Nymra Posted December 31, 2023 Author Posted December 31, 2023 30 minutes ago, Hochhalter1 said: went to try out this mod for Ae and it gets flagged as not compatible with the game can causes CTD immediately when starting a new game for me. i downloaded all of the files marked SE. maybe i'm missing something? i don't think my skyrim is the highest AE. maybe an issue? any ideas/advice is welcome^^ so what now, does it CTD or not? Also I advise to get the latest BETA 4.92 from furhter up in this thread.
Nymra Posted December 31, 2023 Author Posted December 31, 2023 7 minutes ago, analogman77 said: I tried again, and I fixed the sex with other mods (sexlab), where it works if I go and talk to someone to fuck. So I went to embershard mine to test, started combat, surrenderer, and as soon as I get the "go find a good spot". enemies go away, one of them goes to sleep, and I'm within melee range of him. I'm using Fnis rather than nemesis. What could I try to make it work? Papyrus.3.log 84.76 kB · 0 downloads did you use the beta 4.92 from the thread? or 4.91 fixed? did you try and press K (Action Key) after "Go find good spot"? the log is useless, nothing from my mod happens there.
Nymra Posted December 31, 2023 Author Posted December 31, 2023 5 hours ago, Burensc said: I am not into beastiality and disable it at every opportunity. So getting fucked by my horse is not my thing. well, its the only idea I had for Horse related features and its currently not implemented. But I also say, that Naked Defeat does not mess with your convenient horses at the moment, so there should not be a problem. Also with "Allow Creatures" OFF you NEVER should have a creature scene. Please report back if there is any and I ll fix it. When you get downed/hit while on a horse you should also dismount from the horse automatically. something I never tested, tho
Nymra Posted December 31, 2023 Author Posted December 31, 2023 8 hours ago, Talesien said: Something along those lines perhaps? would love to It I can make it a soft integration at least. I remember having lots of issues with this mod tho... did it improve?
analogman77 Posted December 31, 2023 Posted December 31, 2023 5 minutes ago, Nymra said: did you use the beta 4.92 from the thread? or 4.91 fixed? did you try and press K (Action Key) after "Go find good spot"? the log is useless, nothing from my mod happens there. I'm using the 4.91 I could try the 4.92, but yeah I press K and nothing happens, I get the message of "you found a spot for your fate" but that's it. Npc is still sleeping next to me
Nymra Posted December 31, 2023 Author Posted December 31, 2023 6 minutes ago, analogman77 said: I'm using the 4.91 I could try the 4.92, but yeah I press K and nothing happens, I get the message of "you found a spot for your fate" but that's it. Npc is still sleeping next to me I need a papyrus log of when that happens. The log you uploaded has nothing of the sort in it. the latest log is always the papyrus.0 log. you can try and search #start in the log to see if its the correct one. that line always is at the beginning of my mod. also try this, just for curiosity: - wait 1 min (just to be sure) - open console, count to 10, close console if none of the above works, something is definatly wrong. if any of the above helps, its most likely just a stackdump or script overload in your game from modload or bad mod or bad install.
analogman77 Posted December 31, 2023 Posted December 31, 2023 19 minutes ago, Nymra said: I need a papyrus log of when that happens. The log you uploaded has nothing of the sort in it. the latest log is always the papyrus.0 log. you can try and search #start in the log to see if its the correct one. that line always is at the beginning of my mod. also try this, just for curiosity: - wait 1 min (just to be sure) - open console, count to 10, close console if none of the above works, something is definatly wrong. if any of the above helps, its most likely just a stackdump or script overload in your game from modload or bad mod or bad install. Oh I tought it was the lastest the one with the bigger number. This should be the correct one. Waited a minute, nothing happened. Opened consonle and counted to 10, then it worked. However when it started (and ended) I got a weird visual glitch I would say, where the camera went massively out of focus. not sure if that is intended. Knowing that, the console made it work, how could I fix this so I don't have to open the console all the time? Papyrus.0.log
Nymra Posted December 31, 2023 Author Posted December 31, 2023 (edited) 1 hour ago, analogman77 said: Opened consonle and counted to 10, then it worked. Knowing that, the console made it work, how could I fix this so I don't have to open the console all the time? Sexlab is the problem here. Try to get the latest version, patches and papyrus fixes etc. But it is not part of this mod. Basically mods like Naked Defeat just show you how overloaded your LoadOrder is. Apart from that I always try to make things go more smooth, but options are limited. Opening console is a way to give the papyrus engine time to "catch up". even a brief console opening can help here, do not need to do it 10 seconds usually. 1 hour ago, analogman77 said: However when it started (and ended) I got a weird visual glitch I would say, where the camera went massively out of focus. not sure if that is intended. read patch notes. study the MCM. the "glitch" is an intended blur for scene transitions (like a black fade only that it works on ENB). more important question is: did the blur go away or did it stay forever? EDIT: Seems you lack "mfgconsole" mod, too. Edited December 31, 2023 by Nymra
analogman77 Posted December 31, 2023 Posted December 31, 2023 Oh damn. I do have the lastest version of everything I think, as I installed everything this week from a fresh install. Is there anywhere where I can find the papyrus fixes and those stuff in particular? The blur did go away, it lasts for like 10 seconds. I would rather see the transition rather than the blur thingy. Thanks for the help!
