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Naked Defeat AE/SE


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Posted
49 minutes ago, RPTR_VT said:

Well to all the people saying mouth is stuck open, its a bug in Sexlab. The best fix i found was either quicksave-quickload or typing "mfg reset" in console (if you have mfg fixes mod on nexus).

 

Also I have two very weird bugs that I don't seem to be able to fix. 

1) Whipmarks don't get applied. I have tired setting them to both excluded and unassigned but they refuse to be applied. I can apply them manually though slave tats menu though. The only mods i have that can interfere with the body overlay slots are Bathing in Skyim tweaked and Pee and Fart.

 

look in rape tats MCM for "Reapply JSON settings" or "Refresh Tattoos" or sth. you can basically update registered tattoos with it.

I have to include that step in the instructions at the front page .... sorry

 

49 minutes ago, RPTR_VT said:

2) Shlongs and Strap-ons seem to be missing for naked defeat scenes. If i start the scene using sexlab match maker, everything works fine. My guess is that ND unintentionally unequips shlongs before the scene so the rapists have a transparent crotch.

 

 

hmm, there is no unequipping of anything before the scene, especially not for schlongs. 

to be 100% sure try to untick "nyms strip service" in MCM  - System just to be sure. 

 

did you try the same actor for Match Maker and Naked Defeat? there are different problems that can lead to transparent crotch. 

 

Posted
38 minutes ago, Nymra said:

 

ah sorry, there is a proximity value that is added on top when you are close to NPC. 

It adds 2-8% temporaily as long as you are close to someone. Also depending on how close and if the NPC is a guard or not (guards double the extra).

 

I will add additional toggles for that. 
I also wanted to add a check for "when in dialogue" but I guess that it is not possible to catch all kind of stuff. I also wonder if a toggle to rule out unique NPC could help with questing.

I ll have a look at the whole issue for the next update, thx for the feedback.

 

QUESTION: how did you get crime bounties? Sexlab Adventures for public sex? 

 

When I wrote my original post, I thought the bounties were from ND, but I realize now that was coming from https://www.nexusmods.com/skyrimspecialedition/mods/48739.

 

So maybe just change the messages on screen a bit (the ones in red) when things are happening due to proximity probabilities vs breaking a rule, just to avoid confusion. 

 

Does the proximity event create any kind of lingering relationship with the NPCs that took advantage of the PC?  Like continued proximity with them has a permanently higher chance of happening again, she's their "bitch" now kind of thing?  Maybe an abuser faction that leads to some degree of persistent, passive, reoccurring "free use" as long as proximity is maintained?

Posted
19 minutes ago, Nymra said:

to be 100% sure try to untick "nyms strip service" in MCM  - System just to be sure. 

I think that option is already off but i'll check.

 

19 minutes ago, Nymra said:

did you try the same actor for Match Maker and Naked Defeat? there are different problems that can lead to transparent crotch. 

Yeah i used the same actor. In some cases the actor had transparent crotch in the golden shower scene but have shlong in foreplay but then again transparent crotch in sex. I'll record and upload a video if i encounter something like that again. Only had the shlong reappear in middle of capture anims once though.

Posted
13 hours ago, Nymra said:

 

try to disable "Moan on Hit" in MCM - Extras - Combat Stripping

I will also see if the lip movement is not reset properly after playing the moan. 

had some issues with achieving sexlab utility+ compatibility, that is why I modified the script a bit and that might have caused the issue.

Thank you, that has fixed it for me. I thought that was a dependency of Combat Strip being ticked so I never touched it.

 

Still a great feature of the mod, hope to use it again in the future.

Posted
Just now, drocke896 said:

Thank you, that has fixed it for me. I thought that was a dependency of Combat Strip being ticked so I never touched it.

 

Still a great feature of the mod, hope to use it again in the future.

 

I ll fix the problem in the next patch (when I dont forget it, haha...) 

Posted
4 hours ago, RPTR_VT said:

I think that option is already off but i'll check.

Yeah i used the same actor. In some cases the actor had transparent crotch in the golden shower scene but have shlong in foreplay but then again transparent crotch in sex. I'll record and upload a video if i encounter something like that again. Only had the shlong reappear in middle of capture anims once though.

