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Nexus deleted mods compilation?


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As some of you may be aware, I'm doing the city of Northpoint in the CK. Recently I have had some issues with permissions. From what I gathered, older mods have open, free permissions, but new mods always have restrictions and ask you for permission to use its assets.

 

However, most modders dont answer requests. Today I found one intentionally ignoring my request on his comments page, and I had to remove the resource, implying that was a no.

 

Then occurred to me, how many mods, how much content, was deleted from the nexus, due to these rules? Qaxe had removed his massive quest mod from there, and the guy making the Summerset Isles said he is receiving too much hate to continue.

 

Did someone actually compiled deleted mods from the Nexus, both by the admins and by the authors themselves? Is there a page where I can find such content? And I'm not talking only about armors and porn stuff here, but in general, really. I have been seeing less and less content coming out of the Nexus. These days I only see small tweaks being released, or vanilla retextures, and rarely something like a dungeon pack, for example. If the modders are still doing stuff, they might be putting it in some other places. How to find it?

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It seems I'm finally understanding why you guys hate nexus.

There is a small clique there made of fanatical parlor modders, who are against the diffusion of new content.

This clique is apparently lead by two old Oblivion modders.

 

I tried to argue with them and show them that cathedral modding could be good for everybody, but its impossible.

They also like to call cathedral modders "thieves", and one of them stated a modder should know how to do everything, from scripting to 3d modelling. 

 

Some of them even argued that having another mod as a requirement for yours is a "copyright infringement", even if you didnt packed any of the assets in the other mod.

I remember a exchange of messages with a nexus employee months ago, where he said to me that I could use other mods as a requirement, and that I would only need permission if I was going to pack the assets in my own mod.

That is, this clique is even more radical than the nexus employees themselves.

 

Their level of parlor fanaticism is so high, that I thought some of them might be in Bethesda's payroll.

You know, suppress the production of content by bullying people with obscure law interpretations.

 

No wonder 9 in 10 new mods in the nexus are player homes (with cheat items) or small tweaks. People are not allowed to fly any higher than that.

And when I look for free resources, they are more than four years old. No altmer resource was released in 9 years! No wonder ESO is so popular.

 

I think I'm not going to release my landscape mod in the nexus. I dont know how much influence this fanatical sect have there.

I primarily make mods for myself. The best run I had with Forgotten Dungeons, was in Dwemerland, and it was only possible due to my own Forgotten Spawns mod, which delivered a challenging experience.

According to the nexus parlor fanatics, Forgotten Spawns should not exist, because it uses Forgotten Dungeons as a requirement.

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In the times of Oblivion, many modders fled from the Tesnexus and offered their mods to other locations for download. Tairen Soul, Miss Any Thorrbe, chakaru11, sasha room 207 went to Deviantart. That's not new.

 

I also did not publish most of my mods from that time on the Tesnexus but on a small page in Germany. It was only the really big resource makers like Stroti that made the Nexus interesting for modders. Tamira who transferred his mods for Skyrim has gone to TesAlliance, etc. The best dazzler today is clearly T.ara here on LL. Talk to him, he's nice. If I can hel searching for special things, ask

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9 hours ago, Wolfstorm321 said:

Some of them even argued that having another mod as a requirement for yours is a "copyright infringement", even if you didnt packed any of the assets in the other mod.

 

Let me do a wild guess. That modder's name starts with "A" and ends with "r" ?

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1 hour ago, vagonumero13 said:

 

Let me do a wild guess. That modder's name starts with "A" and ends with "r" ?

Starts with R and ends with r.

But the other modder I mentioned have a name which starts with A and ends with r.

 

Two very influential modders. I had them in high regard in the past, as I used their mods in Oblivion.

Today, no more.

 

These two toxic modders are probably with a agenda to kill the modding scene.

I have a suspicion they are working for Bethesda, to suppress content and gain time for TES VI. But its just a suspicion.

 

Modding should be modular, with modders using content from each other to create new content. This is called diffusion of content.

When you say a author loses his right because he used another mod as a master file, without even touching the assets, you are the one violating the copyright granted by Bethesda, not the mod author.

This is what they are pushing there. Take down any mod which uses other mod as a master file.

 

Its not about the repack of assets, without permission from the author.

