AzOutback Posted October 30, 2011 Posted October 30, 2011 Endiness: ;=====Related to the maiden settings===== ;Probability of the Virgin appeared to meet the criteria if the Virgin appeared in the cell can ;SpawnRateExterior is outdoor (field) with probability ;SpawnRateInterior indoors (such as Dungeon) probability of ;※ setting is not a fraction or percentage chance ;Example) 0 = 0% ;Example) = 100% probability of 1 / 1 = 1 ;Example) = 33% probability of 3 / 1 = 3 ;Example) = 2% probability of 50 / 1 = 50 ;Example) = 0.125% probability of 800 / 1 = 800 ;Setting range: 0-32767 set aaaCaptiveMaiden.HostageSpawnRateExterior to 10 set aaaCaptiveMaiden.HostageSpawnRateInterior to 10 I ripped the above from AzOutback translation of the captive maiden ini file. (see post 18 - page 2 in the spoiler for the fully translated ini). If you want 100% spawn probability rate change the 10's to 1. Thanks AzOutback for the translation of the ini!!!! If I have the fuzzy math figured' date=' I have mine set to 2 which should be a 50% chance. 1 in 2. The default setting is 1 in 10 chance.....which would be a 10% chance..... I think! I haven't tried fractional numbers yet. Was going to see if 1.5 will work. Should make it a 66% chance. I also didn't start a new game, but got a tutorial type quest when I found my first maiden. She was in Fort Homestead. I did talk to a guard first, after getting the initial pop up after loading the mod. That might have had something to do with it. http://www.tesnexus.com/downloads/file.php?id=38984just felt like posting a random link. You can also "cheat". Change this line set aaaCaptiveMaiden.FasttravelControl to 1 to 0 and you can fast travel with her. But a horses and that mod would be more RP friendly! Thanks for the link Uriel.
ragindude Posted October 31, 2011 Posted October 31, 2011 Do you need other mods for captive maidens? Because I can't even launch my game.
gregathit Posted October 31, 2011 Posted October 31, 2011 Do you need other mods for captive maidens? Because I can't even launch my game. No. It is a stand alone mod. Post your load order so we can see what you have.
AzOutback Posted October 31, 2011 Posted October 31, 2011 Do you need other mods for captive maidens? Because I can't even launch my game. OBSE V0020 MBP++ 0.9.4a or later OBSE-Elys-Universal Silent Voice Not sure if SI is required or not.
gregathit Posted October 31, 2011 Posted October 31, 2011 My bad.......I guess I made the assumption that if you are running lovers stuff you already have these things installed.
Jay1646 Posted November 5, 2011 Posted November 5, 2011 I keep getting this error: http://i.imgur.com/DmGg4.jpg I'm a pretty large newb' date=' anyone know whats wrong? I installed MBP++ 0.9.4 earlier, even when I deactivate it I still get the same error. Edit: woo 4 hours later I got it working. No idea what I did.. I copied over the custom class folders from _option and reinstalled MBP++. So I'm not sure what fixed it. [/quote'] Man i wish u knew what u did to fix it, because i'm getting the same damn error and i have MBP installed :(
gregathit Posted November 5, 2011 Posted November 5, 2011 Jay1646, You may have installed MBP++ incorrectly (Remember there are two to install MPP2ch1.4a and MBP++.94. Hopefully you did install both and not just MPB2ch1.4a. If so try reinstalling MBP++.94 and see if your error goes away.
quasimodo75 Posted November 9, 2011 Posted November 9, 2011 Has anybody managed to successfully apply the Magic Companionship Spell to the Captive Maidens? I tried several times after they said goodbye but they diappeared too quickly. Guess there is a script running that won´t allow any interruption.
RandomUser88 Posted November 9, 2011 Posted November 9, 2011 I decided to give this mod a try today, but when I start the game, it just shuts down by itself. Do I need anything specific? I have all the official plugins, expansions, and latest patch.
gregathit Posted November 9, 2011 Posted November 9, 2011 Random, did you put the ini file into the oblvion\data\ini folder?
RandomUser88 Posted November 10, 2011 Posted November 10, 2011 Random' date=' did you put the ini file into the oblvion\data\ini folder? [/quote'] Yes I did. Maybe I need MBP or something? Honestly, I don't want that...
