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Returning to Fallout - FO3 or NV?


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Posted

I was thinking of taking up Fallout again and I'm a bit lost on the current state of modding. If I intend to include Sexout in my game, can I still play the original game(haven't finished it) or should I give New Vegas a chance? What game will give me the most options for mods?

Posted

well, considering sexout is for new Vegas, if you want it in your game you really don't have a choice (before anyone complains yes i realize there is a fallout 3 sexout, but with no plugins and bare minimum functionality i don't count it). In terms of just general mods new Vegas defiantly wins as well, its just got a bigger following, so the mods are more plentiful and better quality. If you have both games installed though i would check out tale of two wastelands if i was you, just Google it, you might be surprised.

 

and as a side not some people here will flip their shit if they see you calling fallout 3 the original. :D

Posted

FNV. I think it has a better overall gameplay and better mods that support it. Also there are a couple of very nice quest mods that are extremely well done such as Beyond Boulder Dome, New Vegas Bounties 1+2, the inheritance, and soon the highly anticipated Siege on Firebase Zulu will be out soon (hopefully)

 

Although I'd admit I do miss the ruined city landscape.

Posted

It depends on what you are looking for. New Vegas has a thriving and active adult modding community. I remember FO3 having some interesting sex mods with some story content but not much in the way of dynamic sexual content.

 

That being said if you don't mind about the choices of adult combat New Vegas has better vase vanilla gameplay and story while Fo3 (IMO) has a much better exploration experience. I personally feel that I get the most out of NV through the story, while in Fo3 I found just exploring the world fun and interesting.

Posted

It's definitely a tough choice. For me, FO3 had a better main quest than FNV, but that may be because FO3 was my first Fallout game. FO3 has several good mods, but its mostly a sandbox experience. None of the companions are memorable, however there are a lot of fun exploration mods like the Mothership Zeta Crew mod and a few others. In terms of adult content, the best plan is to go with AP and look on the nexus for a few addons. There's also wasteland player and another one that I can't remember off the top of my head that blend sex in with story options.

 

On the other hand, Vegas has improved upon FO3 vastly in terms of gameplay. The story is good, but it tends to be an overall objective while to spend time working on other side quests. The mods range from quest addons, new armors, and of course dynamic sex. Most quest mods add onto base NV and are almost professionally done. I say almost because voice acting (on most mods) still sounds like it's recorded at home, which I can't hold against anyone because I know how difficult it is to get a silent room. Adult mods for NV are plentiful, as there are new quests and adventures based around sex and you can choose between Sexout, Sexual Innuendo, and AP for your major animations. In addition, SI has a workgirl plugin that makes it so you can pimp your companions from NV (and yourself if you play as a female). There's also Art of Seduction, which adds a dating/ marriage system that uses SI animations. 

 

In short, FO3 for exploration and sandbox, FNV for sex, story, interesting NPCs, and updated gunplay.

 

If you want a third option, look up Tales of Two Wastelands. It's the successor for Requiem of a Capital Wasteland, which was a mod that added the FO3 worldspace to FNV. It's still in Alpha stage, so there will be technical issues, but it is playable. Last time I tried RCW, I couldn't get the Mothership Zeta Crew mod to work with it, but I do remember getting to DC and all of FO3's DLC locations.

 

Hope this helps!

Posted

A tough choice? These games are not even in the same league.

 

Despite many gameplay improvements and new items/perks, the first thing that makes difference is the setting, the setting that actually makes sense because instead of forcibly trying to be ep1c! (and ending up fucking stupid) designers just populated the preserved architecture, which makes far more sense than FO3's makeshift towns situated mere miles away from pre-war houses. Also, the game simulates the environment in much more beliveable fashion; you feel the distance when travelling between locations, not necessarily encountering a bunch of super mutants with gatlings over every next hill, there's passive fauna and factions fighting with each other rather than attacking player on sight, etc., etc.

The quests design is just sooo much better. You are given options (OPTIONS!) right in the starting town, your passive skills (PASSIVE SKILLS!) are of great use (and even your non-passive skills, like 'Explosives', can be of use in a passive manner) and your doings/misdoings have usually different outcomes. It's something Bethesda never understood, I mean that builiding your char in a certain way, choosing skills and all that is really fun if a game implements various opportunities to put them in use so, for example, the aforementioned 'Explosives' would determine not only your ability to throw shit that explodes but also your knowledge of that shit. It pairs well with the dungeons design because many valuable areas will remaing unavailable without some skills and that produces "fuck, I have to know what's beyond that door" syndrome, especially when it's not unlikely (unlike in Beth games) that you'll find someting useful and that it will remain useful longer than till next level scalling reshuffle. Even fetch quests manage to be interesting; i.e. you're sent to put crucified soldiers out of their misery but can try to free them instead; in case of success you gain some fame and a useful rifle.

