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SKyrim crashes on new game


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Posted

loadorder.txt  Heres my load order.  

 

I was reluctant to make this thread, but I've tried just about everything.  I've downlaoded and installed fixes, I downloaded loot, sorted and cleaned, I reinstalled skyrim and mods, I looked up a list for troublesome mods, I disabled a lot of animations, no matter what I try I still crash on starting a new game. Any suggestions?5685358210b988a88b663787a7f04c82.png.1cecd66bf05fead8dc7f5c491ce0829b.png

Posted

Since there are no warnings from FNIS, I'm assuming there's nothing wrong with it. But next time, please copy-paste the complete log instead of just the screenshot.

And always tick GENDER Specific Animations. Unless you don't use any male/female animations, which is impossible since you're here in LL.

Try that first.

 

You're load order:

Spoiler

# Automatically generated by Vortex
Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
Lanterns Of Skyrim - All In One - Main.esm
Unofficial Skyrim Legendary Edition Patch.esp
Falskaar.esm
SexLab.esm
SexLabAroused.esm
CreatureFramework.esm
EFFCore.esm
AOM.esm
ApachiiHair.esm
ApachiiHairFemales.esm
ApachiiHairMales.esm
BSAssets.esm
Schlongs of Skyrim - Core.esm
BSHeartland.esm
Grytewake.esm
Dynamic Clothing System.esm
BS_DLC_patch.esp
Gray Fox Cowl.esm
moonpath.esm
daymoyl.esm
Unslaad.esm
hdtHighHeel.esm
Cutting Room Floor.esp
Cole follower.esp
SkyUI.esp
3PCO.esp
hmkLockOn.esp
Cumshot.esp
CumshotSL.esp
AnubAnimObj.esp
SLAL_AnimationByBakaFactory.esp
DSerULG.esp
Loadout.esp
LovelyHairstylesCE.esp
I have a tail.esp
HDTPhysicsWeaponSling.esp
Dual Sheath Redux.esp
Khajiit boots.esp
Archmage - Johnskyrim.esp
DSerArcheryGameplayOverhaul.esp
SOS - MS Addon.esp
SimplyKnock.esp
Rebirth Monster.esp
CollegeOfWinterholdImmersive.esp
The Great Cities - Minor Cities and Towns.esp
ApachiiHairStyles.esp
Complete Crafting Overhaul_Remade.esp
Remodeled Armor - Vanilla Replacer.esp
HoamaiiChaurusMashup.esp
Ebony Mage Armor.esp
Skyrim Immersive Creatures.esp
GOLD - Realistic Version.esp
Rebirth Monster - SIC Patch.esp
Helgen Reborn.esp
Breezehome_Fully_Upgradable.esp
Skyrim Immersive Creatures - DLC2.esp
SkyTEST-RealisticAnimals&Predators.esp
MoreNastyCritters.esp
PerkusMaximus_Master.esp
PerkusMaximus_Mage.esp
MrissiTailOfTroubles.esp
Hothtrooper44_ArmorCompilation.esp
Crimson Tide - Blood.esp
SL Survival.esp
SexyBanditCaptives.esp
DigitigradeKhajiit+ArgonianRaptor.esp
Khajiit Overhaul.esp
Remodeled Armor - Vanilla Replacer - Dawnguard.esp
PerkusMaximus_Thief.esp
AOM.esp
ApachiiHairStylesELVES.esp
AmazingFollowerTweaks.esp
Immersive Weapons.esp
Combat Evolved - Core.esp
NewArmoury.esp
Inconsequential NPCs.esp
PrvtI_HeavyArmory.esp
Grytewake.esp
Immersive Encounters.esp
The Haven From The Cold And Dark.esp
SMIM-Merged-All.esp
TBOS.esp
Dwarfsphere.esp
Sharphook.esp
Run For Your Lives.esp
HigherLevelEnemies.esp
Syerscote.esp
Males of Skyrim.esp
Immersive Wenches.esp
Mango.esp
moonpath_questdata.esp
MistySkye.esp
Skyrim Flora Overhaul.esp
CWIMTOTPatch.esp
KNM_Mour.esp
TheAmazingWorldOfBikiniArmor.esp
Vellamo.esp
HornyCreatures.esp
