Nonsense667 Posted April 17, 2013 Posted April 17, 2013 Looking at the new one, I'm certainly not missing the color. I do still find the same "off-ness" with where a "ghost" of it "bobs out" around the 0:01 mark, similar to the color effect, but just the one white, and then the REALLY noticeable one, where it does that same thing, but going upwards, back and forth, around the 0:05 mark.
Anon989 Posted April 17, 2013 Author Posted April 17, 2013 Looking at the new one, I'm certainly not missing the color. I do still find the same "off-ness" with where a "ghost" of it "bobs out" around the 0:01 mark, similar to the color effect, but just the one white, and then the REALLY noticeable one, where it does that same thing, but going upwards, back and forth, around the 0:05 mark. Ah so you meant that part too, gimme a sec lol...
Nonsense667 Posted April 17, 2013 Posted April 17, 2013 Hah. No worries. I'm being honest when I'm saying I'm mostly noticing them after the colored effect was removed.
Anon989 Posted April 17, 2013 Author Posted April 17, 2013 Ok I think I finally got it right this time for ya lol: http://www.youtube.com/watch?v=wOreHNBy_EI&feature=youtu.be
Nonsense667 Posted April 17, 2013 Posted April 17, 2013 Great! I can't help but think of the BF3 theme when I watch it. Specifically that little sting that comes up around the 20 second mark playing a little after halfway through the logo.https://www.youtube.com/watch?v=OECa0y4F9D0#t=15sEdit: Oh! And this is more a suggestion, to try, but what do you think about adding a more "dispersing" effect to it at the end? Like the logo breaks away into pieces, and flies off the screen? Edit 2: To be honest, I'm not even sure about that suggestion, and whether or not it would be better. Just something running through my head.
Anon989 Posted April 17, 2013 Author Posted April 17, 2013 Great! I can't help but think of the BF3 theme when I watch it. Specifically that little sting that comes up around the 20 second mark playing a little after halfway through the logo. https://www.youtube.com/watch?v=OECa0y4F9D0#t=15s Edit: Oh! And this is more a suggestion, to try, but what do you think about adding a more "dispersing" effect to it at the end? Like the logo breaks away into pieces, and flies off the screen? Edit 2: To be honest, I'm not even sure about that suggestion, and whether or not it would be better. Just something running through my head. Glad I got it right this time lol. As for your suggestion, idk. I'll see what I can come up with later and if it's any good, I'll make sure to post it for you guys to see.
pimpedkilla Posted April 17, 2013 Posted April 17, 2013 Logo looks great, but the animation might be too long?
Anon989 Posted April 18, 2013 Author Posted April 18, 2013 Logo looks great, but the animation might be too long? It's only like 5 seconds long, I believe that's about on par with most professional logo/splash times. So I think it's ok. Also no further work on this to report atm, ended up making the mistake of spending my spare time playing sc2 with some of my friends + my programmer. Only to end up being left alone after they all rage quit when we were losing. Friends don't rage quit on each other, that should be like a rule or something lol...I really need some better sc2 ppl to team up with, not necessarily skill wise, just people who won't quit at the sign of failure. It's part of the game, one side wins the other loses, you don't have to always win to have fun lol. Just realized I was ranting here and will stop now...sorry about that
Nonsense667 Posted April 18, 2013 Posted April 18, 2013 Logo looks great, but the animation might be too long? It's only like 5 seconds long, I believe that's about on par with most professional logo/splash times. So I think it's ok. Also no further work on this to report atm, ended up making the mistake of spending my spare time playing sc2 with some of my friends + my programmer. Only to end up being left alone after they all rage quit when we were losing. Friends don't rage quit on each other, that should be like a rule or something lol...I really need some better sc2 ppl to team up with, not necessarily skill wise, just people who won't quit at the sign of failure. It's part of the game, one side wins the other loses, you don't have to always win to have fun lol. Just realized I was ranting here and will stop now...sorry about that Damn straight! Never give up! Never surrender! And yeah, I think the length is alright. hah.
