Invictusblade Posted July 13, 2021 Author Share Posted July 13, 2021 4 hours ago, arkangyl said: Perfect! Thank you! So do you think I should abandon Just Business and just use yours? Now this all make sense, because once WLD is installed the impregnation gets really broken with the slaves. And for enslaving regular NPCs, I just use the stringer with your Enslavement? Sorry, I couldn't figure out how to do it. I've tried a few times and it doesn't seem to want to work. So I am definitely doing something wrong. And again thank you, I just looked at the Just Business Code, and you are totally right. They are all clones and they are all the same. I don't really need any of the other aspects of Just Business, because they are mostly geared towards doing the Vassal Settlements type things. I would keep both there are positives and negatives to both mods, my enslavement mod was also designed for usage by Raider Reform School and it only contains a limited selection of NPC's (usually unique Raider and Gunner Bosses) see spoiler Enslavement Spoiler Added a NPC capture system with a couple of different capture options selectable in MCM (Nothing, Kill and Delete) and this works on dead unique bodies. Captured NPC's will behave like settlers until you inject them with the enhanced loyalty syringe, afterwards they will become followers To capture Slaves, it requires a Special AutoCage Syringe in the Dairy workbench (requires 10x steel, 1x stimpak and 1x Lock Joint Syringe) The following NPC's are capturable (I used the list from Raider Reform School) Ack-Ack Bedlam Captain Bridget Chancer Cinder Clutch Commander Kaylor Darla Dixie Ivey Lizzie Wyath Mags Black Nisha Red Tourette Sparta Tessa MCM Options, Kills, deletes or does nothing Allows Dead NPC's to be Captured but Just Business is overall better in terms of slavery. my enslavement mod is really simple in comparison also what is going on with the Impregnation Issues? (this is the first I heard of it) Link to comment
Invictusblade Posted July 13, 2021 Author Share Posted July 13, 2021 4 hours ago, amenshawn said: Hey all. I did a bit of work in Bodyslide last night to get a body together that has a nicely shaped belly at full term. When I do my slider sets, I start with the belly set at 100% to 150% on pregnancy, belly at 100%, and belly big at 100%. Then, since I have a reasonable idea of how things will turn out, I set those sliders back to 0% to launch the game. I'm not certain which sliders the actual mod uses, as I've seen several differing belly shapes that look based on the basic 'build' (slim, heavy, muscular) of the NPCs, but I've found that using just the pregnant slider doesn't create a round enough shape, at least in my opinion. Anyway, here's what I came up with. To see her in all her 'full' glory set the sliders I listed above to what I described. Enjoy. CustomPreset.xml 2.95 kB · 0 downloads I will have a look Link to comment
Invictusblade Posted July 13, 2021 Author Share Posted July 13, 2021 wow, it turns out that I really needed that break I have been working like a madman with my mods recently so the latest thing I have added to FPERedux is Paid Surrogacy. how it works 1. give the Surrogate Perk to yourself or a NPC 2. get pregnant 3. give birth 4. get paid more details there are three ranks of surrogacy three pregnancies until rank promotion. (six in total) (Might decrease this) second rank doubles the payment third rank triples the payment 100 caps per human baby Link to comment
