srx47 Posted February 15, 2022 Posted February 15, 2022 (edited) khanuka15 if you are not using any mods that alters \gfx\portraits\portrait_modifiers\01_clothes.txt just copy it from game to mod folder and edit this: ruler_designer_clothes = { dna_modifiers = { accessory = { mode = add gene = clothes template = western_bedchamber range = { 0 1 } } morph = { mode = modify_multiply gene = gene_bs_bust value = 0.8 template = bust_clothes } } weight = { base = 0 modifier = { add = 100 exists = scope:ruler_designer } } } by removing weight modifier, so it won't be applied in designer i also increased bust size for generated characters common\ethnicities\00_ethnicities_templates.txt Spoiler gene_bs_bust = { 2 = { name = bust_default range = { 0.4 0.65 } } 7 = { name = bust_default range = { 0.5 0.70 } } 10 = { name = bust_default range = { 0.6 0.75 } } 5 = { name = bust_default range = { 0.7 0.85 } } 2 = { name = bust_default range = { 0.8 0.95 } } 1 = { name = bust_default range = { 0.9 1.0 } } 2 = { name = bust_shape_1_half range = { 0.4 0.65 } } 7 = { name = bust_shape_1_half range = { 0.5 0.70 } } 10 = { name = bust_shape_1_half range = { 0.6 0.75 } } 5 = { name = bust_shape_1_half range = { 0.7 0.85 } } 2 = { name = bust_shape_1_half range = { 0.8 0.95 } } 1 = { name = bust_shape_1_half range = { 0.9 1.0 } } 2 = { name = bust_shape_1_full range = { 0.4 0.65 } } 7 = { name = bust_shape_1_full range = { 0.5 0.70 } } 10 = { name = bust_shape_1_full range = { 0.6 0.75 } } 5 = { name = bust_shape_1_full range = { 0.7 0.85 } } 2 = { name = bust_shape_1_full range = { 0.8 0.95 } } 1 = { name = bust_shape_1_full range = { 0.9 1.0 } } 2 = { name = bust_shape_2_half range = { 0.4 0.65 } } 7 = { name = bust_shape_2_half range = { 0.5 0.70 } } 10 = { name = bust_shape_2_half range = { 0.6 0.75 } } 5 = { name = bust_shape_2_half range = { 0.7 0.85 } } 2 = { name = bust_shape_2_half range = { 0.8 0.95 } } 1 = { name = bust_shape_2_half range = { 0.9 1.0 } } 2 = { name = bust_shape_2_full range = { 0.4 0.65 } } 7 = { name = bust_shape_2_full range = { 0.5 0.70 } } 10 = { name = bust_shape_2_full range = { 0.6 0.75 } } 5 = { name = bust_shape_2_full range = { 0.7 0.85 } } 2 = { name = bust_shape_2_full range = { 0.8 0.95 } } 1 = { name = bust_shape_2_full range = { 0.9 1.0 } } 2 = { name = bust_shape_3_half range = { 0.4 0.65 } } 7 = { name = bust_shape_3_half range = { 0.5 0.70 } } 10 = { name = bust_shape_3_half range = { 0.6 0.75 } } 5 = { name = bust_shape_3_half range = { 0.7 0.85 } } 2 = { name = bust_shape_3_half range = { 0.8 0.95 } } 1 = { name = bust_shape_3_half range = { 0.9 1.0 } } 2 = { name = bust_shape_3_full range = { 0.4 0.65 } } 7 = { name = bust_shape_3_full range = { 0.5 0.70 } } 10 = { name = bust_shape_3_full range = { 0.6 0.75 } } 5 = { name = bust_shape_3_full range = { 0.7 0.85 } } 2 = { name = bust_shape_3_full range = { 0.8 0.95 } } 1 = { name = bust_shape_3_full range = { 0.9 1.0 } } 2 = { name = bust_shape_4_half range = { 0.4 0.65 } } 7 = { name = bust_shape_4_half range = { 0.5 0.70 } } 10 = { name = bust_shape_4_half range = { 0.6 0.75 } } 5 = { name = bust_shape_4_half range = { 0.7 0.85 } } 2 = { name = bust_shape_4_half range = { 0.8 0.95 } } 1 = { name = bust_shape_4_half range = { 0.9 1.0 } } 2 = { name = bust_shape_4_full range = { 0.4 0.65 } } 7 = { name = bust_shape_4_full range = { 0.5 0.70 } } 10 = { name = bust_shape_4_full range = { 0.6 0.75 } } 5 = { name = bust_shape_4_full range = { 0.7 0.85 } } 2 = { name = bust_shape_4_full range = { 0.8 0.95 } } 1 = { name = bust_shape_4_full range = { 0.9 1.0 } } } Edited February 15, 2022 by srx47
Mange2020 Posted February 15, 2022 Author Posted February 15, 2022 2 hours ago, khanuka15 said: Clothes are not removed during character creation. But you can see the penis. How to put away clothes now? This is an example of a feature that slipped my mind
rig2203 Posted February 15, 2022 Posted February 15, 2022 Hi Mange! Thanks for the update. One thing I notice is that the character size no longer scales with the size of the event window. How can I scale the characters?? Thanks again.
