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Would it be possible to have the paired animations toggle collisions for their durations, kind of like SexLab? As far as I can tell, if you use a collision mod like Precision, the NPC can get pushed around during the animation, like the body inspect animation usually shoves the NPC like 5 feet away when my player character moves his arms. SexLab anims perform just fine however, I'm not sure what the difference is.

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On 10/3/2022 at 3:51 PM, TrollAutokill said:

A screenshot would help to understand the problem.

 

With enough slaves, the status messages stack up and push some of the messages down to the lower left where they end up behind the black letter box created during dialog. If these are the messages from the current slave, it makes them unreadable. 

pah-dom-unreadable.gif

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4 hours ago, Khe said:

3.2.2 wheel hotkey config menu is better.

also, still unchanged typos under DOM02DialogueAnswerThanksRespect: "You are as wondrous as the etheral plane". should be ethereal

then we have "<X> choose to stop waiting" which should be "chooses"

Thanks, will be fixed next update.

 

4 hours ago, Khe said:

after picking 'display' from the wheel, I can't get one of my slaves to do any poses, though forcing the 'humiliation' option fixed it. her neck also had this weird scrunched look like...uh...turtle.

Poses from wheel didn't really work until 3.2.3, it should be better now.

 

4 hours ago, Khe said:

clothes order menu: "ripp-off" rip has only one 'p'

Ok.

 

4 hours ago, Khe said:

 

further, yknow how there's that followup action from punish -> didnt pose -> <X>, where the slave will (may?) resume pose? it's not resuming the right pose and is instead defaulting to 'cute'. similar in the 'stops posing then resumes' dink.

Ok, will correct.

 

4 hours ago, Khe said:

 

Given that I want my girls to be in the 'submissive' pose this is...not really acceptable. wouldn't be as big a problem except that I have to order them to do some other pose besides cute/submissive, then set them back to submissive, in order to get them back into the pose.

worse, when one of 'em did the swap to 'cute' and I tried 'light', she is now in the cute poses with a torch. similarly, any other poses seem to  get them stuck with the anim objects (one girl has a silver cup, one has a flower basket)

Known bug, I am not sure there is a cure for those glitches. I will try to unequip objects if not weapons.

 

4 hours ago, Khe said:



also, idk if these are specifically PAH or your version of its scripts, but:

all my slaves are listed as male in the PAH menu

Weird, I am pretty sur eI never had that.

 

4 hours ago, Khe said:

the option to rebind 'whistle' and 'mark': where's the 'reset' button since 'esc' doesnt work and instead just binds THAT button to them?

Will add ESC as reset.

 

4 hours ago, Khe said:

ideally, whatever the 'system tab' base-game keybind is at the time should be the keybind input that forcibly REMOVES the keybindings.

No idea how to check the system keybindings...

 

4 hours ago, Khe said:

failing that, a manual 'reset all keybindings' button...

hell, it wont let export the whistle keybind either, and wont accept importing either, so it's basically impossible to UNBIND these.  REALLY not good given how limited keybinds are.

Those are PAHE so they are not saved by DoM. I can add them though.

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2 hours ago, InsanityFactor said:

Would it be possible to have the paired animations toggle collisions for their durations, kind of like SexLab? As far as I can tell, if you use a collision mod like Precision, the NPC can get pushed around during the animation, like the body inspect animation usually shoves the NPC like 5 feet away when my player character moves his arms. SexLab anims perform just fine however, I'm not sure what the difference is.

Neither I am... Ideally they should have mesh collision to allow for breast and butt deformation but NPC should not deviate from their global position. I am not sure Skyrim is up to it.

Edited by TrollAutokill
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2 minutes ago, Good Provider said:

With enough slaves, the status messages stack up and push some of the messages down to the lower left where they end up behind the black letter box created during dialog. If these are the messages from the current slave, it makes them unreadable. 

pah-dom-unreadable.gif

Hmm, I guess it depends on your screen resolution, I will add a maximum number of message widgets in the MCM.

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8 hours ago, f95nobody said:

Thanks for making this mod and the incredible update frequency. Kudos!

 

Sadly, I may have a bit of a problem. I cannot talk to slaves via the usual interaction (approaching and pressing 'E'). They'll respond like a regular NPC with some one-liner. However, interacting with them through the wheels sees to work just fine.

 

When they try to escape and I catch them, then I get dialog options, which are mostly functional (sex & bondage), but the punishment option (whipping) does not seem to do anything.

 

Is that intended behavior? If not, any tips on how to fix this?

