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18 minutes ago, keymaster1965 said:

I also noticed it only works with some outfits and no changes at all when naked, (dont know if its a bug)

I assume that is to do with your clothes, some of them might not bodyslided properly with Morphs.

 

btw what I mean it is an All or nothing issue.

either it works.

or it doesn't

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new update, selectable body type

this allows you to select your body type in the armor workbench and it should work

therefore because people has been asking for different body types. (and I AM NOT GOING TO CHASE BODY TYPES AROUND)

so if you want a certain body type in this mod or my other recent morphing mod.

 

this is what you do

 

1. Name of Body Type (such as CBBE)

2a. Slider name 01

2b. Slider name 02

2c. Slider name 03

2d. Slider name 04

 

I would prefer it if you can post something like this (Located here \SteamLibrary\steamapps\common\Fallout 4\Data\Tools\BodySlide\SliderCategories)

        <Slider name="Boobs Yuge" displayname="Breast Size (Larger)" />

 

Here is an example

1. Fusion Girl

2a. <Slider name="Boobs Yuge" displayname="Breast Size (Larger)" />"

2b. <Slider name="Bum Chubby" displayname="Butt Fatness" />

2c. "" (they don't have to be filled)

2d. ""

 

and I AM NOT GOING TO CHASE BODY TYPES AROUND the internet

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  • 2 weeks later...
7 minutes ago, skyrimfet said:

whats about separate modificator for boobs(left/right), butt and belly (and maybe other nodes?)




 

no on the left and right breasts(unless you (or anyone) knows of a slider that does that) and the other sliders can be chosen if you want them but the rules in the post above yours still applies.

 

1. Name of Body Type (such as CBBE)

2a. Slider name 01

2b. Slider name 02

2c. Slider name 03

2d. Slider name 04

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56 minutes ago, keymaster1965 said:

does deleting your pipboy then re equip wipe out your inventory?

No it doesn't, the Pipboy is only there to access your inventory any time. It has no item storage.

 

The commands in my post tell you what it does.

Command 1 unequips your Pipboy

Command 2 gives you a new one that works with the mod, but isn't equipped

Command 3 equips the new Pipboy

 

The mod author tells you this in his posts, and main page. I just put it together into a small post.

 

Like with any mod installation, you should be making a backup of your saves before installing new mods. Especially in Survival Mode, so you can roll back to previous saves.

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9 hours ago, Krazyone said:

Try what I did on post #13

No still nothing. I installed the Ring version because i cant modify the pipboy and set the options to your values but nothing changed. My PC was made of 95% Rads and 5% Health without changing so something clearly is wrong.

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8 minutes ago, AkiKay said:

No still nothing. I installed the Ring version because i cant modify the pipboy and set the options to your values but nothing changed. My PC was made of 95% Rads and 5% Health without changing so something clearly is wrong.

I installed the Pipboy version, because I use the 1 Charisma from the Wedding Ring. I had no problems, after I worked out how to install it.

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On 2/10/2020 at 8:05 AM, AkiKay said:

I tried Fusion Girl and CBBE but this won´t work for me. I built my morphs and they work fine in Looksmenu. I got the Ring on the default settings. Radiation does not change my body though. Same with the dairy mod.

I been rereading these posts

 

default settings?

 

I made sure that the default settings do nothing in these mods, they are set at 0% morph so you have to select what you want

because the differing styles that people play

some want insanely huge changes

while some want subtle changes

 

also it depends on how much radiation you normally get in a given game

some people will heal radiation the instant they get it, so their rad level never gets pass a third-ish (you should know what I mean) so a higher level of morphs is required for the same effect

 

edit->

on the download page, I didn't say which settings were default (my mistake) I did have a screenshot on the main page with the default settings on them

 

20200122220450_1.jpg

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new update v1.3

 

Added naming to Pipboy and rad ring

 

