Karkhel Posted May 21, 2022 Posted May 21, 2022 Hey thanks a lot for the clarification, I completely misunderstood the Sexlab rousing setting, I thought it would somehow still have the same rules just read Sexlab's own excitement levels. This explanation is more than enough. Glad I posted here even if I look like a doofus now. 1
Hangot Posted June 3, 2022 Posted June 3, 2022 Amazing mod! I'd love for a super submissive route where you willingly have your whorecruxs destroyed/drained! 1
gladones Posted June 29, 2022 Posted June 29, 2022 When I installed this mod and tried to use it alongside Experience (https://www.nexusmods.com/skyrimspecialedition/mods/17751?tab=files) I didn't realize at first that it was different than SXP (Skyrim Experience Redone). Is it currently completely incompatible? Experience is more current and in my opinion slightly better. 1
Jalko45 Posted July 12, 2022 Posted July 12, 2022 On 9/17/2021 at 5:32 PM, Traianus said: I'm having a bug(?) with the .2 beta. The mod is fantastic and is working great, except the menu option for turning off exp. and price debuffs is greyed out and can't be changed. The rest of the MCM is working fine, so I don't really have any idea why it would just be that one section that isn't working. Was this ever solved? I am having the same issue (plus the debug screen) on LE. 1
Bratty Cheeks - RMCW Posted July 16, 2022 Author Posted July 16, 2022 On 7/12/2022 at 8:40 AM, Jalko45 said: Was this ever solved? I am having the same issue (plus the debug screen) on LE. Â I'll take a look when I can. Shouldn't be long now, I've had a lot going on but expect to have a bit more time for modding in a few weeks time going forward and I'm looking forward to it. Massive update is coming and I also have a conversion for Radiant Prostitution I'll be releasing. The next release will not require SL and I will probably make a new upload for it, I'll debug any small issues on this version before I release that.
VirginMarie Posted July 16, 2022 Posted July 16, 2022 Yay! Hey, I could take that Virgin Workout Gag off, that you are wearing, if that would help. 1
Bratty Cheeks - RMCW Posted July 17, 2022 Author Posted July 17, 2022 On 7/16/2022 at 5:29 PM, VirginMarie said: Yay! Hey, I could take that Virgin Workout Gag off, that you are wearing, if that would help.  It's ok, I've got used to it now.. It will probably be more of a distraction if you take it off. 1
Relevant Halo Posted July 20, 2022 Posted July 20, 2022 Hoping in future versions, whorecruxes can be placed inside npcs with animations to 'extract' them. 1
Relevant Halo Posted July 21, 2022 Posted July 21, 2022 11 hours ago, leesjig said: Â What would it do to the npc/follower after inserting it? Probably just add it to inventory and provide passive buffs. Since they are powerful items lorewise, could even cause nearby npcs to fight over it (like The One Ring). Maybe it emits a mayhem aura?Â
Orb23 Posted September 19, 2022 Posted September 19, 2022 (edited) why does this need toys? I really would rather avoid more frameworks and stuff, my game is usually barely hanging on by a thread to begin with (even vanilla skyrim lets be honest) Â just also the toys dont fit the game, it all modern stuff Edited September 19, 2022 by FovI
VirginMarie Posted September 19, 2022 Posted September 19, 2022 (edited) 26 minutes ago, FovI said: why does this need toys? I really would rather avoid more frameworks and stuff, my game is usually barely hanging on by a thread to begin with (even vanilla skyrim lets be honest)  just also the toys dont fit the game, it all modern stuff  Can't speak for the author and answer your main question but... ... where does this "all modern" idea come from? It's far from true. Hate to see anyone's initial perception being that since I myself hate modern non-lore friendly stuff in the game.  The Insignia toy box is one of 3 that come with Toys... this might be considered slightly modern-ish just due to color scheme. But the 2 other toy boxes are "Ancient" and "Chaotic". They are mostly from Heretical and Zaz. Both the opposite of modern and that's 2/3rds of what comes with Toys. Then if you install the Classic Toy Box, which is the largest, that's all the basics of original DD author, and without the modern latex DD things. Edited September 19, 2022 by VirginMarie 1