 

In case it helps, here is my load order (sorry 300 mods, added DOM quite recently, but reproduced the behavior on a fresh save):
 

  Reveal hidden contents

# This file was automatically generated by Mod Organizer.
Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
ccbgssse002-exoticarrows.esl
ccbgssse003-zombies.esl
ccbgssse004-ruinsedge.esl
ccbgssse006-stendarshammer.esl
ccbgssse007-chrysamere.esl
ccbgssse010-petdwarvenarmoredmudcrab.esl
ccbgssse014-spellpack01.esl
ccbgssse019-staffofsheogorath.esl
ccbgssse020-graycowl.esl
ccbgssse021-lordsmail.esl
ccmtysse001-knightsofthenine.esl
ccqdrsse001-survivalmode.esl
cctwbsse001-puzzledungeon.esm
cceejsse001-hstead.esm
ccqdrsse002-firewood.esl
ccbgssse018-shadowrend.esl
ccbgssse035-petnhound.esl
ccfsvsse001-backpacks.esl
cceejsse002-tower.esl
ccedhsse001-norjewel.esl
ccvsvsse002-pets.esl
ccbgssse037-curios.esl
ccbgssse034-mntuni.esl
ccbgssse045-hasedoki.esl
ccbgssse008-wraithguard.esl
ccbgssse036-petbwolf.esl
ccffbsse001-imperialdragon.esl
ccmtysse002-ve.esl
ccbgssse043-crosselv.esl
ccvsvsse001-winter.esl
cceejsse003-hollow.esl
ccbgssse016-umbra.esm
ccbgssse031-advcyrus.esm
ccbgssse040-advobgobs.esl
ccbgssse058-ba_steel.esl
ccpewsse002-armsofchaos.esl
ccbgssse041-netchleather.esl
ccedhsse002-splkntset.esl
ccbgssse064-ba_elven.esl
ccbgssse063-ba_ebony.esl
ccbgssse062-ba_dwarvenmail.esl
ccbgssse060-ba_dragonscale.esl
ccbgssse051-ba_daedricmail.esl
ccbgssse057-ba_stalhrim.esl
ccbgssse025-advdsgs.esm
ccffbsse002-crossbowpack.esl
ccbgssse013-dawnfang.esl
cceejsse004-hall.esl
Unofficial Skyrim Special Edition Patch.esp
SexLab.esm
SexLabAroused.esm
Devious Devices - Assets.esm
paradise_halls.esm
Pahe_Dragonborn_fixes.esl
MajesticMountains_Landscape.esm
Lanterns Of Skyrim II.esm
Schlongs of Skyrim - Core.esm
Heels Sound.esm
NewmStrangeDress.esl
EFFCore.esm
ApachiiHair.esm
ApachiiHairFemales.esm
ApachiiHairMales.esm
Occ_Skyrim_Tamriel.esp
3DNPC.esp
Devious Devices - Integration.esm
Devious Devices - Expansion.esm
Devious Devices - Contraptions.esm
paradise_halls_farengars_study.esl
ZaZAnimationPack.esm
ITortureFramework.esm
Skyrim - Utility Mod.esm
FlowerGirls SE.esm
FlowerGirls SE - BDSM.esm
TrueHUD.esl
SkyUI_SE.esp
Obsidian Weathers.esp
SMIM-SE-Merged-All.esp
FNIS.esp
SOSRaceMenu.esp
RaceMenu.esp
XPMSE.esp
RaceMenuPlugin.esp
CBBE.esp
RaceMenuMorphsCBBE.esp
3BBB.esp
SexLabDefeat.esp
JK's College of Winterhold.esp
JKs Skyrim.esp
paradise_halls_SLExtension.esp
Pahe_Dwarven_Devious_suits.esp
Devious Devices SE patch.esp
SexLab TDF Aggressive Prostitution.esp
pahe-tdf-patch.esp
Schlongs of Skyrim.esp
SOS - Smurf Average Addon.esp
SOS - VectorPlexus Muscular Addon.esp
SOS - VectorPlexus Regular Addon.esp
AutoHideAmmo.esp
Immersive Jewelry.esp
HPP - Vaermina's Torpor.esp
Serial Strip Merged.esp
Skyland_Watercolor_Blue.esp
BlendedRoads.esp
UnreadBooksGlow.esp
Audiobooks of Skyrim.esp
IcePenguinWorldMap.esp
UIExtensions.esp
RUSTIC SOULGEMS - Unsorted.esp
WetandCold.esp
Footprints.esp
Celtic Music in Skyrim - Combat.esp
Celtic_Music_In_Skyrim_SE.esp
Celtic_Music_In_Skyrim_SE_Dungeon.esp
SmartCast_1_0.esp
SwiftPotion.esp
JaxonzRenamer.esp
RaceMenuHH.esp
Chapter II - Soundtrack mod by Dreyma Music.esp
AddItemMenuSE.esp
DeadlySpellImpacts.esp
MCMHelper.esp
FEC.esp
KS Hairdo's.esp
imp_helm_legend.esp
DynastyArmor10.esp
DynastyArmor4.esp
DynastyArmorBase.esp
DynastyArmorLight10.esp
DynastyArmorLight4.esp
DynastyArmorLightBase.esp
BikiniAscendVolume1.esp
DOA Lingerie Collection.esp
SexyVest.esp
[Melodic] Hardcore.esp
Relationship Dialogue Overhaul.esp
RDO Updated.esp
AI Overhaul.esp
Cutting Room Floor.esp
JK's Understone Keep.esp
JK's The Bards College.esp
BlackthornManor.esp
Helgen Reborn.esp
MajesticMountains_Moss.esp
LoS II - JKs Skyrim patch.esp
WICO - Immersive People.esp
SexLab_Solutions.esp
JK's Castle Dour.esp
JK's Blue Palace.esp