Body Types
CBBE (Default)
CBBE Breasts
CBBE Butt
Atomic Beauty
Atomic Beauty Breasts
Atomic Beauty Butt
Fusion Girl
Fusion Girl Breasts
Fusion Girl Butt
Jane Bod
Jane Bod Breasts
Jane Bod Butt
TBOS
TBOS Butt
Custom (Edit RadMorphs in xEdit, alter the strings in the armor to your choice)

 

how to edit the custom

open xEdit and look below

custom_Radmorph_Guide.png

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First thing first thanks for mods you are really  an awesome moder and i am fun on your work
i had two issues on this mod the a) the body doesn't change b)the pipboy disappearing all the time
more details
I build morphs and when i start the game the pip boy disappears i use the

player.removeitem 21b3b

player.additem 21b3b

player.equipitem 21b3b commands it appears and then disappearing although i have access to my pipboy interface map inventory etc .

Then i go to chem station i build the rad mood ring i equip it and nothing happens. I "rad up" and no change at all.the  body morphs should be working cause when i use body implants from your INVB_BodyMorphs it works perfectly..
PS. keep the good work

 

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4 hours ago, Aria1989 said:

First thing first thanks for mods you are really  an awesome moder and i am fun on your work
i had two issues on this mod the a) the body doesn't change b)the pipboy disappearing all the time
more details
I build morphs and when i start the game the pip boy disappears i use the

player.removeitem 21b3b

player.additem 21b3b

player.equipitem 21b3b commands it appears and then disappearing although i have access to my pipboy interface map inventory etc .

Then i go to chem station i build the rad mood ring i equip it and nothing happens. I "rad up" and no change at all.the  body morphs should be working cause when i use body implants from your INVB_BodyMorphs it works perfectly..
PS. keep the good work

 

a. what settings are you using (I ask this because someone earlier in the thread was just using the default settings which is 0%) refer to picture above somewhere

b. did you try the non-pipboy version (because I never had that issue)

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Thnx for the fast reply.Yes the ring was on 300%. For the records and if some one have the same issue as me in the future the problem fixed by itshelf when i installed the pip-pad and used the ring.i quess some of the mods that i had installed conflicts with the pip-boy of this mod althought the mod manager didn't flag any overwrite file

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I'm not seeing any change. I have built all outfits with 'build morphs' ticked, and FPE can change my shape just fine, so that's not the issue. I have it set to +600%, 0-100, and with delay timings of 0.5, 1.0, and 2.0. No discernible difference between no radiation and almost dead from radiation.

 

Any advice would be appreciated.

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4 hours ago, Invictusblade said:

ring or pipboy?

also which BodyType are you using?

 

if pipboy

do this

player.removeitem 21b3b

player.additem 21b3b

player.equipitem 21b3b

I was using Pipboy, body type CBBE.

 

After running the commands listed, the game crashed upon attempting to change the pipboy's settings in the armor workbench. It is also crashing when I start taking radiation damage with the ring equipped.

I assume that means this mod is at least trying to work. I just wish I knew why it was crashing now.

I am going to reinstall CBBE and my body physics mod and re-do everything in BodySlide in the hopes that it helps fix this problem.

If I find some way to turn on papyrus error logging in FO4 then I might be able to narrow down the problem more.

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1 minute ago, CanoLathra said:

I was using Pipboy, body type CBBE.

 

After running the commands listed, the game crashed upon attempting to change the pipboy's settings in the armor workbench. It is also crashing when I start taking radiation damage with the ring equipped.

I assume that means this mod is at least trying to work. I just wish I knew why it was crashing now.

I am going to reinstall CBBE and my body physics mod and re-do everything in BodySlide in the hopes that it helps fix this problem.

If I find some way to turn on papyrus error logging in FO4 then I might be able to narrow down the problem more.

I have no Idea

go here -> C:\Users\YOURUSERNAME\Documents\My Games\Fallout4

 

Paste this in to Fallout4Custom.ini at the bottom


[Papyrus]
fUpdateBudgetMS=1.2
fExtraTaskletBudgetMS=1.2
fPostLoadUpdateTimeMS=500.0
iMinMemoryPageSize=128
iMaxMemoryPageSize=512
iMaxAllocatedMemoryBytes=153600
iMaxStackDepth=100
bEnableProfiling=0
sTraceStatusOfQuest=
sDefaultLogOverlay=Papyrus

 

 

 

also post your load order as well?

