jfraser Posted May 20 Posted May 20 4 hours ago, miquella20 said: Hi, could help me please. So after I speak to the Slavemaster and get onto the auction block nothing happens from there, it stops. No bids, no talking Skyrim 1.5.97 Last version skse for SE Fuz Ro D-oh - Silent Voice version 1.7 for SE (it works, other mods using work) Simple Slavery Plus Plus last verison Getstage simpleslavery is 25 (0 when I type it outdoors) In PapyrusUtilDev file I noticed this which repeats infinitely if it means anything: JSON Loading: Data/SKSE/Plugins/StorageUtilData/../../../SKSE/Attribute/SimpleSlavery.esp/Cell/151789.json JSON: File does not exist, init empty root object... JSON Reverted ../../../SKSE/Attribute/SimpleSlavery.esp/Cell/151789.json Papyrus.0 log: Papyrus.0.log 800.54 kB · 1 download That is always Fuz. Check it again. 2
miquella20 Posted May 20 Posted May 20 (edited) 6 hours ago, jfraser said: That is always Fuz. Check it again. I checked it dozens of times and redownloaded it a few times while trying to find solution on my own by reading all the comments here. I have the right version 1.7 for SE from nexusmods, not the latest version for a different version of skyrim And other mods using Fuz Ro D-oh like submissive Lola, sexlab approach, troubles of heroine they all work properly and there are dialogues but for some reason simple slavery doesn't and I don't know what to do Edited May 20 by miquella20
CaptainJ03 Posted May 20 Posted May 20 19 hours ago, miquella20 said: Hi, could help me please. So after I speak to the Slavemaster and get onto the auction block nothing happens from there, it stops. No bids, no talking Just some guesses. Do you have a working ZAZ installation? You can't get chained on the auction block without. Are you wearing DDs, maybe UD, that cannot be removed? (Yes, you should get a popup asking you to proceed or cancel the auction) What happens if you disable all outcomes? (You should be set free for all that I know) Do you have a ridiculously large amount of mods installed, so that "nothing happens" could just be lag from too many mods?
miquella20 Posted May 21 Posted May 21 17 hours ago, CaptainJ03 said: Just some guesses. Do you have a working ZAZ installation? You can't get chained on the auction block without. Are you wearing DDs, maybe UD, that cannot be removed? (Yes, you should get a popup asking you to proceed or cancel the auction) What happens if you disable all outcomes? (You should be set free for all that I know) Do you have a ridiculously large amount of mods installed, so that "nothing happens" could just be lag from too many mods? Yes. After I talk to the slavemaster my character is in the same pose as on a picture of this mod with chains on limbs I don't and I don't get a pop up. After I press "slave me now" button and get teleported, my character gets striped of clothes and is just naked without any dd. After talking to the slavemaster and starting auction, no dd as well Same result if I enable/disable all outcomes, not set free. Even console command getstage simpleslavery says 25 in both cases 183, a big portion are base mods required for other mods to work, some clothing/apperance mods and then gameplay ones, I don't know if that's considered a lot. I don't experience crashes, lags and game works stable
CaptainJ03 Posted May 21 Posted May 21 44 minutes ago, miquella20 said: console command getstage simpleslavery says 25 in both cases Try to set the queststage to 40, that's what I get while the auction is running. 45 minutes ago, miquella20 said: 183, a big portion are base mods required for other mods to work, some clothing/apperance mods and then gameplay ones, I don't know if that's considered a lot. I don't experience crashes, lags and game works stable No, that's a reasonable number. I have no idea what could be wrong, unfortunately Hexbolt said in another thread that he'll be more or less offline for a few weeks. 1
miquella20 Posted May 21 Posted May 21 (edited) 5 hours ago, CaptainJ03 said: Try to set the queststage to 40, that's what I get while the auction is running. No, that's a reasonable number. I have no idea what could be wrong, unfortunately Hexbolt said in another thread that he'll be more or less offline for a few weeks. I wrote setstage simpleslavery 40 in console and it actually worked, bidders and auctioneer started talking and one of the outcomes happens. Thank you so much! It's so strange that this mod does work but something happens at stage 25 and it stops for me, I wonder what is it Edited May 21 by miquella20 1
jfraser Posted May 22 Posted May 22 On 5/21/2026 at 9:45 AM, miquella20 said: I wrote setstage simpleslavery 40 in console and it actually worked, bidders and auctioneer started talking and one of the outcomes happens. Thank you so much! It's so strange that this mod does work but something happens at stage 25 and it stops for me, I wonder what is it Glad that worked! Very strange all the way through. Did you install it on an ongoing save?
