Raidwiki Posted November 26, 2014 Posted November 26, 2014 How high is your in game texture setting at? The maker of this outfit has all her outfits super detailed so your texture's have to be on the highest setting.
fejeena Posted November 26, 2014 Posted November 26, 2014 matekz , yes too low game texture Setting. lekhanhtrung: some Kaine Outfit ( Nier Outfit) files I found in my clothes Folders. KaineMangaBBB.7z , Nier.7z and Textures.7z. Use the Nexus file if you want a esp ( or create your own esp or put the clothes in another clothes mod chest ) Kaine Nier outfit.7z I never used the Outfit, so I am not sure what's inside the files.
matekz Posted November 26, 2014 Posted November 26, 2014 How high is your in game texture setting at? The maker of this outfit has all her outfits super detailed so your texture's have to be on the highest setting. wow thanks! that actually works! @fejeena hehe... i still pretty clueless about this game... bytheway why my character's head is smaller than the hair? or the hair kinda bigger than the head? that gap really unsightly...
myuhinny Posted November 26, 2014 Posted November 26, 2014 Depends on your race if you are using a x117 race x110 race or any other child type smaller race their heads are smaller and you need hairs that are made for the race if not then the hair will appear too big for the head.
Poontank Posted November 26, 2014 Posted November 26, 2014 Or the other way around: Mini races' heads are larger (but their overall body size is smaller), so their respective hairs are larger than a normal-sized head. While the hairstyles and all sorts of headgear for normal races are clipping through a mini race's head as the hair or headgear is too small. It seems you have a character from a normal-sized race and somehow chosen a hairstyle suitable for a mini race. Depending on where the hair is from there should be a normal-sized version of the same hairstyle. MBP for example offers many normal hairs that have corresponding x117 equivalents.
lekhanhtrung Posted November 27, 2014 Posted November 27, 2014 matekz , yes too low game texture Setting. lekhanhtrung: some Kaine Outfit ( Nier Outfit) files I found in my clothes Folders. KaineMangaBBB.7z , Nier.7z and Textures.7z. Use the Nexus file if you want a esp ( or create your own esp or put the clothes in another clothes mod chest ) Kaine Nier outfit.7z I never used the Outfit, so I am not sure what's inside the files.
lekhanhtrung Posted November 27, 2014 Posted November 27, 2014 matekz , yes too low game texture Setting. lekhanhtrung: some Kaine Outfit ( Nier Outfit) files I found in my clothes Folders. KaineMangaBBB.7z , Nier.7z and Textures.7z. Use the Nexus file if you want a esp ( or create your own esp or put the clothes in another clothes mod chest ) Kaine Nier outfit.7z I never used the Outfit, so I am not sure what's inside the files. Bu ver esp? ???????
fejeena Posted November 28, 2014 Posted November 28, 2014 You can use the Nexus Mod esp and Folders and the Break armor Mod. Replace the suit.nif ( in meshes\clothes\Nier\ ) with the manga nif you like, the unbroken Version. Place all the Manga break meshes in the meshes\clothes\Nier\ folder Rename the first broken nif to suit_ba1.nif the second broken nif to suit_ba2.nif. .....and so on. Break Armor Framework will automatically swapping meshes. No script or special esp needed. Install the Texures if the Manga Version needs other Textures as the Nexus HGEC Version. Break Armor Framework http://www.loverslab.com/files/file/51-break-armor-framework/ and description. Or create a BU esp with BU script ( BU = Break Undies. The old break System )
lekhanhtrung Posted November 28, 2014 Posted November 28, 2014 You can use the Nexus Mod esp and Folders and the Break armor Mod. Replace the suit.nif ( in meshes\clothes\Nier\ ) with the manga nif you like, the unbroken Version. Place all the Manga break meshes in the meshes\clothes\Nier\ folder Rename the first broken nif to suit_ba1.nif the second broken nif to suit_ba2.nif. .....and so on. Break Armor Framework will automatically swapping meshes. No script or special esp needed. Install the Texures if the Manga Version needs other Textures as the Nexus HGEC Version. Break Armor Framework http://www.loverslab.com/files/file/51-break-armor-framework/ and description. Or create a BU esp with BU script ( BU = Break Undies. The old break System ) I thought I could not do it, you can help me to do it or not? Thank!
fejeena Posted November 28, 2014 Posted November 28, 2014 As I said I never used the Kain Outfit, I just take a quick look into the Nexus Version. The next two days I am busy, but I can do it on sunday. But what do you want ?? the Manga break Version. Hope there are all Textures I need. BA ( Break armor ) Version ? ( the full description how to do it is in my post and in the Break Armor Framework description) Or BU ( Break Undies ) Version ? If you use BU and don't have BA installed. Then I must only repack the Nexus Version ( replace the Kain Outfit with the Manga Version ) and change the esp if you want a BU Version ( add a script)
myuhinny Posted November 28, 2014 Posted November 28, 2014 @LordZero Not sure on the ENB being used but recently Nightwynd did a post comparing different ENB's so it might be in the post just look at the screenshots and see if anyone of them looks like the ENB being used in the picture. http://www.loverslab.com/topic/21553-ll-oblivion-gallery-general-screenshots-thread/?p=993568 Armor is one of the tera armors not sure on the name of it but that is what it looks like to me. @Poontank Oops I always thought the x117 heads were smaller my bad.
ger4 Posted November 28, 2014 Posted November 28, 2014 What armor and "light" is in this? I believe that's a Skyrim picture.
myuhinny Posted November 29, 2014 Posted November 29, 2014 Correct didn't really look at the people in the back ground that is as ger4 states a skyrim picture.
