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Sexout Maternity Clothes - OLD


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Guest user29
Posted

I think the difference between the weights is actually more noticeable now than before :(

 

But I don't have the old p4 anymore to compare it to. If I remember right p4 and p6 needed to be fixed but the one that needed the most attention was p5.

Posted

I still have the old P4 backed up, put it up on dropbox. If there's anything in particular I can see about fixing that up on the newer version, if not I'll see what I can do for P5 for now.

 

Weighting is really not my strong point :(

Guest user29
Posted

just an idea but could you select just those polygons that are giving you trouble and try copying the weights over from a body that has that area weighted correctly?

 

You might need to do a little adjusting afterwards but I could see maybe that taking care of the biggest problem areas.

Guest user29
Posted

hmmm well that was my only guess. Trying to make the mesh do something it wasn't meant to do is going to be hard.

Posted

sorry for butting in, but are there any meshes for the NCR ranger or combat armors? i just discovered that fallout has the memory leak thing (i'm guessing. thers no other reason for the bar to turn differant shades of rainbow depending on my view angle) so i'm trying to find decent vanilla armors that change with pregnacy

Posted

Doesn't look like it. Any particular variant? I'm guessing you mean the one with the long coat? Whichever I can put it on my todo list :)

Posted

you're seriously going to have to help me here. long coat? lol it's been so damn long idr what one that is. i got my chick running around in the one that you find in most of the ranger bases... the blue and tan thing.

 

edit-

ohh.. *facepalm* nvm i see the thing now. teh one on the main screen.

 

i still think that it would look interesting whicheither one you choose to do although the armored variant, in reality, seems to be a little difficult to penetrate imo

Posted

Getting there on the P5 I think. Just a bit more needed to do to between the centre of the breasts and it should be done :)

 

Quick pic of progress on the stretching. Did some changes to the left breast area, seems to work better with poses, and walking is pretty good. no major tearing.

Posted

Sup! this might have been asked about before but still;

 

Any chans you guys could do a version of BNB 'Half'?

for the naked body replacers p1-p6

 

(realise all clothing would be a pain in the.)

Guest user29
Posted

It's a variant here

35047-1-1288017367.jpg

 

http://newvegas.nexusmods.com/mods/35047

 

I've never been a fan of the bodies from that mod. They animate weird imo. I think the reason there hasn't been larger tit versions is because we have that skeleton which can dynamically size the breasts just no one's incorporated it into sexout yet.

Posted

hey, sorry to butt in, just wondering if there is any other way of downloading the main file as i cant seem to open any of the download links :(

Posted

well i'm using BNB Half body, it works fine with sexout. Dont know why is would be a prob animations looks great. two most popular is HALF and CURVE, and well armor replacers are made for HALF and so i guess its the most used.

 

(though i am using a different texture i custumized and a different normal map, looks great in game, cuse i hated the extra white tits, can upload if someone want its)

Guest user29
Posted

i just don't personally like it, there's nothing wrong with it. and hermy can you not download it or can you not open what you download?

Posted

i think it may just generally be my internet being wierd, but it just comes up saying cannot display this page

Guest user29
Posted

both of them say that? Then it's probably being blocked in your country or something.

Posted

People are being blocked from both mediafire and rapidshare now? Starting to get ridiculous this, I had to move over from 4shared a while back. Can't think of any where else to upload now.

Guest user29
Posted

looks great but I just noticed one spot and the only reason I bring it up is because it'll make clothes that are weighted close to there move really weird. I put the cursor right on it.

 

Other than that little bit I don't think it's possible to do better.

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