kdoggg1971 Posted November 12, 2022 Posted November 12, 2022 I didn't see any comments (may have missed, so sorry in advance) about this not playing well with Slavetats/Tattoos After Rape. I have an issue where these overlays go away, but they will sometimes take tattoos with them. Anyone have this issue and know how to fix it?
vaultbait Posted November 12, 2022 Posted November 12, 2022 10 hours ago, kdoggg1971 said: I didn't see any comments (may have missed, so sorry in advance) about this not playing well with Slavetats/Tattoos After Rape. I have an issue where these overlays go away, but they will sometimes take tattoos with them. Anyone have this issue and know how to fix it? LooksMenu seems to sometimes get confused about which entries correspond to what actual displayed overlays, and removes rendering of the wrong one(s). Some basic workarounds for overlays you want to keep are to save/reload or create a preset and then apply it immediately prior to manually updating the overlays list in the LM interface, or to set the "order" number next to the overlays you want kept to something other than 0. 1
corinnegames Posted February 2, 2023 Posted February 2, 2023 It doesn't show up for me. Does this only work for certain bodies? I'm using the CBBE chubby body. Maybe she's too thick? lol
vaultbait Posted February 2, 2023 Posted February 2, 2023 The body and shape shouldn't matter, this is implemented with overlay images which always appear on the surface of the body mesh anyway. You should go into the LooksMenu interface in game and under Body->Overlays check that there are actually overlays from this mod being applied. 2
corinnegames Posted February 3, 2023 Posted February 3, 2023 On 2/2/2023 at 1:20 PM, vaultbait said: The body and shape shouldn't matter, this is implemented with overlay images which always appear on the surface of the body mesh anyway. You should go into the LooksMenu interface in game and under Body->Overlays check that there are actually overlays from this mod being applied. Wait, where is the looksmenu interface in game? i can't find it. should it be under MCM?
vaultbait Posted February 4, 2023 Posted February 4, 2023 (edited) 12 minutes ago, corinnegames said: Wait, where is the looksmenu interface in game? i can't find it. should it be under MCM? It will be displayed in the pre-war bathroom character creation screen, the character respec when initially using the Vault 111 exit elevator, DC Surgery Center (or surgery chair in settlements), or accessed by all sorts of mods (e.g. LooksMirror, the makeup mirror from Hardship, ...). Also you can just call it up from the console: slm 1 Edit: For clarification, it's what the game engine refers to as the RaceMenu (a holdover from TES/Skyrim), the LooksMenu mod simply extends its functionality with a bunch of new features including an overlay manager in the body view. Edited February 4, 2023 by vaultbait 3
JEFFRAAAAY Posted February 16, 2023 Posted February 16, 2023 How long do the overlays stay on the Character?
Nebuchadnezzer2 Posted February 16, 2023 Author Posted February 16, 2023 4 hours ago, JEFFRAAAAY said: How long do the overlays stay on the Character? On 6/17/2020 at 3:40 AM, Nebuchadnezzer2 said: More 'permanent' overlays could be an option in future, currently they're 5 minutes (unless something bugs and it glitches its way to permanent anyway, which happens with overlays in general). If you want to set them to permanent yourself, you can edit the Duration in the Cum_overlayData.xml to blank, which I think makes it indefinite, I don't recall. Otherwise, you can set it to a massive value, like 30,000 or so (300 = 300 seconds = 5 minutes). Otherwise, they act as any other, and thus yes, will work fine with WotC and any other cum-removal methods (though I think that's the only one currently, besides manually, via LooksMenu).
Gsus30 Posted March 25, 2023 Posted March 25, 2023 On 2/16/2023 at 8:22 AM, Nebuchadnezzer2 said: And where exactly is this file? Found an ini in the following directory: Fallout 4\Data\MCM\Settings Contained the following: [Overlays] bMaleOverlays=1 bFemaleOverlays=1 bMutantOverlays=1 bDogOverlays=1 But can't seem to find the cum_overlaydata.xml you reference. Where would I find this? Having the issue of permanent cum, want to change that and just play with the time a bit
vaultbait Posted March 25, 2023 Posted March 25, 2023 32 minutes ago, Gsus30 said: And where exactly is this file? Found an ini in the following directory: Fallout 4\Data\MCM\Settings Contained the following: [Overlays] bMaleOverlays=1 bFemaleOverlays=1 bMutantOverlays=1 bDogOverlays=1 But can't seem to find the cum_overlaydata.xml you reference. Where would I find this? Having the issue of permanent cum, want to change that and just play with the time a bit It's data for AAF, so it will be in the Data\AAF directory.