 

I dont think that naked defeat has anything to do with that. At least I have no idea of how this could happen. Actors for me always have schlongs and females always equip their strap ons.

Even with a video I just have no idea where to look even, sorry. 
Try other rape mods maybe and see if the problem happens there too. 

Posted
9 hours ago, 4nk8r said:

 

When I wrote my original post, I thought the bounties were from ND, but I realize now that was coming from https://www.nexusmods.com/skyrimspecialedition/mods/48739.

 

for loverslab related bounties I suggest using Sexlab Adventures. It also has some customization options.

 

9 hours ago, 4nk8r said:

So maybe just change the messages on screen a bit (the ones in red) when things are happening due to proximity probabilities vs breaking a rule, just to avoid confusion. 

 

this is not always possible. due to the fact that there are so many conditions for punishment I have limited means to have a suitable message for all situations.

I will still see that I improve the messages a bit. I will also add a special toggle that allows you to see the current exposure value for better understanding of the mechanics.

 

9 hours ago, 4nk8r said:

Does the proximity event create any kind of lingering relationship with the NPCs that took advantage of the PC?  Like continued proximity with them has a permanently higher chance of happening again, she's their "bitch" now kind of thing?  Maybe an abuser faction that leads to some degree of persistent, passive, reoccurring "free use" as long as proximity is maintained?

 

no. and never will. stuff like that is not within the scope of naked defeat.

the proximity thing is just there to make you avoid getting close to ppl with your pretty girl, this is meant to make your pathing matter while in cities. 

 

what I will maybe add at some point is customization options for higher temporary exposure from proximity to guards and (will be a new feature:) slaver factions (slaverun) and also maybe the toll guards from SL Survival. This should be possible without making those mods hard dependencies.

 

Posted
On 11/14/2021 at 10:49 AM, hexenhaus said:

First of all I really like the Public Rape and punishment, so that we do not need other conditional matchmaker mods like DCUR, SL Adventures etc!

 

 

Small bug report , regarding Public Rape and Punishment:

  • if Sneak is enabled as a condition it triggers during trespassing; was on a burglary job in Solitude and it triggered a scene, while all NPCs were asleep, which woke one up for that scene which triggered bounties, that stacked during the SL scene and so on. So I had to deactivate sneak detection., but I'd love to have sneak detection/punishment on the streets (using Skyrim Souls for more thrills doing thieveing stuff).

Possible solutions:

  • trespassing check
  • toggleable interior/exterior condition
  • check for eglible (awake) punishers

 

hm, interesting.

I barely use sneak, so I was not aware of this, but it makes sense.

I will see that I add checks for sleeping, I think that should be possible.

Trespassing alone should still trigger the rape.

I also plan on adding a probability reduction for the rape based on the sneak skill (when sneaking of course, but I think it will only affect the sneak exposure, hmm).

I think this has still some potential for refinement. Maybe I should make a thief character for a more thorough testing...

 

On 11/14/2021 at 10:49 AM, hexenhaus said:

 

=====

 

edit:

It still triggers with Sneaking weight 0? Seems I don't get the calculations!?

 

enable "Show Debug Messages" then you will see how the exposure changes.

 

1. there is a basic chance to get exposure even when you obey all rules (forgot the MCM slider for that, sorry)

2. there is a temporary increase of exposure when you are close to NPC (between 600 and 1200 units) 
3. there is a bigger increase of exposure when really close to an NPC (128 units)
4. if you are close to a guard you also get temporary exposure.

 

 

Posted

Naked Defeat 4.21 - AlliesFix (BETA)

 

Installation:
Overwrite 4.20 with it

No FNIS rerun required

 

- I added a check for the "PlayerFaction" of NPC. This should rule out any allies I hope, be it male, female or creature.

- there is no toggle yet, it should work out of the box

- UNTESTED! I could not find a quest where there are non-follower allies. 

- Feel free to tell me suitable quests to test for me.

 

This is meant for all the people who reported back how their own allies started raping them or joining the rape.

I just started checking for the factions, so maybe this is not sufficient, so please report back your experiences.