miquella20 Posted May 23 Posted May 23 13 hours ago, jfraser said: Glad that worked! Very strange all the way through. Did you install it on an ongoing save? I've tried both, installing and playing on an ongoing save and making a fresh new one, both times it was stuck at stage 25
gfumbleigh Posted May 30 Posted May 30 On 5/23/2026 at 8:17 PM, miquella20 said: I've tried both, installing and playing on an ongoing save and making a fresh new one, both times it was stuck at stage 25 Same is happening for me except no silver lining with setstage simpleslavery 40 , after the fade out it doesn't start any of my selected capture quests like dark desires or anything and I think what could majorly be contributing to the flow breaking is when I try to talk to the auctioneer guy he just wants to have sex with me and doesn't take no for an answer, except then nothing happens and I'm still just in cuffs and every time i talk to him he wants sex. This actually happened with another NPC earlier who responded like he was going to force it when I said no but he just walked away. setstage simpleslavery 40 starts the dialogues but after they finish and it fades out i'm just still cuffed in the cell. extra weird because on my first try I actually seemed to progress everything fine until the fade out, even made it out onto the auction floor and didn't need to use any console commands, and then i was just uncuffed and released in the auction hall (I DEFINTIELY have like 15 capture/slavery mods enabled through the SS++ mcm set to 1 from 0) but then every subsequent try now my shield is stuck to my arms and its significantly more broken. have spent like 5 days now trying to get this game to run with my relatively small modlist so I would massively appreciate any help
Herowynne Posted May 31 Posted May 31 20 hours ago, gfumbleigh said: try to talk to the auctioneer guy he just wants to have sex with me and doesn't take no for an answer That dialogue is not part of Simple Slavery. You may want to identify which mod has that dialogue, because it may be causing your issues. 2
gfumbleigh Posted May 31 Posted May 31 38 minutes ago, Herowynne said: That dialogue is not part of Simple Slavery. You may want to identify which mod has that dialogue, because it may be causing your issues. I think I'm nearing the finish line of having this all stable but yeah that seems to be the main issue right now and I'm having a really hard time figuring out which one in-particular is causing it. It replaces the normal dialogue tree with the dude saying "Woman, come here!" and 3 options that are basically yes I am an object, yes I love sex and no that's gross in response to being asked for sex and the no option can sometimes be ignored in the npc's dialogue like they'll say "nah I'm banging u have no choice" but then just stand there and not do anything and it's like 90% of all male NPC's that do this. I've checked in like every mod I have that might be causing that but it's a head-scratcher.
jfraser Posted May 31 Posted May 31 36 minutes ago, gfumbleigh said: I think I'm nearing the finish line of having this all stable but yeah that seems to be the main issue right now and I'm having a really hard time figuring out which one in-particular is causing it. It replaces the normal dialogue tree with the dude saying "Woman, come here!" and 3 options that are basically yes I am an object, yes I love sex and no that's gross in response to being asked for sex and the no option can sometimes be ignored in the npc's dialogue like they'll say "nah I'm banging u have no choice" but then just stand there and not do anything and it's like 90% of all male NPC's that do this. I've checked in like every mod I have that might be causing that but it's a head-scratcher. Horrible Harassment, maybe? It's been a while
Hex Bolt Posted June 1 Author Posted June 1 10 hours ago, gfumbleigh said: ...I'm having a really hard time figuring out which one in-particular is causing it. It replaces the normal dialogue tree with the dude saying "Woman, come here!".... I did a quick web search and found this discussion that indicates that Deviously Cursed Loot is doing it. 2
Hex Bolt Posted June 1 Author Posted June 1 On 5/19/2026 at 4:45 PM, miquella20 said: Hi, could help me please. So after I speak to the Slavemaster and get onto the auction block nothing happens from there, it stops. No bids, no talking On 5/21/2026 at 6:13 AM, miquella20 said: Even console command getstage simpleslavery says 25 in both cases On 5/21/2026 at 6:13 AM, miquella20 said: After I press "slave me now" button and get teleported, my character gets striped of clothes and is just naked without any dd. After talking to the slavemaster and starting auction, no dd as well Stage 25 does two main things. It removes any devices that you might have equipped (you said you were not wearing any), and if you enabled the option to "Remove inventory when enslaved", it transfers your stuff to the strongbox in the slave market. Conceivably, if you had a very large number of different items in your inventory, the game engine might have stalled while trying to remove them. Some mods react to items being removed from your inventory, so conceivably a mod script hung up responding to the transfer. I don't see another reason why the stage would not progress. On 5/21/2026 at 12:45 PM, miquella20 said: I wrote setstage simpleslavery 40 in console and it