ForgottenCity.esp
Darkend.esp
Immersive Monster Girls.esp
SexLab Pheromones.esp
Pussycats.esp
armored-horses.esp
Schlongs of Skyrim.esp
Dynamic Clothing System - Races Patch.esp
Dragon Combat Overhaul.esp
adcSexlife.esp
Dual Wield Parrying_SKSE.esp
CropReprice.esp
Remodeled Armor - Vanilla Replacer - Dragonborn.esp
EFFDialogue.esp
GOLD - DawnGuard Addon.esp
UIExtensions.esp
PerkusMaximus_Warrior.esp
SOS - ERF Horse Penis Redux Addon.esp
SOS - VectorPlexus Muscular Addon.esp
SOSRaceMenu.esp
SLAL_AnimationsByLeito.esp
NibblesAnimObjects.esp
SexLabDefeat.esp
RevenantNecroRobes.esp
RapeTillDeath.esp
RaceMenu.esp
Headtracking.esp
PassiveWeaponEnchantmentRecharging.esp
RM Light Glass.esp
LindsRobesPack01.esp
KS Hairdo's.esp
[KijikoHair_MalePack].esp
Saeri_Khajiit_Hair.esp
JaxonzRenamer.esp
Improved Staff Uses.esp
ISDNagamaki.esp
imp_helm_legend.esp
iEquip.esp
Fudou Myouou.esp
Gri_Scarf_and_Gugel.esp
Behemoth Dragon.esp
Flinch.esp
DLC1FLL.esp
All Geared Up Derivative.esp
FabLookEyes.esp
Giants.esp
Hagraven Replacer.esp
BDVanillaCritters.esp
BDBrumaCreatures.esp
BDIC.esp
RaceMenuMorphsCBBE.esp
UseAllTheHairStyles.esp
PlushArgonianFeathers.esp
Slof's Fluffy Khajiit Tails.esp
Imperial Mage Armor by Natterforme.esp
DCR_KingCrusaderArmor.esp
dwbb.esp
dredtent.esp
Helmets - Khajiit Ears Hair.esp
SOS - ERF Horse Penis Redux No Balls Addon.esp
SOS - VectorPlexus Regular Addon.esp
RaceMenuPlugin.esp
Hothtrooper44_Armor_Ecksstra.esp
DLC2FLL.esp
BSHeartland - Meshes.esp
Combat Evolved - Damage.esp
FeminizedLevelLists.esp
BSHeartland - Textures.esp
Combat Evolved - Magic and Spells.esp
Combat Evolved - Stealth.esp
TTT_ArousedNips.esp
Tribunal Maskes by Zairaam.esp
TravelRobes.esp
HitStop.esp
TKDodge.esp
OverflowingEnchant.esp
daymoyl_DawnguardAddon.esp
BoundArmors.esp
Spellsword.esp
bhabhilon.esp
Magic of the Magna-Ge.esp
Fachry Orcs Brutal Fort.esp
Sneak Tools.esp
Enchanting - Spellsword.esp
AMX_TelvanniSpellsword.esp
SLAnimLoader.esp
vSCM_SmarterCombatMusic.esp
SOS - Carloss32 Lizard Addon.esp
SOS - Carloss32 Canine Addon.esp
SOS - SPG Schlong Protective Gear.esp
SexLabNudeCreatures.esp
SexLabWerewolves.esp
SexLabNudeCreaturesDB.esp
SexLabWerewolvesMB.esp
SexLabNudeCreaturesDG.esp
FNIS.esp
Pauldrons_Greaves_Base_File.esp
Sneak Tools Vanilla Hoods.esp
Collygon - GSGS.esp
Brevi_MoonlightTales.esp
Buster - Johnskyrim.esp
My Home Is Your Home.esp
Apocalypse - The Spell Package.esp
SL_Kidnapped_Redux.esp
RM - Male Cleric SoS.esp
richard.esp
RM_NobleHealerRobes.esp
ApachiiHelmetWigs.esp
ArgonianHair.esp
The Well Dressed Mage.esp
ChrisRichardz Anime Eyes.esp
Scent of Sex.esp
Blue Telvanni Mage Robes.esp
Caelia Follower.esp
warmagearmor.esp
lilithsreaver.esp
Insanity's Sorrow.esp
CumOnAnything.esp
SpellswordApocalypse.esp
Sneak Tools Vanilla Masks.esp
SpellswordEmergence.esp
SOS - no underwear for beast races.esp
UltimateCombat.esp
UltimateCombatSekiro.esp
LydiaReplacerLE.esp
Vindicator.esp
SLALAnimObjBillyy.esp
Apocalypse - More Apocalypse.esp
Animations.esp
TDF Aroused Rape.esp
SexLabTools.esp
SexLabFuck'EmUp.esp
Sexlab - Cumshot Improvements.esp
FNIS_PCEA2.esp
FNISspells.esp
XPMSE.esp
WerewolfPerksExpanded.esp
Alternate Start - Live Another Life.esp
Bashed Patch, 0.esp