 

(I also added an option to change the current hairstyle via "DefeatKey (K)" when not in combat. Will get a toggle later but you are welcome to play with it.

 

Sorry, I wanted to do further tests but I m too tired. Thank you for everybody who is willing to beta test and then throw stuff at me :D

 

Naked Defeat 4-21 - AlliesFix - LE+SE.7z

Posted
1 hour ago, Nymra said:

 

for loverslab related bounties I suggest using Sexlab Adventures. It also has some customization options.

 

 

I liked the concept of the linked mod, so I wanted to give it a try.  It assigns the spell effects via SPID vs having a cloak running.

Posted (edited)
14 hours ago, Nymra said:

 

I think the problem with porting this kind of items is the HDT part. I have no idea how to port that kind of stuff, sadly.
the mesh was already converted with cathedral, but that alone is not helping the HDT part

yeah , I know , that's why I said it's not easy in the previous reply , I used to have a plan to porting it myself but sadly I'm not capable to do that , I've try to find someone who have knowledge with hdt but I know no one . Btw , thank you for your attention

Edited by Toxic.S.Kamasami
Posted
7 hours ago, 4nk8r said:

 

I liked the concept of the linked mod, so I wanted to give it a try.  It assigns the spell effects via SPID vs having a cloak running.

 

btw I plan on adding my own crime/bounty system on top at some point and I also want to add an option to catch active bounties and change them to a Naked Defeat internal value.

This way, this is my hope at least, I want to give as much crime customization as possible and increase compatibility with other crime related mods. 

Posted
14 hours ago, Nymra said:

Naked Defeat 4.21 - AlliesFix (BETA)

 

Installation:
Overwrite 4.20 with it

No FNIS rerun required

 

- I added a check for the "PlayerFaction" of NPC. This should rule out any allies I hope, be it male, female or creature.

- there is no toggle yet, it should work out of the box

- UNTESTED! I could not find a quest where there are non-follower allies. 

- Feel free to tell me suitable quests to test for me.

 

This is meant for all the people who reported back how their own allies started raping them or joining the rape.

I just started checking for the factions, so maybe this is not sufficient, so please report back your experiences.

 

(I also added an option to change the current hairstyle via "DefeatKey (K)" when not in combat. Will get a toggle later but you are welcome to play with it.

 

Sorry, I wanted to do further tests but I m too tired. Thank you for everybody who is willing to beta test and then throw stuff at me :D

 

Naked Defeat 4-21 - AlliesFix - LE+SE.7z 210.66 kB · 7 downloads

Oh heck yeah, I was just about to complain about my female follower being the one to rape me about half the time XD.

I agree, I think the 'public rape and punishment' should be the part to receive expansion, as there's a lot to be done with it, and it already invalidates several other mods that try to do similar things. A big problem right now, though, which you probably already know, is that it doesn't play nicely with Prison Overhaul, in that when you're arrested and being marched, or while you're being arrested, you can trigger the rape. Which leads to obvious problems. I can't see living without PoP, so I'm conflicted on keeping PRaP enabled or not. And more customization would be good of course - for example, it makes a lot more sense to me to be placed into devious devices (like an armbinder), as punishment after the rape, rather than being strung up in furniture in the middle of the street XD.

Posted
5 minutes ago, 2generic said:

Oh heck yeah, I was just about to complain about my female follower being the one to rape me about half the time XD.

I agree, I think the 'public rape and punishment' should be the part to receive expansion, as there's a lot to be done with it, and it already invalidates several other mods that try to do similar things. A big problem right now, though, which you probably already know, is that it doesn't play nicely with Prison Overhaul, in that when you're arrested and being marched, or while you're being arrested, you can trigger the rape. Which leads to obvious problems. I can't see living without PoP, so I'm conflicted on keeping PRaP enabled or not.

 

hmm, did you try 4.20 with POP? I think I added DHLP suspend detection to Public Rape (and I think POP uses that, at least from what I remember I never had rape mods trigger during POP that use DHLP suspend).

I want Public Rape to be compatible with Prison mods because I want to add prison mods as outcomes after rape.

