Jump to content

What are the main differences between 3BA and BHUNP


Recommended Posts

So if I remember correctly a while ago someone asked what body people were using in SE. I think at the the 3BA was the majority back then. Is this still the case? I'm having a hard time choosing. Are the more outfits converted to 3BA or BHUNP (is there a thread for conversions to BHUNP). Also what are the difference between bodies in terms of collision/physics/vertex count? The pros and cons? The shape of the body doesn't really matter that much to me because you can change it however you like in bodyslide anyway.

 

EDIT:

 

Ok I did my own research and here are my thoughts after creating presets for both bodies now. I have good reason to use CBBE instead of BHUNP. Why? First let's compare the models. To get a fair comparison between the 2, I use the UNPB preset for both base meshes (CBBE and BHUNP).

 

Comparison.thumb.png.79cdc41558fe4b8f48618a047821904a.png

 

Some quick stats first:

 

CBBE 3BA Full Body:

 

Vertices: 13.554

Edges: 39.839

Faces: 26.286

 

CBBE 3BA Top (Orange Part):

 

Vertices: 10.112

Edges: 29.846

Faces: 19.734

 

BHUNP Full Body:

 

Vertices: 19.263

Edges: 56.719

Faces: 37.460

 

BHUNP Top (Orange Part):

 

Vertices: 11.077

Edges: 32.711

Faces: 21632

 

CBBE and BHUNP have a very different distrubution of vertices. The top part of both bodies have around the same amount of vertices. CBBE distributes the vertices very evenly around the top mesh. BHUNP on the other hand has more vertices around the breast but has less vertices around the waist (compared to CBBE). BHUNP also has an increased amount of vertices around the legs but has very little around the hips (compared to CBBE). So why does this matter? Well if you are using bodyslide alot, your mesh transforms more smoothly the more vertices it has. BHUNP has more vertices so clear winner right? No, not really. Keeping in mind the observations above. BHUNP breasts and legs transform smoother than CBBE that is true. But the waist and hip area of BHUNP is a bit problematic. As you can see in this image below (part of waist and hip). It kind of abruptly changes from very high poly to low poly (even a little bit of stretching). When using bodyslide sliders this area will NOT look as smooth as CBBE. So if you want overall smoothness choose CBBE. If you want to trade hip and waist smoothness for more breast and leg smoothnes, choose BHUNP.  I recreate bodies using models from other games as reference. I chose CBBE to get the best overall smoothness so I can more closely match those models. That way I dont have to worry about the hip and waist area. 

 

1233158487_Comparison2.thumb.PNG.d0dd9e78f82dcf280b30e40e4b6aa2bb.PNG

 

Both bodies have different sliders, see which ones you like. The base shape is different too, but just use bodyslide until you have a preset you like. Another reason why people would choose CBBE 3BA over BHUNP is the amount of armor available. However this argument isn't that valid anymore. Almost every newly released armor has both a CBBE 3BA and BHUNP conversion. There are some armors that currently are only available to CBBE and some only available to BHUNP. Best you can do is learn how to convert armors. ?

 

 

Edited by Schnozymandias
Did some research...
Link to comment
  • 3 weeks later...

I know a few years ago when I just tested out SE I used whatever CBBE base was out at the time as that had the most armors and clothing by far. Now that I moved over completely to SE I decided to go with BHUNP as the amount of mods available has greatly increased and I used UNP in LE. I don't think there are very many technical differences that matter to much, BHUNP might be a bit more detailed and have the ability to support higher resolution textures but modders don't really hit any limits with any body so I think that is a moot point. I was also able to easily get many UUNP armors working easily since BHUNP is basically an extension of UNP.

 

I actually tried looking the other day through 3BA armors on Nexus to see if there was anything I really wanted to try and convert and tbh a lot of popular armors I see have bodyslides available for both types of bodies. IMHO I would just go with whatever type you used in LE. I debated this for a while also but was ultimately happy keeping with what I used before.