Writing in FONV is far beyond Beheda range; even though there's some really crazy shit going on and you may wonder "what the hell?" if you expect generic hero story. The game is full of easter eggs and black humour; when you read at a terminal that a package of stealth boys delivered by mistake to REPCONN was used by employees to peep females ("employee misbehavior"), or when you encounter a corpse of "Mr. RADical" who gone crazy about his new anti-radiation suit, testing it all around and doing some really stupid shit (like being ready to swim in highly radioactive rocket fuel), or simply ask a question: why do they call you Old Lady Gibson? - well, they called me Lady Gibson once. The game deals with politics and religion, showing how some new cults and tyrannies are being born and puts in question your morality.

 

Etc., etc. etc.

 

FO3 is boring, banal, pathetic shit of a game that runs on shitty engine. FONV just runs on shitty engine.

Posted

Why not both? Just install New Vegas (base, with all the dlc first), then Fallout 3. The rest you will have to follow the instructions on the Tale of Two Wastelands site. That mod is still in beta but they ironed out a ton of bugs and it is super stable right now. I recommend installing sexout mods for new vegas after you complete installing the Tales of Two wastelands mod first.

Posted

Yeah, I was expecting that sort of reaction when I wrote my response earlier. And honestly, a lot of it's true about New Vegas. It does have a better sense of realism, combat, etc, etc. All I meant by my previous post was that both games have their unique qualities and flaws. I'll admit, I perhaps hold Fallout 3 in high regard as it was one of my first RPGs, certainly the first game that I ever clocked over 100 hours into. Regardless of whichever game is the better, the original point was that New Vegas has new, improved gameplay while 3 has an urban wasteland that is certainly worth a playthrough. And as it has been stated several times now, one of the best options is to just combine the two into one game.

Posted

wow, that was one hell of a wall of butthurt you posted there.

 

lIndKnr.gif

 

 

 

All I meant by my previous post was that both games have their unique qualities and flaws.

 

The biggest drawback for many was the western theme of FONV, and I can understand that, but otherwise I don't see any "unique quality" of FO3 that wouldn't be present or executed better in FONV.

Posted

Fallout 3's atmosphere is far superior than New Vegas, Alot of the environment looked the same in new vegas, you could say the same about fallout 3 but atleast it was much more diverse. Another huge thing i love about Fallout 3 are the Inns, i makes it much more realistic in my playstyle. 

 

FONV just runs on shitty engine.

 

 

Ok, because making game engines that are also moddable is an extremely easy thing to do.

Posted

Depend on your setup, preferences and modding capabilities to supplement either game.

there are epic mod exclusive to fallout.3 and mod exclusive to NV.

 

If in doubt play both game anyway.

Posted

Well it's a desert, but still NV has places like Jacobstown, The Red Canyon, HELIOS One, The Grand Canyon, etc. At least there are no never-ending metro tunnels and herds of super mutants/feral ghouls everywhere. And there are inns in FONV.

 

 
Ok, because making game engines that are also moddable is an extremely easy thing to do.

Every engine is moddable if there are tools provided by devs.

Posted

To be honest new vegas sucks, Consider it as secondary game and fallout.3 as primary.

 

Sexus+NV.MonsterMod+MMM

And

FWE,Racoon city mod, vienna, MOthership crew, interior, enb, cinema set, club, starcraft mod, warhammer mod, alton, zombie apocalypse, dungeon mods, chimera tanks, enclave commander, vertibird mod, narated UI, chainsaw, alien vs predator. is all an epic action.

Posted

All I meant by my previous post was that both games have their unique qualities and flaws. I'll admit, I perhaps hold Fallout 3 in high regard as it was one of my first RPGs, certainly the first game that I ever clocked over 100 hours into.

It is the same for me. Fallout 3 will always be a favorite. Like you I clocked in many hours on FO3. Far too many to mention out of embarrassment and that was just he PC version. I have the X-box version before as well. 

 

It was the game that introduced me to many first in my gaming. It was the first game that introduced me to true RPG gaming. The first game to introduce me to the idea of modding my game. To controllable sex in games :blush:. Many others firsts.

 

Others will have Oblivion be their special game the first of many introductions in the gaming community. Others FNV still other newer gamers, Skyrim. It doesn't matter. The results are still the same. Those game will always hold a special place in our hearts despite how craptastic the game really is.

