Anuketh Posted September 3, 2020 Posted September 3, 2020 Some people have asked about how I get the glossy body in some of my screenshots and here you'll find how to do it yourself. Spoiler NifSkope Your current femalebody_0 and femalebody_1 (located in Data/Meshes/Actors/Character/Character Assets/) STEP 1 Open the first femalebody_0 with NifSkope and search for the main NiTriShape. I use UUNP but it doesn't matter whatever body you use, the process is always the same. STEP 2 Open the tab until you find the BSLightingShaderProperty and then look for the Glossiness and Specular Strenght values. Change their values to higher ones. I usually use 600 for glossiness and 100 for specular. Save the changes. STEP 3 Now any NPC with weight 0 will have the glossy body, but as the weight value increases, your glossiness will be dissappearing. That's why you'll need to edit the femalebody_1. Repeat the whole process with the femalebody_1 with the same values and save it. And you're all set. Any NPC with a body weight value between 0 and 100 will have the same glossiness. Here you can see the values I use: 2
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