Anon989 Posted April 18, 2013 Author Posted April 18, 2013 Going to spend an hour later today working on the body model again, hopefully I can make something I like this time. If not, I'll keep trying until I do lol...
Anon989 Posted April 19, 2013 Author Posted April 19, 2013 Update April 19th: Did some more work on the body, will hopefully have something to show of it eventually lol. Also no updates from me this weekend. My GF has apparently been planning a surprise "Sorry I forgot your Birthday" weekend for me starting today (my bday was way back in November lol), so I'm going to be out of town until Sunday. So with that, I hope you guys have a nice weekend, because I'm outta here lol.
Anon989 Posted April 21, 2013 Author Posted April 21, 2013 Update April 21: I'm back and just finished up the laser I was working on before. Now it has a nice glow to it, thanks in part to me finally putting some time aside to find how to do emissive materials lol. See below for the glow:
Anon989 Posted April 22, 2013 Author Posted April 22, 2013 Yay unexpected flood damage at work gives me a free day off tomorrow. Will be taking it easy today, and then spend a few more hours on the body modeling tomorrow morning. Maybe now I can actually get it finished this time lol.
Anon989 Posted April 24, 2013 Author Posted April 24, 2013 Update April 23rd: Hey good news and bad news: Good news, I finally made a sh!t ton of progress on the body model and I am almost done with it Bad news, you have to wait for screenshots until I get some of the more unfinished areas completed/polished. Sorry there will be no sneak peeks this time lol.
Soap desu Posted April 24, 2013 Posted April 24, 2013 Everything is looking good so far keep it up. Also as one of the posters wayyyy before me said about Pregnancy/Mutations, that would be pretty epic. But I'll save the ideas for when you reach the stage of development .
Anon989 Posted April 25, 2013 Author Posted April 25, 2013 Everything is looking good so far keep it up. Also as one of the posters wayyyy before me said about Pregnancy/Mutations, that would be pretty epic. But I'll save the ideas for when you reach the stage of development . I have a growing list of things people here + My friend have suggested/thought of, and when the time comes I'm going to be hammering away at that lol. So just as a note, if any of you make a suggestion I make a note of it in a MS word doc I got going. Just so I can: A: Keep track of requests B: Keep track of Cool Ideas or things I personally want/like C: Pick up on any request trends so I can notice how in demand something is This way there will hopefully be no wasted ideas regardless of when they are suggested. Not that I guarantee that every idea will see fruition, but I'll try and see what I can do . Also expect the character bio at around midnight(ish) tonight, and I apologize for missing it the other day. Was way too preoccupied with other things lol. edit no bio today, gf is having some issues that ate up my spare time. Will do it tomorrow after work though
Soap desu Posted April 25, 2013 Posted April 25, 2013 LoL at that edit I'll formulate some thoughts and jot them down, I kinda want my thoughts to be understandable and not a jumbled mess when I type them here later lol.
Anon989 Posted April 27, 2013 Author Posted April 27, 2013 Hey guys sorry about the delay, I have been getting bombarded by my social life and that has been really killing my free time. I asked my friend to post the update just to let you guys know what's going on, but I see he is still too "ascared" of doing so lol. Anyways, I have a few more things to get back to before I can get working on this again. Sorry about that, but I will prob be back to work Sunday.
Anon989 Posted April 30, 2013 Author Posted April 30, 2013 Early Update April 29th: Going to finish up the last few concept map designs for the Icarus. After that I'll do today's character writeup as well. Also my friend let me borrow his ps3, so I'll be trying out some Demon's Souls later today. I want to see if it's as crazy hard as I've heard lol.
dmen77 Posted April 30, 2013 Posted April 30, 2013 Yes it is. I have it and have only beat two bosses, but only as a come and go game and not actually playing for long stretches of time due to rage inducing instances.