Zor2k13 Posted November 30, 2014 Posted November 30, 2014 What is this? http://blog.livedoor.jp/oblivion_susume/archives/51860834.html This is an actual mod? can you get tied up like that from getting caught or something? didn't seem to be a download link on that page:-(
matekz Posted December 1, 2014 Posted December 1, 2014 @myuhinny and Poontank right now i'm using xeoage race, this race's head really smaller than average head ==" since the hairs at fault there's nothing i can do i guess aside for looking for compatible one... btw guys i have problem with some of narae pose which is my character's head completely twisted so, to make sure head tracking working properly, i make sure checking "bDisableHeadTracking=0" at oblivion.ini but its still not working... is this the right way?
Poontank Posted December 1, 2014 Posted December 1, 2014 Zor2k13, this should be the pose mod in question: http://www.nexusmods.com/oblivion/mods/41668/? Unfortunately these are only static poses for fetish-styled pictures, not animations linked to some gameplay mechanic. Matekz, I'm not even familiar with that race! Actually I didn't even know there are races available using head meshes smaller than average. Makes me wonder what hairs are suitable for such a race? There should be some hairstyles assigned to the race which are adapted (= "conformulated") to that head. The head flying off into unwanted positions at impossible angles is a big problem with some poses and animations. 'NaRae' poses are a particularly nasty example for that effect. The head tracking ini tweak doesn't help with this, it is only to keep NPCs from turning their heads into the player's direction when close to them. That head rotation way off is an integral feature of the poses themselves - not much can be done about it besides editing the poses with a 3D modeling software. Would be a great project for a Blender hero, fixing some of the messy poses out there. However there are a few poses which to some extent can be fixed with a neat console code! Vanilla animations for example like the ones found in Trollf's pose compilations. To use the code for the player character doing such a pose or animation, open the console (the key below the Esc key), click on some object in the vicinity so that its ref ID is displayed at the top of the screen. Type player.look <the clicked object's ref ID> and hit the Return key. The player character will turn his/her head in the object's direction to face it. The command player.stoplook will undo the effect once you are done (taking pictures) and stop the player from turning his/her head. Said object can be anything. Ideally you just drop a misc item from your inventory and use this as a reference object. It can be relocated anywhere by the use of getpos and setpos commands: Click on such an object and type getpos z to find out its z coordinate. The console will display this coordinate, so you can use the command setpos z with a slightly higher value to make that object hover in the air. The console command TCL (first click anywhere on the screen so no ref ID is displayed at the top) will make sure the object is weightless. Example: A dropped object's z coordinate is given as 400. The command setpos z 455 slightly raises it above ground. An example for the look command: I drop a soul gem from my inventory to use as a reference point. The console displays its ref ID as ff 012605. The code to face that soul gem thus will be player.look ff012605 - using this command makes my character's head turn into the soul gem's direction. Using the command on NPCs is similar, you just need to replace the player part of the code with the ref ID of that NPC. It all sounds very complicated now, but actually it's rather simple once you get the hang of console commands.
Oldwolf58 Posted December 1, 2014 Posted December 1, 2014 Ok I'm trying to find out what mod it is that adds a random chance of binding and enslaving the player when he attempts to loot a chest / sack / barrel in game. I know there's a mod called Devious Loot for Skyrim and I know that one of the mods from here at LL adds that effect into their mod but I can't for the life of me figure out which mod does it. Anyone know? I tried seaching for trapped chests and only PSE and Furo Trap came up in the search in Oblivion mods and neither of those are the ones I'm looking for.
Zor2k13 Posted December 3, 2014 Posted December 3, 2014 Yeah the enslavement option could kick in from PSE, there was a modified estrus trap mod around here I wonder if it could be altered to kick in either randomly?
Fienyx Posted December 3, 2014 Posted December 3, 2014 @Oldwolf58 It is PlayerSlaveEncounters It's in one of the scripts, random % chance
matekz Posted December 3, 2014 Posted December 3, 2014 @Poontankthanks for you nice and neat explanation i manage get to catch of it...but my character's head still did not turning her head to the object the race i mentioned is from this thread http://www.loverslab.com/topic/15185-xeo-sp/really awesome race...when i'm cheking out http://ryou44.blog111.fc2.com how the hell this guy make such amazing characters
Zor2k13 Posted December 3, 2014 Posted December 3, 2014 Probably edited in CSE instead of chargen at the beginning.
Oldwolf58 Posted December 3, 2014 Posted December 3, 2014 @Oldwolf58 It is PlayerSlaveEncounters It's in one of the scripts, random % chance Fienyx, Thanks, I'll have to take a tip-toe thru the PSE scripts and find it then.
Kamui2040 Posted December 5, 2014 Posted December 5, 2014 I've been searching, but till now to no avail or to confusing. Anyone got an up to date compilation of the Tera armors for oblivion. If possible in H-Cup or similiar. Also looking for H Cup or DMRA version of Icequeens/Bloodqueens Armor. And lastly if available at all a complete more revealing example1, example2 stock version for H-Cup or DMRA (not the skimpy version as that is too skimpy as a replacer to my taste.) Thank you.
Bisky Posted December 6, 2014 Posted December 6, 2014 http://static-2.nexusmods.com/15/mods/101/images/45337-1-1406051241.jpgITS DRIVING ME CRAZY! Can someone please tell me what body texture this is? It's fricking amazing.For anyone that can tell me thank you in advance!
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