MoreBanditCamps.esp
JK's High Hrothgar.esp
LC_BuildYourNobleHouse.esp
JK's The Winking Skeever.esp
JK's Temple of the Divines.esp
SexLab-AmorousAdventures.esp
AmorAdvExtended.esp
JK's Sky Haven Temple.esp
JK's Arnleif and Sons Trading Company.esp
JK's Jorrvaskr.esp
JK's Mistveil Keep.esp
JK's Haelga's Bunkhouse.esp
JK's Temple of Mara.esp
JK's Palace of the Kings.esp
JK's Temple of Dibella.esp
JK's The Hag's Cure.esp
hydra_slavegirls.esp
hearthfireextended.esp
JK's Sinderion's Field Laboratory.esp
JK's Dragonsreach.esp
JK's Silver-Blood Inn.esp
Stendarr Rising.esp
JK's Elgrims Elixirs.esp
JK's Bee and Barb.esp
Skyrim Flora Overhaul.esp
MajesticMountains.esp
JK's New Gnisis Cornerclub.esp
JK's The Pawned Prawn.esp
TheScarlett.esp
MillwaterRetreat.esp
JK's Riverwood Trader.esp
JK's Radiant Raiment.esp
Slaverun_Reloaded.esp
HeljarchenFarm.esp
Inigo.esp
JK's The Bannered Mare.esp
JK's White Phial.esp
RiversideShack.esp
WindstadMine.esp
PAH_HomeSweetHome.esp
Chesko_WearableLantern.esp
JK's Sleeping Giant Inn.esp
JK's Angelines Aromatics.esp
JK's Temple of Talos.esp
JK's Candlehearth Hall.esp
BecomeKingofSkyrim.esp
JK's The Ragged Flagon.esp
JK's Septimus Signus's Outpost.esp
PAH_AndYouGetASlave.esp
JK's Bits and Pieces.esp
EtR_HearthfireDungeonAddon.esp
ImprovedHearthfireLighting.esp
LABikiniSSE.esp
JK's Arcadia's Cauldron.esp
SofiaFollower.esp
LoS II - BlackthornManor patch.esp
Spoils of War.esp
LoS II - CRF patch.esp
BrandingDeviceOfDoom.esp
JK's Sadris Used Wares.esp
JK's Temple of Kynareth.esp
JK's Riverfall Cottage.esp
DeviousBanditCaptives.esp
CaranthirTowerReborn.esp
East Reach House.esp
pahe_lakeview_manor_cell.esp
Damsels in Distress.esp
Darkend.esp
SkyfallEstateBuildable.esp
SlaversKeep.esp
SOS - Shop.esp
LADX_SSE.esp
JKs Skyrim_Cutting Room Floor_Patch.esp
paradise_halls_fellglow_slave_camp.esp
JKs The Drunken Huntsman.esp
FNISspells.esp
Skyland-AIO.esp
LoS II - 3DNPC addon.esp
The Amazing World of Bikini Armors REMASTERED.esp
Fachry Brothel Riften.esp
Lucien.esp
PAHSlaveCart.esp
KinkyPrison.esp
DiaryOfMine.esp
(Pumpkin)-TEWOBA-TheExpandedWorldofBikiniArmor.esp
LazyBikiniOutfits.esp
Ultimate Lingerie Collection.esp
C5Kevs_Yumiko_Light_Tank_Armor_CBBE.esp
RagBikini.esp
CrownHelmetsRedux.esp
Ultimate Lingerie Collection 2.esp
DW.esp
Bijin AIO.esp
KSHairdosSMP.esp
KSWigsSMP.esp
Bijin AIO - Hair Physics.esp
WICO - Immersive Character.esp
WICO - Immersive Dawnguard.esp
WICO - Wild Hunt Gears.esp
3DNPC0.esp
3DNPC1.esp
KSHairFor3DNPC.esp
EFFDialogue.esp
RDO - EFF v4.0.2 Patch.esp
RDO - CRF + USSEP Patch.esp
WeightlessGoldCoins.esp
ZAPFurniturePlacer.esp
dse-buttplug.esp
SlaveTats.esp
SmoothCam.esp
TrueDirectionalMovement.esp
SerialStrip.esp
SerialStripper.esp
3DNPC - AI Overhaul Patch.esp
Immersive Speechcraft.esp
RS3DNPC.esp
LoS II - SMIM patch.esp
LoS II - USSEP patch.esp
My Home Is Your Home.esp
My Home Is Your Home (MHiYH 2plus) dialogue patch.esp
Apocalypse - Magic of Skyrim.esp
LycHairstyler.esp
Devious Devices - Equip.esp
Stendarr Rising - CRF Patch.esp
LoS II - HelgenReborn patch.esp
FlowerGirls SE - Subdue.esp
3DNPC - CRF Patch.esp
3DNPCEFF.esp
DeadlySpellImpacts Transparency Fix.esp
imp_helm_USSEP.esp
AI Overhaul - Relationship Dialogue Overhaul Patch.esp
Apropos2.esp
Amorous Adventures Text and Player Dialogue Revision.esp
SexLab Extra Voices.esp
SLACS.esp
Hydra KShairs.esp
ZaZAnimationPack_Voice.esp
TDF Enhanced Prostitution.esp
TDF_AP_IndHookersPlug_In.esp
TDF Indie Config Quest.esp
JailRape.esp
JailRape_Voice.esp
JK's Belethor's General Goods.esp
JK's Warmaiden's.esp
Stendarr Rising - Los II patch.esp
Stendarr Rising - RDO patch.esp
Stendarr Rising - RDO Update Patch.esp
Pahe_AltStartLAL.esp
Modern Brawl Bug Fix.esp
Ambient Slaves SE.esp
AS-3DNPC Compatibility Patch.esp
AS-CRF Compatibility Patch.esp
AS-LOS Compatibility Patch.esp
AS-SMIM Compatibility Patch.esp