actually worked, bidders and auctioneer started talking and one of the outcomes happens. Thank you so much! It's so strange that this mod does work but something happens at stage 25 and it stops for me, I wonder what is it I'm glad you found a solution, but you really should not have to use console commands for the auction to work. I've spent some time looking at the papyrus log and the mod scripts, and I just don't see what would cause the auction to stop at that point. If there's a problem, I'd like to fix it. I did fix a couple of harmless things that were generating papyrus warnings (such as a script property no longer being used). On 5/19/2026 at 4:45 PM, miquella20 said: Papyrus.0 log: I'm not good at reading these logs, but I did not see any obvious problem that was related to Simple Slavery. I did notice that it looks like you reloaded your game 4 or 5 times while you were generating that log. If possible, it's better not to keep loading a save while creating a log. The stop and start process creates a lot of error messages that the reader has to know to ignore and skip over. On 5/19/2026 at 4:45 PM, miquella20 said: JSON Loading: Data/SKSE/Plugins/StorageUtilData/../../../SKSE/Attribute/SimpleSlavery.esp/Cell/151789.json JSON: File does not exist, init empty root object... JSON Reverted ../../../SKSE/Attribute/SimpleSlavery.esp/Cell/151789.json That's not from this mod, so I can't say how serious that is.
Spoilerman Posted June 2 Posted June 2 (edited) ok i don't think this mod is compatible with "city of crossed daggers" ( https://www.nexusmods.com/skyrimspecialedition/mods/168629 ) because i exited the auction house and was inside a wall on the outside of the city... Edited June 2 by Spoilerman
Hex Bolt Posted June 2 Author Posted June 2 1 hour ago, Spoilerman said: i don't think this mod is compatible with "city of crossed daggers" Mods that change the layout of a city can introduce incompatibilities with mods that expect walls to be in their vanilla positions, so that's not surprising. 1
gfumbleigh Posted June 2 Posted June 2 On 6/1/2026 at 11:27 AM, Hex Bolt said: I did a quick web search and found this discussion that indicates that Deviously Cursed Loot is doing it. Legend, thank you
Spoilerman Posted June 2 Posted June 2 9 hours ago, Hex Bolt said: Mods that change the layout of a city can introduce incompatibilities with mods that expect walls to be in their vanilla positions, so that's not surprising. yep, i'm pretty sure the door near the barracks is still there (i'll go check when i have the chance) but i think the spawn for outside Riften could be moved a bit? or is it a random place (i got set free after being bought)
blueeeeeeeeeeeasda asdad Posted June 2 Posted June 2 (edited) i installed three mods that would take place after the auctions but only one shows up as installed in the mod menu is there a way to fix this? Edited June 2 by blueeeeeeeeeeeasda asdad
Hex Bolt Posted June 2 Author Posted June 2 58 minutes ago, blueeeeeeeeeeeasda asdad said: i installed three mods that would take place after the auctions but only one shows up as installed in the mod menu is there a way to fix this? Probably, but you didn't mention which mods or which version of Simple Slavery, so it's hard to say what the problem might be. A common cause for an enslavement mod that isn't recognized is that it's installed but not actually working, perhaps because it's missing a requirement. 3 hours ago, Spoilerman said: yep, i'm pretty sure the door near the barracks is still there (i'll go check when i have the chance) but i think the spawn for outside Riften could be moved a bit? or is it a random place (i got set free after being bought) You probably noticed that the page for that Riften mod has a lengthy list of known incompatibilities and patches to get it to work with other mods. To me, that says "trouble" when I see it and I move on, but the attraction of revamp mods is understandable. You might ask the author for a patch that moves that section of wall (or one of the existing patches might already do that to accommodate another mod). In my experience, trying to adjust to every revamp mod can become a fool's errand, with each change having the potential for another player to ask for the change to be moved back because it now conflicts with something else. 1
CaptainJ03 Posted June 2 Posted June 2 1 hour ago, blueeeeeeeeeeeasda asdad said: i installed three mods that would take place after the auctions but only one shows up as installed in the mod menu is there a way to fix this? Uhmm, install them properly? Did you check if this mod runs as it should, meaning you can start an auction and get sold off to that one mod that's recognised? Do the other mods run as they should? I'd guess that they have some way to enslave yourself via their respective MCMs or a punch-the-orc miniquest. Most probably it's one or the requirements that are in the fine print, needing a script helper which you already have, but not the latest update, or something similarly stupid. SS++ automatically checks for known outcome mods. Or - are you still in the LAL starting cell? In this case, a lot of mods haven't started their service properly. You cannot go from the Abandoned Prison Cell directly to the slave market, you need to be in proper Skyrim at least once. Dunno if that affects the outcome mods, but as this is a Bugthesda game, I'd not be surprised.