Link to comment
On 6/11/2021 at 10:50 AM, Schnoz said:

So if I remember correctly a while ago someone asked what body people were using in SE. I think at the the 3BA was the majority back then. Is this still the case? I'm having a hard time choosing. Are the more outfits converted to 3BA or BHUNP (is there a thread for conversions to BHUNP). Also what are the difference between bodies in terms of collision/physics/vertex count? The pros and cons? The shape of the body doesn't really matter that much to me because you can change it however you like in bodyslide anyway.

The sole differences, or at least the most obvious, as I can see (I use both CBBE-3BBB and BHUNP), is in

  1. the available bodyslide sliders and body shaping opportunities (PS> always make sure to use a model-type compliant preset when defining a body, ie, CBBE >> CBBE preset, CBBE-3BBB >> CBBE-3BBB preset, UNP >> UNP preset, BHUNP >> BHUNP preset, etc). 
  2. the appropriate textures used  for a given  body family (or "UV maps", as old school Skyrim players prefer). CBBE uses CBBE-family textures, BHUNP uses UNP-family textures. They are not compatible textures.

I used BHUNP to update/upgrade several older followers that had been ported to SE but still used static (no wubba, no "extras") UNP bodies. It seemed the most natural way to update them and still retain their custom textures, AND to design their bodies to match their original UNP bodies, since the mainstay of BHUNP sliders are based on the UNP/UUNP sliderset. - trying to duplicate a UNP body using CBBE is, in my opinion, an almost impossible task, since the adjustments don't actually work the same. For instance, Hips and breasts are both serious issues when trying to redo an older UNP family body to CBBE, since they don't seem to work the same way, and no matter my best attempts, ever produce the same shapeliness and at least imho, "realness" that UNP-family designs offer). In my estimation, CBBE-family bodies most often produced overfed chicks.

 

Having said that, my female vector uses CBBE-3BBB, but I sometimes think I might have chosen a different path if BHUNP had come out before "CBBE-Advanced" aka CBBE-3BBB and had had a plentiful number of armor/clothing mods available at the time.

 

Finally, Racemenu sliders are different too. the "3BBB" stuff appears to be the same (it seems to be a shared asset) for both, but CBBE still uses base CBBE sliders and BHUNP uses its own augmented UNP/UUNP sliders in racemenu

 

Edited by anjenthedog
content
Link to comment
12 hours ago, Eggybread said:

I've tried both and personally I prefer BHUNP because the penetration physics looks better. In 3BA it looks like it's giving the female character a vaginal prolapse (no thanks.)

afaik, that has more to do with your bodyside and racemenu work ime.  Both CBBE-3BBB and BHUNP looks quite similar in action for my CBBE-3BBB and BHUNP characters.

Link to comment
  • 2 months later...

I feel like this thread is leaning heavily towards BHUNP and I'd like to offer a counter perspective.

 

Having used both in Skyrim Special Edition and currently running BHUNP, I think I'll switch back next run because 3BA is an easier setup. Blame it on my ignorance but I was unable to get satisfactory results when converting UUNP gear to BHUNP - followed instructions, but all but the most skin-tight outfits ended up with unweighted vertices after conforming all sliders, and I don't know how to fix that manually; so the idea that you can just use your old UUNP outfits with BHUNP is kinda untrue. Unless they have a proper BHUNP conversion, their physics will be all wrong; not a problem if you're using all UUNP or all BHUNP, but if you mix and match both, you'll have a ton of clipping and stuff like your breasts having physics but your top armour having none (same happens with butt, legs, etc). For some reason, no-one's ever bothered to make a conversion of UUNP vanilla armour to BHUNP, which is a big issue to begin with. My vanilla stock outfuts are all UUNP, low poly and don't behave well with BHUNP racemenu morphs.

