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AAF Family Planning Enhanced Redux


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23 hours ago, anothermember21 said:

Does this mod conflict at all with M.C.G? 

that is a good question and i'm also having issues with the pregnancy in the game i had everything turned to 100% and went thru the animations and got thje messages that they are preggo but checked and they weren't preggo at all even my character wasn't preggo even after getting the same message.? Dunno if I didn't have a setting right or if there is something wrong with the mod.

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On 1/19/2023 at 12:49 PM, cdredz said:

HI all

This may have been asked already 

Does anyone know how to fix these issues 

 

1. Fertile perk wont go away

2. Post partum perk wont go away

3. unplanned pregnancy quest does not start on second impregnation

which version?

the latest beta or the latest download release (from last year)

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9 hours ago, Invictusblade said:

which version?

the latest beta or the latest download release (from last year)

version 4.025

load order is correct no ctd 

spell distributor working correctly 

is there a manual way to reset can not find one in mcm 

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22 hours ago, Invictusblade said:

3. removed some commands and added a new one *doesn't work yet

are these the morph debugs ?

they dont work anymore

 

and could you add slider to the breast grow , i use Josie BS preset , body type CBBE wight gain, and the breasts grow more than the belly

20230121110054_1.jpg

Edited by LarryJD8822
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I don’t know if this is a bug or not, but when changing the position to dominant when playing the scene F and F, then the command to give birth does not work on DeBug - for this build of the game (last year) Writes that it is a "Failed to give a birth" and then it is no longer possible to use this command if you do not load on the last save.  And under normal pose, this command works.

Edited by Kbyf
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2 hours ago, LarryJD8822 said:

are these the morph debugs ?

they dont work anymore

 

and could you add slider to the breast grow , i use Josie BS preset , body type CBBE wight gain, and the breasts grow more than the belly

20230121110054_1.jpg

so the new debug command is located in Debug (Page 5)

it is called 'Bodymorphed to option above of pregnancy' and this uses a slider above it to control the setting.

but I think I mess something up and it doesn't work (I think)

 

 

34 minutes ago, Kbyf said:

I don’t know if this is a bug or not, but when changing the position to dominant when playing the scene F and F, then the command to give birth does not work on DeBug - for this build of the game (last year) Writes that it is a "Failed to give a birth" and then it is no longer possible to use this command if you do not load on the last save.  And under normal pose, this command works.

wait, what?

 

so while having sex, you use the debug commands and there isn't much of a response, correct?

 

so it could be because AAF uses a double of the player but I honestly have no idea

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6 hours ago, Invictusblade said:

so the new debug command is located in Debug (Page 5)

it is called 'Bodymorphed to option above of pregnancy' and this uses a slider above it to control the setting.

but I think I mess something up and it doesn't work (I think)

 

 

wait, what?

 

so while having sex, you use the debug commands and there isn't much of a response, correct?

 

so it could be because AAF uses a double of the player but I honestly have no idea

After sex, in a dominant position, this debug does not work after. Probably like pregnancy. Didn't check it myself. Can Nora mod companion make this mistake? 

Checked. It is not a Nora comp. mod. 

Spoiler

image.png.7aa8fe7a85664a00bed6e35a630905f3.png

And here this happends on after revers AAF animations

Edited by Kbyf
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My character seems to get stuck in postpartum forever.

 

I haven't figured out why yet, but when I started to debug, I stumbled across the following code in

FPE_PostPartum.psc:

Event OnEffectStart(Actor akTarget, Actor akCaster)
        int i
        akTarget.addperk(Perk_PostPartum)
        while i <= FPFP_Global_PostPartum_Length.getvalue()
                Utility.WaitGameTime(GetUpdateTime())
                i += 1
        endwhile
        akTarget.removeperk(Perk_PostPartum)
EndEvent

Float Function GetUpdateTime()
        float time_PostPartum = 24.0 * FPFP_Global_Day.getvalue()
        If time_PostPartum > 0
                return time_PostPartum
        Else
                return 24.0
        EndIf
EndFunction

 

Function GetUpdateTime correctly determines how many hours postpartum should last, so that's fine.

