disposingbird Posted January 24, 2025 Posted January 24, 2025 4 hours ago, disposingbird said: everything works, including all the requirements, but as soon as I add TWO, it crashes instantly on boot, i tried with and without the SOS addon to see if that would help Plugins.txt 9.05 kB · 1 download loadorder.txt 11.04 kB · 1 download i have tried everything i can think of to get this working and just cant, whenever I install any of the files on this mod it just insta crashes on boot, but literally every required mod works 100% fine
Died_voin Posted January 24, 2025 Posted January 24, 2025 On 5/19/2023 at 10:22 AM, Pandood said: Great mod. Using it now mainly for my LL oriented mod list. I did have a lot of issues initially when installing it due to conflicts with other mods, even though it was winning all of conflicts, im using MO2. These conflicts were really annoying to deal with, like for example missing head meshes for both werewolves and werebears while being replaced with human heads, female werewolves using male werewolf bodies and bodyslide preset not correctly applying. So here are my findings for these issues: The females using the male body was caused by using Bijin Warmaidens. Again got no idea why it was causing it, but im guessing it had something to do with the mod altering Aelas record. And also, pretty sure it was obvious for a lot of people, the fluffworks patches for growl. I tried to edit Bijin Warmaidens.esp file, but it didn't lead to anything. After that i started looking for solutions on the Internet. And And here's what I found: There is a mod called "Female Werewolf Extended SSE" that adds a female version of the werewolf, but the body physics doesn't work (https://www.nexusmods.com/skyrimspecialedition/mods/8136?tab=description); And finally i found Bijin AIO De-Standalone. I don't really know how it works, but it solve problem with male werewolf bodies (https://www.nexusmods.com/skyrimspecialedition/mods/72957?tab=files&file_id=434925). I installed it before TWO with all the overwrites.
AlyssaAwoo Posted January 26, 2025 Posted January 26, 2025 I'm honestly not sure where to post this, but I think this makes the most sense. A "Werewolf Bitch" keeps crashing my game whenever I walk around or leave a dungeon. Probably has to do with it spawning in. I recently replaced SMP with the Faster SMP mod and am wondering if that could be the issue, since this mod adds quite a lot of physics to the werewolves. Although supposedly Faster SMP is better than the old SMP, so..? I'm kind of at a loss. Crashlog: Spoiler Skyrim SSE v1.6.1170 CrashLoggerSSE v1-12-1-0 Dec 22 2023 02:20:56 Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF6E8B1C9C8 SkyrimSE.exe+0CEC9C8 mov eax, [rax-0x08] SYSTEM SPECS: OS: Microsoft Windows 10 Home v10.0.19045 CPU: GenuineIntel Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz GPU #1: Nvidia TU104 [GeForce RTX 2070 SUPER] GPU #2: Microsoft Basic Render Driver PHYSICAL MEMORY: 10.62 GB/15.92 GB GPU MEMORY: 3.36/7.05 GB PROBABLE CALL STACK: [0] 0x7FF6E8B1C9C8 SkyrimSE.exe+0CEC9C8 -> 69173+0x8 mov eax, [rax-0x08] REGISTERS: RAX 0x3BF867B9F933F777 (size_t) [4321317890909534071] RCX 0x17729F710C0 (void*) RDX 0x7FF6EAF6F9B0 (void* -> SkyrimSE.exe+313F9B0 pop rax) RBX 0x17729F710C0 (void*) RSP 0x17B482F4C8 (void*) RBP 0x175ED4718A0 (BSDismemberSkinInstance*) RSI 0x40 (size_t) [64] RDI 0x8 (size_t) [8] R8 0x1 (size_t) [1] R9 0xC5BA3B (size_t) [12958267] R10 0x95ED0844 (size_t) [2515339332] R11 0x17B482F440 (void*) R12 0x17729F709A0 (void*) R13 0x1772A3AA080 (BSDynamicTriShape*) Name: "FemaleHeadWerewolf" RTTIName: "BSDynamicTriShape" ExtraData[0] Name: "FOD" ExtraData[1] Name: "FMD" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Werewolf Bitch" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Checking Parent: 0 Name: "BSFaceGenNiNodeSkinned" RTTIName: "BSFaceGenNiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Werewolf Bitch" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Checking Parent: 4 Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Werewolf Bitch" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Name: "FemaleHeadWerewolf" R14 0x1772EB67E80 (BSFadeNode*) Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Werewolf Bitch" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Name: "skeleton.nif" R15 0xB (size_t) [11] STACK: [RSP+0 ] 0x7FF6E8262375 (void* -> SkyrimSE.exe+0432375 test eax, eax) [RSP+8 ] 0x17729F710B8 (void*) [RSP+10 ] 0x175ED4718A0 (BSDismemberSkinInstance*) [RSP+18 ] 0x7FF6EB0A2E98 (void* -> SkyrimSE.exe+3272E98 add [rax], al) [RSP+20 ] 0x40 (size_t) [64] [RSP+28 ] 0xB0 (size_t) [176] [RSP+30 ] 0x176974CFB01 (void*) [RSP+38 ] 0xB0 (size_t) [176] [RSP+40 ] 0x1772EB67E80 (BSFadeNode*) Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Werewolf Bitch" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Name: "skeleton.nif" [RSP+48 ] 0x1772A3A8400 (BSFaceGenNiNode*) Name: "BSFaceGenNiNodeSkinned" RTTIName: "BSFaceGenNiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Werewolf Bitch" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Checking Parent: 4 Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Werewolf Bitch" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Name: "BSFaceGenNiNodeSkinned" [RSP+50 ] 0x1772EB67E80 (BSFadeNode*) Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Werewolf Bitch" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Name: "skeleton.nif" [RSP+58 ] 0x0 (size_t) [0] [RSP+60 ] 0x7FF8F78706F9 (void* -> hdtSMP64.dll+00C06F9 mov rbx, [rsp+0x60] | C:\Games\Faster HDT-SMP\skse64_2_02_06\src\skse64\hdtSMP64\Hooks.cpp:83 ?SkinAllGeometryCalls@BSFaceGenNiNodeEx@hdt@@QEAAXPEAVNiNode@@PEAVBSGeometry@@D@Z) [RSP+68 ] 0x1772A3A8400 (BSFaceGenNiNode*) Name: "BSFaceGenNiNodeSkinned" RTTIName: "BSFaceGenNiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Werewolf Bitch" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Checking Parent: 4 Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Werewolf Bitch" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Name: "BSFaceGenNiNodeSkinned" [RSP+70 ] 0x17700000000 (void*) [RSP+78 ] 0x176640861E8 (char*) "Werewolf Bitch" [RSP+80 ] 0x1772A3A8400 (BSFaceGenNiNode*) Name: "BSFaceGenNiNodeSkinned" RTTIName: "BSFaceGenNiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Werewolf Bitch" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Checking Parent: 4 Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Werewolf Bitch" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Name: "BSFaceGenNiNodeSkinned" [RSP+88 ] 0x17500000000 (void*) [RSP+90 ] 0x7FF8F788FAFC (void* -> hdtSMP64.dll+00DFAFC xor eax, eax | D:\a\_work\1\s\src\vctools\crt\github\stl\src\mutex.cpp:160 _Mtx_unlock) [RSP+98 ] 0xB0 (size_t) [176] [RSP+A0 ] 0x1772A3A8400 (BSFaceGenNiNode*) Name: "BSFaceGenNiNodeSkinned" RTTIName: "BSFaceGenNiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Werewolf Bitch" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Checking Parent: 4 Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Werewolf Bitch" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Name: "BSFaceGenNiNodeSkinned" [RSP+A8 ] 0x1774E6D6E80 (TESNPC*) Flags: 0x00000008 Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) GetFullName: "Werewolf Bitch" [RSP+B0 ] 0x176974CFB01 (void*) [RSP+B8 ] 0x23105ACB (size_t) [588274379] [RSP+C0 ] 0x7FF8F7870A8B (void* -> hdtSMP64.dll+00C0A8B lea rdx, [rsp+0x40] | C:\Games\Faster HDT-SMP\skse64_2_02_06\src\skse64\hdtSMP64\Hooks.cpp:142 ?SkinAllGeometry@BSFaceGenNiNodeEx@hdt@@QEAAXPEAVNiNode@@PEAVBSGeometry@@D@Z C:\Games\Faster HDT-SMP\skse64_2_02_06\src\skse64\hdtSMP64\Hooks.cpp:170 ?SkinAllGeometry@BSFaceGenNiNodeEx@hdt@@QEAAXPEAVNiNode@@PEAVBSGeometry@@D@Z) [RSP+C8 ] 0x36004E49 (size_t) [905989705] [RSP+D0 ] 0x175E61C86E8 (char*) "Camera1st [Cam1]" [RSP+D8 ] 0x176640861E8 (char*) "Werewolf Bitch" [RSP+E0 ] 0x1772EB67E80 (BSFadeNode*) Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Werewolf Bitch" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Name: "skeleton.nif" [RSP+E8 ] 0x36004E49 (size_t) [905989705] [RSP+F0 ] 0x7FF6FF000E81 (size_t) [140698816876161] [RSP+F8 ] 0x17723105ACB (void*) [RSP+100] 0x175C0B72818 (char*) "Q" [RSP+108] 0x1772EB67E80 (BSFadeNode*) Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Werewolf Bitch" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Name: "skeleton.nif" [RSP+110] 0x1772A3A8400 (BSFaceGenNiNode*) Name: "BSFaceGenNiNodeSkinned" RTTIName: "BSFaceGenNiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Werewolf Bitch" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Checking Parent: 4 Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Werewolf Bitch" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Name: "BSFaceGenNiNodeSkinned" [RSP+118] 0x1777A045400 (void*) [RSP+120] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+128] 0x1775C539080 (QueuedHead*) [RSP+130] 0x1774E6D6E80 (TESNPC*) Flags: 0x00000008 Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) GetFullName: "Werewolf Bitch" [RSP+138] 0x175C0B72818 (char*) "Q" [RSP+140] 0x7FF6E81ECCE1 (void* -> SkyrimSE.exe+03BCCE1 mov rax, [rbx]) [RSP+148] 0x1775C5390C0 (void*) [RSP+150] 0x175D1F54100 (Character*) File: "Lupinus.esp" Flags: 0x00020408 Name: "Werewolf Bitch" FormID: 0x36004E49 FormType: ActorCharacter (62) Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) File: "Lupinus.esp" Flags: 0x00020408 kInitialized FormID: 0x36004E49 FormType: ActorCharacter (62) [RSP+158] 0x1772EB67E80 (BSFadeNode*) Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Werewolf Bitch" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Name: "skeleton.nif" [RSP+160] 0x1772EB67E80 (BSFadeNode*) Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Werewolf Bitch" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Name: "skeleton.nif" [RSP+168] 0x1772EBBA800 (BSFadeNode*) Name: "skeletonbeast.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BSBoneLOD" ExtraData[1] Name: "BOM" ExtraData[2] Name: "BBX" ExtraData[3] Name: "BSX" ExtraData[4] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Forsworn Forager" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Forsworn Forager" FormID: 0xFF000E7F FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Forsworn Forager" FormID: 0xFF000E7F FormType: NPC (43) Checking Parent: 0 RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 0 RTTIName: "BSMultiBoundNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 11 Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 3 Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 1 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Name: "skeletonbeast.nif" [RSP+170] 0x1 (size_t) [1] [RSP+178] 0x40 (size_t) [64] [RSP+180] 0x0 (size_t) [0] [RSP+188] 0x0 (size_t) [0] [RSP+190] 0x176B4374D00 (QueuedCharacter*) [RSP+198] 0x175D1F54100 (Character*) File: "Lupinus.esp" Flags: 0x00020408 Name: "Werewolf Bitch" FormID: 0x36004E49 FormType: ActorCharacter (62) Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) File: "Lupinus.esp" Flags: 0x00020408 kInitialized FormID: 0x36004E49 FormType: ActorCharacter (62) [RSP+1A0] 0x7FF6E7FC36DF (void* -> SkyrimSE.exe+01936DF mov rax, [rbx]) [RSP+1A8] 0x1 (size_t) [1] [RSP+1B0] 0x68 (size_t) [104] [RSP+1B8] 0x176B4374D00 (QueuedCharacter*) [RSP+1C0] 0x7FF6E7FBE25A (void* -> SkyrimSE.exe+018E25A mov rcx, [rbx]) [RSP+1C8] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+1D0] 0x17500000068 (void*) [RSP+1D8] 0x176B4374FC8 (void*) [RSP+1E0] 0x5F8 (size_t) [1528] [RSP+1E8] 0x768 (size_t) [1896] [RSP+1F0] 0x3 (size_t) [3] [RSP+1F8] 0x5F0 (size_t) [1520] [RSP+200] 0x176B4374D00 (QueuedCharacter*) [RSP+208] 0x1 (size_t) [1] [RSP+210] 0x175C0B720B0 (void*) [RSP+218] 0x175D1F54100 (Character*) File: "Lupinus.esp" Flags: 0x00020408 Name: "Werewolf Bitch" FormID: 0x36004E49 FormType: ActorCharacter (62) Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) File: "Lupinus.esp" Flags: 0x00020408 kInitialized FormID: 0x36004E49 FormType: ActorCharacter (62) [RSP+220] 0x7FF6E7FC3586 (void* -> SkyrimSE.exe+0193586 mov qword ptr [r15+rbp*1], 0x00) [RSP+228] 0x10EA3C (size_t) [1108540] [RSP+230] 0x17500000068 (void*) [RSP+238] 0x175C0B720B0 (void*) [RSP+240] 0x175D1F54100 (Character*) File: "Lupinus.esp" Flags: 0x00020408 Name: "Werewolf Bitch" FormID: 0x36004E49 FormType: ActorCharacter (62) Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) File: "Lupinus.esp" Flags: 0x00020408 kInitialized FormID: 0x36004E49 FormType: ActorCharacter (62) [RSP+248] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+250] 0x0 (size_t) [0] [RSP+258] 0x175E3E9C980 (BackgroundProcessThread*) [RSP+260] 0x0 (size_t) [0] [RSP+268] 0x5 (size_t) [5] [RSP+270] 0x176B4374D00 (QueuedCharacter*) [RSP+278] 0x176B4374D00 (QueuedCharacter*) [RSP+280] 0x1 (size_t) [1] [RSP+288] 0x175E61A41F4 (void*) [RSP+290] 0x7FF6E7FBF9C3 (void* -> SkyrimSE.exe+018F9C3 test al, al) [RSP+298] 0x1750010EA3C (void*) [RSP+2A0] 0xD (size_t) [13] [RSP+2A8] 0x175D1F54100 (Character*) File: "Lupinus.esp" Flags: 0x00020408 Name: "Werewolf Bitch" FormID: 0x36004E49 FormType: ActorCharacter (62) Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) File: "Lupinus.esp" Flags: 0x00020408 kInitialized FormID: 0x36004E49 FormType: ActorCharacter (62) [RSP+2B0] 0x1170 (size_t) [4464] [RSP+2B8] 0x175E61A41F4 (void*) [RSP+2C0] 0x176B4376B00 (void*) [RSP+2C8] 0x175E61A4374 (void*) [RSP+2D0] 0x175E61A41F4 (void*) [RSP+2D8] 0x175C0B72818 (char*) "Q" [RSP+2E0] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+2E8] 0x0 (size_t) [0] [RSP+2F0] 0x0 (size_t) [0] [RSP+2F8] 0x0 (size_t) [0] [RSP+300] 0x0 (size_t) [0] [RSP+308] 0x0 (size_t) [0] [RSP+310] 0x0 (size_t) [0] [RSP+318] 0x0 (size_t) [0] [RSP+320] 0x0 (size_t) [0] [RSP+328] 0x175E3E9C980 (BackgroundProcessThread*) [RSP+330] 0x7FF6E8B00DBD (void* -> SkyrimSE.exe+0CD0DBD mov rcx, [0x00007FF6EAFFC318]) [RSP+338] 0x7FF600000002 (size_t) [140694538682370] [RSP+340] 0x17500000002 (void*) [RSP+348] 0x0 (size_t) [0] [RSP+350] 0x176B4374D00 (QueuedCharacter*) [RSP+358] 0x175E3E9C980 (BackgroundProcessThread*) [RSP+360] 0x0 (size_t) [0] [RSP+368] 0x0 (size_t) [0] [RSP+370] 0x7FF9374A7374 (void* -> KERNEL32.DLL+0017374 mov ecx, eax) [RSP+378] 0x0 (size_t) [0] [RSP+380] 0x0 (size_t) [0] [RSP+388] 0x0 (size_t) [0] [RSP+390] 0x0 (size_t) [0] [RSP+398] 0x0 (size_t) [0] [RSP+3A0] 0x7FF937B3CC91 (void* -> ntdll.dll+004CC91 jmp 0x00007FF937B3CCB3) [RSP+3A8] 0x0 (size_t) [0] [RSP+3B0] 0x0 (size_t) [0] [RSP+3B8] 0x0 (size_t) [0] [RSP+3C0] 0x0 (size_t) [0] [RSP+3C8] 0x0 (size_t) [0] [RSP+3D0] 0x0 (size_t) [0] [RSP+3D8] 0x6629C7E300000000 (size_t) [7361634843685289984] [RSP+3E0] 0x0 (size_t) [0] [RSP+3E8] 0x0 (size_t) [0] [RSP+3F0] 0x7FF9354D44D0 (void* -> KERNELBASE.dll+01344D0 mov [rsp+0x10], rbx) [RSP+3F8] 0x17B482E5C0 (void*) [RSP+400] 0x2A6C906660000FFF (size_t) [3056977016449404927] [RSP+408] 0x7FF953648333 (size_t) [140708822680371] [RSP+410] 0x17B482E5C0 (void*) [RSP+418] 0x0 (size_t) [0] [RSP+420] 0x0 (size_t) [0] [RSP+428] 0x0 (size_t) [0] [RSP+430] 0x0 (size_t) [0] [RSP+438] 0x0 (size_t) [0] [RSP+440] 0x0 (size_t) [0] [RSP+448] 0x0 (size_t) [0] [RSP+450] 0x0 (size_t) [0] [RSP+458] 0x0 (size_t) [0] [RSP+460] 0x0 (size_t) [0] [RSP+468] 0x0 (size_t) [0] [RSP+470] 0x0 (size_t) [0] [RSP+478] 0x0 (size_t) [0] [RSP+480] 0x0 (size_t) [0] [RSP+488] 0x0 (size_t) [0] [RSP+490] 0x0 (size_t) [0] [RSP+498] 0x0 (size_t) [0] [RSP+4A0] 0x0 (size_t) [0] [RSP+4A8] 0x0 (size_t) [0] [RSP+4B0] 0x0 (size_t) [0] [RSP+4B8] 0x0 (size_t) [0] [RSP+4C0] 0x0 (size_t) [0] [RSP+4C8] 0x0 (size_t) [0] [RSP+4D0] 0x0 (size_t) [0] [RSP+4D8] 0x0 (size_t) [0] [RSP+4E0] 0x0 (size_t) [0] [RSP+4E8] 0x0 (size_t) [0] [RSP+4F0] 0x0 (size_t) [0] [RSP+4F8] 0x0 (size_t) [0] [RSP+500] 0x0 (size_t) [0] [RSP+508] 0x0 (size_t) [0] [RSP+510] 0x0 (size_t) [0] [RSP+518] 0x0 (size_t) [0] [RSP+520] 0x0 (size_t) [0] [RSP+528] 0x0 (size_t) [0] [RSP+530] 0x0 (size_t) [0] [RSP+538] 0x0 (size_t) [0] [RSP+540] 0x0 (size_t) [0] [RSP+548] 0x0 (size_t) [0] [RSP+550] 0x0 (size_t) [0] [RSP+558] 0x0 (size_t) [0] [RSP+560] 0x0 (size_t) [0] [RSP+568] 0x0 (size_t) [0] [RSP+570] 0x0 (size_t) [0] [RSP+578] 0x0 (size_t) [0] [RSP+580] 0x0 (size_t) [0] [RSP+588] 0x0 (size_t) [0] [RSP+590] 0x0 (size_t) [0] [RSP+598] 0x0 (size_t) [0] [RSP+5A0] 0x0 (size_t) [0] [RSP+5A8] 0x0 (size_t) [0] [RSP+5B0] 0x0 (size_t) [0] [RSP+5B8] 0x0 (size_t) [0] [RSP+5C0] 0x0 (size_t) [0] [RSP+5C8] 0x0 (size_t) [0] [RSP+5D0] 0x0 (size_t) [0] [RSP+5D8] 0x0 (size_t) [0] [RSP+5E0] 0x0 (size_t) [0] [RSP+5E8] 0x0 (size_t) [0] [RSP+5F0] 0x0 (size_t) [0] [RSP+5F8] 0x0 (size_t) [0] [RSP+600] 0x0 (size_t) [0] [RSP+608] 0x0 (size_t) [0] [RSP+610] 0x0 (size_t) [0] [RSP+618] 0x0 (size_t) [0] [RSP+620] 0x0 (size_t) [0] [RSP+628] 0x0 (size_t) [0] [RSP+630] 0x0 (size_t) [0] [RSP+638] 0x0 (size_t) [0] [RSP+640] 0x0 (size_t) [0] [RSP+648] 0x0 (size_t) [0] [RSP+650] 0x0 (size_t) [0] [RSP+658] 0x0 (size_t) [0] [RSP+660] 