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Changing Custom Follower Hair Using Facegen?


icehaku

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Posted

Hi all. I'm returning to Skyrim after a while and I've forgotten most of my modding skills. Trying to relearn stuff.

 

I am trying to change the hair of a custom follower to one more of my liking. I remember that these custom followers require you to edit their facegen.nif in order to change their hair without destroying their face.

 

But, I don't remember how to edit the hair part using nifskope. Can anyone direct me to a guide or help me change a custom follower's hair through editing their facegen.nif?

Posted

Facegen.nif is the exported result of the settings in the actor in CK. So it is not enough to edit the nif manually.

In fact, this shouldn't even be necessary.

 

Edit the NPC in the CK and when finished and saved, select the NPC in the Actor List and export with CTRL + F4.

 

Note: Do not use facetints with 1024 or larger - CK cannot process them.

To prevent it (gray face or lipstick on the forehead), temporarily rename the folder before starting CK.

Posted

Doing that destroys the face of the follower. It turns it into something else. I have tried it. That is why I remembered someone telling me not to use CK for custom followers

Posted

In order to give a follower, say, an Apachii hair you have to make the Apachii hair mod a master of the follower mod. In the CK you can then select the style you want. As Andy said, temporarily remove or rename your tintmask folder before you open the CK and CTRL F4 when you have the hair you want.

Posted
On 7/18/2020 at 11:00 PM, icehaku said:

Hi all. I'm returning to Skyrim after a while and I've forgotten most of my modding skills. Trying to relearn stuff.

 

I am trying to change the hair of a custom follower to one more of my liking. I remember that these custom followers require you to edit their facegen.nif in order to change their hair without destroying their face.

 

But, I don't remember how to edit the hair part using nifskope. Can anyone direct me to a guide or help me change a custom follower's hair through editing their facegen.nif?

Open the follower mod > meshes > actors > character > FaceGenData > FaceGeom > follower.esp > 00012345.nif

Open nifscope open the follower nif.

In nifscope File > New Window

Now open the other follower mod you want to copy hair from

Mark the new hair and CTRL + C in the Block list

Go to the first window and CTRL + V in the block list

Mark the old hair and under Block detail > Name > Right click Edit string name and copy.

Go to the new hair and edit the Name.

Now mark the old hair in Block list and CTRL + DEL and save.

 

OR

 

Download https://www.nexusmods.com/skyrim/mods/40494?tab=files&file_id=1000047875

Posted
6 hours ago, Swe-DivX said:

Open the follower mod > meshes > actors > character > FaceGenData > FaceGeom > follower.esp > 00012345.nif

Open nifscope open the follower nif.

In nifscope File > New Window

Now open the other follower mod you want to copy hair from

Mark the new hair and CTRL + C in the Block list

Go to the first window and CTRL + V in the block list

Mark the old hair and under Block detail > Name > Right click Edit string name and copy.

Go to the new hair and edit the Name.

Now mark the old hair in Block list and CTRL + DEL and save.

 

CTD:heartbreak:

Posted
43 minutes ago, Swe-DivX said:

Does the hair have HDT?

Nah 

 

Maybe it has to do with the nif having more than 1 hair/hairline...? Tired your recommended trick with another that had just a single hair + hairline, and deleted both hairlines from the other after pasting/renaming.

Posted
18 hours ago, Swe-DivX said:

Open the follower mod > meshes > actors > character > FaceGenData > FaceGeom > follower.esp > 00012345.nif

Open nifscope open the follower nif.

In nifscope File > New Window

Now open the other follower mod you want to copy hair from

Mark the new hair and CTRL + C in the Block list

Go to the first window and CTRL + V in the block list

Mark the old hair and under Block detail > Name > Right click Edit string name and copy.

Go to the new hair and edit the Name.

Now mark the old hair in Block list and CTRL + DEL and save.

 

OR

 

Download https://www.nexusmods.com/skyrim/mods/40494?tab=files&file_id=1000047875

Thank you! This is what I remember having to do last time too a few years ago.

Posted
12 hours ago, Ghoulz said:

Nah 

 

Maybe it has to do with the nif having more than 1 hair/hairline...? Tired your recommended trick with another that had just a single hair + hairline, and deleted both hairlines from the other after pasting/renaming.

You can have multi hair, but only one HDT path i think.

So the original [defaultname]hair and just add [defaultname]hairS and it will work, or 1 2 3 4

Posted
3 hours ago, Swe-DivX said:

You can have multi hair, but only one HDT path i think.

So the original [defaultname]hair and just add [defaultname]hairS and it will work, or 1 2 3 4

Tried different followers and still getting a CTD. Doing the directions as listed.

  • 2 weeks later...
Posted

No NPC will ever have hair that contains physics (whether it's Havok or Bullet).
No way! It is always CTD.
If an NPC / Follower HDT PE or HDT SMP should get hair, then as an item. Helmet (wigs) or whatever.

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