Siudhne Posted June 16, 2022 Author Posted June 16, 2022 Hmm, they don't look too bad at first glance, maybe as a game rule.
Dragul17 Posted June 17, 2022 Posted June 17, 2022 21 hours ago, Siudhne said: Hmm, they don't look too bad at first glance, maybe as a game rule. Could you add a hostile scheme where rape is possible? Consequences could be gaining lover's pox or pregnant or level of fame and piety loss. Rivals with lovers pox could attempt to rape in order to pass on that disease reducing their stress and critically raising yours. For example being raped by a rival would be 1 entire level being raped by a rival and getting lovers pox as a result could be a 2 level breakdown. and if possible a chaste character could have the possibility of suicide?
Siudhne Posted June 17, 2022 Author Posted June 17, 2022 4 hours ago, Dragul17 said: Could you add a hostile scheme where rape is possible? Consequences could be gaining lover's pox or pregnant or level of fame and piety loss. Rivals with lovers pox could attempt to rape in order to pass on that disease reducing their stress and critically raising yours. For example being raped by a rival would be 1 entire level being raped by a rival and getting lovers pox as a result could be a 2 level breakdown. and if possible a chaste character could have the possibility of suicide? I'm not sold on the idea, but either way it's too much work for myself anyway. For a new scheme you'd need multiple outcome events and probably multiple in-between events, all of which need text and coding.
Dragul17 Posted June 19, 2022 Posted June 19, 2022 On 6/17/2022 at 3:26 AM, Siudhne said: I'm not sold on the idea, but either way it's too much work for myself anyway. For a new scheme you'd need multiple outcome events and probably multiple in-between events, all of which need text and coding. Ah I get it but still the amount of hostile events that happen to the player is ridiculously low. I don't like losing on purpose and I've never been abducted
Siudhne Posted June 19, 2022 Author Posted June 19, 2022 10 hours ago, Dragul17 said: Ah I get it but still the amount of hostile events that happen to the player is ridiculously low. I don't like losing on purpose and I've never been abducted Oh, I fully agree. Hence why I liked the idea of increasing player abductions... however, it still seems to happen virtually never, so I've probably got to revisit that feature in the future.
LordDGP Posted June 19, 2022 Posted June 19, 2022 2 hours ago, Siudhne said: Oh, I fully agree. Hence why I liked the idea of increasing player abductions... however, it still seems to happen virtually never, so I've probably got to revisit that feature in the future. Maybe an event/on_action that forces an AI rival to start the abduct scheme on you? Or replace the entire thing by an event?
Siudhne Posted June 20, 2022 Author Posted June 20, 2022 17 hours ago, LordDGP said: Maybe an event/on_action that forces an AI rival to start the abduct scheme on you? Or replace the entire thing by an event? Yeah, that might be for the best.
tripleys Posted June 21, 2022 Posted June 21, 2022 Hi, not sure if this has been answered, but I was browsing your mods and wish to use them but I'm hesitant on adding these since they aren't updated since before Fate of Iberia, do they work with the latest version, 1.6.0.1? Thanks
DarkestKnight12 Posted September 23, 2022 Posted September 23, 2022 Would Really love an update from u cuz after updating the game it's crashing thanks to mods
dragoduval Posted September 24, 2022 Posted September 24, 2022 Can confirm that it still work for me.
Dragul17 Posted September 28, 2022 Posted September 28, 2022 the mods still work it just crashes sometimes on load just fiddle with the mod order I usually put one up and then back into place usually works for me. Feels like I'm back to hitting the TV to make cable work again 1
krappaclub Posted March 29, 2023 Posted March 29, 2023 This mods cause seduce scheme power to ignore lots of modifier like temptation focus, lustful trait etc.
bakon_bitz Posted March 30, 2023 Posted March 30, 2023 18 hours ago, krappaclub said: This mods cause seduce scheme power to ignore lots of modifier like temptation focus, lustful trait etc. I noticed this was the case while using this mod as well. Based on my limited testing it appears that overriding common\schemes\seduce_scheme.txt causes modifiers to stop applying to seduce schemes. Deleting the override of this file included with the mod solves the issue, but you obviously also lose Carnal Consequences' effect on seduce schemes entirely, so it's not ideal.