0x0 (size_t) [0] [RSP+668] 0x0 (size_t) [0] [RSP+670] 0x0 (size_t) [0] [RSP+678] 0x0 (size_t) [0] [RSP+680] 0x0 (size_t) [0] [RSP+688] 0x0 (size_t) [0] [RSP+690] 0x0 (size_t) [0] [RSP+698] 0x0 (size_t) [0] [RSP+6A0] 0x0 (size_t) [0] [RSP+6A8] 0x0 (size_t) [0] [RSP+6B0] 0x0 (size_t) [0] [RSP+6B8] 0x0 (size_t) [0] [RSP+6C0] 0x0 (size_t) [0] [RSP+6C8] 0x0 (size_t) [0] [RSP+6D0] 0x0 (size_t) [0] [RSP+6D8] 0x0 (size_t) [0] [RSP+6E0] 0x0 (size_t) [0] [RSP+6E8] 0x0 (size_t) [0] [RSP+6F0] 0x0 (size_t) [0] [RSP+6F8] 0x0 (size_t) [0] [RSP+700] 0x0 (size_t) [0] [RSP+708] 0x0 (size_t) [0] [RSP+710] 0x0 (size_t) [0] [RSP+718] 0x0 (size_t) [0] [RSP+720] 0x0 (size_t) [0] [RSP+728] 0x0 (size_t) [0] [RSP+730] 0x0 (size_t) [0] [RSP+738] 0x0 (size_t) [0] [RSP+740] 0x0 (size_t) [0] [RSP+748] 0x0 (size_t) [0] [RSP+750] 0x0 (size_t) [0] [RSP+758] 0x0 (size_t) [0] [RSP+760] 0x0 (size_t) [0] [RSP+768] 0x0 (size_t) [0] [RSP+770] 0x0 (size_t) [0] [RSP+778] 0x0 (size_t) [0] [RSP+780] 0x0 (size_t) [0] [RSP+788] 0x0 (size_t) [0] [RSP+790] 0x0 (size_t) [0] [RSP+798] 0x0 (size_t) [0] [RSP+7A0] 0x0 (size_t) [0] [RSP+7A8] 0x0 (size_t) [0] [RSP+7B0] 0x0 (size_t) [0] [RSP+7B8] 0x0 (size_t) [0] [RSP+7C0] 0x0 (size_t) [0] [RSP+7C8] 0x0 (size_t) [0] [RSP+7D0] 0x0 (size_t) [0] [RSP+7D8] 0x0 (size_t) [0] [RSP+7E0] 0x0 (size_t) [0] [RSP+7E8] 0x0 (size_t) [0] [RSP+7F0] 0x0 (size_t) [0] [RSP+7F8] 0x0 (size_t) [0] [RSP+800] 0x0 (size_t) [0] [RSP+808] 0x0 (size_t) [0] [RSP+810] 0x0 (size_t) [0] [RSP+818] 0x0 (size_t) [0] [RSP+820] 0x0 (size_t) [0] [RSP+828] 0x0 (size_t) [0] [RSP+830] 0x0 (size_t) [0] [RSP+838] 0x0 (size_t) [0] [RSP+840] 0x0 (size_t) [0] [RSP+848] 0x0 (size_t) [0] [RSP+850] 0x0 (size_t) [0] [RSP+858] 0x0 (size_t) [0] [RSP+860] 0x0 (size_t) [0] [RSP+868] 0x0 (size_t) [0] [RSP+870] 0x0 (size_t) [0] [RSP+878] 0x0 (size_t) [0] [RSP+880] 0x0 (size_t) [0] [RSP+888] 0x0 (size_t) [0] [RSP+890] 0x0 (size_t) [0] [RSP+898] 0x0 (size_t) [0] [RSP+8A0] 0x0 (size_t) [0] [RSP+8A8] 0x0 (size_t) [0] [RSP+8B0] 0x0 (size_t) [0] [RSP+8B8] 0x0 (size_t) [0] [RSP+8C0] 0x0 (size_t) [0] [RSP+8C8] 0x0 (size_t) [0] [RSP+8D0] 0x0 (size_t) [0] [RSP+8D8] 0x0 (size_t) [0] [RSP+8E0] 0x0 (size_t) [0] [RSP+8E8] 0x0 (size_t) [0] [RSP+8F0] 0x0 (size_t) [0] [RSP+8F8] 0x0 (size_t) [0] [RSP+900] 0x0 (size_t) [0] [RSP+908] 0x0 (size_t) [0] [RSP+910] 0x0 (size_t) [0] [RSP+918] 0x0 (size_t) [0] [RSP+920] 0x0 (size_t) [0] [RSP+928] 0x0 (size_t) [0] [RSP+930] 0x0 (size_t) [0] [RSP+938] 0x0 (size_t) [0] [RSP+940] 0x0 (size_t) [0] [RSP+948] 0x0 (size_t) [0] [RSP+950] 0x0 (size_t) [0] [RSP+958] 0x0 (size_t) [0] [RSP+960] 0x0 (size_t) [0] [RSP+968] 0x0 (size_t) [0] [RSP+970] 0x0 (size_t) [0] [RSP+978] 0x0 (size_t) [0] [RSP+980] 0x0 (size_t) [0] [RSP+988] 0x0 (size_t) [0] [RSP+990] 0x0 (size_t) [0] [RSP+998] 0x0 (size_t) [0] [RSP+9A0] 0x0 (size_t) [0] [RSP+9A8] 0x0 (size_t) [0] [RSP+9B0] 0x0 (size_t) [0] [RSP+9B8] 0x0 (size_t) [0] [RSP+9C0] 0x0 (size_t) [0] [RSP+9C8] 0x0 (size_t) [0] [RSP+9D0] 0x0 (size_t) [0] [RSP+9D8] 0x0 (size_t) [0] [RSP+9E0] 0x0 (size_t) [0] [RSP+9E8] 0x0 (size_t) [0] [RSP+9F0] 0x0 (size_t) [0] [RSP+9F8] 0x0 (size_t) [0] [RSP+A00] 0x0 (size_t) [0] [RSP+A08] 0x0 (size_t) [0] [RSP+A10] 0x0 (size_t) [0] [RSP+A18] 0x0 (size_t) [0] [RSP+A20] 0x0 (size_t) [0] [RSP+A28] 0x0 (size_t) [0] [RSP+A30] 0x0 (size_t) [0] [RSP+A38] 0x0 (size_t) [0] [RSP+A40] 0x0 (size_t) [0] [RSP+A48] 0x0 (size_t) [0] [RSP+A50] 0x0 (size_t) [0] [RSP+A58] 0x0 (size_t) [0] [RSP+A60] 0x0 (size_t) [0] [RSP+A68] 0x0 (size_t) [0] [RSP+A70] 0x0 (size_t) [0] [RSP+A78] 0x0 (size_t) [0] [RSP+A80] 0x0 (size_t) [0] [RSP+A88] 0x0 (size_t) [0] [RSP+A90] 0x0 (size_t) [0] [RSP+A98] 0x0 (size_t) [0] [RSP+AA0] 0x0 (size_t) [0] [RSP+AA8] 0x0 (size_t) [0] [RSP+AB0] 0x0 (size_t) [0] [RSP+AB8] 0x0 (size_t) [0] [RSP+AC0] 0x0 (size_t) [0] [RSP+AC8] 0x0 (size_t) [0] [RSP+AD0] 0x0 (size_t) [0] [RSP+AD8] 0x0 (size_t) [0] [RSP+AE0] 0x0 (size_t) [0] [RSP+AE8] 0x0 (size_t) [0] [RSP+AF0] 0x0 (size_t) [0] [RSP+AF8] 0x0 (size_t) [0] [RSP+B00] 0x0 (size_t) [0] [RSP+B08] 0x0 (size_t) [0] [RSP+B10] 0x0 (size_t) [0] [RSP+B18] 0x0 (size_t) [0] [RSP+B20] 0x0 (size_t) [0] [RSP+B28] 0x0 (size_t) [0] [RSP+B30] 0x0 (size_t) [0]
XD4RKPL4YERX Posted January 26, 2025 Posted January 26, 2025 6 hours ago, AlyssaAwoo said: I'm honestly not sure where to post this, but I think this makes the most sense. A "Werewolf Bitch" keeps crashing my game whenever I walk around or leave a dungeon. Probably has to do with it spawning in. I recently replaced SMP with the Faster SMP mod and am wondering if that could be the issue, since this mod adds quite a lot of physics to the werewolves. Although supposedly Faster SMP is better than the old SMP, so..? I'm kind of at a loss. Crashlog: Reveal hidden contents Skyrim SSE v1.6.1170 CrashLoggerSSE v1-12-1-0 Dec 22 2023 02:20:56 Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF6E8B1C9C8 SkyrimSE.exe+0CEC9C8 mov eax, [rax-0x08] SYSTEM SPECS: OS: Microsoft Windows 10 Home v10.0.19045 CPU: GenuineIntel Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz GPU #1: Nvidia TU104 [GeForce RTX 2070 SUPER] GPU #2: Microsoft Basic Render Driver PHYSICAL MEMORY: 10.62 GB/15.92 GB GPU MEMORY: 3.36/7.05 GB PROBABLE CALL STACK: [0] 0x7FF6E8B1C9C8 SkyrimSE.exe+0CEC9C8 -> 69173+0x8 mov eax, [rax-0x08] REGISTERS: RAX 0x3BF867B9F933F777 (size_t) [4321317890909534071] RCX 0x17729F710C0 (void*) RDX 0x7FF6EAF6F9B0 (void* -> SkyrimSE.exe+313F9B0 pop rax) RBX 0x17729F710C0 (void*) RSP 0x17B482F4C8 (void*) RBP 0x175ED4718A0 (BSDismemberSkinInstance*) RSI 0x40 (size_t) [64] RDI 0x8 (size_t) [8] R8 0x1 (size_t) [1] R9 0xC5BA3B (size_t) [12958267] R10 0x95ED0844 (size_t) [2515339332] R11 0x17B482F440 (void*) R12 0x17729F709A0 (void*) R13 0x1772A3AA080 (BSDynamicTriShape*) Name: "FemaleHeadWerewolf" RTTIName: "BSDynamicTriShape" ExtraData[0] Name: "FOD" ExtraData[1] Name: "FMD" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Werewolf Bitch" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Checking Parent: 0 Name: "BSFaceGenNiNodeSkinned" RTTIName: "BSFaceGenNiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Werewolf Bitch" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Checking Parent: 4 Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Werewolf Bitch" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Name: "FemaleHeadWerewolf" R14 0x1772EB67E80 (BSFadeNode*) Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Werewolf Bitch" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Name: "skeleton.nif" R15 0xB (size_t) [11] STACK: [RSP+0 ] 0x7FF6E8262375 (void* -> SkyrimSE.exe+0432375 test eax, eax) [RSP+8 ] 0x17729F710B8 (void*) [RSP+10 ] 0x175ED4718A0 (BSDismemberSkinInstance*) [RSP+18 ] 0x7FF6EB0A2E98 (void* -> SkyrimSE.exe+3272E98 add [rax], al) [RSP+20 ] 0x40 (size_t) [64] [RSP+28 ] 0xB0 (size_t) [176] [RSP+30 ] 0x176974CFB01 (void*) [RSP+38 ] 0xB0 (size_t) [176] [RSP+40 ] 0x1772EB67E80 (BSFadeNode*) Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Werewolf Bitch" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Name: "skeleton.nif" [RSP+48 ] 0x1772A3A8400 (BSFaceGenNiNode*) Name: "BSFaceGenNiNodeSkinned" RTTIName: "BSFaceGenNiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Werewolf Bitch" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Checking Parent: 4 Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Werewolf Bitch" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Name: "BSFaceGenNiNodeSkinned" [RSP+50 ] 0x1772EB67E80 (BSFadeNode*) Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Werewolf Bitch" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Name: "skeleton.nif" [RSP+58 ] 0x0 (size_t) [0] [RSP+60 ] 0x7FF8F78706F9 (void* -> hdtSMP64.dll+00C06F9 mov rbx, [rsp+0x60] | C:\Games\Faster HDT-SMP\skse64_2_02_06\src\skse64\hdtSMP64\Hooks.cpp:83 ?SkinAllGeometryCalls@BSFaceGenNiNodeEx@hdt@@QEAAXPEAVNiNode@@PEAVBSGeometry@@D@Z) [RSP+68 ] 0x1772A3A8400 (BSFaceGenNiNode*) Name: "BSFaceGenNiNodeSkinned" RTTIName: "BSFaceGenNiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Werewolf Bitch" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Checking Parent: 4 Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Werewolf Bitch" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Name: "BSFaceGenNiNodeSkinned" [RSP+70 ] 0x17700000000 (void*) [RSP+78 ] 0x176640861E8 (char*) "Werewolf Bitch" [RSP+80 ] 0x1772A3A8400 (BSFaceGenNiNode*) Name: "BSFaceGenNiNodeSkinned" RTTIName: "BSFaceGenNiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Werewolf Bitch" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Checking Parent: 4 Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Werewolf Bitch" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Name: "BSFaceGenNiNodeSkinned" [RSP+88 ] 0x17500000000 (void*) [RSP+90 ] 0x7FF8F788FAFC (void* -> hdtSMP64.dll+00DFAFC xor eax, eax | D:\a\_work\1\s\src\vctools\crt\github\stl\src\mutex.cpp:160 _Mtx_unlock) [RSP+98 ] 0xB0 (size_t) [176] [RSP+A0 ] 0x1772A3A8400 (BSFaceGenNiNode*) Name: "BSFaceGenNiNodeSkinned" RTTIName: "BSFaceGenNiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Werewolf Bitch" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Checking Parent: 4 Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Werewolf Bitch" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Name: "BSFaceGenNiNodeSkinned" [RSP+A8 ] 0x1774E6D6E80 (TESNPC*) Flags: 0x00000008 Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) GetFullName: "Werewolf Bitch" [RSP+B0 ] 0x176974CFB01 (void*) [RSP+B8 ] 0x23105ACB (size_t) [588274379] [RSP+C0 ] 0x7FF8F7870A8B (void* -> hdtSMP64.dll+00C0A8B lea rdx, [rsp+0x40] | C:\Games\Faster HDT-SMP\skse64_2_02_06\src\skse64\hdtSMP64\Hooks.cpp:142 ?SkinAllGeometry@BSFaceGenNiNodeEx@hdt@@QEAAXPEAVNiNode@@PEAVBSGeometry@@D@Z C:\Games\Faster HDT-SMP\skse64_2_02_06\src\skse64\hdtSMP64\Hooks.cpp:170 ?SkinAllGeometry@BSFaceGenNiNodeEx@hdt@@QEAAXPEAVNiNode@@PEAVBSGeometry@@D@Z) [RSP+C8 ] 0x36004E49 (size_t) [905989705] [RSP+D0 ] 0x175E61C86E8 (char*) "Camera1st [Cam1]" [RSP+D8 ] 0x176640861E8 (char*) "Werewolf Bitch" [RSP+E0 ] 0x1772EB67E80 (BSFadeNode*) Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Werewolf Bitch" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Name: "skeleton.nif" [RSP+E8 ] 0x36004E49 (size_t) [905989705] [RSP+F0 ] 0x7FF6FF000E81 (size_t) [140698816876161] [RSP+F8 ] 0x17723105ACB (void*) [RSP+100] 0x175C0B72818 (char*) "Q" [RSP+108] 0x1772EB67E80 (BSFadeNode*) Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Werewolf Bitch" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Name: "skeleton.nif" [RSP+110] 0x1772A3A8400 (BSFaceGenNiNode*) Name: "BSFaceGenNiNodeSkinned" RTTIName: "BSFaceGenNiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Werewolf Bitch" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Checking Parent: 4 Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Werewolf Bitch" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Name: "BSFaceGenNiNodeSkinned" [RSP+118] 0x1777A045400 (void*) [RSP+120] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+128] 0x1775C539080 (QueuedHead*) [RSP+130] 0x1774E6D6E80 (TESNPC*) Flags: 0x00000008 Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) GetFullName: "Werewolf Bitch" [RSP+138] 0x175C0B72818 (char*) "Q" [RSP+140] 0x7FF6E81ECCE1 (void* -> SkyrimSE.exe+03BCCE1 mov rax, [rbx]) [RSP+148] 0x1775C5390C0 (void*) [RSP+150] 0x175D1F54100 (Character*) File: "Lupinus.esp" Flags: 0x00020408 Name: "Werewolf Bitch" FormID: 0x36004E49 FormType: ActorCharacter (62) Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) File: "Lupinus.esp" Flags: 0x00020408 kInitialized FormID: 0x36004E49 FormType: ActorCharacter (62) [RSP+158] 0x1772EB67E80 (BSFadeNode*) Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Werewolf Bitch" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Name: "skeleton.nif" [RSP+160] 0x1772EB67E80 (BSFadeNode*) Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Werewolf Bitch" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) Name: "skeleton.nif" [RSP+168] 0x1772EBBA800 (BSFadeNode*) Name: "skeletonbeast.