srx47 Posted February 15, 2022 Posted February 15, 2022 (edited) Mange2020 oh, if we talking about small things: localization need little update. like is_eunuch:0 "Eunuch" penis_size:0 "Normal" also body_shape have translations but genes are hidden Edited February 15, 2022 by srx47 1
Teghat Posted February 15, 2022 Posted February 15, 2022 @Mange2020 I've tried the update and found two big issues right away: 1 - Male characters have female-style breasts. 2 - It's not possible to select body shape. This was the only mod that was loaded. The first issue seems to be related to bust shape gene, maybe? It doesn't happen in all cases. Here's a ruler template I made for testing: Spoiler ruler_designer_1939281372={ type=male id=0 genes={ hair_color={ 9 254 6 242 } skin_color={ 96 49 94 110 } eye_color={ 2 105 20 242 } gene_chin_forward={ "chin_forward_neg" 114 "chin_forward_neg" 114 } gene_chin_height={ "chin_height_neg" 114 "chin_height_neg" 114 } gene_chin_width={ "chin_width_neg" 140 "chin_width_neg" 140 } gene_eye_angle={ "eye_angle_neg" 127 "eye_angle_neg" 127 } gene_eye_depth={ "eye_depth_neg" 140 "eye_depth_neg" 140 } gene_eye_height={ "eye_height_neg" 140 "eye_height_neg" 140 } gene_eye_distance={ "eye_distance_neg" 135 "eye_distance_neg" 135 } gene_eye_shut={ "eye_shut_pos" 114 "eye_shut_pos" 114 } gene_forehead_angle={ "forehead_angle_pos" 134 "forehead_angle_pos" 134 } gene_forehead_brow_height={ "forehead_brow_height_neg" 114 "forehead_brow_height_neg" 114 } gene_forehead_roundness={ "forehead_roundness_neg" 114 "forehead_roundness_neg" 114 } gene_forehead_width={ "forehead_width_neg" 140 "forehead_width_neg" 140 } gene_forehead_height={ "forehead_height_neg" 140 "forehead_height_neg" 140 } gene_head_height={ "head_height_pos" 140 "head_height_pos" 140 } gene_head_width={ "head_width_pos" 140 "head_width_pos" 140 } gene_head_profile={ "head_profile_neg" 114 "head_profile_neg" 114 } gene_head_top_height={ "head_top_height_neg" 140 "head_top_height_neg" 140 } gene_head_top_width={ "head_top_width_pos" 140 "head_top_width_pos" 140 } gene_jaw_angle={ "jaw_angle_neg" 114 "jaw_angle_neg" 114 } gene_jaw_forward={ "jaw_forward_neg" 114 "jaw_forward_neg" 114 } gene_jaw_height={ "jaw_height_neg" 114 "jaw_height_neg" 114 } gene_jaw_width={ "jaw_width_neg" 140 "jaw_width_neg" 140 } gene_mouth_corner_depth={ "mouth_corner_depth_pos" 125 "mouth_corner_depth_pos" 125 } gene_mouth_corner_height={ "mouth_corner_height_pos" 138 "mouth_corner_height_pos" 138 } gene_mouth_forward={ "mouth_forward_neg" 140 "mouth_forward_neg" 140 } gene_mouth_height={ "mouth_height_neg" 140 "mouth_height_neg" 140 } gene_mouth_width={ "mouth_width_neg" 140 "mouth_width_neg" 140 } gene_mouth_upper_lip_size={ "mouth_upper_lip_size_pos" 114 "mouth_upper_lip_size_pos" 114 } gene_mouth_lower_lip_size={ "mouth_lower_lip_size_neg" 140 "mouth_lower_lip_size_neg" 140 } gene_mouth_open={ "mouth_open_neg" 114 "mouth_open_neg" 