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2 minutes ago, Invictusblade said:

I have no Idea

go here -> C:\Users\YOURUSERNAME\Documents\My Games\Fallout4

 

Paste this in to Fallout4Custom.ini at the bottom


[Papyrus]
fUpdateBudgetMS=1.2
fExtraTaskletBudgetMS=1.2
fPostLoadUpdateTimeMS=500.0
iMinMemoryPageSize=128
iMaxMemoryPageSize=512
iMaxAllocatedMemoryBytes=153600
iMaxStackDepth=100
bEnableProfiling=0
sTraceStatusOfQuest=
sDefaultLogOverlay=Papyrus

 

 

 

also post your load order as well?

TY for the config.

 

Here's my plugin list:

Spoiler

# Automatically generated by Vortex
Fallout4.esm
DLCRobot.esm
DLCworkshop01.esm
DLCCoast.esm
DLCworkshop02.esm
DLCworkshop03.esm
DLCNukaWorld.esm
ccbgsfo4001-pipboy(black).esl
ccbgsfo4002-pipboy(blue).esl
ccbgsfo4003-pipboy(camo01).esl
ccbgsfo4004-pipboy(camo02).esl
ccbgsfo4006-pipboy(chrome).esl
ccbgsfo4012-pipboy(red).esl
ccbgsfo4014-pipboy(white).esl
ccbgsfo4005-bluecamo.esl
ccbgsfo4033-powerarmorskinwhite.esl
ccbgsfo4024-pacamo03.esl
ccgcafo4001-factionws01army.esl
ccgcafo4002-factionws02acat.esl
ccgcafo4003-factionws03bos.esl
ccgcafo4004-factionws04gun.esl
ccgcafo4005-factionws05hrpink.esl
ccgcafo4008-factionws08inst.esl
ccgcafo4009-factionws09mm.esl
ccgcafo4010-factionws10rr.esl
ccgcafo4011-factionws11vt.esl
ccgcafo4012-factionas01acat.esl
ccgcafo4013-factionas02bos.esl
ccgcafo4014-factionas03gun.esl
ccgcafo4015-factionas04hrpink.esl
ccgcafo4017-factionas06inst.esl
ccgcafo4018-factionas07mm.esl
ccgcafo4019-factionas08nuk.esl
ccgcafo4020-factionas09rr.esl
ccgcafo4022-factionas11vt.esl
ccgcafo4023-factionas12army.esl
ccswkfo4002-pipnuka.esl
ccswkfo4003-pipquan.esl
ccbgsfo4056-dglabb.esl
ccbgsfo4036-trnsdg.esl
ccrzrfo4004-pipinst.esl
ccbgsfo4062-pippat.esl
ccrzrfo4003-pipover.esl
ccygpfo4001-pipcruiser.esl
ccbgsfo4075-pipshroud.esl
ccbgsfo4079-pipvim.esl
ccbgsfo4008-pipgrn.esl
ccbgsfo4015-pipyell.esl
ccbgsfo4009-piporan.esl
ccbgsfo4011-pippurp.esl
ccbgsfo4028-powerarmorskinorange.esl
ccbgsfo4031-powerarmorskinred.esl
ccbgsfo4029-powerarmorskinpink.esl
ccbgsfo4013-piptan.esl
ccbgsfo4010-pippnk.esl
ccbgsfo4063-papat.esl
ccbgsfo4048-dovah.esl
ccbgsfo4112-ws_pickman.esl
ccbgsfo4098-as_pickman.esl
ccbgsfo4089-pipsynthwave.esl
ccbgsfo4081-pipphenolresin.esl
ccbgsfo4040-vrworkshop01.esl
ccfsvfo4005-vrdesertisland.esl
ccfsvfo4006-vrwasteland.esl
ccfsvfo4004-vrworkshopgnrplaza.esl
cccrsfo4001-pipcoa.esl
Unofficial Fallout 4 Patch.esp
WashOutThatCum.esl
FPEAIOCreatureAddon.esl
ArmorKeywords.esm
INVB_RadMorphs.esl
factionpipboys.esl
tssmsr - testing.esl
AAF.esm
AAF_STATS.esm
Bememoth Separated Cart.esl
IndustrialScrapping.esp
Servitron.esm
WhirligigSentry.esl
SettlementGardenBot.esl
SettlementMedicBot.esl
SettlementFixerBot.esl
SettlementTidyBot.esl
WorkshopFramework.esm
TBOS-RaiderNormalFixMale.esl
TBOSBodyTalk2LooksMenu.esl
CompanionHealThyself.esp
INVB_WastelandDairy.esp
Zaz Particles.esp
CumNWealth_mutant.esp
CumNWealth.esp
indarello_animations.esp
Custom Moans.esp
WAYN_CompanionTracking.esp