 

 

Version information on the (probably?) most important dependencies:

  • Skyrim SE 1.5.97
  • SKSE 2.00.20
  • SkyUI 5.2
  • FNIS 7.6
  • SexLab Framework 1.63
  • ZaZ 8+ CBBE HDT V.8.0+SEREV3
  • Devious Devices 5.1
  • SlaveTatsSE 1.3.7.7
  • Paradise Halls Enhanced (PAHE) SSE 8.1.5
  • PAH Home Sweet Home 1.26
  • PAH And You Get A Slave! 0.57
  • PAH Diary of Mine 3.2.3

Thanks for any help you can offer.

Unfortunately this is a well known Skyrim "feature" with dialogues. You'll have to try with the minimum amount of mods (your list should be fine) and add back other mods to find the conflict.

 

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7 hours ago, Khe said:

3.2.2 wheel hotkey config menu is better.

also, still unchanged typos under DOM02DialogueAnswerThanksRespect: "You are as wondrous as the etheral plane". should be ethereal

then we have "<X> choose to stop waiting" which should be "chooses"

after picking 'display' from the wheel, I can't get one of my slaves to do any poses, though forcing the 'humiliation' option fixed it. her neck also had this weird scrunched look like...uh...turtle.

clothes order menu: "ripp-off" rip has only one 'p'

 

further, yknow how there's that followup action from punish -> didnt pose -> <X>, where the slave will (may?) resume pose? it's not resuming the right pose and is instead defaulting to 'cute'. similar in the 'stops posing then resumes' dink. Given that I want my girls to be in the 'submissive' pose this is...not really acceptable. wouldn't be as big a problem except that I have to order them to do some other pose besides cute/submissive, then set them back to submissive, in order to get them back into the pose.

worse, when one of 'em did the swap to 'cute' and I tried 'light', she is now in the cute poses with a torch. similarly, any other poses seem to  get them stuck with the anim objects (one girl has a silver cup, one has a flower basket)

also, idk if these are specifically PAH or your version of its scripts, but:

all my slaves are listed as male in the PAH menu

the option to rebind 'whistle' and 'mark': where's the 'reset' button since 'esc' doesnt work and instead just binds THAT button to them? ideally, whatever the 'system tab' base-game keybind is at the time should be the keybind input that forcibly REMOVES the keybindings. failing that, a manual 'reset all keybindings' button...

hell, it wont let export the whistle keybind either, and wont accept importing either, so it's basically impossible to UNBIND these.  REALLY not good given how limited keybinds are.

 

They issues with keys should be reported to @CliftonJD

 

I would modify the following lines in PAHE's code.

 

In pahcore.psc

 

Spoiler

Function registerKeys()
    UnregisterForAllKeys()
    If Config.hotkey != -1 && Config.hotkey
        RegisterForKey(Config.hotkey)
    EndIf
    If Config.whistleKey != -1 && Config.whistleKey
        RegisterForKey(Config.whistleKey)
    EndIf
    If Config.modifierKey != -1 && Config.modifierKey
        RegisterForKey(Config.modifierKey)
    EndIf
EndFunction

 

 

In pah_mcm.psc

 

Spoiler

Int _hotkey = -1
Int Property hotkey Hidden
    Int Function Get()
        return _hotkey
    EndFunction
    Function Set(Int value)
        _hotkey = value
    EndFunction            
EndProperty
Int _whistleKey = -1
Int Property whistleKey Hidden
    Int Function Get()
        return _whistleKey
    EndFunction
    Function Set(Int value)
        _whistleKey = value
    EndFunction            
EndProperty
Int _modifierKey = -1
Int Property modifierKey Hidden
    Int Function Get()
        return _modifierKey
    EndFunction
    Function Set(Int value)
        _modifierKey = value
    EndFunction            
EndProperty

 

...