Nymra Posted December 31, 2023 Author Posted December 31, 2023 3 minutes ago, analogman77 said: Oh damn. I do have the lastest version of everything I think, as I installed everything this week from a fresh install. Is there anywhere where I can find the papyrus fixes and those stuff in particular? The blur did go away, it lasts for like 10 seconds. I would rather see the transition rather than the blur thingy. Thanks for the help! all kind of things can slow down your game. I think even the animation count you have in FNIS can be an issue. I just had an idea for an improvement from my side, tho... will upload it in the new year.
Nymra Posted December 31, 2023 Author Posted December 31, 2023 18 minutes ago, analogman77 said: Oh damn. I do have the lastest version of everything I think, as I installed everything this week from a fresh install. Is there anywhere where I can find the papyrus fixes and those stuff in particular? The blur did go away, it lasts for like 10 seconds. I would rather see the transition rather than the blur thingy. Thanks for the help! PS: in case you missed it in my edit: get the mod mfgconsole. it is missing in your game it seems.
schweinehund Posted December 31, 2023 Posted December 31, 2023 3 hours ago, analogman77 said: Opened consonle and counted to 10, then it worked. If your on SE this should help. 2
Burensc Posted December 31, 2023 Posted December 31, 2023 (edited) 20 hours ago, Nymra said: well, its the only idea I had for Horse related features and its currently not implemented. But I also say, that Naked Defeat does not mess with your convenient horses at the moment, so there should not be a problem. Also with "Allow Creatures" OFF you NEVER should have a creature scene. Please report back if there is any and I ll fix it. When you get downed/hit while on a horse you should also dismount from the horse automatically. something I never tested, tho I have never had an unwanted beastiality scene from your mod (or any skyrim mod for that matter). Oblivion on the other hamd.... figuring out how to disable both Futa and Beastiality in Oblivion was a chore the first time. Getting humanoid creatures to play without the other creatures is super easy with all Skyrim mods I have tried. Edited January 1, 2024 by Burensc
analogman77 Posted January 1, 2024 Posted January 1, 2024 On 12/31/2023 at 3:19 PM, schweinehund said: If your on SE this should help. Yep, this did it. Thanks!
fred1585 Posted January 2, 2024 Posted January 2, 2024 (edited) Thank you for your great work and for the further and recent development of this amazing mod. I do have a few questions: The requirements say that Zap8+ is needed (what I have installed now) but i'm wondering if this mod is also compatibele with Zap 9.2 ? Will upgrading be relevant or will it make no difference? When I'm trying to use the fast travel option (alt + k) my character surrenders and monsters are being summoned for teleporting. When they appear nothing else happens and they just wander a bit around and are non hostile. Fast travel doesn't seem to work. Am I missing something here or might this be a problem with survival mode related mods? Thanks for your reply Edited January 2, 2024 by fred1585 Another question
Nymra Posted January 2, 2024 Author Posted January 2, 2024 8 hours ago, fred1585 said: Thank you for your great work and for the further and recent development of this amazing mod. I do have a few questions: The requirements say that Zap8+ is needed (what I have installed now) but i'm wondering if this mod is also compatibele with Zap 9.2 ? Will upgrading be relevant or will it make no difference? If zap 9 is backwards compatible it should work. I have not tested it. When furnitures do not appear with Zap 9 installed its incompatible. 8 hours ago, fred1585 said: When I'm trying to use the fast travel option (alt + k) my character surrenders and monsters are being summoned for teleporting. When they appear nothing else happens and they just wander a bit around and are non hostile. Fast travel doesn't seem to work. Am I missing something here or might this be a problem with survival mode related mods? papyrus log needed.
