merryMalfunctioning Posted September 21, 2021 Author Posted September 21, 2021 19 minutes ago, Dravus said: of course...all vore starts on Endo and even released a few times before the digestion segment starts No, vore and endo are completely separate. When it's endo, you don't take any damage and there's no struggle bars or anything.
Dravus Posted September 22, 2021 Posted September 22, 2021 24 minutes ago, markdf said: No, vore and endo are completely separate. When it's endo, you don't take any damage and there's no struggle bars or anything. that's not the point of my statement....I always get "endo"'d first...digestion happens after a few releases
Deviljho-san Posted September 22, 2021 Posted September 22, 2021 (edited) Spoiler I notice that the new version is missing the source file. I tend to have all my updates separate and not merged just in case something happens in the new update. I can always rollback and wait for it to be fixed. I was wondering if you can add it or if your tired of simple stuff and prefer people to do it themselves I can just copy the source to the new update file. I just don't know if anything new was changed in that file or not. Edited September 22, 2021 by Deviljho-san Added some more words.
merryMalfunctioning Posted September 22, 2021 Author Posted September 22, 2021 2 hours ago, Dravus said: that's not the point of my statement....I always get "endo"'d first...digestion happens after a few releases I'll investigate.
merryMalfunctioning Posted September 22, 2021 Author Posted September 22, 2021 2 hours ago, Deviljho-san said: Reveal hidden contents I notice that the new version is missing the source file. I tend to have all my updates separate and not merged just in case something happens in the new update. I can always rollback and wait for it to be fixed. I was wondering if you can add it or if your tired of simple stuff and prefer people to do it themselves I can just copy the source to the new update file. I just don't know if anything new was changed in that file or not. They're still there. They are in a subdirectory of the scripts folder.
lapolla Posted September 22, 2021 Posted September 22, 2021 @MelonLovr Update mod dependencies, especially Spell Perk Item Distributor.
Deviljho-san Posted September 22, 2021 Posted September 22, 2021 5 hours ago, markdf said: They're still there. They are in a subdirectory of the scripts folder. Oh but i now wonder why it's in the scripts now. Since installing it says "it's missing the source folder but you can still install it". When i used MO2.
MelonLovr Posted September 22, 2021 Posted September 22, 2021 Updated all the requirement and got the new update, it didn't crash but the bellies are gone ...
MelonLovr Posted September 22, 2021 Posted September 22, 2021 Do I need to build the bellies in bodyslide or something ??? Or am I still missing somethin' here
venomr Posted September 22, 2021 Posted September 22, 2021 (edited) On 9/21/2021 at 4:56 AM, pirlatommy said: The devourment menu does not appear in the MCM Since the latest Devourment update, the menu wasn't appearing for me either. I fixed it by installing the new dependancy listed on the Devourment download page. MCM Helper at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com) Also, does anyone know how to map the hotkeys to the number pad since the latest update? Seems to work for other keyboard keys, but whenever I use something from the number pad, the menu closes without updating the hotkey. Well it seems I cant assign the hotkeys to anything, including the normal keys. Even if It gives me a promt that the key is being used by something else, the menu closes without updating anything. Is there an option somewhere that I have to check to enable hotkeys? Its working now. I didn't change or do anything so I dunno what the deal was earlier. Edited September 22, 2021 by venomr
mastert3318 Posted September 22, 2021 Posted September 22, 2021 I don't know what half of the changelog means, lol. Still excited though!
its not even a console Posted September 22, 2021 Posted September 22, 2021 Where can i get some slidersets? I wanted to convert them from "Devourment - 3BAv2" to armor because thers BVore slider and a better shaped belly slider there, but when i try to load a reference, the slider tab is just empty
kalkaph Posted September 22, 2021 Posted September 22, 2021 (edited) So looking at the differences between last update and this one, the source folder is inside of the script folder, and every file under script is repeated inside of that source folder as a .psc as well. Is this intentional? UIListMenu.psc is also missing, though I assume that has to do with the update but before that was the only thing listed under Source Edited September 22, 2021 by kalkaph Additional Info
merryMalfunctioning Posted September 22, 2021 Author Posted September 22, 2021 4 hours ago, kalkaph said: So looking at the differences between last update and this one, the source folder is inside of the script folder, and every file under script is repeated inside of that source folder as a .psc as well. Is this intentional? UIListMenu.psc is also missing, though I assume that has to do with the update but before that was the only thing listed under Source Yes. PSC is the extension for the the source files of the papyrus scripts. PEX is the extension for the compiled form.