The OnEffectStart event is odd though.   Global FPFP_Global_PostPartum_Length isn't defined in any esp or initialized anywhere.   So, I guess that it's zero and that the loop is exccuted exactly once and thus waits the proper number of in-game hours.   If so, the code above isn't actually a problem, but that loop is pointless.

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Here is some help from Arkangyl

Problem:  Any use of BodySlide while the PC or NPC is pregnant breaks all the scripts for morphing.  Character is pregnant, but does not show as such.
Solution:

a)  Don't use bodyslide (specifically manipulating the model.  You can remove tattoos and such and do the face

b) You have to stop FPE, and WLD in game first.  Save, then exit the game.  Disable them in your Mod Manager, do not uninstall.
c) Use Resaver to clean the orphans.  Save the file.
d) Reinstall FPE then WLD in your mod manager.
c) Enable FPE then WLD, follow your normal instructions.

 

i'm trying to fix the body morph for my game and can anyone tell me what does the "follow your normal intructions" mean since i didn't see any intruction beside this. Thanks for your help

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There is indeed a postpartum forever bug.    I found the culprit after adding a lot of debugging messages to the scripts.    I made a small to fix my personal copy and it worked.


The problem is in FPFP_PlayerPregData.psc.  There's a OnTimerGameTime() function/event that monitors the player.   Normally, it runs and schedules another run to occur in a few hours.  However, if a contraception pill is taking for the "Morning After" functionality, we get stuck in postpartum.   This issue occurs because after doing the morning after work, the OnTimerGameTime() function simply exits without rescheduling itself.


My fix is to have Actor.OnPlayerLoadGame() in FPFP_Player_Script.psc call a new function in FPFP_Player_Script.psc that checks to see if StartTimerGameTime() needs to be issued.   That provides a fix that will work in existing saves.   Adding a call to StartTimerGameTime() after handing the morning after functionality will prevent the bug from occurring, but only for new games.

 

 

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On 1/25/2023 at 5:39 AM, nob0dy1643164 said:

Here is some help from Arkangyl

Problem:  Any use of BodySlide while the PC or NPC is pregnant breaks all the scripts for morphing.  Character is pregnant, but does not show as such.
Solution:

a)  Don't use bodyslide (specifically manipulating the model.  You can remove tattoos and such and do the face

b) You have to stop FPE, and WLD in game first.  Save, then exit the game.  Disable them in your Mod Manager, do not uninstall.
c) Use Resaver to clean the orphans.  Save the file.
d) Reinstall FPE then WLD in your mod manager.
c) Enable FPE then WLD, follow your normal instructions.

 

i'm trying to fix the body morph for my game and can anyone tell me what does the "follow your normal intructions" mean since i didn't see any intruction beside this. Thanks for your help

 

EDIT: OP said "BodySlide" but probably meant LooksMenu as deduced by vaultbait below.

 

Thanks for the report!  It might be worth seeing if Ousnius would be interested in adding this to the FAQ for Bodyslide. 

 

However, you overstated the issue when you said "any use of Bodyslide".   As you detailed later, there's only an issue if you change and rebuild the body itself.   Unless I badly remember, I've updated outfits in Outfit Studio and then rebuilt them in Bodyslide for a pregnant PC without issue.   Admittedly, that was for SSE which is different but presumably similar enough.

 

So, players should feel free to add or edit outfits and then build them.

 

Don't forget to check the "build morphs" checkbox!

Edited by Arcane Wanderer
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On 1/25/2023 at 11:39 AM, nob0dy1643164 said:

Here is some help from Arkangyl

Problem:  Any use of BodySlide while the PC or NPC is pregnant breaks all the scripts for morphing.  Character is pregnant, but does not show as such.
Solution:

a)  Don't use bodyslide (specifically manipulating the model.  You can remove tattoos and such and do the face

b) You have to stop FPE, and WLD in game first.  Save, then exit the game.  Disable them in your Mod Manager, do not uninstall.
c) Use Resaver to clean the orphans.  Save the file.
d) Reinstall FPE then WLD in your mod manager.
c) Enable FPE then WLD, follow your normal instructions.