Anon989 Posted May 1, 2013 Author Posted May 1, 2013 Character Bio Part 03 Name: Vanessa Isis Nickname: Dr. Isis Ethnicity: White Age: 40 Occupation: Global Horizon Lead Researcher and Director Physical Description: Average height, well endowed chest, overall mature look Hair Style: Short with bun Facial Hair: None Clothing: Often dressed in her lab outfit which consists of a turtleneck, lab coat, and mid length skirt. Family: Isis Twins, Sara Isis, Robert Isis (Deceased) Religion: Atheist Pets: None Personal Bio: Vanessa Isis first joined Global Horizons after being offered the position of Lead Researcher from her husband (and then Director) Robert. It was around this time that her first daughter Sara was born. Shortly after several meetings with the UEF, they had secured the Gov't funding they needed to properly finance their new research facility on Korhal. In an effort to save some credits, they offered jobs and homes on the surface to all their employees rather than expand their already expensive ship, the Icarus. Fueled by the UEF military contracts, they had quickly grown both the company's status and man power. Korhal City had grown to support a vast city founded on their unique scientific expertise. The city was not only a great place to live, but was also entirely self sufficient and no longer requiring outside trade. However this expansion had it's drawbacks as well. As an affiliate of the UEF, they had now become a target from both Raiders and Rebels. Initially this was a major problem as their security force's were under staffed, and thus unable to properly protect the populous. It was at this time that their Director was assassinated during a massive joint attack of Rebel's and Raider's. Further details of the attack are classified however. Luckily Dr. Isis had managed to send the distress signal to the UEF and drive the attackers off. After the attack that claimed her now late husband, Dr. Isis moved to strengthen the Automated Security Force (ASF). She even brought on a Mercenary by the name of Alex Conway to assist in the security of her two newly born twin daughters. This choice would eventually create a rift between herself and her older daughter Sara, as Sara despised Conway. The events of that day changed her quite a bit as well. She seemed to have disconnected herself from her emotions. Often drowning herself in her work, and forgetting all else, including her children at times. She had become a much colder and distant person both to her family and co workers. Despite having adopted this new stance, she still seemed to warm up a bit when around her Twins. They represented the future to her, and she would do anything to see them there. This of course led her other daughter Sara to develop a bit of sibling rivalry with her younger sisters. Though she viewed it as healthy competition for them to grow. Skills: Has an accomplished knowledge scientific material. Also as her Dr. title implies, she is an incredibly skilled doctor of medicine. What other Characters have to say: Alex Conway: "A lot of people here are afraid to argue with Vanessa, I am not one of those people...(laughs)" Robert Isis: "She is as beautiful as she is brilliant, and I am lucky to have her as my wife." Sara Isis: "My mother was a great woman, but that time has long since passed..."
Anon989 Posted May 1, 2013 Author Posted May 1, 2013 Yes it is. I have it and have only beat two bosses, but only as a come and go game and not actually playing for long stretches of time due to rage inducing instances. Yeah played it for like an hour and 45 mins, and damn that game is addicting. I managed to get to the giant tower boss, but I was immediately 1 shot so I had to start over lol. Little enemies I can handle, but giant f***ing knight, not so much lol. edit some of my spoilers broke on the front page, I wonder why that is. o'well off to fix them I guess.
dmen77 Posted May 1, 2013 Posted May 1, 2013 He is the only other boss I have beaten and he took the longest time. Been wanting to go back because it really is addicting, but it gets so frustrating that I have to take a break for days before trying again. Also, nice bio. I see these as stepping stones for establishing the supporting cast and they provide some history that probably cannot be shown in game.
Anon989 Posted May 1, 2013 Author Posted May 1, 2013 He is the only other boss I have beaten and he took the longest time. Been wanting to go back because it really is addicting, but it gets so frustrating that I have to take a break for days before trying again. Also, nice bio. I see these as stepping stones for establishing the supporting cast and they provide some history that probably cannot be shown in game. Yeah, there are just some things that would be a bit too boring/just not show too well during the game. I'll still do a database like option for people to look up info while in game if they're interested though. Also agree that dying in that game is pretty brutal, but I'm starting to kinda like it though
Recommended Posts
Archived
This topic is now archived and is closed to further replies.