 

Like everyone else that grown up they can still think back to that special toy that holds a fondness in their heart. To them that ragged toy is special and nothing can ever change that. However like others that have grown up... reluctantly we move on to newer toys and newer experiences and grow in the process. This doesn't mean we give up on our favorite toy or game just open ourselves to newer and greater experiences.

 

There is a world of wonder and excitement awaiting out there it is up to you to get out there and enjoy it.

 

On that note I will answer the OP's statement. Get both and enjoy the best and worst they both have to offer.

Posted

To be honest new vegas sucks, Consider it as secondary game and fallout.3 as primary.

 

Sexus+NV.MonsterMod+MMM

And

FWE,Racoon city mod, vienna, MOthership crew, interior, enb, cinema set, club, starcraft mod, warhammer mod, alton, zombie apocalypse, dungeon mods, chimera tanks, enclave commander, vertibird mod, narated UI, chainsaw, alien vs predator. is all an epic action.

 

With mods? Sure. But we're talking about vanilla Fallout, and the fact that you have to mod the living shit out of it to be FUN says a LOT about what kinda game it is.

 

F:NV is amazing out of the box, and Old World Blues alone is more fun and laughs than the entirety of Fallout 3 and all its DLCs.

Posted

I have to agree the NPC character development in Old World Blues was great. However that only makes up for DeadMoney which I haven't met anyone that enjoyed that one.

Posted

That's not true. I thoroughly enjoyed Dead Money. While it lacks the (bigger) free roaming aspect of OWB, I think it is the best DLC story-wise. I like the survival aspect as well, which is more than I can say about HH, which was supposedly all about survival.

Posted

Dead Money was just creepy. It excelled in atmosphere, and the story (while lacking characters) was really good. Memorable moments were exploring the houses of the ghost men or whatever they were called, and I remember being really creeped out by that part, and then the Casino itself. It was all very well done, especially with the Vera angle. I think each DLC had its strength, so to speak.

Posted

Wow, FO3 was "the first RPG" game for a lot of you huh? I feel so sorry for you lol. My first "RPG" was Fallout 2, then 1, then Knights of the Old Republic and The Sith Lords. Those were RPG's... 

I guess I should've said first RPG that got an M rating. I need to go flog myself for forgetting the incredible work done by Bioware and Obsidian respectively. 

 

It is the same for me. Fallout 3 will always be a favorite. Like you I clocked in many hours on FO3. Far too many to mention out of embarrassment and that was just he PC version. I have the X-box version before as well. 

 

I've logged over 1000 hours in 3 alone. New Vegas is all of 20 hours off of 500 at the moment. Oblivion and Skyrim I've put 300 in each (total of 600), sadly not as much as I should have. I just had way too many technical problems on some systems for me to play them well. I have no shame in admitting that I'm a nerd when it comes to these games. Fallout 3 and Oblivion I also had on xbox (not sure how many hours I've put in on them), but I never played them much on there because I've always been a PC gamer over console.

Posted

That's not true. I thoroughly enjoyed Dead Money. While it lacks the (bigger) free roaming aspect of OWB, I think it is the best DLC story-wise. I like the survival aspect as well, which is more than I can say about HH, which was supposedly all about survival.

 

 

Dead Money was just creepy. It excelled in atmosphere, and the story (while lacking characters) was really good. Memorable moments were exploring the houses of the ghost men or whatever they were called, and I remember being really creeped out by that part, and then the Casino itself. It was all very well done, especially with the Vera angle. I think each DLC had its strength, so to speak.

Well there are two people that liked it. :)

 

I will give you the fact that is is different, and interesting. There are quite interesting moments in the game and one can do quite a few different play-though and still have it feel fresh for the most part. The atmosphere is indeed correct and well played. I just didn't like it much no matter how I played it and what I did.

 

Elsewhere I only heard negatives on the DLC from most individuals that played the game.

 

Perhaps I will give another play through the next time I start a new game. If there is any advice or focus that you guys enjoyed let me know I am always open to change my mind. It has been a very long time since I played it and perhaps now I will have a different opinion

Posted

Personally I prefer FO3. I felt that FONV was tramlining me all the time, geographically and morally.

Given that Beth storytelling is shallow at best, I'd rather be a wasteland wanderer in a heavily modded and ENBd FO3.

 

Plus there are one or two special mods that don't exist in NV and probably never will.

 

Plus I find it easier to mod FO3 than FONV.

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