Gsus30 Posted March 26, 2023 Posted March 26, 2023 Thank you found it, So in the file I have to change the duration which would be the following number <overlayGroup duration="60" quantity="1"> for each overlay right? 60 in this case being seconds? The overlay is never going away for me, even after multiple days so I am wondering what I can do here to change this.
vaultbait Posted March 26, 2023 Posted March 26, 2023 (edited) 1 hour ago, Gsus30 said: Thank you found it, So in the file I have to change the duration which would be the following number <overlayGroup duration="60" quantity="1"> for each overlay right? 60 in this case being seconds? The overlay is never going away for me, even after multiple days so I am wondering what I can do here to change this. AAF doesn't track overlay expiration across save/reload, so if you load a save made at a time when a temporary overlay was present it will just stay until removed by some other means. You can use LooksMenu's interface to unapply any overlays you don't want, but this is also why mods like Wash Out That Cum were created. There's also a newer alternative to cum overlays, Commonwealth Moisturizer, which uses a clothing item mesh and face parts mesh, and therefore isn't subject to AAF's unreliable overlay expiration issue. Edited March 26, 2023 by vaultbait 1
vaultbait Posted March 31, 2023 Posted March 31, 2023 6 hours ago, Lautaro perez said: Does the reduced glow archive work? Yes, and looks much better. I used it for quite a while. 1
Phantomluck003 Posted April 2, 2023 Posted April 2, 2023 Hey, so I've been trying to fix this for awhile now: I have WotC installed, B.Y.O.P. and obviously cum overlays. somehow, whenever I take a shower nothing gets removed. I don't know where the problem could be and I reinstalled everything a few times to try to find some issues. (loading order etc.) does someone have the same problem? it's becomming permanent and "unwashable". Thanks Guys 1
Slorm Posted May 14, 2023 Posted May 14, 2023 17 hours ago, DrSeptimus said: How long does it usually last? Check the Global Settings in the mod's MCM, you can set Cum Duration there
DrSeptimus Posted May 14, 2023 Posted May 14, 2023 (edited) 8 hours ago, Slorm said: Check the Global Settings in the mod's MCM, you can set Cum Duration there I look into the setting, there is none. Do you know what happen to it? I look at MCM Settings as well, nothing was shown there. Edited May 14, 2023 by DrSeptimus
Slorm Posted May 14, 2023 Posted May 14, 2023 (edited) 1 hour ago, DrSeptimus said: I look into the setting, there is none. Do you know what happen to it? I look at MCM Settings as well, nothing was shown there. My sincerest apologies, sorry I was mixing this up with Commonwealth Moisturizer (meh, I'm going senile) To adjust the time you need to adjust it in the Cum_overlayData.xml in the AAF folder <overlayGroup duration="300" quantity="1"> The number refers to the number of seconds and appears in a number of sections. For unlimited duration you can delete duration="300" as in the screenie below Spoiler Edited May 14, 2023 by Slorm 2
DrSeptimus Posted May 15, 2023 Posted May 15, 2023 23 hours ago, Slorm said: My sincerest apologies, sorry I was mixing this up with Commonwealth Moisturizer (meh, I'm going senile) To adjust the time you need to adjust it in the Cum_overlayData.xml in the AAF folder <overlayGroup duration="300" quantity="1"> The number refers to the number of seconds and appears in a number of sections. For unlimited duration you can delete duration="300" as in the screenie below Hide contents Thx for the info.. Between, is the duration based on real time or game time?
deathmorph Posted May 16, 2023 Posted May 16, 2023 I turned Lesbian Cum off. Still, my character gets cum overlays from Curie and Heather. Are companions not recognized as female?
Slorm Posted May 16, 2023 Posted May 16, 2023 (edited) 15 hours ago, DrSeptimus said: Thx for the info.. Between, is the duration based on real time or game time? It's realtime, so the default is 5 minutes realtime (300 seconds) Edited May 16, 2023 by Slorm 2
Nebuchadnezzer2 Posted May 16, 2023 Author Posted May 16, 2023 10 hours ago, deathmorph said: I turned Lesbian Cum off. Still, my character gets cum overlays from Curie and Heather. Are companions not recognized as female? They're off by default. If you toggled it from the default, you just turned it on ?
deathmorph Posted May 16, 2023 Posted May 16, 2023 20 minutes ago, Nebuchadnezzer2 said: If you toggled it from the default, you just turned it on ? I had tried several settings and then decided on lesbian off. The setting is definitely off. 1
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