 

Spoiler

SexLabNudeCreatures.esp
SexLabNudeCreaturesDB.esp
SexLabNudeCreaturesDG.esp

Update MNC to the latest version and delete SLNC. You don't need it. You shouldn't have it. It's there in SLNC the description page.

Posted
48 minutes ago, stifftailx said:

I've tried just about everything.  I've downlaoded and installed fixes, I downloaded loot, sorted and cleaned, I reinstalled skyrim and mods, I looked up a list for troublesome mods, I disabled a lot of animations

Everything except learning how to mod Skyrim. Loading the game down with mods when you don't know what you are doing is a recipe for disaster. When you have problems making willy-nilly attempts to solve them is not the way to do it.

 

At what point does the game crash? Does the vanilla game work? Do you have the stability tools installed?

Posted
12 hours ago, Grey Cloud said:

Everything except learning how to mod Skyrim. Loading the game down with mods when you don't know what you are doing is a recipe for disaster. When you have problems making willy-nilly attempts to solve them is not the way to do it.

 

At what point does the game crash? Does the vanilla game work? Do you have the stability tools installed?

Geeze man, right for the juggular....

 

Anyway, I can start the game, but when I select new game it shows the misty loading screen for a bit, and then it crashes to desktop.  

 

By stability tools do you mean things like wyre bash, tes5edit, and loot?  If so I used loot before I reinstalled everything but it didn'tm ake much of a difference, I used wyrebash very lightly.  Or if you mean things like ssme, crash fixes, I have some of those.  But  undoubtedly there are some I'm unaware of.

Posted

Yes, papyrus log not really helpful but at least it's something.

One of your mods needs ZAP, though I'm not sure if it's hard or soft requirement.

I missed it before but noticed it from the log that you have EFF & AFT (or iAFT?) they don't play nice with each other. Pick one, delete the other.

 

Have you installed ENBOOST? If not, follow the instructions on this page.

Edit CrashFixPlugin.ini file and change UseOSAllocator value to 1.

 

Posted

Since a certain person is being an useless douchebag as usual, I'll just pop in.

Attach your SKSE minidump of the crash.

Posted
5 hours ago, shortiron said:

Yes, papyrus log not really helpful but at least it's something.

One of your mods needs ZAP, though I'm not sure if it's hard or soft requirement.

I missed it before but noticed it from the log that you have EFF & AFT (or iAFT?) they don't play nice with each other. Pick one, delete the other.

 

Have you installed ENBOOST? If not, follow the instructions on this page.

Edit CrashFixPlugin.ini file and change UseOSAllocator value to 1.

 

I have enboost,  I installed zap and zaz, I disabled aft, and I edited the crashfixplugin with the useosAllocator.  No luck...If nothing else when I get it to work I'm sure the game will run more smoothly.  THe only thing that scares me if that wolf.

Posted
2 hours ago, stifftailx said:

Animation limit crash. Install either this or this.

You only need one of them.

 

EDIT: Actually, it seems you've conflicting mods overwriting the same address.

 

Your instruction:

xor esi,dword ptr [edi-6F6F6F70h] 

Vanilla instruction:

movsx eax,word ptr [esi+000000A8h]

Animation limit crash fix instruction:

xor eax,eax

Animation loading fix instruction:

movzx eax,word ptr [esi+000000A8h]

 

In your case:

Animation limit crash fix writes:

33 C0 90 90 90 90 90, which translates to xor eax,eax + 5x nops.

Animation loading fix then writes B7 to the second byte turning it into 33 B7 90 90 90 90 90, which translates to xor esi,[edi+disp32], with disp32 being the first 4 nop bytes 0x90909090.

 

Make sure you only have ONE of the fixes above.

 

 

Posted
1 hour ago, Hawk9969 said:

Animation limit crash. Install either this or this.

You only need one of them.

 

EDIT: Actually, it seems you've conflicting mods overwriting the same address.