generic person Posted January 2, 2024 Posted January 2, 2024 Hi! I'm trying to get this mod set up, and I can't seem to get Naked Defeat to properly recognize the tags I've set. When all four tag slots are set to 'aggressive', it pulls from the non-aggressive list, and when I set all four tags to 'furniture' (which are only enabled on my aggressive list) the debug message said no one was available nearby for sex. Telling Sexlab to stop filtering aggressive animations didn't fix anything, either. I'm guessing I've flipped a silly setting somewhere, but I can't figure where it might be. Any thoughts? Alternatively, what information can I provide to you to help figure this one out?
Nymra Posted January 2, 2024 Author Posted January 2, 2024 (edited) 46 minutes ago, generic person said: Hi! I'm trying to get this mod set up, and I can't seem to get Naked Defeat to properly recognize the tags I've set. When all four tag slots are set to 'aggressive', it pulls from the non-aggressive list, and when I set all four tags to 'furniture' (which are only enabled on my aggressive list) the debug message said no one was available nearby for sex. Telling Sexlab to stop filtering aggressive animations didn't fix anything, either. I'm guessing I've flipped a silly setting somewhere, but I can't figure where it might be. Any thoughts? Alternatively, what information can I provide to you to help figure this one out? animation filtering is an issue in itself sadly... the tags in the MCM page will only filter for 1vs1 (2P animations). 3P, 4P, 5P will not respect these settings because often the available animations will be none or only a few, leading to repetition. this is primarily a problem because most SLAL packs are not tagged correctly. This is the list of excluded/supressed tags hardcoded because they can mess things up (they will always be filtered out for Naked Defeat regular Scenes) "LeadIn, GoldenShower, Wall, InvisFurn, Bed, " Still some questions: - do you use Sexlab P+? - do you use Devious Devices and do they stay on during Naked Defeat? - do you use Sexlab Utility Plus with Furniture finder? - do you have enough SLAL packs installed with the required tags? - do you have the "Scenario Chance" in NAked Defeat MCM on 0%? - did you browse your MCM and Modlist for mods that might mess with Sexlab? I also remember there are some mods that mess with Sexlab Scenes during startup, like Sexlab Add Actor for example. YOu can also try enabling Sexlab Debug and then check your papyrus log for the animation tags that Sexlab used for the scene. Upload the log too if you want, I can take a look. Also might try "Clean System" in Sexlab. I remember having a weird issue with stuff beeing stuck because of a mod... Edited January 2, 2024 by Nymra
eternibee Posted January 2, 2024 Posted January 2, 2024 I've tried both this and SL Defeat SSE, and both seem to trigger correctly but do not lead to scenes whatsoever. This one seems to be a lot closer to working than the other, but every time it says "no one there to take advantage" even after I enabled the "ghosts will spawn if there is nobody else willing" option.
Nymra Posted January 2, 2024 Author Posted January 2, 2024 (edited) 15 minutes ago, eternibee said: I've tried both this and SL Defeat SSE, and both seem to trigger correctly but do not lead to scenes whatsoever. This one seems to be a lot closer to working than the other, but every time it says "no one there to take advantage" even after I enabled the "ghosts will spawn if there is nobody else willing" option. guys, read the dislaimer on page 1: upload papyrus.log or I cannot help you. EDIT: - do you have any SLAL packs installed or only Sexlab? - increase search radius to 5000 or 10000 in Naked Defeat MCM Edited January 2, 2024 by Nymra
Talesien Posted January 2, 2024 Posted January 2, 2024 1 hour ago, generic person said: Hi! I'm trying to get this mod set up, and I can't seem to get Naked Defeat to properly recognize the tags I've set. When all four tag slots are set to 'aggressive', it pulls from the non-aggressive list, and when I set all four tags to 'furniture' (which are only enabled on my aggressive list) the debug message said no one was available nearby for sex. Telling Sexlab to stop filtering aggressive animations didn't fix anything, either. I'm guessing I've flipped a silly setting somewhere, but I can't figure where it might be. Any thoughts? Alternatively, what information can I provide to you to help figure this one out? One thing you might wish to try out is to apply Osmels SLATE patch/list (point 6 on the page): https://www.loverslab.com/files/file/10316-osmelmc-mod-tweaks/ While it says Creatures on the title, it has long expanded, mostly for furniture. While it does not fix all animations, it does help a LOT with furniture animations.
