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Posted

I don't understand why my animations aren't working. Everywhere I've looked, this is a common problem. The character's get naked, get into place, then start making sex noises while standing there. But my FNIS is picking up all the animations from my mods. My FNIS Sexy Walk works. I've got the right skeleton (XPMSSE), CBBE Bodies, ran Bodyslide for the Devious Devices, everything. The DD's show up properly. No problems with that. JUST the animations. When I run FNIS, this is what I get...

 

 

FNIS Behavior V7.6   6/4/2020 8:27:16 AM
Generator: C:\Users\Owner\Documents\Steam\steamapps\common\Skyrim Special Edition\Data\FNIS Behavior SE 7.6\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe
Skyrim SE 64bit: ??.??.?? - C:\Users\Owner\Documents\Steam\steamapps\common\Skyrim Special Edition\ (Steam)
>>Warning: Expected generator path: C:\Users\Owner\Documents\Steam\steamapps\common\Skyrim Special Edition\data\tools\GenerateFNIS_for_Users not found<<

Skeleton(hkx) female: XPMS2BBP (156 bones)   male: XPMS2BBP (156 bones)
Patch: "GENDER Specific Animations"  
Patch: "SKELETON Arm Fix"  
Patch: "HKX File Compatibility Check Skyrim/SSE"  

Reading DD V4.0.0 ... 
Reading DD2 V4.0.0 ... 
Reading DD3 V4.1.0 ... 
Reading DDSL V4.0.0 ... 
Reading Defeat V5 ... 
Reading FNISBase V7.6 ... 
Reading FNISCreatureVersion V7.0 ... 
Reading FNISSexyMove V7.2 ... 
Reading SexLab V1.63 ... 
Reading SexLabAP V1.63 ... 
Reading SexLabCreature V1.63 ... 
Reading ZaZAnimationPack V7.00 ... 

All Anim Lists scanned. Generating Behavior Files...
No GENDER directory male
No GENDER directory female
Alternate Animation mods: 5 sets: 28 total groups: 167 added file slots: 1298 alternate files: 943

Create Creature Behaviors ...
Reading SexLabCreature V1.63 ...

 3572 animations for 12 mods successfully included (character).

 322 animations for 1 mods and 18 creatures successfully included..
 1 Warning(s).

 

Idk what that warning means. Maybe it's the problem? Idk. Please, can anyone help/

Posted

Have you installed Sexlab Animation Loader SE? If not, I'd suggest doing so, then load the custom animations that you installed into the game into your SL registry via the animation loader's MCM. PS> suggestion: start slow and load only a few, perhaps <100 of the individual animations. Pick and choose. Often times, the eager  and inexperienced (no slam intended) will load too many and end up with other problems. (which can also be ameliorated to some extent by installing an additional mod that extends the number of allowable animations, but let's just stick to the basics for now)

 

 

Posted

>>Warning: Expected generator path: C:\Users\Owner\Documents\Steam\steamapps\common\Skyrim Special Edition\data\tools\GenerateFNIS_for_Users not found<<

Skeleton(hkx) female: XPMS2BBP (156 bones)   male: XPMS2BBP (156 bones)

 

This is not the correct skeleton, XPMSE is the right one and should have 126 bones. Also you need to run FNIS with whatever mod manager you're using.

Posted

You should fix any warnings from the FNIS output.

 

>>Warning: Expected generator path: C:\Users\Owner\Documents\Steam\steamapps\common\Skyrim Special Edition\data\tools\GenerateFNIS_for_Users not found<<

 

This warning tells you exactly what is wrong.  Compare the expected path to the actual path:

Generator: C:\Users\Owner\Documents\Steam\steamapps\common\Skyrim Special Edition\Data\FNIS Behavior SE 7.6\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe

 

 

*** the part I highlighted is the incorrect path of the install path.

Posted
28 minutes ago, MattHost said:

>>Warning: Expected generator path: C:\Users\Owner\Documents\Steam\steamapps\common\Skyrim Special Edition\data\tools\GenerateFNIS_for_Users not found<<

Which mod manager are you using? It looks to me like you aren't running FNIS from your mod manager when you should be.

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