 

Your instruction:


xor esi,dword ptr [edi-6F6F6F70h] 

Vanilla instruction:


movsx eax,word ptr [esi+000000A8h]

Animation limit crash fix instruction:


xor eax,eax

Animation loading fix instruction:


movzx eax,word ptr [esi+000000A8h]

 

In your case:

Animation limit crash fix writes:

33 C0 90 90 90 90 90, which translates to xor eax,eax + 5x nops.

Animation loading fix then writes B7 to the second byte turning it into 33 B7 90 90 90 90 90, which translates to xor esi,[edi+disp32], with disp32 being the first 4 nop bytes 0x90909090 (aka, rel32 of the current address).

 

Make sure you only have ONE of the fixes above.

 

 

At that moment, all I could say was "bruh".

 

You did it!!! Thanks man!

 

It loaded first try, couple of issues with the game still but I can probably figure it out.

 

Don't really understand most of what your saying about the error though. Progammer language?

Posted
On 6/15/2020 at 12:43 AM, stifftailx said:

Don't really understand most of what your saying about the error though. Progammer language?

Some ungrateful assholes in these forums will call this "Google vomit" and then ask a moderator to delete the posts. :)

 

It's x86 assembly language; I've just compared the instruction within your crashing address (from your minidump) against the expected ones based on what mods you've installed (vanilla, animation limit crash fix and animation loading fix). At that point, It was clear what was happening, which is what I've detailed in the post you've quoted.

Posted
27 minutes ago, Hawk9969 said:

Some ungrateful assholes in these forums will call this "Google vomit" and then ask a moderator to delete the posts. :)

 

It's x86 assembly language; I've just compared the instruction within your crashing address (from your minidump) against the expected ones based on what mods you've installed (vanilla, animation limit crash fix and animation loading fix). At that point, It was clear what was happening, which is what I've detailed in the post you've quoted.

When researching for how to fix it, there was this online tool that could interpret crash dumps, but its use was discontinued. 

 

So remember what I said about the issues I could probably figure out?  Well so far I've failed.  I would appreciate having your problem solving powers once again! The t pose, and the dubbed "chastity unremovable default underwear"

 

enb 2020_06_15 21_40_34_83.bmp

Posted
1 hour ago, stifftailx said:

The t pose,

Can you post your FNIS log?

 

1 hour ago, stifftailx said:

and the dubbed "chastity unremovable default underwear"

For the male? As you can see from the skin (and crab like thing on his waist) something is replacing the nude textures. I would check for a mod that conflict with SOS (probably a costume mod?).

Posted
43 minutes ago, shortiron said:

Can you post your FNIS log?

FNIS Behavior V7.6 XXL   6/16/2020 12:10:27 AM
Skyrim 32bit: 1.9.32.0 - P:\SteamLibrary\steamapps\common\Skyrim\ (Steam)

Skeleton(hkx) female: XPMS2HDT (126 bones)   male: XPMS2HDT (126 bones)
Patch: "GENDER Specific Animations"  
Patch: "SKELETON Arm Fix"  
Patch: * tktk1's "TK Dodge / Ultimate Combat"  (CTD:0.3%)