114 } gene_neck_length={ "neck_length_neg" 140 "neck_length_neg" 140 } gene_neck_width={ "neck_width_neg" 140 "neck_width_neg" 140 } gene_bs_cheek_forward={ "cheek_forward_neg" 121 "cheek_forward_neg" 72 } gene_bs_cheek_height={ "cheek_height_neg" 59 "cheek_height_neg" 59 } gene_bs_cheek_width={ "cheek_width_pos" 15 "cheek_width_neg" 83 } gene_bs_ear_angle={ "ear_angle_neg" 111 "ear_angle_pos" 41 } gene_bs_ear_inner_shape={ "ear_inner_shape_pos" 155 "ear_inner_shape_pos" 155 } gene_bs_ear_bend={ "ear_lower_bend_pos" 125 "ear_lower_bend_pos" 125 } gene_bs_ear_outward={ "ear_outward_neg" 51 "ear_outward_neg" 10 } gene_bs_ear_size={ "ear_size_pos" 49 "ear_size_neg" 132 } gene_bs_eye_corner_depth={ "eye_corner_depth_neg" 29 "eye_corner_depth_neg" 29 } gene_bs_eye_fold_shape={ "eye_fold_shape_pos" 25 "eye_fold_shape_pos" 25 } gene_bs_eye_size={ "eye_size_neg" 53 "eye_size_pos" 90 } gene_bs_eye_upper_lid_size={ "eye_upper_lid_size_pos" 53 "eye_upper_lid_size_pos" 105 } gene_bs_forehead_brow_curve={ "forehead_brow_curve_neg" 163 "forehead_brow_curve_neg" 163 } gene_bs_forehead_brow_forward={ "forehead_brow_forward_neg" 28 "forehead_brow_forward_neg" 28 } gene_bs_forehead_brow_inner_height={ "forehead_brow_inner_height_pos" 81 "forehead_brow_inner_height_pos" 81 } gene_bs_forehead_brow_outer_height={ "forehead_brow_outer_height_pos" 106 "forehead_brow_outer_height_pos" 106 } gene_bs_forehead_brow_width={ "forehead_brow_width_neg" 50 "forehead_brow_width_neg" 50 } gene_bs_jaw_def={ "jaw_def_pos" 255 "jaw_def_pos" 147 } gene_bs_mouth_lower_lip_def={ "mouth_lower_lip_def_pos" 146 "mouth_lower_lip_def_pos" 146 } gene_bs_mouth_lower_lip_full={ "mouth_lower_lip_full_neg" 109 "mouth_lower_lip_full_neg" 109 } gene_bs_mouth_lower_lip_pad={ "mouth_lower_lip_pad_pos" 56 "mouth_lower_lip_pad_pos" 56 } gene_bs_mouth_lower_lip_width={ "mouth_lower_lip_width_neg" 97 "mouth_lower_lip_width_neg" 97 } gene_bs_mouth_philtrum_def={ "mouth_philtrum_def_pos" 11 "mouth_philtrum_def_pos" 11 } gene_bs_mouth_philtrum_shape={ "mouth_philtrum_shape_neg" 81 "mouth_philtrum_shape_neg" 81 } gene_bs_mouth_philtrum_width={ "mouth_philtrum_width_pos" 28 "mouth_philtrum_width_pos" 28 } gene_bs_mouth_upper_lip_def={ "mouth_upper_lip_def_pos" 3 "mouth_upper_lip_def_pos" 3 } gene_bs_mouth_upper_lip_full={ "mouth_upper_lip_full_pos" 90 "mouth_upper_lip_full_pos" 90 } gene_bs_mouth_upper_lip_profile={ "mouth_upper_lip_profile_neg" 10 "mouth_upper_lip_profile_neg" 10 } gene_bs_mouth_upper_lip_width={ "mouth_upper_lip_width_neg" 38 "mouth_upper_lip_width_neg" 38 } gene_bs_nose_forward={ "nose_forward_pos" 13 "nose_forward_pos" 13 } gene_bs_nose_height={ "nose_height_neg" 67 "nose_height_neg" 31 } gene_bs_nose_length={ "nose_length_neg" 23 "nose_length_pos" 48 } gene_bs_nose_nostril_height={ "nose_nostril_height_pos" 10 "nose_nostril_height_pos" 10 } gene_bs_nose_nostril_width={ "nose_nostril_width_neg" 7 "nose_nostril_width_neg" 