 

Event OnOptionKeyMapChange(int option, int keyCode, string conflictControl, string conflictName)
    Bool Continue = True
    If (keyCode == 1)
        keyCode = 0
        conflictControl = ""
    Endif
    If keyCode == 0
        keyCode = -1
        conflictControl = ""
    EndIf
    If (conflictControl != "")
        String msg
        If conflictName != ""
            msg = "$This key is already mapped to:\n'{" + conflictControl + "}'\n({" + conflictName + "})\n\nAre you sure you want to continue?"
        Else
            msg = "$This key is already mapped to:\n'{" + conflictControl + "}'\n\nAre you sure you want to continue?"
        Endif
        Continue = ShowMessage(msg, True, "$Yes", "$No")
    Endif        
    If !Continue
        return
    endif
    If (option == hotKey_OID)
        _hotKey = keyCode
        SetKeyMapOptionValue(hotKey_OID, hotkey)
        PAH.RegisterForKey(hotKey)
    ElseIf (option == whistleKey_OID)
        _whistleKey = keyCode
        SetKeyMapOptionValue(whistleKey_OID, whistleKey)
        PAH.RegisterForKey(whistleKey)
    ;ElseIf (option == modifierKey_OID)
    ;    _modifierKey = keyCode
    ;    SetKeyMapOptionValue(modifierKey_OID, modifierKey)
    ;    PAH.RegisterForKey(modifierKey)
    EndIf
EndEvent

 

...

 

Function SaveSettings()
    ;PAH_MCM PAHMenu = Game.GetFormFromFile(0x06009157, "paradise_halls_SLExtension.esp") As PAH_MCM
    zbfSexLab ZAZ   = Game.GetFormFromFile(0x0200CD14, "ZaZAnimationPack.esm") As zbfSexLab

    ;    SetKeyMapOptionValue(hotKey_OID, hotkey)
    ; Ints
    JsonUtil.SetIntValue("pahe/Settings.json", "markkey",       hotkey)
    
    ; Floats
    JsonUtil.SetFloatValue("pahe/Settings.json", "PostDelay", postRapeDelay)
    
    ; Bools
    JsonUtil.SetIntValue("pahe/Settings.json", "renametoggle", renameToggle as Int)
    JsonUtil.SetIntValue("pahe/Settings.json", "recheck_Player_Gender_Toggle", recheck_Player_Gender_Toggle as Int)
    JsonUtil.SetIntValue("pahe/Settings.json", "allwaysaggressive", PAH.bAlwaysAggressive as Int)
    JsonUtil.SetIntValue("pahe/Settings.json", "allways_Punish_aggressive", PAH.bAlways_Punish_Aggressive as Int)
    JsonUtil.SetIntValue("pahe/Settings.json", "leashtoggle", leashToggle as Int)
    JsonUtil.SetIntValue("pahe/Settings.json", "NudityToggle", MandateNudityToggle as Int)
    JsonUtil.SetIntValue("pahe/Settings.json", "outfittoggle", NakedOutfitDisabled as Int)
    JsonUtil.SetIntValue("pahe/Settings.json", "outfit_Uniques_Only_toggle", NakedOutfit_Uniques_Only as Int)
    JsonUtil.SetIntValue("pahe/Settings.json", "zazoverride", ZAZ.bOverrideSexLabAnimation as Int)
    JsonUtil.SetIntValue("pahe/Settings.json", "CattleToggle", VampireCattleToggle as Int)
    JsonUtil.SetIntValue("pahe/Settings.json", "HotKey", hotKey as Int)
    JsonUtil.SetIntValue("pahe/Settings.json", "WhistleKey", whistleKey as Int)
    JsonUtil.SetIntValue("pahe/Settings.json", "ModifierKey", modifierKey as Int)
    
    JsonUtil.Save("pahe/Settings.json")
EndFunction

Function LoadSettings()
    ;PAH_MCM PAHMenu = Game.GetFormFromFile(0x06009157, "paradise_halls_SLExtension.esp") As PAH_MCM
    zbfSexLab ZAZ   = Game.GetFormFromFile(0x0200CD14, "ZaZAnimationPack.esm") As zbfSexLab

    ; Ints
    _hotKey   = JsonUtil.GetIntValue("pahe/Settings.json", "markkey", -1)

    ; Floats
    postRapeDelay= JsonUtil.GetFloatValue("pahe/Settings.json", "PostDelay", 15.0)    