Orb23 Posted September 21, 2022 Posted September 21, 2022 (edited) On 9/19/2022 at 3:49 AM, VirginMarie said:  Can't speak for the author and answer your main question but... ... where does this "all modern" idea come from? It's far from true. Hate to see anyone's initial perception being that since I myself hate modern non-lore friendly stuff in the game.  The Insignia toy box is one of 3 that come with Toys... this might be considered slightly modern-ish just due to color scheme. But the 2 other toy boxes are "Ancient" and "Chaotic". They are mostly from Heretical and Zaz. Both the opposite of modern and that's 2/3rds of what comes with Toys. Then if you install the Classic Toy Box, which is the largest, that's all the basics of original DD author, and without the modern latex DD things. no not everything ofcourse but it is in there, i appreciate there are mod for everyone out there but i personally would like to have the least amount of mods forced on me as possible, and it just seems so unnecessary (also theres just some features that i dont really want or need i my game). Its not a critique of the toys mod more for this mod's requirements, so yeah i was mostly just annoyed at this mod lol Edited September 21, 2022 by FovI
loniceraa Posted September 22, 2022 Posted September 22, 2022 It would be nice if Whorecrux had a few more settings available to tweak how it worked. In particular, the amount of resources required to convert Whorecruxes seems like it's intended for a normal, "resource rich" Skyrim playthrough. For example, the dialogues with men to convert Amethyst Whorecruxes to Rose seem to require 500-2000(!!) septims, for a single Whorecrux. For comparison, working as a prostitute in Radiant Prostitution generates something like 50-100g (your cut), and at the moment in my game that's one of the better ways to make money.  Another way to combat this problem would be to allow more ways to convert the gem, or even just requesting alternative payment methods with the men. Maybe you could use the "consequences" of other mods' sex acts (e.g. prostitution) to convert the gems yourself, with perhaps a slight risk of consequences if you get caught doing so.  It seems like the intention was to make this mod a gold sink, so you're supposed to build up resources while not cursed, then spend them when you get cursed. But I already have a bunch of gold sinks, so I never have any money to begin with when I get cursed; and if I had a bunch of resources, I'd be far less likely to get cursed in the first place (less prostitution, easier to pay devious follower, etc.).  The result is that the curse feels really binary. Either you have a bunch of money and it's easy to buy your way out quickly, or you don't have any money, the curse makes you worse at getting money, and you're screwed.  On 9/18/2022 at 9:49 PM, VirginMarie said:  Can't speak for the author and answer your main question but... ... where does this "all modern" idea come from? It's far from true. Hate to see anyone's initial perception being that since I myself hate modern non-lore friendly stuff in the game.  The Insignia toy box is one of 3 that come with Toys... this might be considered slightly modern-ish just due to color scheme. But the 2 other toy boxes are "Ancient" and "Chaotic". They are mostly from Heretical and Zaz. Both the opposite of modern and that's 2/3rds of what comes with Toys. Then if you install the Classic Toy Box, which is the largest, that's all the basics of original DD author, and without the modern latex DD things.  I think the main thing that's divisive about Toys is how ambitious of a project it is. My understanding is that Toys is seeking to potentially replace all of the following mod frameworks, and more:  Sexlab Framework Sexlab Animation Loader Sexlab Aroused Sexlab Separate Orgasms Apropos Devious Devices  I think there's a lot of merit to trying to integrate all of these disparate frameworks into a single one that makes all the components work well together. And to do that, while at the same time playing nice with those other frameworks, is really impressive. But since those other mods have a lot of inertia behind them, most people already have several of them in their load order, so adding something that seems redundant with them just as a dependency for one mod is a tough pill to swallow. And, at least for now, Toys *can't* fully replace them as a dependency. But maybe that will change in the future? 2
VirginMarie Posted September 22, 2022 Posted September 22, 2022 6 hours ago, anyway ayway said: I think the main thing that's divisive about Toys is how ambitious of a project it is. My understanding is that Toys is seeking to potentially replace all of the following mod frameworks, and more:  Sexlab Framework Sexlab Animation Loader Sexlab Aroused Sexlab Separate Orgasms Apropos Devious Devices  I think there's a lot of merit to trying to integrate all of these disparate frameworks into a single one that makes all the components work well together. And to do that, while at the same time playing nice with those other frameworks, is really impressive. But since those other mods have a lot of inertia behind them, most people already have several of them in their load order, so adding something that seems redundant with them just as a dependency for one mod is a tough pill to swallow. And, at least for now, Toys *can't* fully replace them as a dependency. But maybe that will change in the future?  Yes exactly.