Spoilerman Posted June 2 Posted June 2 1 hour ago, Hex Bolt said: You probably noticed that the page for that Riften mod has a lengthy list of known incompatibilities and patches to get it to work with other mods. To me, that says "trouble" when I see it and I move on, but the attraction of revamp mods is understandable. You might ask the author for a patch that moves that section of wall (or one of the existing patches might already do that to accommodate another mod). In my experience, trying to adjust to every revamp mod can become a fool's errand, with each change having the potential for another player to ask for the change to be moved back because it now conflicts with something else. yeah i'm actually considering removing it because i'm getting this weird lag when entering Riften lately. still, i'll check if the door to the auction house is near the barracks (should be since that area is not changed by the mod). as i said, only the spawn after being freed was weird, i'll try to make a screenshot of the general area it was, an eventual fix might be as simple as moving that particular spawn like a step to the right XD i'll keep you posted with what i find
Spoilerman Posted June 2 Posted June 2 1 hour ago, Hex Bolt said: You probably noticed that the page for that Riften mod has a lengthy list of known incompatibilities and patches to get it to work with other mods. To me, that says "trouble" when I see it and I move on, but the attraction of revamp mods is understandable. You might ask the author for a patch that moves that section of wall (or one of the existing patches might already do that to accommodate another mod). In my experience, trying to adjust to every revamp mod can become a fool's errand, with each change having the potential for another player to ask for the change to be moved back because it now conflicts with something else. yep, the door is there and works perfectly (first pic in the link) but the spawn i got when i was set free was around this area (second pic is the area and third is the map) https://imgur.com/a/Mp4Moz7 still, i'm uninstalling the mod because i'm trying to make my game more stable and, in all fairness, i don't really need that one. i'm trying to figure out if i need to rerun lodgen, texgen and dyndolod or JUST dyndolod T_T
blueeeeeeeeeeeasda asdad Posted June 2 Posted June 2 4 hours ago, Hex Bolt said: Probably, but you didn't mention which mods or which version of Simple Slavery, so it's hard to say what the problem might be. A common cause for an enslavement mod that isn't recognized is that it's installed but not actually working, perhaps because it's missing a requirement. You probably noticed that the page for that Riften mod has a lengthy list of known incompatibilities and patches to get it to work with other mods. To me, that says "trouble" when I see it and I move on, but the attraction of revamp mods is understandable. You might ask the author for a patch that moves that section of wall (or one of the existing patches might already do that to accommodate another mod). In my experience, trying to adjust to every revamp mod can become a fool's errand, with each change having the potential for another player to ask for the change to be moved back because it now conflicts with something else. i have 6.3.27 se no zap and radiant prostitution is located fine but public whore wont show up and i dont think its working properly but vortex gave me a installation prompt for bandits but the mod still wont be picked up by the menu in game.
Hex Bolt Posted June 2 Author Posted June 2 1 hour ago, blueeeeeeeeeeeasda asdad said: i have 6.3.27 se no zap and radiant prostitution is located fine but public whore wont show up and i dont think its working properly but vortex gave me a installation prompt for bandits but the mod still wont be picked up by the menu in game. Public Whore and Bandit Paradise (which I assume you meant by "bandits") both require Zaz Animation Pack 8. However, you installed the version of Simple Slavery that does not use Zaz Animation Pack, so you probably do not have Zaz Animation Pack installed. If a mod is not working, Simple Slavery will not see it. Since you recently joined the site and might not know this, you can find a mod's requirements below the download button. This example is from Public Whore: 1
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