Guest Posted February 4, 2024 Posted February 4, 2024 1 hour ago, PhoenixFlyer324650 said: I haven't seen all the creatures yet but the ones that aren't working that I've noticed so far are: The big cat creatures like the leopard, the armour of the undead creatures, the Skavens (I think that's what their called, the riekling reskins that look like Skeever people), the creatures the Skaven's ride, the scamps & I believe their were one or two others, I think one of them was one of the Draedoth variants (I was killed by a dragon before I got a chance to properly look at it & it was gone when I got back). I'm worried that there is more creatures that are also missing textures. With that many there is something wrong with the installation of the mod (or a mod conflict). I haven't got any reports of purple textures except for the durzog mount the small green goblinrieklings are riding. There's also an invisible drowner type if I recall correctly.
HornyNerdBird Posted February 4, 2024 Posted February 4, 2024 (edited) 2 hours ago, Thor2000 said: With that many there is something wrong with the installation of the mod (or a mod conflict). I haven't got any reports of purple textures except for the durzog mount the small green goblinrieklings are riding. There's also an invisible drowner type if I recall correctly. Unless it's an issue with the SE version of the mod but I made sure nothing overwrites the main Demonic Creatures mod, except for the patch mods which is usually what you have to do. In fact the patch mods were the only things that conflicted with the main mod according to Vortex. I could try disabling the patches but I think I tried that and it didn't work. It could be a more simple solution, for instance I didn't start a brand new save after installing them, I loaded up a save file that was already there but it's before I left the Abandoned Prison with Alternate Start, that could be a reason I suppose. But it seems unlikely. Also I use Faster HDT SMP instead of regular HDT SMP but that shouldn't matter since it's the textures that I'm having issues with. I also originally had the upgrade file to upgrade the mod from 1.6 to 1.7 but I got rid of it when I noticed the version I got from Mediafire was already version 1.7, even so when I had the upgrade file installed it still didn't fix the issue. By any chance would the file to decrease the textures to 2K help? Also on the SE page for the mod it said that when upgrading from 1.6 to 1.7 to consider removing data/meshes/newcreatures & data/textures/newcreatures, I'm wondering did installing the upgrade file when I was already on 1.7 have some lingering effects, I'm too worried to mess around with the files unless I know exactly what to do & it is safe to do so. Edited February 4, 2024 by PhoenixFlyer324650
Bestiality44 Posted February 4, 2024 Posted February 4, 2024 23 hours ago, razzor69 said: You can find it on the mod called Glenmoril by Vicn, and its in glenmoril.bsa by extract the data by bsaextractor/BAE, you can find it on nexus Anyway here's the ABC SSE version of this, if you wanna actually replace it with chaurus you can try find data/meshes/morenastycritters/chaurus, and then rename Flyer.nif into chaurushunterHard.nif and paste it Flyer.nif 1.7 MB · 4 downloads I really appreciate it my friend, unfortunately I have the LE version of skyrim, but I will try to make it work anyway. By the way, it's a pity mihail has hidden his Blood Drakes mod, I had many mihail's animal mods installed but I didn't manage to get that one.
Bigglsby Posted February 4, 2024 Posted February 4, 2024 6 hours ago, PhoenixFlyer324650 said: Unless it's an issue with the SE version of the mod but I made sure nothing overwrites the main Demonic Creatures mod, except for the patch mods which is usually what you have to do. In fact the patch mods were the only things that conflicted with the main mod according to Vortex. I could try disabling the patches but I think I tried that and it didn't work. It could be a more simple solution, for instance I didn't start a brand new save after installing them, I loaded up a save file that was already there but it's before I left the Abandoned Prison with Alternate Start, that could be a reason I suppose. But it seems unlikely. Also I use Faster HDT SMP instead of regular HDT SMP but that shouldn't matter since it's the textures that I'm having issues with. I also originally had the upgrade file to upgrade the mod from 1.6 to 1.7 but I got rid of it when I noticed the version I got from Mediafire was already version 1.7, even so when I had the upgrade file installed it still didn't fix the issue. By any chance would the file to decrease the textures to 2K help? Also on the SE page for the mod it said that when upgrading from 1.6 to 1.7 to consider removing data/meshes/newcreatures & data/textures/newcreatures, I'm wondering did installing the upgrade file when I was already on 1.7 have some lingering effects, I'm too worried to mess around with the files unless I know exactly what to do & it is safe to do so. Just a thought, but if it's a new save, did you remember to re-register everything in creature framework? I'm running SE version, and don't have the same issues you're reporting. Not to say there isn't a download source issue, as I downloaded my copy almost a year ago...