96 } gene_bs_nose_profile={ "nose_profile_neg" 75 "nose_profile_hawk_pos" 16 } gene_bs_nose_ridge_angle={ "nose_ridge_angle_neg" 151 "nose_ridge_angle_neg" 152 } gene_bs_nose_ridge_width={ "nose_ridge_width_neg" 69 "nose_ridge_width_pos" 40 } gene_bs_nose_size={ "nose_size_neg" 89 "nose_size_pos" 72 } gene_bs_nose_tip_angle={ "nose_tip_angle_pos" 3 "nose_tip_angle_neg" 40 } gene_bs_nose_tip_forward={ "nose_tip_forward_neg" 5 "nose_tip_forward_pos" 39 } gene_bs_nose_tip_width={ "nose_tip_width_neg" 163 "nose_tip_width_pos" 43 } face_detail_cheek_def={ "cheek_def_02" 24 "cheek_def_01" 24 } face_detail_cheek_fat={ "cheek_fat_01_neg" 17 "cheek_fat_03_pos" 17 } face_detail_chin_cleft={ "chin_cleft" 0 "chin_cleft" 152 } face_detail_chin_def={ "chin_def" 0 "chin_def" 199 } face_detail_eye_lower_lid_def={ "eye_lower_lid_def" 0 "eye_lower_lid_def" 16 } face_detail_eye_socket={ "eye_socket_02" 255 "eye_socket_03" 223 } face_detail_nasolabial={ "nasolabial_03" 0 "nasolabial_01" 22 } face_detail_nose_ridge_def={ "nose_ridge_def_pos" 94 "nose_ridge_def_pos" 4 } face_detail_nose_tip_def={ "nose_tip_def" 255 "nose_tip_def" 119 } face_detail_temple_def={ "temple_def" 0 "temple_def" 119 } expression_brow_wrinkles={ "brow_wrinkles_03" 23 "brow_wrinkles_03" 23 } expression_eye_wrinkles={ "eye_wrinkles_01" 51 "eye_wrinkles_01" 51 } expression_forehead_wrinkles={ "forehead_wrinkles_01" 41 "forehead_wrinkles_01" 41 } expression_other={ "cheek_wrinkles_both_01" 0 "cheek_wrinkles_both_01" 0 } complexion={ "complexion_beauty_1" 255 "complexion_beauty_1" 201 } gene_height={ "normal_height" 255 "normal_height" 134 } gene_bs_body_type={ "body_fat_head_fat_low" 140 "body_fat_head_fat_low" 140 } gene_bs_body_shape={ "body_shape_apple_full" 255 "body_shape_apple_full" 0 } gene_bs_bust={ "bust_shape_1_full" 48 "bust_shape_1_full" 18 } gene_age={ "old_beauty_1" 242 "old_beauty_1" 242 } gene_eyebrows_shape={ "avg_spacing_avg_thickness" 255 "avg_spacing_avg_thickness" 185 } gene_eyebrows_fullness={ "layer_2_avg_thickness" 255 "layer_2_avg_thickness" 238 } gene_body_hair={ "body_hair_sparse" 149 "body_hair_sparse" 149 } gene_hair_type={ "hair_curly" 169 "hair_curly" 169 } gene_baldness={ "no_baldness" 116 "no_baldness" 116 } eye_accessory={ "normal_eyes" 229 "normal_eyes" 229 } teeth_accessory={ "normal_teeth" 0 "normal_teeth" 0 } eyelashes_accessory={ "normal_eyelashes" 93 "normal_eyelashes" 93 } gene_bs_butt_size={ "butt_size_narrow_hips" 163 "butt_size_narrow_hips" 163 } gene_bs_penis_size={ "penis_size" 255 "penis_size" 255 } beards={ "no_beard" 255 "no_beard" 0 } hairstyles={ "fp1_hairstyles_straight" 100 "all_hairstyles" 0 } clothes={ "western_bedchamber" 79 "most_clothes" 0 } } entity={ 0 0 } }
khanuka15 Posted February 15, 2022 Posted February 15, 2022 5 hours ago, Mange2020 said: Это пример функции, которая ускользнула из моей памяти And when can we expect an update? or tell me how to fix it?