This was their issue in the past, but now they are in the next stage for content suppression.

In the first stage you talk about assets being used without permission.

In this new stage, however, the simple use of a master file is now considered a "violation" in their view.

 

Needless to say, all the good authors are leaving, and you will only have Whiterun retextures being released, or different hairs for Lydia and Serana.

I'm sad with it. I'm doing content which is too big, using several free assets. I cant release it while this parlor clique is lobbying against content diffusion.

Rules might change any moment, specially because they are not clear enough and can open different interpretations.

With this clique hammering those forums 24/7, its not safe to release content in the nexus.

 

No wonder the players in Reddit are angry. You already have a headache to set a load order, cant have a repack, and now even the use of master files will be subject to take downs.

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Your beef is not with those. Your beef is with Nexusmods. If you want to create patches or whatever and release them on Nexus, then you need to make a change on Nexus policy. Such a thing can happen, irregardless of your so called "clique". Nexusmods can do a poll like they did regarding "nexusmodpacks".

 

It just shows people think everything is easy and black and white. Which is anything but that in international copyright issues, especially for something so specific as changes to a database, which changed another database.

 

For now you can either suck it up and release here or waste more time and energy with Reneer and Arthy. Both live in their own world in which no discussion, even with proof, will change their mind.

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On 3/28/2020 at 12:01 PM, Wolfstorm321 said:

From what I gathered, older mods have open, free permissions, but new mods always have restrictions and ask you for permission to use its assets.

You gathered incorrectly.

 

Permission are always and ever a case by case basis. Period, full stop, end of. Whatever the modder desires is what permissions are.

 

On 3/28/2020 at 12:12 PM, MadMansGun said:

guy

gal.

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11 hours ago, Wolfstorm321 said:

I'm finally understanding why you guys hate nexus.

Some do some don't since the first round of trying a paid mod thing shit went south fast. Everyone wants to make a buck off a mod and many claim copyrights. I have yet to see a mod with a copyright. Seen much horseshit that people say they do have them but I have seen no evidence of a verifiable filing of one or one granted.

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2 minutes ago, nurgl said:

Your beef is not with those. Your beef is with Nexusmods. If you want to create patches or whatever and release them on Nexus, then you need to make a change on Nexus policy. Such a thing can happen, irregardless of your so called "clique". Nexusmods can do a poll like they did regarding "nexusmodpacks".

 

It just shows people think everything is easy and black and white. Which is anything but that in international copyright issues, especially for something so specific as changes to a database, which changed another database.

 

For now you can either suck it up and release here or waste more time and energy with Reneer and Arthy. Both live in their own world in which no discussion, even with proof, will change their mind.

 

I'm not going to continue that discussion. My last post there already settled it.

I was releasing in three sites: Nexus, LL and TESAlliance.

I also set a cloud in mega.nz and yesterday I organized my mods in the Wolfpack blog.

 

Now, I'm not going to release further stuff in the Nexus.

Cliques are harmful. Believe me, they influence decision-making.

This happens because, while the modder is working on his mod, the clique is spreading poison in the forum.

So when the modder releases his content, he have the surprise of a take down, because some policy have changed, and he didnt followed it: he was busy working on his mod.

 

I dont want to have this kind of surprise, so I had to push these guys on the wall.

You can notice they are now in a new stage for content suppression. Now even the use of a master file is a "violation".

Its sad, because Nexus have a good site structure for modding.

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I found out you must think of Nexus in the most "legal" of terms.

Read the rules right, follow them to the footnote, and you should be alright.

There is small room for manouvering, but always make sure you can make a case for yourself and say you "followed the rules"

Rules are such as that guy told you. If you include assets from another modder's file, you must ask permission and credit them.

Some modders include permission instructions in their modpages (free to use as long as you credit me" etc.)

 

If someone tells you "you can't have mod requirements" that's bullshit, and no matter who they are, if they dont belong to the staff, they dont have a say in it, because that's not a LEGAL rule, that's just a person, being an asshole.

For as long as the frame of legality and TOS is in order, you can use them as shield if you want to list requirements. Imagine how many mods would have to be removed from the site if say, requiring FNIS or XPMSE suddenly became "copyright infingement"

 

Nexus is especially picky about legality and copyright, but I've come to understand that's just how it is, and there is a lot of shitty shit due to it, but also there's some good.