Sthan Dust Posted July 14, 2021 Share Posted July 14, 2021 1 hour ago, Invictusblade said: I would keep both there are positives and negatives to both mods, my enslavement mod was also designed for usage by Raider Reform School and it only contains a limited selection of NPC's (usually unique Raider and Gunner Bosses) see spoiler Enslavement Hide contents Added a NPC capture system with a couple of different capture options selectable in MCM (Nothing, Kill and Delete) and this works on dead unique bodies. Captured NPC's will behave like settlers until you inject them with the enhanced loyalty syringe, afterwards they will become followers To capture Slaves, it requires a Special AutoCage Syringe in the Dairy workbench (requires 10x steel, 1x stimpak and 1x Lock Joint Syringe) The following NPC's are capturable (I used the list from Raider Reform School) Ack-Ack Bedlam Captain Bridget Chancer Cinder Clutch Commander Kaylor Darla Dixie Ivey Lizzie Wyath Mags Black Nisha Red Tourette Sparta Tessa MCM Options, Kills, deletes or does nothing Allows Dead NPC's to be Captured but Just Business is overall better in terms of slavery. my enslavement mod is really simple in comparison also what is going on with the Impregnation Issues? (this is the first I heard of it) Okay Awesome. I'll install Raider Reform as well. I was going to try Human Resources, but it seems that is based off JB, and has very limited ability with the slaves. I actually like that the slaves can be your followers as well as attack. As far as the pregnancy bug, I think I fixed it by recompiling the FPE Player_script. But the Morph doesn't seem to be working for the player, but it works for everyone else. I want to see about how to dynamically create NPCs, rather than have a clone of the same reference type model. I did notice that before I recompiled, the FPFP_Preggo Faction was not being applied, so it does not tell you if a slave is pregnant when you look at the status. If you examine the NPC using the better console mod, it says they are pregnant, and such. So I'm not sure what the deal is. I am using the INVB_Impregnation_LL.esp for impregnation. Here are the mods I am using: AAF and all the dependencies listed on the installation ArmorKeywords Family Planning Enhanced 3.4a (With recompiled script) AAF Sex Em Up AAF_Violate CBBE Commonwealth Captives DEvious Devices EDI Human Resources Just Business Knockout Framework Prisoner Shackles Real Handcuffs Rename Anything SexAttributes TextInputMenu The Auction House Torture Devices WLD 2.4 What's your Name However, I will say that my player is finally impregnated, but I think there's a collisions between seeing the slave pregnancy info, which was working earlier. Link to comment
Invictusblade Posted July 14, 2021 Author Share Posted July 14, 2021 53 minutes ago, arkangyl said: Okay Awesome. I'll install Raider Reform as well. I was going to try Human Resources, but it seems that is based off JB, and has very limited ability with the slaves. I actually like that the slaves can be your followers as well as attack. As far as the pregnancy bug, I think I fixed it by recompiling the FPE Player_script. But the Morph doesn't seem to be working for the player, but it works for everyone else. I want to see about how to dynamically create NPCs, rather than have a clone of the same reference type model. I did notice that before I recompiled, the FPFP_Preggo Faction was not being applied, so it does not tell you if a slave is pregnant when you look at the status. If you examine the NPC using the better console mod, it says they are pregnant, and such. So I'm not sure what the deal is. I am using the INVB_Impregnation_LL.esp for impregnation. Here are the mods I am using: AAF and all the dependencies listed on the installation ArmorKeywords Family Planning Enhanced 3.4a (With recompiled script) AAF Sex Em Up AAF_Violate CBBE Commonwealth Captives DEvious Devices EDI Human Resources Just Business Knockout Framework Prisoner Shackles Real Handcuffs Rename Anything SexAttributes TextInputMenu The Auction House Torture Devices WLD 2.4 What's your Name However, I will say that my player is finally impregnated, but I think there's a collisions between seeing the slave pregnancy info, which was working earlier. I will have a look at your problem because I haven't had a problem with it whatsoever I did rename the Preggo faction name from Null to Pregnant. I had just tested surrogacy with a npc and the player and both bellies increased in size. Link to comment