HBoo Posted December 27, 2023 Posted December 27, 2023 Thanks for the update. Everything works fine except for a crash during a hunting event. 1
Siudhne Posted December 28, 2023 Author Posted December 28, 2023 16 hours ago, HBoo said: Thanks for the update. Everything works fine except for a crash during a hunting event. Will take a look, it's probably because of the new travel system. 1
Dark_Crow Posted December 29, 2023 Posted December 29, 2023 I'm glad to see that you, the author, have updated. This is the latest localization, which is based on the Chinese localization within your module and the localization of Cx330-d. I have already made it before today, and it took me some time to ask if the localization creators who have previously made this module are still willing to make localization. Fortunately, I have obtained his consent. simp_chinese.zip
Durante Posted January 3, 2024 Posted January 3, 2024 (edited) Suggestion for "Carnal Consequences" Bastards or bastard parent with "secret" player parent can blackmail to gain hook on the player, or start an event where they demand money/titles/advisor/court positions. Or maybe demand warding their offspring since its the players too. In other words, more consequences for fortification. After 1.5 Paradox made the change that NPC parents can't blackmail the player over their own child heritage, which makes little sense since a lowborn or a low tier noble would still stand to benefit from exposing their child as ruler's bastard with potential claims to titles rather than not. Ultimately there is no rhyme or reason why parents expose bastards at the moment, seems more RNG than anything. Edited January 3, 2024 by Durante 1
Siudhne Posted January 4, 2024 Author Posted January 4, 2024 16 hours ago, Durante said: Suggestion for "Carnal Consequences" ... Agreed, there are far too little consequences for fornicating. 1
Siudhne Posted January 7, 2024 Author Posted January 7, 2024 On 12/29/2023 at 5:30 AM, Dark_Crow said: I'm glad to see that you, the author, have updated. This is the latest localization, which is based on the Chinese localization within your module and the localization of Cx330-d. I have already made it before today, and it took me some time to ask if the localization creators who have previously made this module are still willing to make localization. Fortunately, I have obtained his consent. simp_chinese.zip 6.47 kB · 3 downloads Thanks, appreciated!
SoCalExile Posted January 7, 2024 Posted January 7, 2024 (edited) Ideas for women to offset the male Prowess bonus: - Women are far more likely to be enslaved/recruited/concubined/ransomed for a favor when imprisoned (historical). - Women are far less likely to be killed in siege/combat (also historical) - Bonus to Intrigue/Diplomacy - Bonus to attractiveness. Edited January 7, 2024 by SoCalExile 1
BlindGuard Posted January 17, 2024 Posted January 17, 2024 (edited) On 12/27/2023 at 8:32 PM, HBoo said: Thanks for the update. Everything works fine except for a crash during a hunting event. confirm. Had this annoying crashes. Disabling CC helped. Error log: Quote [11:12:29][jomini_script_system.cpp:276]: Script system error! Error: Undefined event target 'county' Script location: file: events/activities/hunt_activity/cc_hunt_events.txt line: 55 [11:12:29][jomini_script_system.cpp:276]: Script system error! Error: Event target link 'scope' returned an unset scope Script location: file: events/activities/hunt_activity/cc_hunt_events.txt line: 55 [11:12:29][jomini_script_system.cpp:276]: Script system error! Error: scope:county trigger [ Failed context switch ] Script location: file: events/activities/hunt_activity/cc_hunt_events.txt line: 55 That's 55 line Quote weight_multiplier = { base = 1 modifier = { add = -0.5 employs_court_position = master_of_hunt_court_position } modifier = { add = 10 scope:county = { has_county_modifier = county_corruption_bandits_rampant_modifier } } } Hope it will help to detect the issue Edited January 18, 2024 by BlindGuard 1
Siudhne Posted January 18, 2024 Author Posted January 18, 2024 (edited) On 1/17/2024 at 3:21 PM, BlindGuard said: confirm. Had this annoying crashes. Disabling CC helped. Error log: That's 55 line Hope it will help to detect the issue Thanks, that helps a lot. Seems they replaced scope:county altogether. Uploading a new version with the fix, untested, as I don't have time to test right now. Edited January 18, 2024 by Siudhne
Gun and Flowers Posted January 23, 2024 Posted January 23, 2024 On 1/7/2024 at 9:43 PM, Siudhne said: Thanks, appreciated! 谢谢,赞赏! I have completed the Chinese localization of version 1.10.3 and contacted the previous translator on another website, hoping this will be useful to others. Happy New Year and all the best! localization.zip
Kanne85 Posted July 2, 2024 Posted July 2, 2024 Is it possible to make a version of this that does not relay on Carnal? I really want the function where heirs can demand the throne
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