Official Kayle Posted September 22, 2023 Posted September 22, 2023 On 1/9/2023 at 10:14 PM, greatwulf said: Why was it deleted? I'll leave it here for now. Alternate Start - Live Another Life-9557-3-1-7.7z 4.83 MB · 49 downloads Hello, Like everytime, The author has done this more than once. Arthmoor has requested that all of his work be removed from Nexus Mods as a response to the new "Collections" system...
badbat111 Posted September 28, 2023 Posted September 28, 2023 could you add more outcomes ? unforgiving devices could use a break
kurotatsu Posted September 29, 2023 Posted September 29, 2023 14 hours ago, badbat111 said: could you add more outcomes ? unforgiving devices could use a break Do you have any nice ideas for other start scenarios?
badbat111 Posted September 29, 2023 Posted September 29, 2023 29 minutes ago, kurotatsu said: Do you have any nice ideas for other start scenarios? yes i have actually on page 3 badbat111 Members 1.6k Posted July 16, 2021 On 6/19/2021 at 9:44 AM, ihatemykite said: No, but i will think of the way to make it more compatible Yeah thats right. In last update of unforgiving devices I removed the former plug and make new one. So the old ID is not valid. Its easy fix but i can't make myself to to repair it. Later on i will fix it with also other problems and try to add some new features. for breezehome you could instead make a house just for the mod for the player to own that way it wouldnt clash with peoplewho have mods that alter default houses also a suggestion i like the bound at home idea any chance or adding more like that maybe i lost a dare the result could have the player dumped in a city bound also page 4 badbat111 Members 1.6k Posted September 10, 2021 the bound at home could you make a few options for it easy would be the current version medium would be im bound at home and a thief broke in which would have the thief rape the player hard would have a gang break in to the home to have there way and page 5 badbat111 Members 1.6k Posted June 28, 2022 On 6/18/2022 at 11:46 PM, ihatemykite said: There is nothing more to it. It just works as fast way to get player locked up and dropped somewhere. The Bound At Home quest is just some simple experiment I made when I was learning modding. In future I may at least add some simple quest which will guide player in escaping device (like Immerslave had), but for now I'm more occupied with my other mod. i loved the bound at home it would be nice to have more options for it diffrent locations like i was caught by the gaurds and they bound me up and threw me in a cell where you would have to struggle free before using the bed 2 crazyone also added a few ideas on page 5 after my post
badbat111 Posted September 29, 2023 Posted September 29, 2023 the bound at home we have easy which is default bondage it could have 2 more outcomes medium random males enter the house and rape the player hard bandits enter the house rape the player then sell her to simple slavery
Itme_69 Posted October 30, 2023 Posted October 30, 2023 here is a silly, probably way harder than it sounds idea: "I will choose my own destiny" then it makes a popup box, human silhouette and lines drawn from it, where you can choose and pick any device that is detected for any of the slots (it would also help with testingpareamtres and save time when you need to help-player.additem loop to makesomething that isnt a choice)
Neriyae Posted November 9, 2023 Posted November 9, 2023 Hello, after using this mod for some time I seem to have found a bug that I confirmed by asking a friend that has this mod installed too. The house of Olava the Feeble in Whiterun seems to be edited by this mod, the interior cell is not connected to the outside door anymore, making the NPC unable to leave their house and unreachable unless you use console commands to teleport her to yourself. Removing the mod makes the house accessible again.
ihatemykite Posted November 14, 2023 Author Posted November 14, 2023 On 9/29/2023 at 11:13 AM, badbat111 said: the bound at home we have easy which is default bondage it could have 2 more outcomes medium random males enter the house and rape the player hard bandits enter the house rape the player then sell her to simple slavery THats on my todo list, but sadly my interest in the mod is almost zero right now. I'm investing all my modding time to UD. On 10/30/2023 at 11:46 PM, Itme_69 said: here is a silly, probably way harder than it sounds idea: "I will choose my own destiny" then it makes a popup box, human silhouette and lines drawn from it, where you can choose and pick any device that is detected for any of the slots (it would also help with testingpareamtres and save time when you need to help-player.additem loop to makesomething that isnt a choice) Sounds quite hard, if not impossible to implement. If you want specific items, you can use AddItemMenu On 11/9/2023 at 8:19 PM, Neriyae said: Hello, after using this mod for some time I seem to have found a bug that I confirmed by asking a friend that has this mod installed too. The house of Olava the Feeble in Whiterun seems to be edited by this mod, the interior cell is not connected to the outside door anymore, making the NPC unable to leave their house and unreachable unless you use console commands to teleport her to yourself. Removing the mod makes the house accessible again. Nice find. I might have accidentally broke the door when I copied the house.