Invictusblade Posted July 14, 2021 Author Share Posted July 14, 2021 About Surrogacy? what is a good baseline worth of a newborn baby in the commonwealth? at the moment it is 100 caps per baby. personally I think the problem is because we are players, we have a very distorted view on game currency. but what do you think? Link to comment
Sagebrush61 Posted July 14, 2021 Share Posted July 14, 2021 Isn't a bottle of Bobrov's finest about 70 caps? Seems like carrying a baby for nine months ought to be worth at least several bottles of hard liquor and a shot of Med-x to kill the pain. Link to comment
Sthan Dust Posted July 14, 2021 Share Posted July 14, 2021 11 hours ago, Invictusblade said: I will have a look at your problem because I haven't had a problem with it whatsoever I did rename the Preggo faction name from Null to Pregnant. I had just tested surrogacy with a npc and the player and both bellies increased in size. That's the weird thing. The NPCs are having their bellies increase but the player is not. I'm wondering if its a looksmenu issue. I'm going to investigate that today. Thank you so much for your assistance ❤️ Link to comment
Invictusblade Posted July 14, 2021 Author Share Posted July 14, 2021 10 hours ago, arkangyl said: That's the weird thing. The NPCs are having their bellies increase but the player is not. I'm wondering if its a looksmenu issue. I'm going to investigate that today. Thank you so much for your assistance ❤️ so can you change the players body in looksmenu? also do you have the right bodytype enabled? Link to comment
Gu3st1337 Posted July 15, 2021 Share Posted July 15, 2021 (edited) I dont know whats wrong.. somehow i always get the message about the chance of having made someone pregnant is 0% It does seem to work with NPC on NPC tho... so only my male Player Character cant impregnate (?) Edited July 15, 2021 by dr_pain24 Link to comment
Invictusblade Posted July 15, 2021 Author Share Posted July 15, 2021 (edited) 2 hours ago, dr_pain24 said: I dont know whats wrong.. somehow i always get the message about the chance of having made someone pregnant is 0% It does seem to work with NPC on NPC tho... so only my male Player Character cant impregnate (?) I will have a look/think at this issue so question time 1. I assume no condom, correct? 2. I assume same or similar sex scenes to NPCs? 3. which NPC? a couple of tests for you to do 1. give yourself a racial perk found in FPE's MCM Menu and then have sex with someone 2. do a save before, but change your sex and see if you can impregnate(with correct options) or be impregnated Edited July 15, 2021 by Invictusblade Link to comment
amenshawn Posted July 15, 2021 Share Posted July 15, 2021 (edited) I'm experiencing the same bug as arkangyl, the NPCs bellies are showing but my player character is not. I built the morphs in BodySlide as usual and can access the full options list for LooksMenu in game. Load order... Fallout4.esm DLCRobot.esm DLCworkshop01.esm DLCCoast.esm DLCworkshop02.esm DLCworkshop03.esm DLCNukaWorld.esm Unofficial Fallout 4 Patch.esp ArcadeTerminals.esl VotWMaster.esm VotWSpecialVideos.esl VotWTheatre.esl TrueStormsFO4.esm Bememoth Separated Cart.esl FP_FamilyPlanningEnhanced.esp WashOutThatCum.esl TortureDevices.esm Homemaker.esm WhatsYourName.esl HUDFramework.esm ArmorKeywords.esm INVB_Outfits_Framework.esp