Installing FNIS PCEA2
Reading AnimationsByLeito V1.0 ...     ChAnims:302     CTD:1.8%     pOpt:0.5%
Reading AnimationsByLeito_Aggressive V1.0 ...     ChAnims:145     CTD:0.9%     pOpt:0.2%
Reading AnimationsByLeito_Creatures V1.0 ...     ChAnims:136     CTD:0.8%     pOpt:0.2%
Reading Anubs Creature V1.0 ...     ChAnims:467     CTD:2.8%     pOpt:0.6%
Reading Anubs Human V1.0 ...     ChAnims:898     CTD:5.3%     pOpt:1.2%
Reading ArousedSexyIdles V?.? ...     ChAnims:3(3)     CTD:0.3%     pOpt:0.0%
Reading Babo Creature V1.0 ...     ChAnims:152     CTD:0.9%     pOpt:0.2%
Reading Babo Human V1.0 ...     ChAnims:367     CTD:2.3%     pOpt:0.6%
Reading Billyy_Creature V1.0 ...     ChAnims:509     CTD:3.4%     pOpt:1.0%
Reading Billyy_CreatureBeasts V1.0 ...     ChAnims:264     CTD:1.6%     pOpt:0.4%
Reading Billyy_CreatureConstructs V1.0 ...     ChAnims:145     CTD:0.9%     pOpt:0.2%
Reading Billyy_CreatureFurniture V1.0 ...     ChAnims:86     CTD:0.6%     pOpt:0.2%
Reading Billyy_CreatureHumanoids V1.0 ...     ChAnims:305     CTD:1.9%     pOpt:0.5%
Reading Billyy_CreatureInsects V1.0 ...     ChAnims:190     CTD:1.2%     pOpt:0.3%
Reading Billyy_CreatureMisc V1.0 ...     ChAnims:100     CTD:0.6%     pOpt:0.2%
Reading Billyy_Human V1.0 ...     ChAnims:491     CTD:3.0%     pOpt:0.7%
Reading Billyy_HumanDD V1.0 ...     ChAnims:200     CTD:1.2%     pOpt:0.3%
Reading Billyy_HumanFurnitureInvis V1.0 ...     ChAnims:70     CTD:0.4%     pOpt:0.1%
Reading Billyy_HumanFuta V1.0 ...     ChAnims:67     CTD:0.4%     pOpt:0.1%
Reading FNISBase V7.6 ...     ChAnims:0     CTD:0.0%     pOpt:0.0%
Reading FNISCreatureVersion V7.6 ...     ChAnims:0     CTD:0.0%     pOpt:0.0%
Reading FNISSpells V5.0.1 ...     ChAnims:94     CTD:0.6%     pOpt:0.0%
        NOTE: FNISSpells uses outdated behavior file (may invalidate CTD Load calculation)
Reading FNIS_PCEA2 V1.3 ...     ChAnims:557(557)     CTD:12.0%     pOpt:0.0%
Reading HCOSBestiality V1.0 ...     ChAnims:142     CTD:0.9%     pOpt:0.2%
Reading HCOSVore V1.0 ...     ChAnims:74     CTD:0.4%     pOpt:0.1%
Reading MoreNastyCritters V1.0 ...     ChAnims:344     CTD:2.2%     pOpt:0.6%
Reading NibblesAnims_Creature V1.0 ...     ChAnims:112     CTD:0.7%     pOpt:0.2%
Reading NibblesAnims_Creature_Object V1.0 ...     ChAnims:16     CTD:0.1%     pOpt:0.0%
Reading NibblesAnims_Human V1.0 ...     ChAnims:274     CTD:1.7%     pOpt:0.4%
Reading NibblesAnims_Object V1.0 ...     ChAnims:153     CTD:0.9%     pOpt:0.2%
Reading SexLab V1.62 ...     ChAnims:1025     CTD:6.5%     pOpt:1.7%
Reading SexLabAroused V?.? ...     ChAnims:5     CTD:0.1%     pOpt:0.0%
Reading SexLabCreature V1.61 ...     ChAnims:178     CTD:1.2%     pOpt:0.3%
Reading SexyBanditCaptives V?.? ...     ChAnims:72     CTD:0.4%     pOpt:0.1%
Reading XPMSE V7.2 ...     ChAnims:164(164)     CTD:2.2%     pOpt:0.0%

All Anim Lists scanned. Generating Behavior Files...
No GENDER directory male
 9 GENDER modifications for Animations\female
Alternate Animation mods: 3 sets: 46 total groups: 92 added file slots: 1147 alternate files: 724

Create Creature Behaviors ...
Reading Billyy_CreatureConstructs V1.0 ...
Reading HCOSWildlife V1.0 ...
Reading MoreNastyCritters V1.0 ...
Reading Anubs Creature V1.0 ...
Reading Billyy_Creature V1.0 ...
Reading Billyy_CreatureBeasts V1.0 ...
Reading HCOSBestiality V1.0 ...
Reading NibblesAnims_Creature V1.0 ...
Reading SexLabCreature V1.62 ...
Reading AnimationsByLeito_Creatures V1.0 ...
Reading Babo Creature V1.0 ...
Reading Billyy_CreatureHumanoids V1.0 ...
Reading Billyy_CreatureFurniture V1.0 ...
Reading Billyy_CreatureInsects V1.0 ...
Reading Billyy_CreatureMisc V1.0 ...
Reading NibblesAnims_Creature_Object V1.0 ...
Reading HCOSVore V1.0 ...

 8107 animations for 35 mods successfully included (character)
ChAnims: 8107  CTD:61.7%  pOpt:11.3%  max: 13146  LC: 16134 (max. 26162)

 5828 animations for 17 mods and 45 creatures successfully included.
 

 

THeres the log

 

Yeah the creature thing is wierd, no idea what would cause that. 