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BSBoneLOD" ExtraData[1] Name: "BOM" ExtraData[2] Name: "BBX" ExtraData[3] Name: "BSX" ExtraData[4] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Forsworn Forager" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Forsworn Forager" FormID: 0xFF000E7F FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Forsworn Forager" FormID: 0xFF000E7F FormType: NPC (43) Checking Parent: 0 RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 0 RTTIName: "BSMultiBoundNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 11 Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 3 Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 1 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Name: "skeletonbeast.nif" [RSP+170] 0x1 (size_t) [1] [RSP+178] 0x40 (size_t) [64] [RSP+180] 0x0 (size_t) [0] [RSP+188] 0x0 (size_t) [0] [RSP+190] 0x176B4374D00 (QueuedCharacter*) [RSP+198] 0x175D1F54100 (Character*) File: "Lupinus.esp" Flags: 0x00020408 Name: "Werewolf Bitch" FormID: 0x36004E49 FormType: ActorCharacter (62) Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) File: "Lupinus.esp" Flags: 0x00020408 kInitialized FormID: 0x36004E49 FormType: ActorCharacter (62) [RSP+1A0] 0x7FF6E7FC36DF (void* -> SkyrimSE.exe+01936DF mov rax, [rbx]) [RSP+1A8] 0x1 (size_t) [1] [RSP+1B0] 0x68 (size_t) [104] [RSP+1B8] 0x176B4374D00 (QueuedCharacter*) [RSP+1C0] 0x7FF6E7FBE25A (void* -> SkyrimSE.exe+018E25A mov rcx, [rbx]) [RSP+1C8] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+1D0] 0x17500000068 (void*) [RSP+1D8] 0x176B4374FC8 (void*) [RSP+1E0] 0x5F8 (size_t) [1528] [RSP+1E8] 0x768 (size_t) [1896] [RSP+1F0] 0x3 (size_t) [3] [RSP+1F8] 0x5F0 (size_t) [1520] [RSP+200] 0x176B4374D00 (QueuedCharacter*) [RSP+208] 0x1 (size_t) [1] [RSP+210] 0x175C0B720B0 (void*) [RSP+218] 0x175D1F54100 (Character*) File: "Lupinus.esp" Flags: 0x00020408 Name: "Werewolf Bitch" FormID: 0x36004E49 FormType: ActorCharacter (62) Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) File: "Lupinus.esp" Flags: 0x00020408 kInitialized FormID: 0x36004E49 FormType: ActorCharacter (62) [RSP+220] 0x7FF6E7FC3586 (void* -> SkyrimSE.exe+0193586 mov qword ptr [r15+rbp*1], 0x00) [RSP+228] 0x10EA3C (size_t) [1108540] [RSP+230] 0x17500000068 (void*) [RSP+238] 0x175C0B720B0 (void*) [RSP+240] 0x175D1F54100 (Character*) File: "Lupinus.esp" Flags: 0x00020408 Name: "Werewolf Bitch" FormID: 0x36004E49 FormType: ActorCharacter (62) Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) File: "Lupinus.esp" Flags: 0x00020408 kInitialized FormID: 0x36004E49 FormType: ActorCharacter (62) [RSP+248] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+250] 0x0 (size_t) [0] [RSP+258] 0x175E3E9C980 (BackgroundProcessThread*) [RSP+260] 0x0 (size_t) [0] [RSP+268] 0x5 (size_t) [5] [RSP+270] 0x176B4374D00 (QueuedCharacter*) [RSP+278] 0x176B4374D00 (QueuedCharacter*) [RSP+280] 0x1 (size_t) [1] [RSP+288] 0x175E61A41F4 (void*) [RSP+290] 0x7FF6E7FBF9C3 (void* -> SkyrimSE.exe+018F9C3 test al, al) [RSP+298] 0x1750010EA3C (void*) [RSP+2A0] 0xD (size_t) [13] [RSP+2A8] 0x175D1F54100 (Character*) File: "Lupinus.esp" Flags: 0x00020408 Name: "Werewolf Bitch" FormID: 0x36004E49 FormType: ActorCharacter (62) Object Reference: Flags: 0x00000008 kInitialized Name: "Werewolf Bitch" FormID: 0xFF000E81 FormType: NPC (43) File: "Lupinus.esp" Flags: 0x00020408 kInitialized FormID: 0x36004E49 FormType: ActorCharacter (62) [RSP+2B0] 0x1170 (size_t) [4464] [RSP+2B8] 0x175E61A41F4 (void*) [RSP+2C0] 0x176B4376B00 (void*) [RSP+2C8] 0x175E61A4374 (void*) [RSP+2D0] 0x175E61A41F4 (void*) [RSP+2D8] 0x175C0B72818 (char*) "Q" [RSP+2E0] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+2E8] 0x0 (size_t) [0] [RSP+2F0] 0x0 (size_t) [0] [RSP+2F8] 0x0 (size_t) [0] [RSP+300] 0x0 (size_t) [0] [RSP+308] 0x0 (size_t) [0] [RSP+310] 0x0 (size_t) [0] [RSP+318] 0x0 (size_t) [0] [RSP+320] 0x0 (size_t) [0] [RSP+328] 0x175E3E9C980 (BackgroundProcessThread*) [RSP+330] 0x7FF6E8B00DBD (void* -> SkyrimSE.exe+0CD0DBD mov rcx, [0x00007FF6EAFFC318]) [RSP+338] 0x7FF600000002 (size_t) [140694538682370] [RSP+340] 0x17500000002 (void*) [RSP+348] 0x0 (size_t) [0] [RSP+350] 0x176B4374D00 (QueuedCharacter*) [RSP+358] 0x175E3E9C980 (BackgroundProcessThread*) [RSP+360] 0x0 (size_t) [0] [RSP+368] 0x0 (size_t) [0] [RSP+370] 0x7FF9374A7374 (void* -> KERNEL32.DLL+0017374 mov ecx, eax) [RSP+378] 0x0 (size_t) [0] [RSP+380] 0x0 (size_t) [0] [RSP+388] 0x0 (size_t) [0] [RSP+390] 0x0 (size_t) [0] [RSP+398] 0x0 (size_t) [0] [RSP+3A0] 0x7FF937B3CC91 (void* -> ntdll.dll+004CC91 jmp 0x00007FF937B3CCB3) [RSP+3A8] 0x0 (size_t) [0] [RSP+3B0] 0x0 (size_t) [0] [RSP+3B8] 0x0 (size_t) [0] [RSP+3C0] 0x0 (size_t) [0] [RSP+3C8] 0x0 (size_t) [0] [RSP+3D0] 0x0 (size_t) [0] [RSP+3D8] 0x6629C7E300000000 (size_t) [7361634843685289984] [RSP+3E0] 0x0 (size_t) [0] [RSP+3E8] 0x0 (size_t) [0] [RSP+3F0] 0x7FF9354D44D0 (void* -> KERNELBASE.dll+01344D0 mov [rsp+0x10], rbx) [RSP+3F8] 0x17B482E5C0 (void*) [RSP+400] 0x2A6C906660000FFF (size_t) [3056977016449404927] [RSP+408] 0x7FF953648333 (size_t) [140708822680371] [RSP+410] 0x17B482E5C0 (void*) [RSP+418] 0x0 (size_t) [0] [RSP+420] 0x0 (size_t) [0] [RSP+428] 0x0 (size_t) [0] [RSP+430] 0x0 (size_t) [0] [RSP+438] 0x0 (size_t) [0] [RSP+440] 0x0 (size_t) [0] [RSP+448] 0x0 (size_t) [0] [RSP+450] 0x0 (size_t) [0] [RSP+458] 0x0 (size_t) [0] [RSP+460] 0x0 (size_t) [0] [RSP+468] 0x0 (size_t) [0] [RSP+470] 0x0 (size_t) [0] [RSP+478] 0x0 (size_t) [0] [RSP+480] 0x0 (size_t) [0] [RSP+488] 0x0 (size_t) [0] [RSP+490] 0x0 (size_t) [0] [RSP+498] 0x0 (size_t) [0] [RSP+4A0] 0x0 (size_t) [0] [RSP+4A8] 0x0 (size_t) [0] [RSP+4B0] 0x0 (size_t) [0] [RSP+4B8] 0x0 (size_t) [0] [RSP+4C0] 0x0 (size_t) [0] [RSP+4C8] 0x0 (size_t) [0] [RSP+4D0] 0x0 (size_t) [0] [RSP+4D8] 0x0 (size_t) [0] [RSP+4E0] 0x0 (size_t) [0] [RSP+4E8] 0x0 (size_t) [0] [RSP+4F0] 0x0 (size_t) [0] [RSP+4F8] 0x0 (size_t) [0] [RSP+500] 0x0 (size_t) [0] [RSP+508] 0x0 (size_t) [0] [RSP+510] 0x0 (size_t) [0] [RSP+518] 0x0 (size_t) [0] [RSP+520] 0x0 (size_t) [0] [RSP+528] 0x0 (size_t) [0] [RSP+530] 0x0 (size_t) [0] [RSP+538] 0x0 (size_t) [0] [RSP+540] 0x0 (size_t) [0] [RSP+548] 0x0 (size_t) [0] [RSP+550] 0x0 (size_t) [0] [RSP+558] 0x0 (size_t) [0] 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[RSP+A00] 0x0 (size_t) [0] [RSP+A08] 0x0 (size_t) [0] [RSP+A10] 0x0 (size_t) [0] [RSP+A18] 0x0 (size_t) [0] [RSP+A20] 0x0 (size_t) [0] [RSP+A28] 0x0 (size_t) [0] [RSP+A30] 0x0 (size_t) [0] [RSP+A38] 0x0 (size_t) [0] [RSP+A40] 0x0 (size_t) [0] [RSP+A48] 0x0 (size_t) [0] [RSP+A50] 0x0 (size_t) [0] [RSP+A58] 0x0 (size_t) [0] [RSP+A60] 0x0 (size_t) [0] [RSP+A68] 0x0 (size_t) [0] [RSP+A70] 0x0 (size_t) [0] [RSP+A78] 0x0 (size_t) [0] [RSP+A80] 0x0 (size_t) [0] [RSP+A88] 0x0 (size_t) [0] [RSP+A90] 0x0 (size_t) [0] [RSP+A98] 0x0 (size_t) [0] [RSP+AA0] 0x0 (size_t) [0] [RSP+AA8] 0x0 (size_t) [0] [RSP+AB0] 0x0 (size_t) [0] [RSP+AB8] 0x0 (size_t) [0] [RSP+AC0] 0x0 (size_t) [0] [RSP+AC8] 0x0 (size_t) [0] [RSP+AD0] 0x0 (size_t) [0] [RSP+AD8] 0x0 (size_t) [0] [RSP+AE0] 0x0 (size_t) [0] [RSP+AE8] 0x0 (size_t) [0] [RSP+AF0] 0x0 (size_t) [0] [RSP+AF8] 0x0 (size_t) [0] [RSP+B00] 0x0 (size_t) [0] [RSP+B08] 0x0 (size_t) [0] [RSP+B10] 0x0 (size_t) [0] [RSP+B18] 0x0 (size_t) [0] [RSP+B20] 0x0 (size_t) [0] [RSP+B28] 0x0 (size_t) [0] [RSP+B30] 0x0 (size_t) [0] i never find this "npc" but faster smp works great with this mod. Do you have any mod that changes werewolves besides TWO?
XarisZ Posted January 27, 2025 Posted January 27, 2025 On 1/21/2025 at 1:33 PM, TheRealValhalla said: I tried everything but for some reason the herm werewolves look like this, the body has no physics and it seems like there is an extra head overlapping the body, the normal male and female werewolves work good tough. I've got the herm werewolf patch from modcompatibilitykit too. Another thing I cant find for the life of me exactly what body this is, I dont have diverse werewolves collections and I use Growl. I have a similar issue with the werewolfs from Demonic Creatures https://imgur.com/a/tCCIM5G
XarisZ Posted January 27, 2025 Posted January 27, 2025 58 minutes ago, XarisZ said: I have a similar issue with the werewolfs from Demonic Creatures https://imgur.com/a/tCCIM5G I located the issue, its actually the FaceGen Head flag on the WerewolfBeastRace. The problem now is that if you remove the flag the normal werewolfs dont have heads. I guess i found an incompatibility between these 2 mods. damn
alphafr Posted January 29, 2025 Posted January 29, 2025 (edited) Ok for anyone using Requiem and TWO getting missing heads Just run the requiem patcher with all werewolf mods disabled then shove them, and their requirements, after the requiem patch Likely breaks the balance as its no longer balanced for requiem but at least it works and doesn't require any technical knowledge or custom patching via Xedit Requiem just force vanilla head back which breaks MFA and therefore TWO head mesh Edited January 29, 2025 by alphafr
yaboiied Posted January 30, 2025 Posted January 30, 2025 On 1/20/2025 at 7:49 PM, VampireOfMarkarth said: using werewolf prostitution as an example first find the npcs which are bugged. in this case the ones with H in the name Hide contents if this image doesn't work (looks broken to me) its xx000800 and xx060BB0, xx is 09 for me click the npc record, down the list you will see WNAM - worn armor, which is SkinWerewolfHermBody [ARMO:yy000805] which is from mnc, yy is probably 08 here Reveal hidden contents WNAM field takes an armor or ARMO record this is changed by werewolvesHCOS.esp into something else, werewolvesHCOS.esp has the new records you need change the worn armor to SkinTorsoWerewolfHerm [ARMO:FEzzz80C], zzz is probably 001, which is from werewolvesHCOS.esp, I made it a patch Reveal hidden contents WerewolvesHCOS.esp already does this to xx000D6A EncWerewolfHerm from HCOS, so you can look at that for example, xx is 0B for me I hope loverslab inserts these pictures, if not maybe my text helps the problem is there is no huerm or urta option in two on sse edit
neverlie21 Posted February 15, 2025 Posted February 15, 2025 Feel incredibly stupid having to ask this but for some reason I can't get it to load the female model in game. Like, I can get the male model to process fine, it's in there without trouble but I'm not playing a male werewolf and I'm not sure why it would be doing this. Is there a setting that I need to manually adjust that I just haven't noticed? Any help would be appreciated.