INVB_WastelandDairy.esp Devious Devices.esm AAF.esm AAFThemes.esl Clean Water - Tropical.esp YA_npcbMStranger_D.esp AdvSettleTurretSet.esp VotW Hentai.esp MLPAnims.esp MLPAnimsDI.esp SigSauer127.esp F4CW10mmSMG.esp Quad_Accelerator.esp RSh-12.esp EPRP.esp Factor.esp MoreCookingStations - Reg&Prewar.esp move that workbench!.esp Not Your Average Neon.esp VNF.esp Vault Meat Paintings.esp Prepare for the Future.esp AA Lets Dance.esp Extended weapon mods.esp DogBed.esp D.E.C.A.Y.esp Custom Concrete with Glass.esp CleanSettlement.esp InsElevator.esp AllSetsExtended.esp [777] Sanctuary - Reworked Roads.esp Starlight DriveIn.esp officersRevolver.esp FPEAIOCreatureAddon.esp FPE_BabyAddons.esp Passthrough.esp TrueStormsFO4-EarlierSunsets.esp Infinite Conduit Wall.esp FPEAIOCreatureAddon_DLC02.esp FPE_BabyAddon_Cloning.esp FPE_MoreCreatures-BabyAddons.esp INVB_Enslavement.esp INVB_Resources.esp INVB_WhatsYourName.esp KLPostersAdult.esp KLPosters.esp FPE_Impregnation_ArmorKeywords_CBBE.esp DeathByKitty PolePoses.esp Commonwealth Captives.esp Alex_Stripper_Pole_Working_Hours.esp Alex_Stripper_Pole_2.esp AAFMorningSexWithLover.esp Behemoth No Cart.esp Deathclaw_nude.esp ErectionFix_SilverPerv.esp AAF_SEU.esp AAF_AutonomyEnhanced.esp Vadermania[AAF_anims].esp SuperMutantFreezeFix.esp SavageCabbage_Animations.esp AAF_CreaturePack02DLC.esp AAF_CreaturePack01.esp AAF_GrayAnimations.esp Mutated Lust.esp FO4_AnimationsByLeito.esp Farelle_Animations.esp BraveAnims.esp Homemaker - Streetlights Use Passive Power.esp Homemaker - Unlocked Institute Objects.esp rxl_bp70_animations.esp Atomic Lust.esp CumOverlays.esp Dickys Pinup Outfit.esp VIO_Strap-On.esp VtawWardrobe2.esp TheKite_VTS.esp TheKite_CaitSet.esp Lazman_Bikinis.esp Repaired Roofs.esp AzarPonytailHairstyles.esp IncreasedSettlerPopulation100.esp Quieter Settlements - Contraptions.esp Quieter Settlements - Vanilla.esp Quieter Settlements - Wasteland Workshop.esp Prisoner Shackles.esp OppaiMilkPasties.esp DeathclawVariety.esp Lots More Male Hairstyles.esp Lots More Female Hairstyles.esp Lots More Facial Hair.esp LooksMenu Customization Compendium.esp vgs_jsummer.esp LooksMenu.esp AerysNPCs.esp Diverse Cats.esp VotWStarlightDriveIn.esp VotWCells.esp MakeYourOwnSynths.esp Sanctuary Raider & Dog Removed.esp Phasers.esp Automag.esp AkaWaterWorld.esp SSEX.esp keke-bu Piper.2F1E_2.0.2.esp NL_NatWrightSettler.esp keke-bu Jun&Marcy.19FDB.19FDC_1.0.0.esp Hot Mama Murphy.esp LegendaryModification.esp LegendaryModification2LM.esp LegendaryModification2LMAKPatch.esp LegendaryModificationCSA.esp LegendaryModificationGroknak.esp LegendaryModificationMisc.esp HN66Fo4_EasyGirl_BS.esp HAAS Automatron AE 2LM Edition.esp HAAS Core AE 2LM Edition.esp HAAS Nuka World AE 2LM Edition.esp GorisCompanion0.02.esp rfortaleza2.esp rfortaleza2-wetsuit1.esp rfortaleza2-mk6.esp rfortaleza2-mk5.esp rfortaleza2-mk4.esp rfortaleza2-mk3.esp rfortaleza2-mk2.esp rfortaleza2-mk1.esp DLCAmmoScrounger.esp DLCWeaponsinCW.esp DlxClothesPack.esp Clean_Settler_Faces_All.esp Hot Mama NPCs Added Settlers and Minutemen A.esp Lazman Female Outfit Replacer.esp AWKCR - Last Resort CTD FIX.esp ASA.esp ALSL Vault Suit Unzipped - Vaults 111 and 95 suits only.esp Shino Bikini Pack.esp CBBE.esp Armorsmith Extended.esp HAAS Far Harbor AE 2LM Edition.esp 2pacSkimpy.esp Scrap Everything - Ultimate Edition.esp My mod manager is Vortex, although I'm not sure that's important... Edited July 15, 2021 by amenshawn Tried to make the mod list a preview, but I'm tired and have a migraine... Link to comment