OppaiMilkPasties.esp
azarponytailhairstyles.esp
bettergraphicsdlc-3.esp
companion infinite ammo.esp
disablemirelurkhatchlings.esp
gmp.esp
moreaudiovolumeadjustments.esp
mso_sms.esp
nofasttravelfusioncorerebalance.esp
portalturret.esp
powerful pylon.esp
simplecamping2.esp
VIS-G Item Sorting.esp
soldiersarepeopletoo_alldlc.esp
survivalsettlementfasttraveleasy.esp
the eyes of beauty.esp
wedgeclantransdogrifieraddonfarharbor.esp
young explorer.esp
settlementlimitslashed.esp
catstuff.esp
craftable cats.esp
freak's simple fusion core buff.esp
night person vision activation tweak.esp
K9TacticalHarness.esp
10mmSMG.esp
_MDCNoSpinUps.esp
Clean & Smooth - Commonwealth Collection.esp
galaxy news radio.esp
nuclearbarrel.esp
compredo.esp
weightless junk.esp
goldbars.esp
CROSS_PlasRail.esp
AA FusionCityRising.esp
rooftops.esp
vertibird faction paint schemes.esp
Servitron WA Vanilla.esp
Servitron WA Nuka World.esp
CheatTerminal.esp
DeathclawArmory.esp
Mk41GyrojetHMG.esp
oldgoldradio.esp
DeathclawArmory - Spawns Addon.esp
Whirly.esp
mk14.esp
FP_FamilyPlanningEnhanced.esp
FPE_BabyAddons.esp
FPE_Impregnation_ArmorKeywords_CBBE.esp
LAER.esp
Rangergearnew.esp
raptureradio.esp
ClassicSniper.esp
artilleryv6.esp
NWS_Shei.esp
swingonthevine.esp
tsrbeta.esp
WhirlyNWP.esp
arradio.esp
atomicradio.esp
aaaamericandreamradio.esp
drunken shanty fm.esp
faroutradio.esp
johndenverradio.esp
paladin07's syringer and craftable ammuntion.esp
ssex.esp
telsa bos-t60 armor.esp
vertflare.esp
AAF_CreaturePack01.esp
DOOMPumpShotgun.esp
ACR-W17.esp
ArmorKeywords-NoWorkbenches.esp
AX50.esp
Ballistic Weave Vaultsuits.esp
BeastWhisperer.esp
everyonesbestfriend.esp
BetterModDescriptionsLite.esp
cryo damage and fire damage.esp
Campsite.esp
CBBE.esp
Consistent Power Armor Overhaul.esp
CROSS_Blades.esp
CROSS_CryoLance.esp
CROSS_Cybernetics.esp
CROSS_Cybernetics_NoRobotFootStepSounds.esp
CROSS_Jetpack.esp
CROSS_Techmask.esp
Deathclaw Hunter Armor Nuka World.esp
Deathclaw_nude.esp
PAMAP.esp
DeathclawArmory - CPAO & PAMAP Patch.esp
DeathclawArmory - Fusion City Rising Spike Patch.esp
DeathClawArmory - Gatorclaw Addon.esp
DLC items to manufacturing.esp
Realistic Vanilla Shotguns.esp
F76ShotgunDamage.esp
Falcon3.esp
FO4_AnimationsByLeito.esp
FPEDogAddon.esp
FrenchMaidFO4-CBBE.esp
Headcrab_Bunny.esp
ManufacturingExtended.esp
mk14-awkcr.esp
Mutated Lust.esp
NoHumanoidDismember.esp
NoHumanoidDecaps.esp
NoNegativeAffinity.esp
Quad_Accelerator.esp
Quad_Fusillade.esp
Quad_RAWLauncher.esp
Servitron Vertibird Patch.esp
Servitron WA Far Harbor.esp
Servitron WA Automatron.esp
ShortAffinityCooldown.esp
SKKCraftableWeaponsAmmo.esp
SKKFastBOS.esp
SKKGlobalStashScrapping.esp
SKKScrapper.esp
SleepOrSave.esp
T6MHeavyFlamer.esp
TheKite_HCD_SynthUniform.esp
TheKite_HCD_SynthUniform_Replacer.esp
TheKite_VTS.esp
TheKite_VTS_Replacer.esp
UnarmedDrfix.esp
Vadermania[AAF_anims].esp
Vioxsis_Strap-Ons.esp
WAYN_CompanionTracking_Automatron.esp
Z_BlurRemoval.esp
Zarr.esp
LooksMenu.esp
Scrap Everything - Ultimate Edition.esp
StartMeUp.esp