bobsaget66 Posted February 15, 2022 Posted February 15, 2022 Thank you for updating, do you think it would be possible to add a higher quality pussy to the female model? Maybe even with morphs? Lets just say the current one is a bit anatomically strange. I know there was some Russian guy here a few days ago that posted an image of a better one, but that post is gone now, probably because it was all in Russian.
joemann Posted February 15, 2022 Posted February 15, 2022 38 minutes ago, bobsaget66 said: Thank you for updating, do you think it would be possible to add a higher quality pussy to the female model? Maybe even with morphs? Lets just say the current one is a bit anatomically strange. I know there was some Russian guy here a few days ago that posted an image of a better one, but that post is gone now, probably because it was all in Russian. Is there a pussy in the cbo file? I looked in the female body asset file and couldn't find one. I was trying to combine cbo with complex slits but they are not compatible. Does cbo require simple slits? Another question when playing a sex event I get the animation but the characters are not aligned. Does the camera mod need to be updated?
khanuka15 Posted February 15, 2022 Posted February 15, 2022 9 hours ago, srx47 said: khanuka15 , если вы не используете моды, изменяющие \gfx\portraits\portrait_modifiers\01_ Clothing.txt,просто скопируйте его из игры в папку с модами и отредактируйте это: в это я также увеличил размер бюста для сгенерированных персонажей common\ethnicities\00_ethnicities_templates.txt Скрыть содержимое not work(
Cakezer Posted February 15, 2022 Posted February 15, 2022 Thank you for updating! At the moment the mod is very stable for me and performs its most important task imo, which is creating more variety in bodyshapes. When I make love in order to see an animation I only get one atm, not sure if this is intended. No bugs in the animation besides the grey stripes across the body. Is it normal to only see one animation in this update or should i see more?
Uroniam Posted February 15, 2022 Posted February 15, 2022 1 hour ago, bobsaget66 said: Thank you for updating, do you think it would be possible to add a higher quality pussy to the female model? Maybe even with morphs? Lets just say the current one is a bit anatomically strange. I know there was some Russian guy here a few days ago that posted an image of a better one, but that post is gone now, probably because it was all in Russian. Can't seem to find it, who posted it?
candy010 Posted February 15, 2022 Posted February 15, 2022 (edited) 4 minutes ago, Reigenxd3 said: if i using mod that make all female nude i dont need the cloths files? yes, dont need than Edited February 15, 2022 by candy010 1
khanuka15 Posted February 15, 2022 Posted February 15, 2022 Can someone tell me how to make sure that when creating a character there are no clothes with this mod? And then everyone is silent
Heraklios Asmode Posted February 15, 2022 Posted February 15, 2022 For some reason when I have CBO active, the heads disappear from the portraits. I even tried it with the old CBO Clothes 3 and 4 in case it was something from that, but no such luck If it might be conflicting with something else my load order is: Carnalitas Carn Dei Carn Mundi Daughters of Lust Historical Slave Doctrines Regula Magistri CBO CBO Clothes 1 CBO Clothes 2 Random Sex Scene Generator Carnalitas Replacer RSG Sex Event Mod AntiStressCascade Cheri Lewd COAs Intimate Encounters Behind The Traits.
Vendarr Posted February 15, 2022 Posted February 15, 2022 8 minutes ago, Heraklios Asmode said: For some reason when I have CBO active, the heads disappear from the portraits. I even tried it with the old CBO Clothes 3 and 4 in case it was something from that, but no such luck Same here.