Things I rage the most about Nexus is the fact, one isn't supposed to be allowed to even show "ported content" from other games in the screenshot section, regardless of the fact that is just images and not actual copyrighted asset distribution. But again, THAT'S JUST HOW IT IS.

People does it all the time anyway and only time someone bats an eye is when there's someone whos enough of a prick to actually report images for such "violations".

 

For the most, mods are (mostly) free distribution anyway, and as a creator, I'd wish things were more relaxed about asset use. Say, "everyone can use free assets as long as links and credit are given to the OG author, and the author does not explicitely say they are against it" But that's just the utopia in my head. In reality, we have to deal with legal TOS.

 

I've always been conflicted about this topic when I consider game ports, since there be awesome models out there, and people ports them as wearable outfits and weapons for other games. But the truth is that copyright still belongs to the game devs of the other game.

If it weren't for ports, there'd be a lot less awesomeness in modding, and I applaud companies like CDProjektRed for their support to the modding community and free asset use, but those, are particular cases of very nice people running a big business.

This is a morally murky area from a modder's perspective, but in legality, every hosting site must abide by the rules because if they dont, they risk being sued. And the rules about copyright are without mercy.

 

Final thoughts; if someone's being an asshole, disregard their assholeish opinion, because by the end of the day, the ONLY thing that matters is what the LEGAL stuff says. And as far as I'm concerned, Nexus has their legal stuff thoroughly explained and defined since ages ago, and it doesnt say anything about requirements being illegal.

Just make sure you're not being an asshole yourself and dont actually steal mods, claim authorship or whatever. Listing requirements is one thing. You send the users to the creator's page and give proper credit and make users download the other modder's stuff. But repacking their content and distributing it somewhere else as if it were your own, is first, an illegal thing to do, and second, a very rude and assholeish move.

When I wrote above about "some good" coming from legality, this is it. If you're a creator, you're entitled to not want people to steal your creations as it has already happened to so many who left the modding scene for good because of it.

 

 

 

 

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It happened to me too. I needed some assets from other mods, but the modder would read my message without replying.

I even wrote "please, reply even if the answer is no...I must know how to proceed".

Courtesy first of all!

 

What?! A parlor modder did say that cathedral modders steal content?! That's crazy!

I support both parlor modding and cathedral modding because both of them are a way of express ourselves. But this guy can't say cathedral modding is about stealing: it's a person's creativity melting with many other persons' creativity. It's something greater...something you can't do alone as a single modder. And I know it because 90% of time I did act like a parlor modder...an individualistic modder.

Parlor modding = can be a quality and fascinating style, but it's only you and your ideas.

Cathedral modding = means lots of brains improving a mod project and means more quality/evolution. On the contrary, cathedral modders might experience problems with guys who take their content and stealthly make money from it. I would never allow someone to make money with my resources: I decided to upload them for free, and they will remain free.

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From my experience you should always download mods that you find interesting, no matter if you currently need them.

it is for these reasons that the mode can suddenly be removed. For me, stealing can only be if you use that mod to make money.

If the mod is free and can be upgraded I see no reason that it cannot be used for it. 

It is sufficient to indicate the author's name and thereby acknowledge the effort and skill

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Do any of you remember the case of Coleman?

Coleman released a mod featuring the entire Valenwood worldspace. However, his mod had one single asset which he failed to get permission from. His mod was take down and he was bullied by the big guys from the "scene".

He released the mod again, this time without the asset. But his mod was so bugged it caused issues. For one, he messed with the vanilla textures, which were missing in Skyrim itself.

During the discussion in the comments section, he was bullied again by the big guys. The result: he dropped the scene and never fixed his mod. Last time I heard about him, he was doing some game in the Unreal engine.

I have been trying to fix it, but didn't tested it yet. But this is just one example of big content which was left behind, full of bugs, and nobody can release a cleaned version, because of the parlor concept.

How much mods are possibly missing? How much content we dont have access to, because the parlor gang had it taken down? Or because they bullied the author and he left?

What about that other guy who said had converted Shadow of Morrowind to SSE? He never released the converted version.