Gu3st1337 Posted July 15, 2021 Share Posted July 15, 2021 (edited) 6 hours ago, Invictusblade said: I will have a look/think at this issue so question time 1. I assume no condom, correct? 2. I assume same or similar sex scenes to NPCs? 3. which NPC? a couple of tests for you to do 1. give yourself a racial perk found in FPE's MCM Menu and then have sex with someone 2. do a save before, but change your sex and see if you can impregnate(with correct options) or be impregnated Edit: Also tried self-impregnation with condom on and Atomic Jerking Animation playing. All the Messages Appear but still 0% Chance thank you for answering 1. no condom or pill 2. i used several different scenes, some directly by using aaf-menu and some through dialogue outcomes 3. i tried a settler i "set free" (Commonwealth Captives), a slave (Human Ressources 6a) and a spawned in Piper i tried your tests, but: 1. i was able to give myself a racial perk but still 0% Chance of Pregnancy after scene 2. same as above Edited July 15, 2021 by dr_pain24 Link to comment
Invictusblade Posted July 15, 2021 Author Share Posted July 15, 2021 (edited) for the people above this post upload your papyrus (if you don't know how, find out(there are plenty of guides)) edit-> and i forgot also upload your MCM Settings File \Fallout 4\Data\MCM\Settings\FP_FamilyPlanningEnhanced.ini Edited July 16, 2021 by Invictusblade Link to comment
Invictusblade Posted July 16, 2021 Author Share Posted July 16, 2021 (edited) I have been working quite a lot lately, (I am back to enjoying this kind of thing) so the newest feature in FPER is... Population Control. (The problem with FPE and Commonwealth Captives and Just Business is that we usually lose control of population) (btw I cannot help with CC and JB) so I have added three new tiers of Control 1. Pregnancy tier - Allows you (or a NPC) to become a Paid Surrogate. (three levels of surrogacy comes with different payments in each) Baby Non-tier - Babies are a lot more trickier to do this now, since I changed how they worked but you can still freeze them for selling or storage. 2. Child Tier - Allows you to govern the future of a child. Stay, Migrate(they will leave), Butcher(for Creatures) and Caged(Stored for selling or storage.) 3. Child/Adult Tier - Allows you to instantly command a Child/Adult to be Exiled(they will leave), Butchered(for Creatures), Sold and Caged(Stored for selling or storage.) (MCM Commands and Hotkeys) edit-> I also decided to add a Birth/Pregnancy Total so if the total number of pregnancies reach 50-200(MCM Option) then Birth's(forever pregnancy) or Impregnation's(no pregnancy) stop working (MCM Option to decide which) so this is togglable Player default is 25 pregnancies NPC Default is 100 pregnancies subject to change and I haven't tested it yet Edited July 17, 2021 by Invictusblade Link to comment
AlexaStarHD Posted July 17, 2021 Share Posted July 17, 2021 (edited) Hi, I’m not sure if this question was answered already or it was just something I missed while trying to use this mod, I figured that I can’t seem to get NPC’s pregnant at all, I feel I may be missing something but I’m not sure what else could be wrong but it just keeps coming up with "No Pregnancy Data avaialable for [name]" Edited July 17, 2021 by AlexaStarHD Link to comment
Invictusblade Posted July 17, 2021 Author Share Posted July 17, 2021 1 hour ago, AlexaStarHD said: Hi, I’m not sure if this question was answered already or it was just something I missed while trying to use this mod, I figured that I can’t seem to get NPC’s pregnant at all, I feel I may be missing something but I’m not sure what else could be wrong but it just keeps coming up with "No Pregnancy Data avaialable for [name]" who are you trying to impregnate? Link to comment
