 release, there will be some interesting furniture :classic_biggrin:

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Posted
5 hours ago, xtro334 said:

Saw in Zaz Animation Pack 9 that it looks like it will be released soon (finally).

From what I saw in the Ravenous thread, it will contain some interesting furniture that could be used for this mod.

 

 

Hasn't Zaz 9 been coming for like years now with no end in sight?

 

I've looked at the ravenous thread myself and seen that Delzaron was saying yoinks ago that once it came out he would work on updating or redoing Ravenous. 

 

Correct me if I'm wrong but I think he said that nearly 2 years ago. Wouldn't get my hopes up for zaz 9 anytime soon. Unless there is some news I haven't seen.

Posted
1 hour ago, RoxDox said:

Hasn't Zaz 9 been coming for like years now with no end in sight?

 

I've looked at the ravenous thread myself and seen that Delzaron was saying yoinks ago that once it came out he would work on updating or redoing Ravenous. 

 

Correct me if I'm wrong but I think he said that nearly 2 years ago. Wouldn't get my hopes up for zaz 9 anytime soon. Unless there is some news I haven't seen.

Yup

 

But from what I saw in the ZAP-thread it looked like it might come out soon.

 

On 12/25/2021 at 10:09 AM, t.ara said:

Still working at it for little more time-please don ´t worry....I soon will do the upload:-)

Please keep in mind: After that upload, I never will add any further stuff into it !

Posted

I really like this mod, some things I'd love to see in future updates would be:

```

More rich buyers. (I'd especially love to see Taarie, Elenwen, Faralda, and non-Alter rich buyers as well) 

If a rich buyer is your friend they could offer to buy you and release you, some will follow through with it, some will still have you slaughtered. 

If the rich buyer is your spouse, have special dialogue. 

 

Ability to sell your follower or spouse to the farm. 

 

Namira's Goat integration (being able to buy meat from the farm) 

 

Have the guards remark or get violent if you leave the cage with someone else or go somewhere you shouldn't. 

```

Posted
1 hour ago, DanielLykos said:

LOL. I was doing the first quest of the Thieves Guild and the corpse at Riften market just started to move like a normal NPC to listen Brynjolf during his speech

I've seen these bodies get up to fight vampire attacks. Nothing surprises me in Skyrim anymore.

Posted
35 minutes ago, FalloutKitten said:

I've seen these bodies get up to fight vampire attacks. Nothing surprises me in Skyrim anymore.

me to, the meat girl did fight to and went pack.

 

Posted (edited)
On 12/29/2021 at 3:33 AM, xtro334 said:

Saw in Zaz Animation Pack 9 that it looks like it will be released soon (finally).

From what I saw in the Ravenous thread, it will contain some interesting furniture that could be used for this mod.

 

Interesting. I planned add animations like this, but i see too late xD.

Edited by BlackMazeGOD
Posted
9 hours ago, 373977538 said:

Is that scene included in MFSmallUpdate2?

No, I just made another personal scene for fun.

 

And is there someone having time to make an equipable "disemboweled" armor and "stand along decapitated head" like Glenmoril Witch Head??

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