generic person Posted January 2, 2024 Posted January 2, 2024 (edited) 1 hour ago, Nymra said: animation filtering is an issue in itself sadly... the tags in the MCM page will only filter for 1vs1 (2P animations). 3P, 4P, 5P will not respect these settings because often the available animations will be none or only a few, leading to repetition. this is primarily a problem because most SLAL packs are not tagged correctly. This is the list of excluded/supressed tags hardcoded because they can mess things up (they will always be filtered out for Naked Defeat regular Scenes) "LeadIn, GoldenShower, Wall, InvisFurn, Bed, " Still some questions: - do you use Sexlab P+? - do you use Devious Devices and do they stay on during Naked Defeat? - do you use Sexlab Utility Plus with Furniture finder? - do you have enough SLAL packs installed with the required tags? - do you have the "Scenario Chance" in NAked Defeat MCM on 0%? - did you browse your MCM and Modlist for mods that might mess with Sexlab? I also remember there are some mods that mess with Sexlab Scenes during startup, like Sexlab Add Actor for example. YOu can also try enabling Sexlab Debug and then check your papyrus log for the animation tags that Sexlab used for the scene. Upload the log too if you want, I can take a look. Also might try "Clean System" in Sexlab. I remember having a weird issue with stuff beeing stuck because of a mod... Thank you for responding! Answers in order: 1.) I don't use Sexlab P+. I thought it was invalidated by the 1.6.1130 update and hadn't been updated, yet. Is that still true? 2.) I don't use DD. 3.) I don't. Should I? 4.) I think so. I use Babo's, Billyy's, Pysche's, and Kom's, and when I went through and checked just now, it looked like they included furniture and aggressive tags. (EDIT: Kom's packs use 'agressive' instead, which is interesting to note but I don't think it the problem.) 5.) Nope. I think I set it to 50%, just for giggles and to see what all could happen. 6.) Yes. I haven't found anything that immediately jumped out at me, but I'm happy to upload my modlist if there's something basic or obscure that I overlooked or just don't know about. I donPapyrus.0.log't use Sexlab Add Actor. I've got my papyrus log attached. Please let me know if I can provide or answer anything else. Edited January 2, 2024 by generic person
Nymra Posted January 2, 2024 Author Posted January 2, 2024 (edited) 51 minutes ago, generic person said: Thank you for responding! Answers in order: 1.) I don't use Sexlab P+. I thought it was invalidated by the 1.6.1130 update and hadn't been updated, yet. Is that still true? 2.) I don't use DD. 3.) I don't. Should I? 4.) I think so. I use Babo's, Billyy's, Pysche's, and Kom's, and when I went through and checked just now, it looked like they included furniture and aggressive tags. (EDIT: Kom's packs use 'agressive' instead, which is interesting to note but I don't think it the problem.) 5.) Nope. I think I set it to 50%, just for giggles and to see what all could happen. 6.) Yes. I haven't found anything that immediately jumped out at me, but I'm happy to upload my modlist if there's something basic or obscure that I overlooked or just don't know about. I donPapyrus.0.log't use Sexlab Add Actor. I've got my papyrus log attached. Please let me know if I can provide or answer anything else. well, cant really tell what is going on here, Naked Defeats side everything seems to be in order. But whenever the Sex Starts there are lots of errors with zbf related stuff and also pw (public whore) seems to interfere or at least have some errors. Check your devious devices install (you seem to have it in your list) and make sure you have no stuff equipped when starting naked defeat. If you want Devious Devices to be handled properly via naked defeat you need also the mod devious devices equip and all its prerequesists. NOTE: sometimes devious devices turn invisible when you try to unequip them or a script does it but does not bow to the DD scripts... ah, I dont know where to start. happy hunting... TLDR: from the log it does not look like anything from Naked Defeat is malfunctioning, so I cannot do much here. Edited January 2, 2024 by Nymra
generic person Posted January 3, 2024 Posted January 3, 2024 No worries, thanks for your insight. A clean sweep of re-installing everything has kinda been in the cards for a while, now. This seems like as good a time as any to bite the bullet and get it done.
Solicus Posted January 3, 2024 Posted January 3, 2024 I don't have any experience with analyzing crash/papyrus logs. Can somebody help me figure out what is causing CTD in my game? It crashes whenever I use the hotkey (K) from this mod and any time the mod informs me that I am vulnerable, sometimes starting a pose after it says this before immediately crashing. Papyrus.0.log
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