AlexaStarHD Posted July 18, 2021 Share Posted July 18, 2021 5 hours ago, Invictusblade said: who are you trying to impregnate? Sorry I took so long to respond I’ve been trying to figure out where my problem lies I was mostly just trying with random NPC’s in diamond city and other settlements I even tried it on someone like piper, it may be because I’m playing as a female PC and the “make target pregnant” hotkey command doesn’t work but I tried it on a random resident using Macready to do it using the Sex ‘em up mod and it didn’t seem to work Link to comment
Invictusblade Posted July 18, 2021 Author Share Posted July 18, 2021 4 minutes ago, AlexaStarHD said: Sorry I took so long to respond I’ve been trying to figure out where my problem lies I was mostly just trying with random NPC’s in diamond city and other settlements I even tried it on someone like piper, it may be because I’m playing as a female PC and the “make target pregnant” hotkey command doesn’t work but I tried it on a random resident using Macready to do it using the Sex ‘em up mod and it didn’t seem to work so a couple of things for you to do now 1a. Add this to C:\Users\YOURUSERIDHERE\Documents\My Games\Fallout4\Fallout4.ini (or Fallout4Custom) [Papyrus] fPostLoadUpdateTimeMS=500.0 bEnableLogging=0 bEnableTrace=0 bLoadDebugInformation=0 1b. Play the game and have some sex in it 1c. upload the file located here-> C:\Users\YOURUSERIDHERE\Documents\My Games\Fallout4\Logs\Script 2. Upload the FPE Settings located here-> \Fallout 4\Data\MCM\Settings\ Link to comment
Gu3st1337 Posted July 18, 2021 Share Posted July 18, 2021 On 7/15/2021 at 3:04 PM, Invictusblade said: for the people above this post upload your papyrus (if you don't know how, find out(there are plenty of guides)) edit-> and i forgot also upload your MCM Settings File \Fallout 4\Data\MCM\Settings\FP_FamilyPlanningEnhanced.ini Hey again I hope these files help fixing my problem Thanks in advance FP_FamilyPlanningEnhanced.ini Papyrus.0.log plugins.txt Link to comment
Invictusblade Posted July 18, 2021 Author Share Posted July 18, 2021 21 minutes ago, dr_pain24 said: Hey again I hope these files help fixing my problem Thanks in advance FP_FamilyPlanningEnhanced.ini 1.46 kB · 0 downloads Papyrus.0.log 166.62 kB · 0 downloads plugins.txt 6.37 kB · 0 downloads I had a look and I think I found the problem did you update correctly? your papyrus [07/18/2021 - 11:42:14AM] error: Cannot call GetValue() on a None object, aborting function call stack: [ (FF00334C)].fpfp_basepregdata.TrySpermFrom() - "D:\SteamLibrary\steamapps\common\Fallout 4\Data\Scripts\Source\User\FPFP_BasePregData.psc" Line 503 [ (FF00334C)].fpfp_basepregdata.::remote_AAF:AAF_API_OnAnimationStop() - "D:\SteamLibrary\steamapps\common\Fallout 4\Data\Scripts\Source\User\FPFP_BasePregData.psc" Line 444 [07/18/2021 - 11:42:14AM] warning: Assigning None to a non-object variable named "::temp230" stack: [ (FF00334C)].fpfp_basepregdata.TrySpermFrom() - "D:\SteamLibrary\steamapps\common\Fallout 4\Data\Scripts\Source\User\FPFP_BasePregData.psc" Line 503 [ (FF00334C)].fpfp_basepregdata.::remote_AAF:AAF_API_OnAnimationStop() - "D:\SteamLibrary\steamapps\common\Fallout 4\Data\Scripts\Source\User\FPFP_BasePregData.psc" Line 444 my code for v3.4 Bool Function TrySpermFrom(Actor akMan) ; This should only be called when the actor with this active magic effect get's cummed in float chance If akMan == PlayerREF chance = FPFP_Global_Chance_Player_M.getValue() <---this is missing for some reason elseIf Ourself == PlayerREF chance = FPFP_Global_Chance_Player_F.getValue() else chance = FPFP_Global_Chance.getValue() endif because one of the changes I made from v3.333 to v3.4 is the FPFP_Global_Chance_Player_M which allows you to change the chances of the player to impregnate someone over the chances of any other NPC. and that seems to be missing from your game. (but I am not 100% about it) so find or download v3.4 version of the mod and install it again and paid attention to the override window to see if the anything is older and smaller than it should be Link to comment