    ; Bools
    renameToggle = JsonUtil.GetIntValue("pahe/Settings.json", "renametoggle", 1)
    recheck_Player_Gender_Toggle = JsonUtil.GetIntValue("pahe/Settings.json", "recheck_Player_Gender_Toggle", 1)
    PAH.bAlwaysAggressive = JsonUtil.GetIntValue("pahe/Settings.json", "allwaysaggressive", 0)
    PAH.bAlways_Punish_Aggressive = JsonUtil.GetIntValue("pahe/Settings.json", "allways_Punish_aggressive", 0)
    leashToggle = JsonUtil.GetIntValue("pahe/Settings.json", "leashtoggle", 1)
    MandateNudityToggle = JsonUtil.GetIntValue("pahe/Settings.json", "NudityToggle", 0)
    NakedOutfitDisabled = JsonUtil.GetIntValue("pahe/Settings.json", "outfittoggle", 0)
    NakedOutfit_Uniques_Only = JsonUtil.GetIntValue("pahe/Settings.json", "outfit_Uniques_Only_toggle", 0)
    ZAZ.bOverrideSexLabAnimation = JsonUtil.GetIntValue("pahe/Settings.json", "zazoverride", 0)
    VampireCattleToggle = JsonUtil.GetIntValue("pahe/Settings.json", "CattleToggle", 0)
    hotKey = JsonUtil.GetIntValue("pahe/Settings.json", "HotKey", -1)
    whistleKey = JsonUtil.GetIntValue("pahe/Settings.json", "WhistleKey", -1)
    modifierKey = JsonUtil.GetIntValue("pahe/Settings.json", "ModifierKey", -1)

    ForcePageReset()
EndFunction

 

 

Edited by TrollAutokill
Link to comment
1 hour ago, TrollAutokill said:

Unfortunately this is a well known Skyrim "feature" with dialogues. You'll have to try with the minimum amount of mods (your list should be fine) and add back other mods to find the conflict.

 

Thanks for the reply. I will try rebuilding the modlist with a new profile starting with a minimal set.

Link to comment
5 hours ago, InsanityFactor said:

Would it be possible to have the paired animations toggle collisions for their durations, kind of like SexLab? As far as I can tell, if you use a collision mod like Precision, the NPC can get pushed around during the animation, like the body inspect animation usually shoves the NPC like 5 feet away when my player character moves his arms. SexLab anims perform just fine however, I'm not sure what the difference is.

 

Not sure neither. Sexlab doesn't toggle off collisions to my knowledge and uses the same SetDontMove() and SetRestrained() functions. Main difference is Sexlab snaps back actors into place if they move away too much from the animation marker position. I am not sure which event to use to trigger this Snap() function though.

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1 hour ago, sidfu1 said:

trying to figure out the json. is 0 the most left number and 100 more to the right?
for example
        "smartness": 20.0
does this mean she 20% smart or 20% dumb

20% smart, so rather dumb actually.

 

For most personality stats, mean is 50 and expected standard deviation on one side is 10. That means in a purely theoretical world only 16% of the actors would have a smartness at 30 or lower, 3% would have 30 or lower,  0.15% would have 20 or lower, 0.005% (500 in 10 million) would have 10 or lower and 3 in 10 million would have 0. Same distributions in the other direction for 60, 70, 80, 90 and 100.

 

But Skyrim is a fantasy world and it's more fun to have more variation in my opinion. It makes sense when you take into account the number of actors portrayed in the game compared to what would be the actual total population of Skyrim. I read somewhere you have to multiply the number of actors in the game by 1000 to get the real population, that means 3 in 10 000 would be 0 or 100 smart if those are the most important to portray. That's 3.4 deviations instead of 5, so expected standard deviation to use in game could be 10*5/3.4 = 15, or if you prefer 2.5% of the actors could be smart at 20 or lower. Still not enough in my opinion ?so I decided to use 20 for DOM random generation.

Edited by TrollAutokill
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5 hours ago, TrollAutokill said:

Unfortunately this is a well known Skyrim "feature" with dialogues. You'll have to try with the minimum amount of mods (your list should be fine) and add back other mods to find the conflict.

 

I've followed your advice, but the issue persists. The following load order is as minimalistic as I could make it by simply disabling mods without running into dependency issues between installed patches (47 active mods, 42 non-CC esm/esp). For some obscure reason I cannot deactivate Flower Girls SE, because MO2 attributes a dependency from 3BBB.eps (need to figure out where that is coming from, it makes no obvious sense)

 

