SquallPT Posted April 10, 2013 Posted April 10, 2013 lol on the other day i noticed that painting but my brain went " heh must be a new art xD "
llab Posted April 10, 2013 Posted April 10, 2013 Now I've taken a proper look at this im pleased to see the outstanding bugs from the original are fixed. Fanacasecul door is working... always amusing to see someone bring that up on other forums and you know what mods they have And the slowdowns and crashes with other lovers mods (so far, fingers crossed). The cosmetic and cage changes are great too!
fejeena Posted April 10, 2013 Author Posted April 10, 2013 Thanks And the "The Book of Canines" text is also corrected = the Bloodhound text ( corrected Doberman too Bloodhound ) And you can buy "The Book of Canines 2"
Bertus Posted April 14, 2013 Posted April 14, 2013 i didn't need to download the maera's texture fix, since i replaced the genitals pictures with random pics
iggypop1 Posted April 20, 2013 Posted April 20, 2013 Hi Fejeena I have problems with the oral animation,i think the number is 1108. It starts good but before climax the animation freezes and my toon stands or kneel until climax . I know this has been a problem for others as well.(do you have the problem?) If its not only me couldt it be fixed? I know youre not the animator(who couldt repair it?). Its really a nice animation and it would be a shame to skip it. I tried to reinstall it worked the first time but it was broken next time used. Edit: Had a male slave in Maeras kennel and the oral animation worked but not on my females....Strange
fejeena Posted April 20, 2013 Author Posted April 20, 2013 There are two oral Animation and both works fine in my game with my female character. One of the from behind animations was total incorrecly in my game, dog far behind the Player. Was fixable with the keys. Never had freezed Animations, only if I missed install animations(only Off ani installed = creature have Animation but Player is standing freezed) Have you installed the whole Animation new? Off and Def anis and the INI? Sorry don't know what else can be done to fix it. Perhaps you post in the Lovers creature thread.
iggypop1 Posted April 20, 2013 Posted April 20, 2013 Ok Two oral? with dogs? i thought there was only one 1108 what is the other number?
fejeena Posted April 20, 2013 Author Posted April 20, 2013 1111 in my game (not shure if I changed the number) Only my NifScope test Body Edit: I checked the original LoversCreatures2 Folder, yes it is 1111
gregathit Posted April 20, 2013 Posted April 20, 2013 There is only one dog oral animation that I am aware of and as Fejeena has stated it is Number 1111. 1108 is not an oral animation. You can quickly see what animations are what in the Daedra Sutra. Now if there is a new oral animation out there I would love to see it so I can include it in the coming update for Lovers Creatures.
fejeena Posted April 20, 2013 Author Posted April 20, 2013 I have 2 oral animations 1108 and 1111 1108 1111
gregathit Posted April 20, 2013 Posted April 20, 2013 Ah, you are right guys! It does appear that 1108 is in fact an oral animation. From the DS it appears to be a variation of a missionary position due to its alignment in the screenshot. That is also the alignment that I used for the ini in Lovers Creatures 2.0. I'll add that alignment fix to the coming update. Thanks for the correction! -Greg
iggypop1 Posted April 21, 2013 Posted April 21, 2013 This shouldt maybe be in the creatures thread but since its open........ To Gregahit.Since you are here Am i correct when i say people got troubles with the 1108 animation its the only dog animation i got problems with the others is running smothly.. I remember a member saying something like "its wellknown that 1108 is broken" You will upload the alligmentfix meaning fixing 1108? Tried to reinstall yesterday(yes 4 characters and 4 creatures and the ini) but the problem still percist. Removed to Creatures thread Fejeena is it possible to upload the other ani ? Edit: I have the ani in my folders,but it never plays! How to tweek it? Thanx Iggy
gregathit Posted April 21, 2013 Posted April 21, 2013 Iggypop1, yes I will include a properly aligned 1108 animation. If needed I will fix the animation with blender. I don't think that will be required as it appears to just an alignment adjustment to the ini file.
cobme Posted April 22, 2013 Posted April 22, 2013 Is there a way to make this work with LoversBitch Unofficial Continuation ?
fejeena Posted April 23, 2013 Author Posted April 23, 2013 ?? 2 different LoversBitch mods at once? Or the quests of LoversBitch Unofficial Continuation add in LB Gone Wild? All Dogs(textures) , Pictures, food/water bowls and statures I made for LoversBitch Unofficial Continuation are in LB Gone Wild (or nearly all) Only some Shivering Isle stuff is not inside. The quests are rylasasin work. Would not be fair to steal and to integrate them into my mod. And some things I don't like e.g. the vistors in the kennel rooms.
Soap desu Posted April 23, 2013 Posted April 23, 2013 Is there a quest associated with the get pregnant posters or do you simply just get pregnant on your own. Cause my characters has got some puppies now yet there was no quest to go off. (NVM i think I found where you said No about the quest line). When does the mode actually end or is there no end/last quest.
fejeena Posted April 23, 2013 Author Posted April 23, 2013 I add "Quests and things you can do." in the Spoiler on the first page.
DissocialPersonality Posted April 23, 2013 Posted April 23, 2013 is this compatible with the unholy darkness vampire mod it adds a new npc to Renas house and I think it modifies Renas basement a little
fejeena Posted April 24, 2013 Author Posted April 24, 2013 Renas house is original! no changes. Only Rena and her husband are changed. Rena have a new daily Routine = Walking to her dog store. Her husband have a decreased Aggression.(if you break into the house he don't attack or call the guard so fast.) I don't play/have the unholy darkness vampire mod. You must test it.
Kail Posted April 24, 2013 Posted April 24, 2013 FYI, if repeating the Leyawiin party there seems to an odd issue / bug. 1. Talk to the count and offer to entertain again. Then a lockpick UI shows up which seems to correspond to the party room's door. 2. Pick or don't pick the problem is then that you get a message that you cannot enter the party room yet. This continues to repeat until the room is unlocked. 3. Wait till 11 PM the next day and talk to a guard. This unlocks the room. 4. Then I get teleported into the room ( ! ). 5. Try to walk away from the door and the game continues to teleport you to the entrance. This repears until the counts says they are ready for the show. 6. From then until the end you get the message that you cannot leave the party room even when not trying to. 7. Leave when it all done. Get the message that you can't enter the party room... From what I can tell someone is trying to enter the room and it is thinking it is me even though I am not. Note: For some reason LoversBitch's Mahei got outside the party room. He may be what is triggering things.
fejeena Posted April 24, 2013 Author Posted April 24, 2013 Iume: WappyOne is checking the Party door and script if there is something wrong he will find it. The fix will be in the update (Version 1.1) which will be released in the next days.(+2 Pictures,+5 eggs, 3 Teddys, and a lot of changes to the system) You should check your load-order and see if you have mods that conflict with Leyawiin Castle. The People in the partyroom never leave the room, they are copies of the vanilla NPCs and stay 24 houres in the room.
Kail Posted April 24, 2013 Posted April 24, 2013 Yeah, I found out which mod caused him to leave the room. It was Lovers Stripper. I had decided to put on a dance show inside the party room the first time and he must've chosen to follow me out afterwards.
mem4ob4 Posted April 25, 2013 Posted April 25, 2013 Looking good fejeena (and you to WappyOne!). So far so good working with other mods. Mem
iggypop1 Posted April 25, 2013 Posted April 25, 2013 Thanx for still working on this, but i cant 7zip/open the meshes/textures
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