alphafr Posted February 15, 2025 Posted February 15, 2025 17 hours ago, neverlie21 said: Feel incredibly stupid having to ask this but for some reason I can't get it to load the female model in game. Like, I can get the male model to process fine, it's in there without trouble but I'm not playing a male werewolf and I'm not sure why it would be doing this. Is there a setting that I need to manually adjust that I just haven't noticed? Any help would be appreciated. Not sure if needed but have you build the female werewolf inside bodyslide yet? (the one with the entire body, not the individual parts) Any other mod that could affect WW model? (in doubt put the mod esp at the very end)
neverlie21 Posted February 16, 2025 Posted February 16, 2025 On 2/15/2025 at 1:33 PM, alphafr said: Not sure if needed but have you build the female werewolf inside bodyslide yet? (the one with the entire body, not the individual parts) Any other mod that could affect WW model? (in doubt put the mod esp at the very end) Both bodies are built (test both building the F model after the M and the M model after the F) and only the male model shows. I built the whole thing for both of them following the explained batch method but resting on the preview option. TWO is the last mod that could potentially affect WW model and the rest are ones that are supposed to be there and also all load before it (creature framework and horny creatures of skyrim being the ones that I think would impact it). And I can definitely load the male TWO model, that one comes in fine, it's just that it's being applied across the board. My best guess is that something is preventing it from picking the female werewolf model to show but I don't know what or why.
alphafr Posted February 21, 2025 Posted February 21, 2025 On 2/16/2025 at 11:46 PM, neverlie21 said: Both bodies are built (test both building the F model after the M and the M model after the F) and only the male model shows. I built the whole thing for both of them following the explained batch method but resting on the preview option. TWO is the last mod that could potentially affect WW model and the rest are ones that are supposed to be there and also all load before it (creature framework and horny creatures of skyrim being the ones that I think would impact it). And I can definitely load the male TWO model, that one comes in fine, it's just that it's being applied across the board. My best guess is that something is preventing it from picking the female werewolf model to show but I don't know what or why. Does the console says what is the last ESP to change female WW when you select one? Or in SSedit regarding the models?
Acheron Volkisch Posted February 23, 2025 Posted February 23, 2025 (edited) I have the same problem, The female body shows the vanilla body, but with anus and physics I built the body in bodyslide, but its not showing I keep looking for a solution, ill post it if i find anything Okay, my fault, i had to put the mod esps at the bottom of the load order, everything works fine Edited February 23, 2025 by Acheron Volkisch Found my mistake
NaokiSteven Posted February 27, 2025 Posted February 27, 2025 On 2025/1/14 at AM7點23分, 太宰 治 said: 這個模型運行得很好,我曾經嘗試過用其他方法替代狼人,但我想我的搜索已經結束了。我使用它是因為我喜歡扮演狼人(該死的 R34 動畫師,如 Rekin3D 或 TDonTran,哈哈)。我真的很喜歡 Bodyslide 中的身體定制,我只是希望狼人的身體能夠稍微笨重一些,以符合我的 dovahkiin 的人類版本。 顯示隱藏內容 這就是我設定載入順序的方式,它不會出現任何類型的問題。 顯示隱藏內容 以下是一些範例 gif,展示了它在性實驗室動畫中的效果 顯示隱藏內容 我不知道@Frosferes 還在,不過還是非常感謝我哥們 🫶 Your werewolf cock looks outstanding ! What texture did you use? Thanks.
深淵の神 Posted February 27, 2025 Posted February 27, 2025 12 hours ago, NaokiSteven said: Your werewolf cock looks outstanding ! What texture did you use? Thanks. These textures are from the ABC v3.10 mod itself
OnlyHereBcuzMyWifeLeftMe Posted March 3, 2025 Posted March 3, 2025 I apologize if this is a dumb question as I am new to modding. Is there any way to get the MonsterLipSync1.esp without actually downloading/using the MFA mod on Nexus? It seems that the general consensus is MFA actually breaks this (and a couple other loverslab mods) to the point where it's not even worth using MFA. I know I still need the esp though because two of my plugins won't work without it and might explain some issues I'm having such as female NPC werewolves not existing
jussplayin Posted March 3, 2025 Posted March 3, 2025 Has anyone come across this bug? Happens with transforming characters
alexathekitten Posted March 5, 2025 Posted March 5, 2025 Alright, I am coming here for wisdom of the divines... I am having quite a bit of trouble getting the cock textures to work as an Urta werewolf (its purple) and the there isn't one for the Herm werewolf. Any assistance would be appreciated, thanks~!
AlyssaAwoo Posted March 8, 2025 Posted March 8, 2025 On 1/26/2025 at 11:47 PM, XD4RKPL4YERX said: i never find this "npc" but faster smp works great with this mod. Do you have any mod that changes werewolves besides TWO? Wait so you're using this mod on the latest Skyrim AE build and have the latest version of Faster SMP and there's no crashes? I'm using the Facial Animation and Eye Tracking mod and Moonlight Tales with the Patch of course.
alphafr Posted March 9, 2025 Posted March 9, 2025 On 3/5/2025 at 2:52 PM, alexathekitten said: Alright, I am coming here for wisdom of the divines... I am having quite a bit of trouble getting the cock textures to work as an Urta werewolf (its purple) and the there isn't one for the Herm werewolf. Any assistance would be appreciated, thanks~! TWO doesn't have Herm WW, that's from Werewolf prostitution, and Herm isn't supported by TWO
XD4RKPL4YERX Posted March 9, 2025 Posted March 9, 2025 (edited) On 3/8/2025 at 3:09 PM, AlyssaAwoo said: Wait so you're using this mod on the latest Skyrim AE build and have the latest version of Faster SMP and there's no crashes? I'm using the Facial Animation and Eye Tracking mod and Moonlight Tales with the Patch of course. i use all these mods too but i never find this npc "werewolf bitch"9i will spawn one and see if crash) and i dont have crash from faster smp or any werewolf(and yes i use the last version of faster smp) Edited March 9, 2025 by XD4RKPL4YERX
XD4RKPL4YERX Posted March 9, 2025 Posted March 9, 2025 (edited) On 3/8/2025 at 3:09 PM, AlyssaAwoo said: Wait so you're using this mod on the latest Skyrim AE build and have the latest version of Faster SMP and there's no crashes? I'm using the Facial Animation and Eye Tracking mod and Moonlight Tales with the Patch of course. here my load order with mods to work with two and a screenshot from TWO werewolf working (i use the moonlight too) Edited March 9, 2025 by XD4RKPL4YERX
XD4RKPL4YERX Posted March 9, 2025 Posted March 9, 2025 On 3/8/2025 at 3:09 PM, AlyssaAwoo said: Wait so you're using this mod on the latest Skyrim AE build and have the latest version of Faster SMP and there's no crashes? I'm using the Facial Animation and Eye Tracking mod and Moonlight Tales with the Patch of course. i summon some werewolf bitch and its ok so far here
AlyssaAwoo Posted March 9, 2025 Posted March 9, 2025 (edited) 24 minutes ago, XD4RKPL4YERX said: i summon some werewolf bitch and its ok so far here Odd. I guess not everyone suffers from this crash. In my game if I encounter one of them in the wild my game is pretty likely to just crash. You're also on Anniversary Edition, right? Edited March 9, 2025 by AlyssaAwoo
XD4RKPL4YERX Posted March 9, 2025 Posted March 9, 2025 4 minutes ago, AlyssaAwoo said: Odd. I guess not everyone suffers from this crash. In my game if I encounter one of them in the wild my game is pretty likely to just crash. You're also on Anniversary Edition, right? yes last AE version
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