Spoiler

Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
ccbgssse002-exoticarrows.esl
ccbgssse003-zombies.esl
ccbgssse004-ruinsedge.esl
ccbgssse006-stendarshammer.esl
ccbgssse007-chrysamere.esl
ccbgssse010-petdwarvenarmoredmudcrab.esl
ccbgssse014-spellpack01.esl
ccbgssse019-staffofsheogorath.esl
ccbgssse020-graycowl.esl
ccbgssse021-lordsmail.esl
ccmtysse001-knightsofthenine.esl
ccqdrsse001-survivalmode.esl
cctwbsse001-puzzledungeon.esm
cceejsse001-hstead.esm
ccqdrsse002-firewood.esl
ccbgssse018-shadowrend.esl
ccbgssse035-petnhound.esl
ccfsvsse001-backpacks.esl
cceejsse002-tower.esl
ccedhsse001-norjewel.esl
ccvsvsse002-pets.esl
ccbgssse037-curios.esl
ccbgssse034-mntuni.esl
ccbgssse045-hasedoki.esl
ccbgssse008-wraithguard.esl
ccbgssse036-petbwolf.esl
ccffbsse001-imperialdragon.esl
ccmtysse002-ve.esl
ccbgssse043-crosselv.esl
ccvsvsse001-winter.esl
cceejsse003-hollow.esl
ccbgssse016-umbra.esm
ccbgssse031-advcyrus.esm
ccbgssse040-advobgobs.esl
ccbgssse058-ba_steel.esl
ccpewsse002-armsofchaos.esl
ccbgssse041-netchleather.esl
ccedhsse002-splkntset.esl
ccbgssse064-ba_elven.esl
ccbgssse063-ba_ebony.esl
ccbgssse062-ba_dwarvenmail.esl
ccbgssse060-ba_dragonscale.esl
ccbgssse051-ba_daedricmail.esl
ccbgssse057-ba_stalhrim.esl
ccbgssse025-advdsgs.esm
ccffbsse002-crossbowpack.esl
ccbgssse013-dawnfang.esl
cceejsse004-hall.esl
Unofficial Skyrim Special Edition Patch.esp
SexLab.esm
SexLabAroused.esm
Devious Devices - Assets.esm
paradise_halls.esm
Pahe_Dragonborn_fixes.esl
Schlongs of Skyrim - Core.esm
Devious Devices - Integration.esm
Devious Devices - Expansion.esm
Devious Devices - Contraptions.esm
paradise_halls_farengars_study.esl
ZaZAnimationPack.esm
ITortureFramework.esm
FlowerGirls SE.esm
SkyUI_SE.esp
FNIS.esp
SOSRaceMenu.esp
XPMSE.esp
CBBE.esp
RaceMenuMorphsCBBE.esp
3BBB.esp
paradise_halls_SLExtension.esp
Pahe_Dwarven_Devious_suits.esp
Devious Devices SE patch.esp
Schlongs of Skyrim.esp
SOS - Smurf Average Addon.esp
SOS - VectorPlexus Muscular Addon.esp
SOS - VectorPlexus Regular Addon.esp
MCMHelper.esp
Cutting Room Floor.esp
PAH_HomeSweetHome.esp
PAH_AndYouGetASlave.esp
EtR_HearthfireDungeonAddon.esp
SexLab-AmorousAdventures.esp
pahe_lakeview_manor_cell.esp
SOS - Shop.esp
paradise_halls_fellglow_slave_camp.esp
FNISspells.esp
PAHSlaveCart.esp
SlaveTats.esp
DiaryOfMine.esp
Modern Brawl Bug Fix.esp

 

The bug persists on a new save (capturing the female Stormcloak soldier in the first combat encounter in Helgen Keep at a<50% health after following Hadvar).

 

When I just disable Diary of Mine in the above list, I can interact with her and get the regular set of dialog options. With Dom enabled she will just react with a blurb and I get no dialog options.

 

I've revisited my full modlst and found the same issue. Without DoM everything works as expected (including Speechcraft), with DoM I can't talk to captives via interaction (but with the menu wheels).

 

I'll try to strip the modlist down even further by setting up a separate instance.

Edited by f95nobody
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Pleaseeee fix the slave arousal issue....it gets so annoying when you are busy training your slave, and despite doing nothing sexual, she goes "huuuuu noooooooo im getting wet". It was funny at first but now i wanna reach through the screen and strangle the slaves XD.

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51 minutes ago, banditguy said:

Pleaseeee fix the slave arousal issue....it gets so annoying when you are busy training your slave, and despite doing nothing sexual, she goes "huuuuu noooooooo im getting wet". It was funny at first but now i wanna reach through the screen and strangle the slaves XD.

What is it you're doing to them? Just whipping?

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They get aroused all the time. Even when im not whipping them, their mood has cooled down and i order them to do something like be a maid or serve drinks, not too long later they are aroused. Even when we are just exploring through skyrim they will yelp out how wet they are. They'll be blushing all the time...cant even remember what my slave looks like without the blush tat.

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27 minutes ago, banditguy said:

They get aroused all the time. Even when im not whipping them, their mood has cooled down and i order them to do something like be a maid or serve drinks, not too long later they are aroused. Even when we are just exploring through skyrim they will yelp out how wet they are. They'll be blushing all the time...cant even remember what my slave looks like without the blush tat.

I have the same problem...

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28 minutes ago, banditguy said:

They get aroused all the time. Even when im not whipping them, their mood has cooled down and i order them to do something like be a maid or serve drinks, not too long later they are aroused. Even when we are just exploring through skyrim they will yelp out how wet they are. They'll be blushing all the time...cant even remember what my slave looks like without the blush tat.

Are they naked? Are they in love? Both might increase the arousal factor. But I do agree that the arousal factor needs to be tuned. It's also not dependent on the mood right now, that should be fixed soon.

