LazyGirl Posted December 19, 2021 Author Posted December 19, 2021 That's not a default folder so it's normal it doesn't exist if nothing has created files at that location. You need to create the folder yourself and move the dds there.
sad rabbit Posted December 19, 2021 Posted December 19, 2021 1 hour ago, LazyGirl said: That's not a default folder so it's normal it doesn't exist if nothing has created files at that location. You need to create the folder yourself and move the dds there. sorry for my dunbness but i create this folder on overwrite in mo2 or skyrim core data folder?
sad rabbit Posted December 20, 2021 Posted December 20, 2021 (edited) btw we only have one custon body folder? Edited December 20, 2021 by sad rabbit
LazyGirl Posted December 20, 2021 Author Posted December 20, 2021 7 hours ago, sad rabbit said: sorry for my dunbness but i create this folder on overwrite in mo2 or skyrim core data folder? It's better to use overwrite and keep your Skyrim installation as clean as possible. Or you can put the preset, meshes and textures directly in your LazyFollowers folders if you want to keep things tidy. If you disable or delete the mod they'll be gone too so you don't have to track them down manually. Yes there's only one custom body. Adding it to a NPC takes a bit of time and since I don't use the option myself I added just one as an example. Anyone who want more can see how it's done and add more if they wish. If it's done as an override the changes can be shared too as a separate mod.
sad rabbit Posted December 20, 2021 Posted December 20, 2021 8 hours ago, LazyGirl said: It's better to use overwrite and keep your Skyrim installation as clean as possible. Or you can put the preset, meshes and textures directly in your LazyFollowers folders if you want to keep things tidy. If you disable or delete the mod they'll be gone too so you don't have to track them down manually. Yes there's only one custom body. Adding it to a NPC takes a bit of time and since I don't use the option myself I added just one as an example. Anyone who want more can see how it's done and add more if they wish. If it's done as an override the changes can be shared too as a separate mod. it work ty but i reallly wish another body folder... you say "Anyone who want more can see how it's done and add more if they wish." how or where i see how is done? ? thank you very much for the mod it saves me from alot of headashe.
LazyGirl Posted December 20, 2021 Author Posted December 20, 2021 2 hours ago, sad rabbit said: it work ty but i reallly wish another body folder... you say "Anyone who want more can see how it's done and add more if they wish." how or where i see how is done? ? thank you very much for the mod it saves me from alot of headashe. Well, it's not anyone anyone but more someone who's a bit experienced with the Creation Kit. By opening the custom body addon in that it's possible to see how the sample NPC is set up and learn how to create more.
sad rabbit Posted December 20, 2021 Posted December 20, 2021 (edited) 1 hour ago, LazyGirl said: Well, it's not anyone anyone but more someone who's a bit experienced with the Creation Kit. By opening the custom body addon in that it's possible to see how the sample NPC is set up and learn how to create more. oh.. if i give you a hug you make one more folder addon then?? ? Edited December 20, 2021 by sad rabbit
sofzx Posted December 21, 2021 Posted December 21, 2021 Thank you so much for keep working on this mod. 2
CacameAwemedinade Posted December 27, 2021 Posted December 27, 2021 Thanks for the great mod! I have noticed that the bone edits (from the body scales tab) don't seem to carry over when summoning the NPCs, however. The edits do carry over when simply using the "SKEE preset-load" command, however, which tells me that the bone information is indeed stored in the preset file and just isn't being translated onto the NPC.
LazyGirl Posted December 28, 2021 Author Posted December 28, 2021 On 12/27/2021 at 1:38 AM, CacameAwemedinade said: Thanks for the great mod! I have noticed that the bone edits (from the body scales tab) don't seem to carry over when summoning the NPCs, however. The edits do carry over when simply using the "SKEE preset-load" command, however, which tells me that the bone information is indeed stored in the preset file and just isn't being translated onto the NPC. The applicator can be set to apply different parts of the preset. Try tweaking the settings for the "Lite" mode in the debug menu. It's this that's run after the NPCs first creation where the full mode is used. There's no official documentation on the different modes but I'd try 7, 13 or 15. Keep in mind if you apply body scales from the preset it'll override any scaling done by mods, pregnancy and so on.
CrennyBoi Posted December 30, 2021 Posted December 30, 2021 Is it possible to make 2 followers through this mod by chance? I like to have my own created party however I can if possible
LazyGirl Posted December 30, 2021 Author Posted December 30, 2021 1 hour ago, CrennyBoi said: Is it possible to make 2 followers through this mod by chance? I like to have my own created party however I can if possible There are 50 or something blank template NPCs included in this mod to use. The name in the top of the menu is a dropdown list so just click there to pick another one to work with. If the list doesn't work one of the required mods is broken, likely PapyrusUtil having its files overwritten by some other mod including an older version of its files like Campfire.