 

i'm trying to fix the body morph for my game and can anyone tell me what does the "follow your normal intructions" mean since i didn't see any intruction beside this. Thanks for your help

 

When you say "BodySlide" there, did you mean "LooksMenu" instead? BodySlide has nothig to do with tattoos (overlays), for example.

 

If you actually meant LooksMenu, it's not nearly so much of a black box as you seem to think. FPE (and many other mods) use the BodyGen API in LooksMenu to manipulate body morphs. Those morphs are typically namespaced with mod-specific keywords in order to avoid cross-mod conflicts. The LooksMenu in-game interface for manipulating body morphs refects only "base" (non-keyword) values for sliders. In older versions of LooksMenu (such as the one recommended by The Fucking Manual) there is a bug where competing keyword morph values are chosen from incorrectly so you end up not seeing morphs applied to the actor or seeing the body modified by smaller amounts than you expected, This is fixed in the current version of LM.

 

There is a handy tool here on LL which you can use to debug and clean up morphs (much more safely than using Resaver, which can completely trash your FO4 saves):

 

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On 1/20/2023 at 5:52 AM, Invictusblade said:

here is the latest beta for FPER

 

I cannot actually remember what I changed except...

1. change the Father Quests *Needs Testing

2. added some changes to Cumflation *Needs Testing

3. removed some commands and added a new one *doesn't work yet

[...]

 

Thanks again for your work.   If it helps with change notes or some such, here's a quick glance at what you've changed since 0.25:

 

Files changed:

FP_FamilyPlanningEnhanced.esp
FP_FamilyPlanningEnhanced_DISTR.ini
MCM/Config/FP_FamilyPlanningEnhanced/config.json
MCM/Config/FP_FamilyPlanningEnhanced/keybinds.json
MCM/Config/FP_FamilyPlanningEnhanced/settings.ini
[ various compiled *.pex files ]
Scripts/Source/User/FPE_Condom_overlay.psc
Scripts/Source/User/FPE_Cumflation.psc
Scripts/Source/User/FPE_Cumflation_Quest.psc
Scripts/Source/User/FPE_Engagement_Quest.psc
Scripts/Source/User/FPE_Engagement_Ring.psc
Scripts/Source/User/FPE_Gift.psc
Scripts/Source/User/FPE_Married_Sex_Aid.psc

 

I pulled the ESP into xEdit and created a "delta" patch.   The list of changes is too long to see in xEdit without scrolling, so instead of a picture, here's a 30 second take on what the changes might mean:

  • Updates to the condoms.  Coatings.  Glowing.
  • Changes to the models for some extraction beds?
  • New scripting for the extraction beds?
  • Updates to pregnancy tracking.
  • New globals relating to abortions allowed and post birth.
  • New Viagra keyword.
  • Updates to romancing.  New perks related to gifts -- probably for scripted status handling, not for benefits/penalties?
  • Removed bone data from racial bodies.

P.S.  Please see my earlier post re a bug found and fixed re postpartum handling.

Edited by Arcane Wanderer
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So I got abducted and infected with breeder virus and things got weird. At 9m I went to Diamond City, and I checked my pregnancy info for the first time since breeder and it said I was 2m along. I assume this is because that's where I actually was before breeder? Then I got the labour notification, walked up to Dr Sun, baby notification said this - it's supposed to take 180 months to turn into an adult, and a month is set to 5 days....is this part of the breeder virus? If so how can I get rid of it?

 

Also how do I name him? Or is it a her? How do I know? XD


ScreenShot7.png.18c0017a5da9f68f0ee7909e0ad1ca5b.png

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Also I got pregnant to Nate before we went into the vault. So I failed the talk to father quests. I wasn't sure about the abortion quest though that was a bit wild to have pop up. Not every unplanned pregnancy should be terminated :). Maybe saying speak to a doctor would be better then you can speak about keeping it (check it's health), abortion, maybe even an adoption option (maybe have doctor say give birth then give baby to a settler).

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11 minutes ago, H Bof said:

I'm having an issue where if I equip the baby item and then unequip it the baby stays stuck to my arm no matter what I do. Has anyone else had this issue or know a fix?

 

Save, reload, equip and then unequip the baby again. At least that worked for me the times I saw it happen.

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