Guest Posted February 5, 2024 Posted February 5, 2024 14 hours ago, PhoenixFlyer324650 said: Unless it's an issue with the SE version of the mod but I made sure nothing overwrites the main Demonic Creatures mod, except for the patch mods which is usually what you have to do. In fact the patch mods were the only things that conflicted with the main mod according to Vortex. I could try disabling the patches but I think I tried that and it didn't work. It could be a more simple solution, for instance I didn't start a brand new save after installing them, I loaded up a save file that was already there but it's before I left the Abandoned Prison with Alternate Start, that could be a reason I suppose. But it seems unlikely. Also I use Faster HDT SMP instead of regular HDT SMP but that shouldn't matter since it's the textures that I'm having issues with. I don't think any of the above is relevant for the missing texture problem except for this: 14 hours ago, PhoenixFlyer324650 said: I also originally had the upgrade file to upgrade the mod from 1.6 to 1.7 but I got rid of it when I noticed the version I got from Mediafire was already version 1.7, even so when I had the upgrade file installed it still didn't fix the issue. By any chance would the file to decrease the textures to 2K help? Also on the SE page for the mod it said that when upgrading from 1.6 to 1.7 to consider removing data/meshes/newcreatures & data/textures/newcreatures, I'm wondering did installing the upgrade file when I was already on 1.7 have some lingering effects, I'm too worried to mess around with the files unless I know exactly what to do & it is safe to do so. Only thing that leads to purple textures is wrong specified texture paths in nif files or wrong texture paths in texture sets inside the esp. That's it. So if you have a purple mesh ingame it means the game located the nif file but couldn't locate it's texture file since it's missing. You mentioned "The big cat creatures like the leopard" and skavens, see screenshot and check if you have those texture files (skavens should also have texture files in all the three folders in the screenshot) However, I'd recommend doing the following: Download the main mod again and install it. Then download "Patch Fix v1.74 OLDRIM.7z" overwrite when asked. Last, install any alternative textures or meshes found in "V1.7 LE Patches&Docs.7z" if any of those are needed for you. Try this and see if that helps. The 2K and 1K texture path is only for weaker PC systems. Yes it might actually "fix" your problem since it may add lower resolutions of the textures missing from the install. But there's no point in downgrading textures unless your PC says so.
HornyNerdBird Posted February 5, 2024 Posted February 5, 2024 (edited) 6 hours ago, Thor2000 said: I don't think any of the above is relevant for the missing texture problem except for this: Only thing that leads to purple textures is wrong specified texture paths in nif files or wrong texture paths in texture sets inside the esp. That's it. So if you have a purple mesh ingame it means the game located the nif file but couldn't locate it's texture file since it's missing. You mentioned "The big cat creatures like the leopard" and skavens, see screenshot and check if you have those texture files (skavens should also have texture files in all the three folders in the screenshot) However, I'd recommend doing the following: Download the main mod again and install it. Then download "Patch Fix v1.74 OLDRIM.7z" overwrite when asked. Last, install any alternative textures or meshes found in "V1.7 LE Patches&Docs.7z" if any of those are needed for you. Try this and see if that helps. The 2K and 1K texture path is only for weaker PC systems. Yes it might actually "fix" your problem since it may add lower resolutions of the textures missing from the install. But there's no point in downgrading textures unless your PC says so. Oh yep, the skaven & witcherPanther texture folders aren't even there for me. I have a feeling I'm missing a lot of other folders aswell. I take it I'll have to delete & reinstall the whole mod, that's likely going to need another fresh new save file isn't it. Here's a screenshot of the textures, these are the only one showing up for me. Edited February 5, 2024 by PhoenixFlyer324650
Guest Posted February 5, 2024 Posted February 5, 2024 (edited) 50 minutes ago, PhoenixFlyer324650 said: Oh yep, the skaven & witcherPanther texture folders aren't even there for me. I have a feeling I'm missing a lot of other folders aswell. I take it I'll have to delete & reinstall the whole mod, that's likely going to need another fresh new save file isn't it. Here's a screenshot of the textures, these are the only one showing up for me. No need to delete any excisting files or folders really. Just do the simple installation steps in my previous post and you'll be up and running 1 minute. No need for a new save either. Meshes/textures don't care about that. Copypaste everything on top of what's already there. Just make sure you say yes to overwrite. Edited February 5, 2024 by Thor2000
HornyNerdBird Posted February 5, 2024 Posted February 5, 2024 (edited) 5 hours ago, Thor2000 said: No need to delete any excisting files or folders really. Just do the simple installation steps in my previous post and you'll be up and running 1 minute. No need for a new save either. Meshes/textures don't care about that. Copypaste everything on top of what's already there. Just make sure you say yes to overwrite. Isn't that for LE edition of the mod? I have the SE version, or does it matter? Edited February 5, 2024 by PhoenixFlyer324650
tihos9 Posted February 21, 2024 Posted February 21, 2024 I've never ever seen a better documented mod, installed it yesterday. Many thanks, Thor2000. My bow to the floor. 3
Guest Posted February 21, 2024 Posted February 21, 2024 5 minutes ago, tihos9 said: I've never ever seen a better documented mod, installed it yesterday. Wow.... I don't hear that everyday. I'm was afraid it's all a complete mess 😆 thanks bud!
tihos9 Posted February 21, 2024 Posted February 21, 2024 8 minutes ago, Thor2000 said: Wow.... I don't hear that everyday. I'm was afraid it's all a complete mess 😆 thanks bud! Please tell me if anything has been upgraded today or?