JimThermic Posted November 13, 2011 Posted November 13, 2011 Has anybody managed to successfully apply the Magic Companionship Spell to the Captive Maidens? I tried several times after they said goodbye but they diappeared too quickly. Guess there is a script running that won´t allow any interruption. Yeah, I have this problem too - it seems to 'cutscene' and I did manage to get off MCS on the invisible fading her - but making her follow me killed her. Now I've got a dead invisible maiden... what the fudge? Putting pretty maidens that you can't sleep with or have after the mission, then having them auto-die when you use MCS is not cool T_T
gregathit Posted November 14, 2011 Posted November 14, 2011 You can sleep with them.....while they are resting (which they do hella often) just sneak up and have your way with them They won't mind in the least when your done as for whatever reason it won't flag the event as hostile..... Not exactly heroic but what the hell...its a game!
quasimodo75 Posted November 14, 2011 Posted November 14, 2011 I had the unnerving problem that some freed maidens could not follow my char when he had his horse following him without riding it. Once he mounted his horse the NPC followed like being pulled on a string. Maybe this helps some of you.
Old Book Posted November 15, 2011 Posted November 15, 2011 Now that would be a fun animation to add; tying one end of a rope around your maiden and the other end to your saddle.
gregathit Posted November 16, 2011 Posted November 16, 2011 Personally I found it kinda funny that they suddenly would get so exhausted (if you ignore their plea's to stop to rest) that they fell to the ground (often quite hard!!!). Playing a "soiled" hero type character, he took out his irritation by enjoying some sleeper sex....
HanPL Posted November 16, 2011 Author Posted November 16, 2011 Well I don't think chinese or japanese modders will expand this mod anymore so I don't expect 'addons " like this to mod but still it would be funny Especially the idea with sadle and rope ^^ Also the fell animation is hilarious. Few times I saw npc that where walking as usuall and suddenly made jump/fall to the ground
HanPL Posted November 17, 2011 Author Posted November 17, 2011 Well it seems I was wrong There is new update CaptiveMaiden_v1.10a.7z http://shy.jsphr.net/upload/img/ups33340.7z But author don't want to modify or redistribute it so I can't translate it (in theory...)
quasimodo75 Posted November 18, 2011 Posted November 18, 2011 I want fame points for freeing a maiden! Escorting a mocking, spoiled girl home is a lot tougher than closing an Oblivion Gate at level 30! And in addition to that she just disappears afterwards. How frustrating...
chivaleroncross Posted November 20, 2011 Posted November 20, 2011 I tried this mod, and I have explore half of cyrodiil but found no one. It's very frustrating, even I have change the .ini for quest activation if using old save. Even I tried new fresh game, and still found no one. Anybody know how to fix this? Or perhaps I missed place it at OBMM? Maybe how to increase to chance to meet the maiden?
quasimodo75 Posted November 20, 2011 Posted November 20, 2011 You have to work your way thru the captive maiden.ini file Important part is: ;‚»‚̃Zƒ‹‚ʼn³—‚ª“oê‚Å‚«‚éðŒ‚ª®‚Á‚Ä‚¢‚éꇂɉ³—‚ð“oꂳ‚¹‚éŠm—¦ ;SpawnRateExterior ‚͉®ŠOiƒtƒB[ƒ‹ƒhj‚ł̊m—¦ ;SpawnRateInterior ‚͉®“àiƒ_ƒ“ƒWƒ‡ƒ““™j‚ł̊m—¦ ;¦Ý’è’l‚̓p[ƒZƒ“ƒe[ƒW‚ł͂Ȃ‰½•ª‚Ì1‚ÌŠm—¦‚©‚Å‚· ;—áj 0 = 0% ;—áj 1 = 1•ª‚Ì1‚ÌŠm—¦ = 100% ;—áj 3 = 3•ª‚Ì1‚ÌŠm—¦ = 33% ;—áj 50 = 50•ª‚Ì1‚ÌŠm—¦ = 2% ;—áj800 = 800•ª‚Ì1‚ÌŠm—¦ = 0.125% ;Ý’è‰Â”\”͈Í: 0`32767 set aaaCaptiveMaiden.HostageSpawnRateExterior to 1 set aaaCaptiveMaiden.HostageSpawnRateInterior to 1 It must look like the line I marked in red if you want to make them appear very frequently, which (BTW) can be pretty unnerving after some time.
gregathit Posted November 21, 2011 Posted November 21, 2011 The ini has been translated into english so you can understand everything see page two post 18.
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