badbat111 Posted November 20, 2023 Posted November 20, 2023 On 11/9/2023 at 7:19 PM, Neriyae said: Hello, after using this mod for some time I seem to have found a bug that I confirmed by asking a friend that has this mod installed too. The house of Olava the Feeble in Whiterun seems to be edited by this mod, the interior cell is not connected to the outside door anymore, making the NPC unable to leave their house and unreachable unless you use console commands to teleport her to yourself. Removing the mod makes the house accessible again. i get that but to random locations when i click the door with onsole open it says treasurehunterwhore do you have that installed ? i havent come across locked doors with alternate starts
Neriyae Posted November 21, 2023 Posted November 21, 2023 22 hours ago, badbat111 said: i get that but to random locations when i click the door with onsole open it says treasurehunterwhore do you have that installed ? i havent come across locked doors with alternate starts I dont have treasurehunterwhore installed, had that only with that one door in whiterun.
whotheknow Posted March 3, 2024 Posted March 3, 2024 Pls Help the game doesnt even start anymore after installing this mod....
themodleyfool Posted May 2, 2024 Posted May 2, 2024 Hi Great mod but I'm pretty sure there's a bug in the MSDialogueFragments.psc script. Currently the code is: Function SelectOldSchoolSuit(ObjectReference akSpeakerRef) SetSuit(30) EndFunction Function SelectTransparentSuit(ObjectReference akSpeakerRef) SetSuit(30) EndFunction Function SelectRopeSuit(ObjectReference akSpeakerRef) SetSuit(40) EndFunction Function SelectRestrictiveSuit(ObjectReference akSpeakerRef) SetSuit(60) EndFunction However,, the "Old School Suit" and the "Transparent Suit" are both set to 30, while the "Rope Suit" is set to 40. I think it should be as follows: Function SelectOldSchoolSuit(ObjectReference akSpeakerRef) SetSuit(30) EndFunction Function SelectTransparentSuit(ObjectReference akSpeakerRef) SetSuit(40) EndFunction Function SelectRopeSuit(ObjectReference akSpeakerRef) SetSuit(50) EndFunction Function SelectRestrictiveSuit(ObjectReference akSpeakerRef) SetSuit(60) EndFunction Unfortunately I have no idea how to compile scripts to test them - I haven't even begun learning how to write mods. I'll have a crack it some time in the future, but if this is a quick job / fix, please could you consider checking and updating it? Cheers! 1
muhavaux33 Posted August 16, 2024 Posted August 16, 2024 I hope the author comes back sometime after polishing up unforgiving devices fully. This mod has tons of potential for sandboxing on start and there's a few issues that need to be fixed. (Like the iron boots being completely broken for some bondage starts)
Dendriah Posted November 4, 2024 Posted November 4, 2024 question if i was to put this mod into a list i haave from a friend would i have to generate FNIS files and such or should it be fine to just add and go?
badbat111 Posted November 6, 2024 Posted November 6, 2024 On 11/4/2024 at 9:35 PM, Dendriah said: question if i was to put this mod into a list i haave from a friend would i have to generate FNIS files and such or should it be fine to just add and go? this doesnt have animations so fnis not needed fnis is to install animations if you download and check the meshes theres no animation files
Dendriah Posted November 15, 2024 Posted November 15, 2024 ok so if i added it i would have to just put it on my load order and i assume start a new save? and thats all?
Dendriah Posted November 23, 2024 Posted November 23, 2024 just wanting to know if i did decide to add this if i would have to do anything to make sure its fine or if it would just work outright
badbat111 Posted November 23, 2024 Posted November 23, 2024 (edited) On 11/15/2024 at 8:54 PM, Dendriah said: ok so if i added it i would have to just put it on my load order and i assume start a new save? and thats all? you could copy the saves from the saves folder to a temporary folder in documents and try if it doesnt work then try new game just remember to have your saves in a folder so if the mod doesnt work for you you can restor the saves by copy pasting into original folder due to it being alternate start it would need a new save unless you uses coc to enter the alternate start cell but i dont know its coc info Edited November 23, 2024 by badbat111
Dendriah Posted November 26, 2024 Posted November 26, 2024 I have a save from a friend who did the whole thing for me and has me in the cell so thats not a issue i just wasnt sure if injecting it onto that would cause issues also i amm on AE update will that be fine or no?
Dendriah Posted November 28, 2024 Posted November 28, 2024 so i added this but none of the options for the mod scenarios are showing up just bound at home and thats it
tonitrulupus Posted July 15, 2025 Posted July 15, 2025 Ok @ihatemykite, I believe this come form your mode, I am going a start that is a pet of a necromancer, I have escaped, (by killing him) I have a quest that says escape and find out about your past, is that your mod? if it is, it gives no clue one what to do, though I do keep getting attacks by necromancers. Totally stuck.
tonitrulupus Posted July 23, 2025 Posted July 23, 2025 @ihatemykite I hope that your mod what the one that placed a house just out side of whiterun, it may have a conflict with ROB, in one of the few last quests in that location there is a minor battle, they have a tent almost the same spot, though the tent isnt always there it does still get placed, just not sure what will happen. will let you know and if need be I will give a few other possible locations near then the house can be moved to
krkala Posted September 25, 2025 Posted September 25, 2025 Why can't I use the key to unlock all the restraints? It keeps prompting me to continue like this.
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