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  • The transition from DoM to sold/doing tricks/etc is too sharp.  She goes from loving/fearing/loyal to hate.  At the very least her feels (especially fear) of me should at most suffer decay, not drop off a cliff.  If she is working for me, I still own her and she knows it.  She wouldn't be rude.
  • could you add a link to wheel mod you are using to the recommended list on the download page

 

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10 hours ago, TrollAutokill said:
14 hours ago, Khe said:

also, idk if these are specifically PAH or your version of its scripts, but:

all my slaves are listed as male in the PAH menu

Weird, I am pretty sur eI never had that.

agreed that is weird

14 hours ago, Khe said:

also, idk if these are specifically PAH or your version of its scripts, but:

all my slaves are listed as male in the PAH menu

try a reboot from the status button in pahe main page

14 hours ago, Khe said:

the option to rebind 'whistle' and 'mark': where's the 'reset' button since 'esc' doesnt work and instead just binds THAT button to them? ideally, whatever the 'system tab' base-game keybind is at the time should be the keybind input that forcibly REMOVES the keybindings. failing that, a manual 'reset all keybindings' button...

hell, it wont let export the whistle keybind either, and wont accept importing either, so it's basically impossible to UNBIND these.  REALLY not good given how limited keybinds are.

so we need import/export of the whistle and a means for resetting the whistle and mark keys?

1 hour ago, banditguy said:

They get aroused all the time. Even when im not whipping them, their mood has cooled down and i order them to do something like be a maid or serve drinks, not too long later they are aroused. Even when we are just exploring through skyrim they will yelp out how wet they are. They'll be blushing all the time...cant even remember what my slave looks like without the blush tat.

are they wearing devious devices when they're getting aroused at all hours for no apparent reason

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1 hour ago, Good Provider said:
  • The transition from DoM to sold/doing tricks/etc is too sharp.  She goes from loving/fearing/loyal to hate.  At the very least her feels (especially fear) of me should at most suffer decay, not drop off a cliff.  If she is working for me, I still own her and she knows it.  She wouldn't be rude.
  • could you add a link to wheel mod you are using to the recommended list on the download page

 

That should be SkyUI but I'll check.

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2 hours ago, TrollAutokill said:

Are they naked? Are they in love? Both might increase the arousal factor. But I do agree that the arousal factor needs to be tuned. It's also not dependent on the mood right now, that should be fixed soon.

not naked and they very much dislike me...their mood fluctuates from hate to fear to shock atm.

 

1 hour ago, Good Provider said:

The transition from DoM to sold/doing tricks/etc is too sharp.  She goes from loving/fearing/loyal to hate.  At the very least her feels (especially fear) of me should at most suffer decay, not drop off a cliff.  If she is working for me, I still own her and she knows it.  She wouldn't be rude.

^^^^very true...i did comment about this issue a while back. They very much act like robots with switching modes most of the time...i feel like after some training, the "hate" feeling should be disabled. Think about it, you spend hours whipping and basically torturing your slave into submission, but no less than 3 minutes later shes frowning at you like a damn moron, why would she do that? Even if she despises you on the inside, she'd be too beat up and afraid to show it on the outside. 

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1 hour ago, banditguy said:

not naked and they very much dislike me...their mood fluctuates from hate to fear to shock atm.

 

^^^^very true...i did comment about this issue a while back. They very much act like robots with switching modes most of the time...i feel like after some training, the "hate" feeling should be disabled. Think about it, you spend hours whipping and basically torturing your slave into submission, but no less than 3 minutes later shes frowning at you like a damn moron, why would she do that? Even if she despises you on the inside, she'd be too beat up and afraid to show it on the outside. 

There is no Hate feeling or mood per say. "Hate" is just a measurement of how close the slave is to fall in love with the player. As DoM treat "love" as a consequence of abuse like with Stockholm Syndrom, it is happening very sharply,

 

 

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3 hours ago, Good Provider said:
  • The transition from DoM to sold/doing tricks/etc is too sharp.  She goes from loving/fearing/loyal to hate.  At the very least her feels (especially fear) of me should at most suffer decay, not drop off a cliff.  If she is working for me, I still own her and she knows it.  She wouldn't be rude

 

I am not sure what you're talking about here. Transition from DoM to sold?

 

Also there is no such thing as "hate" feeling. You need to describe better the setting.

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2 hours ago, banditguy said:

sorry, i meant the anger feeling. 

Slaves going easily into anger just need more anger training. It depends on their personality. Threaten them against being angry to boost the process.

 

If she is often angry, maybe she is sensitive to anger. If she is not afraid maybe she is resistant to fear. Check her personality and post a screenshot of the results here. DoM is made so different slaves behave differently.

 

Mood swing can be annoying and might need further tweaking, but the way DoM works is to determine the first reaction to being captured between 3 moods, according to personality:

 

1) anger (fight back)

2) afraid (find a way to escape)

3) terrified (paralyzed by fear).

 

After some time and training the slaves will switch to, according to personality and the kind of abuse they endure:

 

1) sad (more whipping is in order)

2) scared (the right mood to scold them)

3) ashamed (time for some raping)

 

All the abuse will eventually lead to obedient slaves using moods:

 

1) shocked (momentarily)

2) broken (more stable, but usually happens after several shocks)

 

 

Edited by TrollAutokill
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