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Posted
1 hour ago, applesandmayo said:

Fomod is currently putting the root folder as Data, not the scripts/source/esp, so MO reads it as an empty mod

If I understood this correctly, I believe I've remedied it.

Posted (edited)

one other thing would be nice to see, is a feature that allows two at a time of two different things. 

 

and being able to choose what tats are used.

Edited by LinksSword
Posted
1 hour ago, LinksSword said:

one other thing would be nice to see, is a feature that allows two at a time of two different things. 

 

and being able to choose what tats are used.

I really wanted to add a tattoo selector but that was another thing that went right over my head unfortunately

Posted

Would also be nice if the Purified Lactacid removed effects of relevant potions as well, but that might require more research than preferable.

Posted
6 minutes ago, Obryanov said:

Would also be nice if the Purified Lactacid removed effects of relevant potions as well, but that might require more research than preferable.

Anywhere from "more research than preferable" to "straight impossible without breaking something", I'm sure. Unfortunately, I don't know anywhere close to enough to be able to reasonably do that.

Posted
12 hours ago, qwertykeys123 said:

Will you ever port this to Skyrim LE?

So when I said "not in the cards right now", apparently I meant "it is compatible with LE". I've uploaded an LE version.

Posted

I'm noticing that whenever I use the cursed potion, the dialogue for the curse appearing on my body shows up, but no tattoo shows up. I've got Lewdtats installed with the racemenu plugin, I'm using a few other overlay mods, but I've got 10 enabled slots for body overlays. SLACS is on, using 5 slots instead of 7, SL Survival is on, it has abuse markings, and I've got Active Overlay running as well as Slavetats. Anything I might be doing wrong, or where I should go to look?

Posted
23 hours ago, applesandmayo said:

I'm noticing that whenever I use the cursed potion, the dialogue for the curse appearing on my body shows up, but no tattoo shows up. I've got Lewdtats installed with the racemenu plugin, I'm using a few other overlay mods, but I've got 10 enabled slots for body overlays. SLACS is on, using 5 slots instead of 7, SL Survival is on, it has abuse markings, and I've got Active Overlay running as well as Slavetats. Anything I might be doing wrong, or where I should go to look?

I'm sorry, I'm not experienced enough to be able to troubleshoot that. The tattoo is applied with the simple_add_tattoo function from SlaveTats, and beyond that I wouldn't know the intricacies of it.

Posted
2 hours ago, Galactase said:

I'm sorry, I'm not experienced enough to be able to troubleshoot that. The tattoo is applied with the simple_add_tattoo function from SlaveTats, and beyond that I wouldn't know the intricacies of it.

I actually got it up and going, not sure how. I set up a tattoo through slavetats, then modified the color in Active overlay. I tried the cursed potion again and it then put another lewdmark over my first lewdmark, but without any coloration or anything. Not sure what happened, but hey, it does work.

Posted
On 6/30/2021 at 2:53 PM, ebbluminous said:

Instead of trying to make a potion to give to NPCs, how about a spell to cast on them?

 

On 6/30/2021 at 8:20 AM, perrymwt said:

Being able to give this potion to a follower, similar to how MilkMod starts off followers, would be nice.

 

 

There's a nexus mod that lets you do this. I've used it to give lactacid potions to flame atronachs and werewolves, which turned them into milkmaids (complete with growing breasts and all the milkmaid functions.) 

 

https://www.nexusmods.com/skyrimspecialedition/mods/24127

 

You should  be able to force an npc to use the Cursed Lactacid potion and see what happens.

 

 

 

 

 

On 6/30/2021 at 2:02 PM, Galactase said:

 

 

I'm not releasing anything yet because I want more suggestions! Throw ideas at me and I'll filter through them, see what I can and can't/want and don't want to do, maybe I can put something else into the next release other than this stuff.

 

 

So I'm using Ms vavavoom playable race by Booceefus 

Ms. Vavavooommm Playable Race - Races - LoversLab

 

This is her racial passive, but I edited the conditions so that it applies to all the females in my game

 

  • Drinking stamina potions provides Buxom Fortification effect which increases max health and enlarges the breasts for a limited time. Depending on the potency of the potion will determine how long the effect lasts.
  • Eating sweetrolls provides Buxom Fortification effect which increases max health and enlarges the butt for a limited time.

Would it be possible to add stamina potions and sweetrolls to the list of consumables? The effects normally trigger on any of the  vanilla stamina potions that fall under the "restore  X points of stamina" category Potions (Skyrim) | Elder Scrolls | Fandom and the vanilla sweetrolls so you wouldn't have to look up any special id's or anything.

 

Or maybe there's a way for me to add the functionality from my end? Its sort of a niche thing for people who have that race installed.

 

Posted (edited)
1 hour ago, venomr said:

You should  be able to force an npc to use the Cursed Lactacid potion and see what happens.

Unfortunately the magic effect isn't scripted to be work on anybody except the player. If you gave an NPC Cursed Lactacid, the tattoo would appear on them, but the curse would still drug you.

 

1 hour ago, venomr said:

So I'm using Ms vavavoom playable race by Booceefus 

Ms. Vavavooommm Playable Race - Races - LoversLab

 

This is her racial passive, but I edited the conditions so that it applies to all the females in my game

 

  • Drinking stamina potions provides Buxom Fortification effect which increases max health and enlarges the breasts for a limited time. Depending on the potency of the potion will determine how long the effect lasts.
  • Eating sweetrolls provides Buxom Fortification effect which increases max health and enlarges the butt for a limited time.

Would it be possible to add stamina potions and sweetrolls to the list of consumables? The effects normally trigger on any of the  vanilla stamina potions that fall under the "restore  X points of stamina" category Potions (Skyrim) | Elder Scrolls | Fandom and the vanilla sweetrolls so you wouldn't have to look up any special id's or anything.

