RidSol Posted January 11, 2022 Posted January 11, 2022 I had an idea and found appropriate templates - the implementation worked... But when both projects were finished I realized that "think big" was a bad idea ? The room and the toy are just too big for the game ? The Steampunk Zeppelin is from katsubo, the Steampunk Tower from Aylwin as an .obj file. And yes - no download link. Unless someone is interested... 3
Daspex Posted January 11, 2022 Posted January 11, 2022 (edited) 59 minutes ago, RidSol said: I had an idea and found appropriate templates - the implementation worked... But when both projects were finished I realized that "think big" was a bad idea ? The room and the toy are just too big for the game ? The Steampunk Zeppelin is from katsubo, the Steampunk Tower from Aylwin as an .obj file. And yes - no download link. Unless someone is interested... Great room!Why too big?Getting issues?Did you animated the zeppelin?A link would be nice with the blend file so i could animate the aircraft. Edited January 11, 2022 by Daspex
RidSol Posted January 11, 2022 Posted January 11, 2022 2 hours ago, Daspex said: Great room!Why too big?Getting issues?Did you animated the zeppelin?A link would be nice with the blend file so i could animate the aircraft. It's all too big to be playable. If they were smaller, the proportions would not be right. But maybe they are good for screenshots... https://mega.nz/file/II0Ezb5C#uHKEBKOOoyleGFbqj3JY249S6Cg_hR3ECpRTxDGNluE 3
RidSol Posted January 24, 2022 Posted January 24, 2022 Today at the Smith` Road... ...after the Fight Club ? 2
DrMcMuffin037 Posted February 2, 2022 Posted February 2, 2022 So Im just being lazy and havent messed with hook5 but i like doin screenshots of random ideas. This being my horror attempt is I figured id share as inspiration or just to entertain... 2
OysterMug Posted February 19, 2022 Posted February 19, 2022 Too funny. I was editing a pose when my Windows wallpaper changed to a picture of the same pose with the same model. ? 2
OysterMug Posted August 10, 2022 Posted August 10, 2022 I like setting my monitor to "portrait" mode (pivoting stand) for full-length images. 2
Clara Cox Posted October 4, 2022 Posted October 4, 2022 (edited) Clara Cox - Model Appearance. Clara improves her body every day. With special training, sometimes. ? Edited October 4, 2022 by Clara Cox
Clara Cox Posted October 4, 2022 Posted October 4, 2022 (edited) Announcement for Episode 3 - On a dangerous trail. Read Episode 1 - Mystical Diamond Read Episode 2 - More Experiance The journey continues. ? Edited July 6, 2023 by Clara Cox
Clara Cox Posted October 4, 2022 Posted October 4, 2022 (edited) Some test for future projects. Edited October 4, 2022 by Clara Cox 1
---nikoli Posted November 8, 2022 Posted November 8, 2022 Still trying to figure out what I need to do so the models' hair has the same illumination regardless of what the rooms ambient light is...
Joaku Posted November 8, 2022 Posted November 8, 2022 (edited) Uhhh, I feel like er figured this out a while back, but now I cant remember. Which hair is that? I'll see if I can figure it out when I come home from work. I assume you want it to be, like, made out of light? Edited November 8, 2022 by Joaku
---nikoli Posted November 8, 2022 Posted November 8, 2022 (edited) 1 hour ago, Joaku said: Uhhh, I feel like er figured this out a while back, but now I cant remember. Which hair is that? I'll see if I can figure it out when I come home from work. I assume you want it to be, like, made out of light? On my rig it's listed as !hairworks179_13. I'm not sure if I want it to glow, that I know how to do, by adding onto and altering the texture files to accomplish it. My main issue is that it takes on the rooms lighting too much. The first image is from the customizer room, with no shadows it's allowing me to get the hair to the same basic colors as the skin tone. The second image is from a fairly dark room that I've made, but the hair takes on the rooms' ambience too strongly, turning it a washed out dark grey. Do you think that adding a spec map, even if I don't add a glow, would alleviate the issue? EDIT: The hairs two tone is adjustable through F4, so I'm not sure I'd be able to just have the blue area light up, which if I was to make it glow, would be the look I'd want. Edited November 8, 2022 by nikoli grimm
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