 

I explored and Other characters move normally, its just my character that T poses.   

Posted
2 hours ago, stifftailx said:

When researching for how to fix it, there was this online tool that could interpret crash dumps, but its use was discontinued.

If you don't have some rudimentary x86 assembly knowledge, I would say it's almost useless to use a program to read a Microsoft dump, as the only thing you will figure out is where the crash occurred, which you can already figure out by simply installing Cobb Bug Fixes and enabling its log.

Generating reports from minidumps also tend to not include the machine code running at the crashing address nor the code before and after it, forcing whoever is doing a crash analysis to have to launch the game and attach a debugger to see what's running within the crashing address.

By reading the minidump, you are able to do a preliminary analysis and sometimes it can save you the trouble of having to launch the game. In your case, I didn't need to launch the game because the crashing address was known to me and I could see an unexpected instruction in there, allowing me to figure out what the problem was (two plugins overwriting at the same instruction virtual address space).

 

TL;DR: If you don't know some basic x86 assembly, the crashing address reported by Cobb Bug Fixes lies within TESV.exe and the address is not known to you (or your favorite web search engine), share your minidump instead of limited information reports.

3 hours ago, stifftailx said:

So remember what I said about the issues I could probably figure out?  Well so far I've failed.  I would appreciate having your problem solving powers once again! The t pose, and the dubbed "chastity unremovable default underwear"

I don't use that mod, and as such, I wouldn't be the best person to give you an answer.

Maybe others can help you or you can post in the mod's thread, if the author isn't a douchebag.

 

Generally, I only reply to posts in this section that are related to unsolvable crashing issues, as those are trickier to figure out due to their unhandled exception (fault) nature.

Posted

I know you don't answer a question with another question but... Do you use this whole list of mods in a normal Skyrim game? I mean, all this that you have installed?

Posted
On 6/15/2020 at 1:20 AM, Hawk9969 said:

Since a certain person is being an useless douchebag as usual, I'll just pop in.

And show how clever I am.

 

 

From the Animation Limit Crash Fix page:

 

Incompatibility

Animation Loading Fix [LE only] - does the same job and (since ver 1.1) edits the same instruction. This solution does not skip, but doubles the existen limit, also preload animations what helps to skip FootIK error. Version 1.0 is compatible.

 

On 6/13/2020 at 11:33 AM, Grey Cloud said:

Everything except learning how to mod Skyrim.

Learning how to mod Skyrim includes reading mod descriptions.

Posted
On 6/13/2020 at 5:36 PM, Grey Cloud said:

I'm a bit distracted as my game has just decided to break and I can't even start a new one.

Very clever indeed.

Guess someone needs to learn how to mod.

Posted
1 hour ago, Hawk9969 said:

Very clever indeed.

Guess someone needs to learn how to mod.

I broke it by using the Launcher which decided to activate a deactivated esp. I solved the problem thanks to a suggestion/tip from @donttouchmethere

I didn't need a Nobel Prize for Assembly Language to solve it.

For the record I break my game on a fairly regular basis because I like messing with it.

Posted
12 hours ago, DUBALADO said:

I know you don't answer a question with another question but... Do you use this whole list of mods in a normal Skyrim game? I mean, all this that you have installed?

Pretty much.  Honestly I see skyrim as unplayable in its vanilla state.   It needs as many mods as possible for it to be a good game.

 

Everytime I come back to it I find some cool new mods to install.  It was working fine until a certain point.  So theres a folder that shows all of the mods you've installed by date, and I know the last date it was working.  The problem is I've read the description and uninstalled or disabled most if not all of the mods after the date it was last working.  I've even tracked down the mod and read the descriptions.  I can't say I have been 100% accurate but I haven't been able to find the offending mod(s).

Posted

Don't get me wrong, I'm not judging you, it's more I agree. The point is, you have to strike a balance between the game and the mods. The game should never stop working, yes... I know it sounds obvious... but the mods are installed and tested one by one, Backup, keep testing ... backup, keep testing. What Gray Cloud said at the beginning of the post, is as cruel as it is absolutely true, you should not install mods if you do not know what is going to happen. Do you want a solution to avoid disaster?, start from scratch, install the necessary mods for the game to work properly. USLEEP, the skeleton... FNIs, Skyrim SexLab Framework v1.62. I still use NMM... make sure that the base where all the other mods will be supported is solid... Backup, keep testing...

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