CrennyBoi Posted December 30, 2021 Posted December 30, 2021 1 hour ago, LazyGirl said: There are 50 or something blank template NPCs included in this mod to use. The name in the top of the menu is a dropdown list so just click there to pick another one to work with. If the list doesn't work one of the required mods is broken, likely PapyrusUtil having its files overwritten by some other mod including an older version of its files like Campfire. Oh I see, I had an issue of trying to summon a 2nd follower but it wouldn't appear on the list when my 1st follower's name is on the list
CrennyBoi Posted December 30, 2021 Posted December 30, 2021 Yeah like I said regarding the issue I had when I tried to make a 2nd follower, when I changing the 1st dropline box it automatically selects a preset save that I had done during creating my character but trying to change it, it reverts back to the preset saved
sad rabbit Posted December 30, 2021 Posted December 30, 2021 make another bodyslot?? end my suffering x.x
LazyGirl Posted January 3, 2022 Author Posted January 3, 2022 On 12/30/2021 at 10:24 PM, CrennyBoi said: Yeah like I said regarding the issue I had when I tried to make a 2nd follower, when I changing the 1st dropline box it automatically selects a preset save that I had done during creating my character but trying to change it, it reverts back to the preset saved Any issues in the menu is usually related to one of the mandatory mods not being installed or corrupt. I'd start by making sure PapyrusUtil is active, reported as loaded successfully and have none of its files overwritten by other mods like Campfire.
blaatand Posted February 4, 2022 Posted February 4, 2022 On 12/30/2021 at 11:27 PM, sad rabbit said: make another bodyslot?? end my suffering x.x you didn't bother reading mere six pages (which would have answered all your questions this far) - then you resort to begging
sad rabbit Posted February 20, 2022 Posted February 20, 2022 On 2/3/2022 at 11:16 PM, blaatand said: you didn't bother reading mere six pages (which would have answered all your questions this far) - then you resort to begging hi there what 6 pages you mean?
blaatand Posted February 22, 2022 Posted February 22, 2022 On 2/20/2022 at 7:53 PM, sad rabbit said: hi there what 6 pages you mean? the six pages within this thread
sad rabbit Posted February 23, 2022 Posted February 23, 2022 4 hours ago, blaatand said: the six pages within this thread Ok read all 6 pages no one teaching how to make another "lazyfollowersbodyfolder" i think i misspelled something i was asking lazygirl if she could give us another bodyfolder i take her silence as a no...
sad rabbit Posted February 27, 2022 Posted February 27, 2022 On 11/2/2020 at 1:40 AM, LazyGirl said: To add your own race or voice right now you have to add it to the corresponding FormList, _LazyFollowersRaces, _LazyFollowersFemaleVoices or _LazyFollowersFemaleVoices. Then also add the menu label/text for it in String arrays RacesList, FVoicesList or MVoicesList attached to the _LazyFollowersMCMScript at the same position. E.g, you add your custom race at position 12 in the formlist = index 12 in the string array must be the name of your custom race for everything to match up. So basically, it's just two quick edits to accomplish this. That was the plan anyway, I don't use any custom races or voices so I haven't tested it. I wrote the mod with some flexibility in mind with the goal of moving all the race, voice, spell, shout etc data to a configuration file. That way users can add their own without having to make edits to the esp. Again, if I get around to adding read/write json support. Besides the Familiar Faces port there are at least two other mods that does similar things so I want to avoid spending time adding something someone else is already working on. If there are any more suggestsions on what to add feel free to chime in. I'm working on a small update to fix the some menu inputs not showing the current value as default plus an attackDamageMult slider so you can make your followers do more or less damage to balance out bigger parties. you do this on on tes5edit(xedit) or CK?
LazyGirl Posted February 28, 2022 Author Posted February 28, 2022 14 hours ago, sad rabbit said: you do this on on tes5edit(xedit) or CK? Races are added automatically in the latest version if you have PO3 Papyrus Extender installed. For voices it's easiest to do it in the CK. Open LazyFollowers and the mod containing the voices and drag-and-drop the mod voice types into the related male or female formlist and add their labels to the string arrays.
sad rabbit Posted February 28, 2022 Posted February 28, 2022 8 hours ago, LazyGirl said: Races are added automatically in the latest version if you have PO3 Papyrus Extender installed. For voices it's easiest to do it in the CK. Open LazyFollowers and the mod containing the voices and drag-and-drop the mod voice types into the related male or female formlist and add their labels to the string arrays. tyvm
zhein Posted April 1, 2022 Posted April 1, 2022 I followed the guide step by step, but I can't edit the features in Stats category. What am I wrong? Can anyone help me? I use the last version (0.42.0) and Skyrim SE v1.5.97.
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