Karkhel Posted September 22, 2022 Posted September 22, 2022 (edited) Any easy way to change the prices on conversion? Or at least disable the higher ones? I imagine just deleting scripts for the expensive ones would cause trouble in game. What if I deleted that and the associated dialogue in xedit? Edit: In xedit looking at the dialogue options I noticed this part 'PlayerRef [PLYR:00000014].GetItemCount(Gold001 "Gold" [MISC:0000000F]) >= 500.000000 AND' can I just change the value here and call it a day? Edited September 22, 2022 by Karkhel
loniceraa Posted September 23, 2022 Posted September 23, 2022 2 hours ago, Karkhel said: Any easy way to change the prices on conversion? Or at least disable the higher ones? I imagine just deleting scripts for the expensive ones would cause trouble in game. What if I deleted that and the associated dialogue in xedit? Edit: In xedit looking at the dialogue options I noticed this part 'PlayerRef [PLYR:00000014].GetItemCount(Gold001 "Gold" [MISC:0000000F]) >= 500.000000 AND' can I just change the value here and call it a day? Â The condition checks in the dialogue trees are just for allowing the dialogue options to appear to proceed; if you actually want to pay less money, you'd have to make the change in WCX_Main.psc (see function Type2ConversionScene_Gold()).
Karkhel Posted September 23, 2022 Posted September 23, 2022 1 hour ago, anyway ayway said: Â The condition checks in the dialogue trees are just for allowing the dialogue options to appear to proceed; if you actually want to pay less money, you'd have to make the change in WCX_Main.psc (see function Type2ConversionScene_Gold()). Thanks, I'm just gonna give up though tbh, I never managed to compile a script. Maybe someone picks up this mod some day and among other things adds an option. Appreciate the tips though.
VirginMarie Posted October 8, 2022 Posted October 8, 2022 27 minutes ago, leesjig said:  Through game play noticing: After initial birthing of any number of gems, the gems are state sapphire...check, Then having said sapphire gems in inventory, then killing a dragon, absorbing the dragon soul, all sapphire gems change to state amethyst...check. Then what I'm seeing without even using the dialogue option with any male in skyrim...Just a number of orgasms to change all amethyst gems to Rose gems, guessing...say 50 to 100 orgasms through masturbation, FF, MF scenes. What I'm not sure about is it orgasms from sexlab, toys&love, or a combination of both. Could you possibly find out from which the orgasms count is counting from...sexlab, or toys&love. Thanks.  My vague understanding is that it's from both. In the case of Toys&Love it's counting, at least for some things, either squirts or climaxes (probably climaxes, but maybe squirts too when it makes sense). If it counts squirts, this would be 3 times more, and would include custom scenes like standing stones, word walls, dancing, and even being whipped.