 

5 minutes ago, 2generic said:

And more customization would be good of course - for example, it makes a lot more sense to me to be placed into devious devices (like an armbinder), as punishment after the rape, rather than being strung up in furniture in the middle of the street XD.

 

well, that is entirley subjective :D I avoid DDs like the pest because I have no made my "get rid of DDs in a cool way" mod yet :D
But you can already get DDs after rape, just set "DDe event" in MCM - Defeat to a higher chance (affects both combat rape and public rape tho)

Posted
2 hours ago, akittehcat said:

Hey, maybe been asked before but whenever I pull up my mod configuration menu defeat doesn't show up on the list. Any idea why?

 

hmm, did you try to save and reload? first initialization after install can take a while, at least for me. 

you could also try "setstage configmanagerinstance 1" but that never helped me in similar cases...

also you could try moving Naked Defeat ESP further down in your Load Order (load last for example) it does not overwrite any entries anyway

 

Posted (edited)
3 hours ago, Nymra said:

 

hmm, did you try 4.20 with POP? I think I added DHLP suspend detection to Public Rape (and I think POP uses that, at least from what I remember I never had rape mods trigger during POP that use DHLP suspend).

I want Public Rape to be compatible with Prison mods because I want to add prison mods as outcomes after rape.

Hm, I think in my case the rape triggered and then the guard arrested me right after. So maybe it was an edge case.
Omg, I would love 'arrests' as an outcome! By guards or by others!

About the other thing, how would 'get rid of DDs in a cool way' work? As in, a different, cleaner way to implement the same kinds of restraints (e.g. armbinders, etc)?

Edited by 2generic
Posted
Just now, 2generic said:

Hm, I think in my case the rape triggered and then the guard arrested me right after. So maybe it was an edge case.
Omg, I would love prison arrests as an outcome!

About the other thing, how would 'get rid of DDs in a cool way' work? As in, a different, cleaner way to implement the same kinds of restraints (e.g. armbinders, etc)?

 

I am working on a feature that allows removing of DDs based on a single hotkey and without any popup menues or the need to go into the inventory. 

press hotkey -> play suitable wiggle animation and sounds -> roll against escape chance (customizeable: skill toggles, key toggles, cumsoaked makes it easier (slippery) toggle etc.) -> if you suceed, the first device will be removed in a logical order (arm/wrist restraints first, then leg, then gag, then plugs/belts, then other stuff at random). Maybe I can even allow customization of the order of things here, too

I basically have all I need for a simple implementation (thx to inte and his DDe mod) but for the more sophisticated feature I am still short of some scripts.

 

Ah, and most important: there will be a chance for punishments outcomes when you fail to escape ofc :D

 

I plan to add this to Naked Defeat too. 

Posted
18 minutes ago, Nymra said:

 

hmm, did you try to save and reload? first initialization after install can take a while, at least for me. 

you could also try "setstage configmanagerinstance 1" but that never helped me in similar cases...

also you could try moving Naked Defeat ESP further down in your Load Order (load last for example) it does not overwrite any entries anyway

 

Shouldn't it be put higher in the load order instead so skyui initialize it faster? In my understanding this happens cause of heavy init sequences of different mods.  It helped me couple times. 

Posted
20 minutes ago, crajjjj said:

Shouldn't it be put higher in the load order instead so skyui initialize it faster? In my understanding this happens cause of heavy init sequences of different mods.  It helped me couple times. 

 

hmm, whenever I had mods not showing up (POP, looking at you....) moving it towards the end (load last) fixed it. Cant hurt to try both extremes tho I guess :D

Posted
On 11/15/2021 at 7:00 PM, Nymra said:

Naked Defeat 4.21 - AlliesFix (BETA)

 

Installation:
Overwrite 4.20 with it

No FNIS rerun required

 

- I added a check for the "PlayerFaction" of NPC. This should rule out any allies I hope, be it male, female or creature.

- there is no toggle yet, it should work out of the box

- UNTESTED! I could not find a quest where there are non-follower allies. 

- Feel free to tell me suitable quests to test for me.

 

This is meant for all the people who reported back how their own allies started raping them or joining the rape.

I just started checking for the factions, so maybe this is not sufficient, so please report back your experiences.