 

Or maybe there's a way for me to add the functionality from my end? Its sort of a niche thing for people who have that race installed.

Holy fuck this is niche. Telling you how to add these yourself would probably be harder than me just doing it, especially considering I don't need an extra master for it. I'll make you a patch for it.

 

Edit: Here you go @venomr. Download the original mod with no patch and then install this one on top of it.

LactTat Vavavoom.zip

Edited by Galactase
Posted

Okay, I think my shuffle settings are being ignored. Could be user error on my end.

 

So I've got it set up like this, but it only feeds me the choice I have at the very top in the "drug" category.  (also I been advancing time by 1 hour to test things, not sure if that could mess up scripts or not.)

 

 

 

Spoiler

ScreenShot43.png.2f133a0ab64feb9dfd268eda29b7d5fb.png

 

Posted
3 hours ago, ebbluminous said:

Another idea - A percentage chance for doses to be applied each time. Then you'll never know when the next dose will land... :D

This *is* a good idea. I'll have to get on that when I have some time free.

 

On 7/4/2021 at 2:21 AM, venomr said:

Okay, I think my shuffle settings are being ignored. Could be user error on my end.

 

So I've got it set up like this, but it only feeds me the choice I have at the very top in the "drug" category.  (also I been advancing time by 1 hour to test things, not sure if that could mess up scripts or not.)

 

 

 

  Reveal hidden contents

ScreenShot43.png.2f133a0ab64feb9dfd268eda29b7d5fb.png

 

This is my fault, the shuffle code is monkey brain tier and doesn't actually work correctly. When I have some time, I'll have to fix it.

Posted (edited)
On 7/1/2021 at 3:35 AM, qwertykeys123 said:

Will you ever port this to Skyrim LE?

 

@Galactase  Heya, Just thought that i'd let you know, and for other's wondering.  Mod seem's to work as intended on LE. Testing with the  BAC Patch now, but will update post if that works in LE aswell

 

*EDIT*

 

BaC Patch doesnt seem to hook on LE, but still the base mod with out that is amazing ;)

 

*2ND Edit*

BaC path does work after all.  I had to start a new game and gave it another try and the BaC potions were in the list to use

Edited by LatencyRemix
  • 1 month later...
Posted
On 8/16/2021 at 9:21 AM, MysticDaedra said:

I have all the requirements installed and working properly, but LactTat just won't automatically apply any of the potions (lactacid, strong milk, breast enlargement).

Try restarting the quest.

stopquest LactTatQuest

startquest LactTatQuest

Posted

You may want to track how many breast enlargement potions are given. With how they work right now it would take 33 minutes for just 1 to finish its effects or 10 in game hours assuming no time skips. Drinking more will only increase the time it takes not the rate the breast grow. Same thing applies for breast reduction potions
 

  • 2 weeks later...
Posted

a few ideas.
instead of you being able to make Purified Lactacid from the start, how about you then go to Danica, who will examine you and there ask you to pick up a certain number of ingredients, and for a little money she can make it for you .

if you then come back to her with the same problem she will offer you that you can you buy the recipe of her.

 

or you can go to a farmer who wants a certain amount of milk and then he will give you a Purified Lactacid, but every time you come back he will have a little more milk, so maybe when you come 3 times he can give you some money as part of your earnings and offer you that you keep coming and being milked at him, and in that way become his business partner, thinking he has a milking machine in the barn

  • 3 weeks later...
Posted
On 8/28/2021 at 8:27 AM, 32123 said:

You may want to track how many breast enlargement potions are given. With how they work right now it would take 33 minutes for just 1 to finish its effects or 10 in game hours assuming no time skips. Drinking more will only increase the time it takes not the rate the breast grow. Same thing applies for breast reduction potions
 

Can you elaborate on this? How exactly do the breast enlarge potions work?

Posted

Sometimes Papyrus makes me want to vomit.

Version 1.2.1 is out.

Call this one the "I hate Papyrus" update.

-Fixed shuffle mode code

-Added an MCM option for the chance to be dosed for every interval. This chance is an all-or-nothing type of thing.

Posted
8 hours ago, Galactase said:

Can you elaborate on this? How exactly do the breast enlarge potions work?

 

If I remember correctly, it puts a buff on you that increases your characters base breast size by ".01" every hour, and it lasts 10 hours. ( so you gain  0.10 to your base breast size after 10 in game hours pass by.) And stacking potions simply extends the buff. ( so eating three potions, I'd have .30 added to my base breast size but it would take 30 in game hours.)

 

 

 

  For instant breast expansion you'd need something like the "bimbo potion" or "potion of ample breasts" from the morphology mod.    

 

Spoiler

morphology_PotionShowcase.gif.a3f2a8be2f9a4be423bc5332379853f2.gif.a0cdfdd9616a5b3fc75945a0c4975b87.gif

 

Posted
8 minutes ago, venomr said:

 

If I remember correctly, it puts a buff on you that increases your characters base breast size by ".01" every hour, and it lasts 10 hours. ( so you gain  0.10 to your base breast size after 10 in game hours pass by.) And stacking potions simply extends the buff. ( so eating three potions, I'd have .30 added to my base breast size but it would take 30 in game hours.)

 

 

 

  For instant breast expansion you'd need something like the "bimbo potion" or "potion of ample breasts" from the morphology mod.    

 

  Hide contents

morphology_PotionShowcase.gif.a3f2a8be2f9a4be423bc5332379853f2.gif.a0cdfdd9616a5b3fc75945a0c4975b87.gif

 

Ah, I see! In that case I think I'll just leave it as is. Bringing morphology into the mix would require... a lot of work. Lmao

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