loniceraa Posted October 8, 2022 Posted October 8, 2022 4 hours ago, leesjig said:  Through game play noticing: After initial birthing of any number of gems, the gems are state sapphire...check, Then having said sapphire gems in inventory, then killing a dragon, absorbing the dragon soul, all sapphire gems change to state amethyst...check. Then what I'm seeing without even using the dialogue option with any male in skyrim...Just a number of orgasms to change all amethyst gems to Rose gems, guessing...say 50 to 100 orgasms through masturbation, FF, MF scenes. What I'm not sure about is it orgasms from sexlab, toys&love, or a combination of both. Could you possibly find out from which the orgasms count is counting from...sexlab, or toys&love. Thanks.  Yeah, it's both. Pretty sure you can skip the dragon if you're going that route, it should just convert all held gems to rose.  3 hours ago, VirginMarie said:  My vague understanding is that it's from both. In the case of Toys&Love it's counting, at least for some things, either squirts or climaxes (probably climaxes, but maybe squirts too when it makes sense). If it counts squirts, this would be 3 times more, and would include custom scenes like standing stones, word walls, dancing, and even being whipped.  Not squirts though, just climaxes. 1
LinksSword Posted October 30, 2022 Posted October 30, 2022 Great mod i made a separate profile just for this mod and toys family and they really spice things up and make the game way harder then before.
aonduine Posted November 22, 2022 Posted November 22, 2022 So I had a spirit fracture but it bugged out really bad, she starts no-clipping to her left as she pushing out a gem then the game returns her to the nearest in-cell spot and nothing happens until she pushes out another gem and it bugs out again. Has anyone here dealt with this b4?
LinksSword Posted November 24, 2022 Posted November 24, 2022 @Bratty Cheeks - RMCWI feel like each stage of spirit fracture the dialogue for when your arousal rises should be different, too reflect how corrupted the dragonborn is getting each stage, And perhaps when around 3 or 4 level the dragonborn might try and start sex with whatever npc is nearby when their arousal is out of control just to really convey how desperate depraved they have gotten. 1
LinksSword Posted November 27, 2022 Posted November 27, 2022 @Bratty Cheeks - RMCWSince you are utilizing toys in this mod i think more toy based whorecrux items would be a nice addition, perhaps being filled with toys at a higher spirit fracture state will be the only way to keep your stats and skills at a decent level. So at level 2 and over to make the game not impossible you always have the 2nd option of being restrained with tons of toys if you wish to progress the main quest or something.Â
Karkhel Posted November 28, 2022 Posted November 28, 2022 16 hours ago, LinksSword said: @Bratty Cheeks - RMCWSince you are utilizing toys in this mod i think more toy based whorecrux items would be a nice addition, perhaps being filled with toys at a higher spirit fracture state will be the only way to keep your stats and skills at a decent level. So at level 2 and over to make the game not impossible you always have the 2nd option of being restrained with tons of toys if you wish to progress the main quest or something. I actually like that toys have sort of minimal pressence in the mod, it doesn't dominate the playthroughthe way some DD mods do. I have same feelings towards toys as I have towards DD, its fun for a bit or as a failure state, but I don't wanna walk around in bondage all the time. And for people who mostly use sexlab+DD scenes it would make it harder to incorporate whorecrux into the load order, I think this mod being friendly towards both DD and Toys is a nice thing about it. Now if this was optional setting that's completely different, then its a nice way for a more toys centric load orders to incorporate some of the toy boxes.
LinksSword Posted November 28, 2022 Posted November 28, 2022 5 hours ago, Karkhel said: I actually like that toys have sort of minimal pressence in the mod, it doesn't dominate the playthroughthe way some DD mods do. I have same feelings towards toys as I have towards DD, its fun for a bit or as a failure state, but I don't wanna walk around in bondage all the time. And for people who mostly use sexlab+DD scenes it would make it harder to incorporate whorecrux into the load order, I think this mod being friendly towards both DD and Toys is a nice thing about it. Now if this was optional setting that's completely different, then its a nice way for a more toys centric load orders to incorporate some of the toy boxes. of course it would be something optional just another way too ease the debuffs if you are into bondage.
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