 

(I also added an option to change the current hairstyle via "DefeatKey (K)" when not in combat. Will get a toggle later but you are welcome to play with it.

 

Sorry, I wanted to do further tests but I m too tired. Thank you for everybody who is willing to beta test and then throw stuff at me :D

 

Naked Defeat 4-21 - AlliesFix - LE+SE.7z 210.66 kB · 15 downloads

 

I don't think I'm up to date with the previous latest fix. Is it sufficient to have this fix and the recent release, or are some of the other hotfixes required?

Posted
8 hours ago, Anunya said:

 

I don't think I'm up to date with the previous latest fix. Is it sufficient to have this fix and the recent release, or are some of the other hotfixes required?

 

Installation:
Overwrite 4.20 with it

Posted
On 11/16/2021 at 3:00 AM, Nymra said:

Naked Defeat 4.21 - AlliesFix (BETA)

 

Installation:
Overwrite 4.20 with it

No FNIS rerun required

 

- I added a check for the "PlayerFaction" of NPC. This should rule out any allies I hope, be it male, female or creature.

- there is no toggle yet, it should work out of the box

- UNTESTED! I could not find a quest where there are non-follower allies. 

- Feel free to tell me suitable quests to test for me.

 

This is meant for all the people who reported back how their own allies started raping them or joining the rape.

I just started checking for the factions, so maybe this is not sufficient, so please report back your experiences.

 

(I also added an option to change the current hairstyle via "DefeatKey (K)" when not in combat. Will get a toggle later but you are welcome to play with it.

 

Sorry, I wanted to do further tests but I m too tired. Thank you for everybody who is willing to beta test and then throw stuff at me :D

 

Naked Defeat 4-21 - AlliesFix - LE+SE.7z 210.66 kB · 18 downloads

 

Hey Nymra :3

 

I still have (Inigo) being the only bad boy raping my character everytime i go down vs a Monster or when i go down cuz fall damage, with NPC he just Joins.

I have M'rissi, Celestine, Lidia and Inigo him being the only one that rapes my char if there is no one nearby, i tried leaving him Home and everything works fine with no one raping my char if no one nearby, or a Sabre cat being the one that rapes my char not Inigo xD

Any way i can share info about Inigo? or u can figure it out?.

I will leave Print showing Inigo (Faction)

https://imgur.com/a/0JzQHB4

 

 

Posted
1 hour ago, HDragonica said:

 

Hey Nymra :3

 

I still have (Inigo) being the only bad boy raping my character everytime i go down vs a Monster or when i go down cuz fall damage, with NPC he just Joins.

I have M'rissi, Celestine, Lidia and Inigo him being the only one that rapes my char if there is no one nearby, i tried leaving him Home and everything works fine with no one raping my char if no one nearby, or a Sabre cat being the one that rapes my char not Inigo xD

Any way i can share info about Inigo? or u can figure it out?.

I will leave Print showing Inigo (Faction)

https://imgur.com/a/0JzQHB4

 

 

 

hmm, I think this Inigo guy might be one example of allies/followers that I cannot just catch via a shared faction.

But I have an idea for these types...

I will add a text option in the library where you can manually insert NPC like Inigo so that the mod can still detect them.


Other question: do you use a follower framework of some sort that handles Inigo? 
He seems to have no faction at all that points him out to beeing a follower of any kind.

Posted (edited)
1 hour ago, Nymra said:

 

hmm, I think this Inigo guy might be one example of allies/followers that I cannot just catch via a shared faction.

But I have an idea for these types...

I will add a text option in the library where you can manually insert NPC like Inigo so that the mod can still detect them.


Other question: do you use a follower framework of some sort that handles Inigo? 
He seems to have no faction at all that points him out to beeing a follower of any kind.

Hmm i use Nether's Follower Framework, Inigo is a pretty individual Follower in the mod page they warn u to not import to any Follower Framework or it will break he's mind xD
Same thing happens to M'rissi but shes fine and works well with ur mod https://imgur.com/a/lrgeelS, And for the ones in the Nether Framework they all work great they go down and get raped has well https://imgur.com/a/d7yT3r5.

Edited by HDragonica

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