Gu3st1337 Posted July 18, 2021 Share Posted July 18, 2021 (edited) 35 minutes ago, Invictusblade said: I had a look and I think I found the problem did you update correctly? your papyrus [07/18/2021 - 11:42:14AM] error: Cannot call GetValue() on a None object, aborting function call stack: [ (FF00334C)].fpfp_basepregdata.TrySpermFrom() - "D:\SteamLibrary\steamapps\common\Fallout 4\Data\Scripts\Source\User\FPFP_BasePregData.psc" Line 503 [ (FF00334C)].fpfp_basepregdata.::remote_AAF:AAF_API_OnAnimationStop() - "D:\SteamLibrary\steamapps\common\Fallout 4\Data\Scripts\Source\User\FPFP_BasePregData.psc" Line 444 [07/18/2021 - 11:42:14AM] warning: Assigning None to a non-object variable named "::temp230" stack: [ (FF00334C)].fpfp_basepregdata.TrySpermFrom() - "D:\SteamLibrary\steamapps\common\Fallout 4\Data\Scripts\Source\User\FPFP_BasePregData.psc" Line 503 [ (FF00334C)].fpfp_basepregdata.::remote_AAF:AAF_API_OnAnimationStop() - "D:\SteamLibrary\steamapps\common\Fallout 4\Data\Scripts\Source\User\FPFP_BasePregData.psc" Line 444 my code for v3.4 Bool Function TrySpermFrom(Actor akMan) ; This should only be called when the actor with this active magic effect get's cummed in float chance If akMan == PlayerREF chance = FPFP_Global_Chance_Player_M.getValue() <---this is missing for some reason elseIf Ourself == PlayerREF chance = FPFP_Global_Chance_Player_F.getValue() else chance = FPFP_Global_Chance.getValue() endif because one of the changes I made from v3.333 to v3.4 is the FPFP_Global_Chance_Player_M which allows you to change the chances of the player to impregnate someone over the chances of any other NPC. and that seems to be missing from your game. (but I am not 100% about it) so find or download v3.4 version of the mod and install it again and paid attention to the override window to see if the anything is older and smaller than it should be This sounds somewhat plausible I just have no idea what could have gone wrong. what i did was: 1. downloaded 3.4a 2. disabled previously active 3.333a (not uninstalled because i still run it on another mod-profile) 3. enabled 3.4a and started a new save on this mod-profile Edited July 18, 2021 by dr_pain24 Link to comment
Invictusblade Posted July 18, 2021 Author Share Posted July 18, 2021 16 minutes ago, dr_pain24 said: This sounds somewhat plausible I just have no idea what could have gone wrong. what i did was: 1. downloaded 3.4a 2. disabled previously active 3.333a (not uninstalled because i still run it on another mod-profile) 3. enabled 3.4a and started a new save on this mod-profile ok then, a couple of things then 1. what about Wasteland Dairy Framework Latest version? 2. go here-> \Fallout 4\Data\Scripts and have a look for fpfp_basepregdata.pex and do two things (or search for it) 1. tell me its Date Modified 2. upload it to me Link to comment
Gu3st1337 Posted July 18, 2021 Share Posted July 18, 2021 16 minutes ago, Invictusblade said: ok then, a couple of things then 1. what about Wasteland Dairy Framework Latest version? 2. go here-> \Fallout 4\Data\Scripts and have a look for fpfp_basepregdata.pex and do two things (or search for it) 1. tell me its Date Modified 2. upload it to me It seems like i have Wasteland Dairy Framework v2.25 FPFP_BasePregData.pex Link to comment
Invictusblade Posted July 18, 2021 Author Share Posted July 18, 2021 22 minutes ago, dr_pain24 said: It seems like i have Wasteland Dairy Framework v2.25 FPFP_BasePregData.pex 55.52 kB · 0 downloads and that is it the latest version is Wasteland Dairy Framework v2.40 and because of a few reason, it overwrites the activator that uses the script I am going to fix this ongoing issue with the next version Link to comment
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