There is also that pirate mod, which I and others tried to convert to SSE, but failed because of some script issue. The author today works for Nexus and never converted his own mod.

Now compare this with the XCOM2 mod scene.

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1 hour ago, Wolfstorm321 said:

How much mods are possibly missing? How much content we dont have access to, because the parlor gang had it taken down? Or because they bullied the author and he left?

I am not a fan of Nexus, in fact I haven't published a mod in there for a long time now, but do you really think it's any different here? I've stopped publishing in here because I've got myself parlored, and I didn't even publish it as my own mod, I just contributed script changes back to the mod via its own thread.

These people are worse than AAA companies, and this is coming from someone who has been modding games since the days of IdTech 3 games and have never had to deal with pseudo-copyright bullshit until I'd joined the Skyrim modding community.

 

At this point, unless it's really essential, like the HDT PE crash fix I've published recently, I'll just modify and create stuff for my personal use alone.

No point in doing all that extra work for free (to suit other users) and then still get yourself stressed out dealing with this.

I always wanted to contribute back and not be just a leecher, but when you've Nexus, LL and others making it very difficult and giving you a huge middle finger in the process, it becomes quite hard for you to find the incentive to do so.

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Arthmoor thinks he owns the scene.

He is even worse than Reneer.

 

I'm not going to answer his stupid accusations, because like I said, I already settled that discussion there.

But I need to point out, that I only started distributing content for Skyrim in November 2019, whereas this discussion of parlor vs cathedral is very old.

So who is poisoning the well here? Certainly is not me, as I'm not bullying people around, claiming they have no right over their own plugins, just because they used a master file.

 

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  • 1 year later...

I'm looking Coleman's valenwood, I see in pictures and is fantastic, I want in my game this beautiful tree houses, and forest. Love it. Where I can download it. In nexus disappeared.

 

Thanks a lot for your answers.

 

The original file size is 8.8 GB.

 

I love colemanallen1987's works

Edited by maxsssnake
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  • 6 months later...
On 5/22/2021 at 7:50 AM, maxsssnake said:

I'm looking Coleman's valenwood, I see in pictures and is fantastic, I want in my game this beautiful tree houses, and forest. Love it. Where I can download it. In nexus disappeared.

 

Thanks a lot for your answers.

 

The original file size is 8.8 GB.

 

I love colemanallen1987's works

I've been looking for it too. And his black marsh mod. I did however find a black marsh mod by a daleallen912. Take a look at it and lemme know if anyone's tried it out. I personally can't feel like messing with mods until the post-anniversary edition modding scene reaches its equilibrium.

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On 11/28/2021 at 11:14 AM, bepis683 said:

I've been looking for it too. And his black marsh mod. I did however find a black marsh mod by a daleallen912. Take a look at it and lemme know if anyone's tried it out. I personally can't feel like messing with mods until the post-anniversary edition modding scene reaches its equilibrium.

For download Valenwood https://www.nexusmods.com/skyrimspecialedition/mods/29973?tab=files&file_id=111438

For download Argonia  https://www.nexusmods.com/skyrimspecialedition/mods/29973?tab=files&file_id=196097

 

And for Black Marsh download https://www.nexusmods.com/skyrimspecialedition/mods/19027?tab=files&file_id=101555

 

XD

Edited by maxsssnake
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  • 4 months later...
On 4/6/2020 at 9:42 AM, woodsman30 said:

Some do some don't since the first round of trying a paid mod thing shit went south fast. Everyone wants to make a buck off a mod and many claim copyrights. I have yet to see a mod with a copyright. Seen much horseshit that people say they do have them but I have seen no evidence of a verifiable filing of one or one granted.

 

I recall the lawsuit against MXR that he was forced to settle. I would think that amounts to the modder who filed the lawsuit being "paid" as MXR paid them in essence to drop the suit.

I thought that modder whom I won't mention was blank  but that is just my opinion.

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5 hours ago, ANGRYWOLVERINE said:

I recall the lawsuit against MXR that he was forced to settle.

I would have had my day in court lawsuits mean very little anyone one can file one it is up to the courts to decide if they have merit. As my comment states I have never seen a copyright and nobody has ever produced one. Bethesda could file one as they do in fact hold a copyright but never heard one one from them.

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