Jump to content

Sexout Maternity Clothes - OLD


Recommended Posts

Posted

Hey guys. Hopefully this is a really simple question and just makes me look rightfully like an utter newb that I am. I'm really sorry if I'm asking this in the wrong place.

 

It's just that whenever I have went to install NV Pregnancy I have encountered some pretty confusing requirements for these clothes.

 

I have Dimonized Type 3, no derivatives and I have the brilliant Type3M Clothing by MAK installed. I think these are compatible with the Pregnancy NV.

 

It's just that when I come to download and install these clothes the requirements for Bouncing Breasts Type 3 Armours confuse the hell out of me.

 

Point 1 and 2

1. Install meshes folder from BNB_Body package from Bouncing Natural Breasts (we need anims & skeleton from this):

a) Just copy files to New Vegas/Data/meshes/ folder and overwrite when asks.

 

2. Install Body from Optional Player Bodies package from Body by Race mod OR install whole Body by Race*:

a) Unpack, copy files to New Vegas/data folder and overwrite when asks

 

For point 1. Do I need the animations and skeleton if I already have the animations and skeleton required to run sexout? Wouldn't overwriting the animation and skeleton ruin everything for Sexout?

 

For Point 2. I already have a body installed. Do I need this too?

 

I only ask this because my last attempt went horribly and several clothes gave me infinite boobs on most of the clothes. This was on V2 a few weeks ago and since it is a manual install I had no idea how to fix it.

 

I'd try again but I don't want to install NV Pregnancy V3 in alpha and my version of SCR doesn't support V2. This is something I want to know so that I don't screw things up when I install V3 when it comes into beta.

 

Thanks for your time. If this is the wrong place to ask this question I would appreciate a point in the right direction :)

Guest user29
Posted

Has the leather P3 been released yet?

 

not yet, i'm assuming he'll have it done by the next upload. Whenever we decide to do that :P

Guest user29
Posted

Hey guys. Hopefully this is a really simple question and just makes me look rightfully like an utter newb that I am. I'm really sorry if I'm asking this in the wrong place.

 

It's just that whenever I have went to install NV Pregnancy I have encountered some pretty confusing requirements for these clothes.

 

I have Dimonized Type 3' date=' no derivatives and I have the brilliant Type3M Clothing by MAK installed. I think these are compatible with the Pregnancy NV.

 

It's just that when I come to download and install these clothes the requirements for Bouncing Breasts Type 3 Armours confuse the hell out of me.

 

Point 1 and 2

1. Install meshes folder from BNB_Body package from Bouncing Natural Breasts (we need anims & skeleton from this):

a) Just copy files to New Vegas/Data/meshes/ folder and overwrite when asks.

 

2. Install Body from Optional Player Bodies package from Body by Race mod OR install whole Body by Race*:

a) Unpack, copy files to New Vegas/data folder and overwrite when asks

 

For point 1. Do I need the animations and skeleton if I already have the animations and skeleton required to run sexout? Wouldn't overwriting the animation and skeleton ruin everything for Sexout?

 

For Point 2. I already have a body installed. Do I need this too?

 

I only ask this because my last attempt went horribly and several clothes gave me infinite boobs on most of the clothes. This was on V2 a few weeks ago and since it is a manual install I had no idea how to fix it.

 

I'd try again but I don't want to install NV Pregnancy V3 in alpha and my version of SCR doesn't support V2. This is something I want to know so that I don't screw things up when I install V3 when it comes into beta.

 

Thanks for your time. If this is the wrong place to ask this question I would appreciate a point in the right direction :)

 

Ok as far as the skeleton and animations go, you need this download here

http://newvegas.nexusmods.com/download/82333

 

1)extract it and then navigate to BNB_Body-35047-1-0\BNB_Body\MAIN

2)Delete the textures folder

3)navigate to BNB_Body-35047-1-0\BNB_Body\MAIN\meshes\characters\_male

4)delete the following (all 7 of them will be right next to eachother)

femalelefthand

femalelefthand1st

femalelefthandpipboyglove

femalelefthandpipboyglove1st

femalerighthand

femaleupperbody.egt

femaleupperbody

 

5)navigate back to BNB_Body-35047-1-0\BNB_Body\MAIN

6) take your "meshes" folder and drop it into your data folder located inside your new vegas directory.

7)It should ask to merge folders if you've put it in the right place

 

If you've done that, you'll have the correct bouncing animations and skeletons (and if you've got those two things you won't have infinity boobs)

 

Hope that helps :D

Posted

Leather is being done at the moment :) Once it is, I'm going to get an up to date pack with all the fixed weighting out, so expect it sometime between now and HL2: EP3

Guest user29
Posted

can you make it do this?

 

triss_undress_gif_full_by_kevin4-d4zlc3l.gif

 

kidding of course.

Guest user29
Posted

such a great game. I dunno if you've played it, but that scene has like this carnival music playing in the background. It's totally ridiculous and awesome.

Guest user29
Posted

there is great debate if she's actually wearing any clothes at all or she's just casting an illusion and everyone doesn't see that she's just walking around nude all the time. :P

Guest user29
Posted

perfect! And it's *triss :P

 

You should put it up on the nexus when you're happy with it. CD Projekt Red allows their assets to be used freely in modded games.

Posted

ah, I'll rename my files :P

 

Never played witcher 2. I'll put it up on Nexus then, pretty awesome of the CD Projekt guys, alot of companies would never allow things like that.

 

[edit] Too many vertices? You exported fine last time.....

Guest user29
Posted

If you're a fan of RPGs and you got a computer than can run it, you pretty much owe yourself.

Posted

I'm thinking of getting a new computer soon, might pick it up then if I do. I've heard good things about it.

 

also, error seems to be caused by a non existent mesh. This is great :s

Guest user29
Posted

good good. I'm sure I can make p1 - p3 of it, but I think anything bigger I'd be unable to do. Not even sure how you'd do it. If you want to make it look like it ripped open or something for p4+ that'd be pretty neat.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...