Guest Posted February 21, 2024 Posted February 21, 2024 15 minutes ago, tihos9 said: Please tell me if anything has been upgraded today or? No it was just text update. I don't know why the file showes as uploaded today when I do so.
tihos9 Posted February 21, 2024 Posted February 21, 2024 1 hour ago, Thor2000 said: No it was just text update. I don't know why the file showes as uploaded today when I do so. OK, thanks anyway, I'll enjoy in your mod.
Aqtal92 Posted February 24, 2024 Posted February 24, 2024 Sexlab animations do not work with goblins and durzogs or am I doing something wrong, can anyone help?) I am using Demonic "Creatures - Mod Version V1.7 Patch v1.75"
razzor69 Posted February 24, 2024 Posted February 24, 2024 Hey Thor, there are new cool mod for CC zombies with draugr armor https://www.nexusmods.com/skyrimspecialedition/mods/112431
tihos9 Posted February 26, 2024 Posted February 26, 2024 On 2/24/2024 at 3:28 PM, Aqtal92 said: Sexlab animations do not work with goblins and durzogs or am I doing something wrong, can anyone help?) I am using Demonic "Creatures - Mod Version V1.7 Patch v1.75" I had the same problem, the solution is easy, open FNIS, De-install creatures, Run FNIS.
blackoperations Posted March 8, 2024 Posted March 8, 2024 The creatures work great so far. Seamless. I didn't see the Drauger Brute Wight listed as an available creature but it shows up in the game. Has it been added yet. Should be a troll from the way it fights, but not on the list.
wwa06212 Posted March 10, 2024 Posted March 10, 2024 I've got some missing textures on this creature.
Foolzero Posted March 10, 2024 Posted March 10, 2024 I encountered a number of problems. 1 An error appears when turned on 2 Dinosaur squirrels and a number of creatures do not have penises. 3 Animations with frogs are broken for some reason, displaying human animations and not rabbits (Judging by the skeleton, these are rabbits) How to fix it?
Guest Posted March 16, 2024 Posted March 16, 2024 On 3/10/2024 at 2:05 PM, wwa06212 said: I've got some missing textures on this creature. will be fixed in v1.8 On 3/10/2024 at 6:35 PM, Foolzero said: I encountered a number of problems. 1 An error appears when turned on I know about it, but it means one record is mispelled. But that doesn't mean the creature won't work. It's hard to find a mispelling in a txt file. On 3/10/2024 at 6:35 PM, Foolzero said: 2 Dinosaur squirrels and a number of creatures do not have penises. 3 Animations with frogs are broken for some reason, displaying human animations and not rabbits (Judging by the skeleton, these are rabbits) How to fix it? Not problems. See the mod description.
wwa06212 Posted March 17, 2024 Posted March 17, 2024 On 3/17/2024 at 1:05 AM, Thor2000 said: will be fixed in v1.8 I know about it, but it means one record is mispelled. But that doesn't mean the creature won't work. It's hard to find a mispelling in a txt file. Not problems. See the mod description. awesome ty
Doom.lord16 Posted March 26, 2024 Posted March 26, 2024 does this (and the SE ver) add genitalia/compat to mihails stuff? I've seen some comments mentioning them so....
Doom.lord16 Posted March 26, 2024 Posted March 26, 2024 On 3/2/2022 at 5:07 AM, razzor69 said: i have the creation club stuff, but im not sure i cant share this contents that copyright to Bethesda themself as pay "mini DLC mods" Hi i'm aware this is *very* old at this point but uh.... hypothetically if one were to theoretically in another timeline have access to those zombies. I have an idea of who (hint hint) would appreciate the esp or whatever to get them working for smegs. Or something *whistles* (I am very subtle, i know haha) 2
blackoperations Posted April 17, 2024 Posted April 17, 2024 On 2/3/2024 at 7:02 PM, PhoenixFlyer324650 said: I just got the SE version of this mod earlier today (as of writing this) for Skyrim SE/AE & it didn't take long before I noticed a lot of the creatures I've encountered are missing their textures, they have the blank purplish colour. I downloaded the main 2GB file from Mediafire & the patches on the LL page for this mod. I have ABC installed aswell. I've allowed the patch mods to override the main mod & re-registered the mods in Creature Framework but to no avail, a lot of the creatures are still missing textures. All look great to me. A few don't have ABC support, etc. and a few a bit inflexible for the anims (can't be helped) but all the rest work great.
Lycan1 Posted April 20, 2024 Posted April 20, 2024 On 3/29/2023 at 11:30 PM, Thor2000 said: Oops... I did it again... ? Both mesh files for both Lycan Werehounds was missing from the upload. I've uploaded Patch v1.72. Dunno why this happened. These files are present in the SE version. EDIT: Since you see that werewolf dick there, it means that SOS Schlongs of Skyrim is assigning dicks to creatures based on werewolfrace. You have untick the werewolfrace from all the three addons in SOS MCM. Or you will see a double set of dicks on werewolf creatures. This seems like a fix for me, but I have no idea were to untick the werewolfrace from the addons. Can someone help me figure out were to do this. Thanks.
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