 

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well I can't see anything that stands out

 

go here Data/Scripts/ and look for INVB_ files

 

 

however I did noticed that you had a couple of my mods

so you should choose either INVB_Wasteland Dairy or FPE_BabyAddon

(they contain the same stuff except pregnancy & cloning stuff)

 

also you don't need FPEDogAddon when you have More Creatures (unless you want straight to puppy births(even I am not sure if that would work anyway)

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10 hours ago, Invictusblade said:

well I can't see anything that stands out

 

go here Data/Scripts/ and look for INVB_ files

 

 

however I did noticed that you had a couple of my mods

so you should choose either INVB_Wasteland Dairy or FPE_BabyAddon

(they contain the same stuff except pregnancy & cloning stuff)

 

also you don't need FPEDogAddon when you have More Creatures (unless you want straight to puppy births(even I am not sure if that would work anyway)

I see no files in Data/Scripts/ that start with INVB_. I also don't see any scripts in the .7z archive, so I'm not sure where they would install from.

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6 hours ago, CanoLathra said:

I see no files in Data/Scripts/ that start with INVB_. I also don't see any scripts in the .7z archive, so I'm not sure where they would install from.

that is fine, because Loose files override files in BA2's (so if you had a old file in scripts then that will cause problems)

 

anyway what does your papyrus logs say

C:\Users\YOURUSERNAME\Documents\My Games\Fallout4\Logs\Script

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I'm going to be using this anyway but If you want to please a crowd then adapt your scripts for use on NPCs.

 

There's plenty of player morph content but the only growth content mod for NPCs without using looksmenu that Fallout 4 currently has is Family Planning, if all you do is make a god item that has to be console spawned you'd make people happy. If you wanted to keep the theme of this maybe a mod for the Gamma Gun?

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52 minutes ago, vox_vis said:

I'm going to be using this anyway but If you want to please a crowd then adapt your scripts for use on NPCs.

 

There's plenty of player morph content but the only growth content mod for NPCs without using looksmenu that Fallout 4 currently has is Family Planning, if all you do is make a god item that has to be console spawned you'd make people happy. If you wanted to keep the theme of this maybe a mod for the Gamma Gun?

and my other recent mod INVB_BodyMorphs.

infact this mod would be even better to control breast and butt sizes for NPC's than RadMorphs

 

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