kalkaph Posted September 22, 2021 Posted September 22, 2021 1 minute ago, markdf said: Yes. PSC is the extension for the the source files of the papyrus scripts. PEX is the extension for the compiled form. So any advice how to get around the unable to find source folder flag?
merryMalfunctioning Posted September 23, 2021 Author Posted September 23, 2021 34 minutes ago, kalkaph said: So any advice how to get around the unable to find source folder flag? What mod manager are you using?
kalkaph Posted September 23, 2021 Posted September 23, 2021 2 minutes ago, markdf said: What mod manager are you using? MO2. Been trying to figure it out on my own but now on Day 2 I'm out of ideas. Everything works without it active, and with older versions so I know it's narrowed down as best I can get it unless something else is out of date I missed. I do have the new dependency as well installed.
kalkaph Posted September 23, 2021 Posted September 23, 2021 Just in case it helps at all, here's a crash log I just generated. As mentioned before I get the error message about lacking a source folder, then after opening the game as soon as I select New Game, or even just let it sit there for a minute, it does a CTD and here's the log it generates. However, the crash log is different every time like it's failing while trying to load all my mods. Crash_2021_9_22_20-43-7.txt
merryMalfunctioning Posted September 23, 2021 Author Posted September 23, 2021 15 minutes ago, kalkaph said: Just in case it helps at all, here's a crash log I just generated. As mentioned before I get the error message about lacking a source folder, then after opening the game as soon as I select New Game, or even just let it sit there for a minute, it does a CTD and here's the log it generates. However, the crash log is different every time like it's failing while trying to load all my mods. Crash_2021_9_22_20-43-7.txt 45.74 kB · 0 downloads What happens if you disable SMP?
kalkaph Posted September 23, 2021 Posted September 23, 2021 6 minutes ago, markdf said: What happens if you disable SMP? Nothing changes, still crashing. Let me just double check running -only- the update and it's dependencies first. I completely forgot to do that.
kalkaph Posted September 23, 2021 Posted September 23, 2021 (edited) Still CTD with -only- the mod and dependencies loaded. Edit: Missed two dependencies but tried again, log updated. Crash_2021_9_22_21-29-51.txt Edited September 23, 2021 by kalkaph Error
merryMalfunctioning Posted September 23, 2021 Author Posted September 23, 2021 (edited) 5 minutes ago, kalkaph said: Still CTD with -only- the mod and dependencies loaded. Crash_2021_9_22_21-23-1.txt 31.95 kB · 1 download And you have XPMSE installed at the end of your load order? Do you use FNIS or Nemesis? If so, did you rebuild the behaviour files? Edited September 23, 2021 by markdf
lapolla Posted September 23, 2021 Posted September 23, 2021 I am so pissed off, and I have nothing in common with this mod! Author changed a lot of things, and diligently updated dependencies. FAGZ read before type! FU all
kalkaph Posted September 23, 2021 Posted September 23, 2021 9 minutes ago, markdf said: And you have XPMSE installed at the end of your load order? Do you use FNIS or Nemesis? If so, did you rebuild the behaviour files? I use FNIS, though I double checked that XPMSE was at the bottom and it wasn't. Fixed that and now it actually let me load. So now the fun part of figuring out which mod the update was conflicting with.
merryMalfunctioning Posted September 23, 2021 Author Posted September 23, 2021 5 minutes ago, lapolla said: I am so pissed off, and I have nothing in common with this mod! Author changed a lot of things, and diligently updated dependencies. FAGZ read before type! FU all Deep breaths, friendo. Deep breaths. 1
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