Oilersfan Posted February 15, 2022 Posted February 15, 2022 1 minute ago, Heraklios Asmode said: For some reason when I have CBO active, the heads disappear from the portraits. I had a similar issue. Try uninstalling all CBO mods and then downloading just the CBO, CBO Clothing Pack 1 and CBO Clothing Pack 2. If you download CBO and CBO Vanilla, I think you get that issue
NoNickNeeded Posted February 15, 2022 Posted February 15, 2022 (edited) First of all thank you for the update. Everything works perfectly fine as long as people keep standing up. However, once my Empress tried to sit down on her (Indian throne - i.e. the ones they kneel on) she instead started to float above it. And not just in place, but she gently glides a bit to the right, left, right and left and then for the fraction of a second gets put down on the throne, only to start the cycle anew again. It's actually quite hilarious and majestic in it's own a way. ^^ For testing purposes I started a couple more games and it would seem that males are always fine, but women always float on the kind of thrones on which they kneel (i.e. Indian and Arabian). The European thrones on which they sit do not have the issue. And it does not matter whether the female is the player character or a wife. Edited February 15, 2022 by NoNickNeeded
Heraklios Asmode Posted February 15, 2022 Posted February 15, 2022 58 minutes ago, Oilersfan said: I had a similar issue. Try uninstalling all CBO mods and then downloading just the CBO, CBO Clothing Pack 1 and CBO Clothing Pack 2. If you download CBO and CBO Vanilla, I think you get that issue That worked thanks.
srx47 Posted February 15, 2022 Posted February 15, 2022 (edited) ok, so i made bodyshape visible in designer again. and fixed damn leaf appearing on "not old enough" (since i changed adult in defines from 18 to 16) characters by changing template from no_clothes to none in 01_nudity.txt body_shapes.txt Edited February 15, 2022 by srx47 file added. drop \common\genes\
A0978 Posted February 15, 2022 Posted February 15, 2022 6 minutes ago, srx47 said: ok, so i made bodyshape visible in designer again. and fixed damn leaf appearing on "not old enough" (since i changed adult in defines from 18 to 16) characters by changing template from no_clothes to none in 01_nudity.txt How did you manage to make the bodyshapes visible again in the ruler designer? Also that is a nice trait icon, from what mod does it come from?
lazlo Posted February 15, 2022 Posted February 15, 2022 15 minutes ago, srx47 said: ok, so i made bodyshape visible in designer again. and fixed damn leaf appearing on "not old enough" (since i changed adult in defines from 18 to 16) characters by changing template from no_clothes to none in 01_nudity.txt Where do you find 01_nudity.txt? I can't seem to find that anywhere in the game files.
srx47 Posted February 15, 2022 Posted February 15, 2022 (edited) A0978 1) just posted it above 2) i made it myself since i don't use Carnalitas (too laggy for my taste) - you can look at them in attachment lazlo char_body_overhaul\gfx\portraits\portrait_modifiers\01_nudity.txt mod.zip upd: ugh i actually forgot to add file that change breast size since it was in other mod folder... goes into gfx\portraits\trait_portrait_modifiers\ breast_dna_modifier.txt Edited February 15, 2022 by srx47 fixed replace mode >_> 2
Mange2020 Posted February 15, 2022 Author Posted February 15, 2022 29 minutes ago, NoNickNeeded said: First of all thank you for the update. Everything works perfectly fine as long as people keep standing up. However, once my Empress tried to sit down on her (Indian throne - i.e. the ones they kneel on) she instead started to float above it. And not just in place, but she gently glides a bit to the right, left, right and left and then for the fraction of a second gets put down on the throne, only to start the cycle anew again. It's actually quite hilarious and majestic in it's own a way. ^^ For testing purposes I started another game with a male character with a wife and there he stad down properly, while his wife floated. With European thrones the issue does not occur. Arabian thrones though also make women float. weird, I'll have to investigate but doesn't seem like an easy fix. I have to load each animation into blender and then export it to make it work the rig. Something must have messed up in one of the things. Could also be a locator thing, and I don't know how they work. 1
lazlo Posted February 15, 2022 Posted February 15, 2022 @Mange2020 Just wanted to say your work is appreciated. CBO is one of the core mods for CK3 (imo) and I know I couldn't do what you do, so thanks. 1
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