 

Morphs are another issue, from what I've seen, mods like SGO4 or Hentai Pregnancy have bodymorph scripts for CBBE SE, which means they don't work with BHUNP out of the box. If you want them to, you need to either edit a json file by renaming morphs and editing their range (if the mod author added that configurability) or straight up edit and recompile the script. And to make matters worse, as someone already said, some UUNP/BHUNP sliders work "in reverse" (for example, boobs are large at size 0 and moving the slider up makes them smaller, where CBBE/3BA behaviour is the opposite). It's extremely frustrating trying to convert a mod that uses CBBE SE sliders to work with BHUNP.

 

All in all, although I agree with everything that's been said above (like BHUNP being easier to sculpt more "natural looking" body meshes, certain aspects of physics, etc) I think for SSE, 3BA is much easier to set up consistently with a wide range of outfits and mods that use morphs.

 

What I said is probably not true in Skyrim LE - in fact the opposite might be the case. Many LE mods here at LL were made with UUNP morphs in mind.

Link to comment

I'm using BHUNP for the first time right now after having used 3BA for years and I honestly love it. Personally I think it is a better body (there is only a small difference but I do think it is better) That being said I doubt I would use it again in another modlist because the amount of outfits available for BHUNP don;t match up to 3BA.

In future I would likely choose 3BA over BHUNP because of the amount of possible outfit bodyslide options.

Link to comment

I used UNP for longest time, (as most of Japanese sites were using it, but most western sites were heavy on CBBE.  I always had issue finding UNP versions.

 

Still kinda is that way I guess. (came back to FO4/Skyrim SE few weeks ago) Had alot of issues tracking UNP stuff down.  But then had alot of issue finding non-TBD stuff for CBBE or UNP) (DO to nexus issue of mdoders removing content) 

It doesn't matter much now, since almost every body preset can be edited to your taste, as long as Outfit has Bodyslide attachments, you can batch build just about everything yourself.  (extreme bodies is really only exception)

 

 

Using CBBE-3ba right now, (mostly do to several of other mods requirements, do to physics.  And some of outfits I wanted only came as such. =/

 

Finally found several of DOAX swimsuits (Venus,Fortune, Gem) .. but can't get them to work...  Will.. one needs conversion. (I can't even figure out brushes in bodyslide/outfit) One crashes game... not sure why.   Other is UNP-Skyrim.. can't figure out how convert it to SE.

Same with Hedge armor..   Go from A cup to C in that armor. XD

 

I'm enjoying 3bbb thou, I run mostly petite woman with A-B Cups, Lite jiggle works,  I was able to tone down Base body to more fit ONI's Teen Body.

 

I think alot more people would just use "what-ever" if Bodyslide/Outfit studio were easier to use.. (or maybe guides/posts from 2018 got removed from internet making finding a good info source easier.

Link to comment
13 hours ago, Someone92 said:

After hearing so much praise about BHUNP I searched for it on the Nexus, and it seems to be plagued with the same issue as its predecessor:

There does not seem to be any replacer for vanilla armor, just new armor.

You mean replacers like these?

https://www.nexusmods.com/skyrimspecialedition/mods/35080

https://www.nexusmods.com/skyrimspecialedition/mods/44859

https://www.nexusmods.com/skyrimspecialedition/mods/43497

https://www.nexusmods.com/skyrimspecialedition/mods/51166

Link to comment
  • 7 months later...
On 9/13/2021 at 6:51 AM, Someone92 said:

After hearing so much praise about BHUNP I searched for it on the Nexus, and it seems to be plagued with the same issue as its predecessor:

There does not seem to be any replacer for vanilla armor, just new armor.

here you find BHUNP Shinshi Bodyslide v6.zip in download

Link to comment
  • 5 months later...
On 9/14/2021 at 3:22 AM, FauxFurry said:

Holy shit dude, whenever i google vanilla armor replacer for BHUNP i always only find the last link, which is just an ok-ish conversion. But now, thank you dude! I really love the first and second link conversion!!

 

Quick question though, it is possible to download and build outfit the [BD's Armor and Clothing Replacer BHUNP V3] first, then download and build outfit the [MiniDresses Collection for BHUNP Bodyslide Vanilla Outfit Replacer] second. So in the end i can have the heavy armor version of BD's armor and normal clothing version of minidress?

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...