Guest Posted December 9, 2019 Share Posted December 9, 2019 I found out that my game just crashes randomly. I was playing for a solid 20 minutes before I tried to loot a Frostbite Spider. I logged into the game again and tried to talk to Ralof in Helgen Keep - the game crashes 1 minute in. I'm noticing a trend with the crashes - At the end of the Papyrus logs, the random CTDs keep happening whenever NPCs get "schlongified" when looking at my character. Here are my mods and load orders: Spoiler 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 Unofficial Skyrim Legendary Edition Patch.esp 6 6 Skyrim Supplemental Patch.esp 7 7 ClimatesOfTamriel.esm 8 8 Unique Flowers & Plants.esm 9 9 Lanterns Of Skyrim - All In One - Main.esm 10 a Devious Devices - Assets.esm 11 b Devious Devices - Integration.esm 12 c Devious Devices - Expansion.esm 13 d RSkyrimChildren.esm 14 e Skyrim - Utility Mod.esm 15 f hdtHighHeel.esm 16 10 Schlongs of Skyrim - Core.esm 17 11 SexLab.esm 18 12 SexLabAroused.esm 19 13 CreatureFramework.esm 20 14 ZaZAnimationPack.esm 21 15 Skyrim Project Optimization - Full Version.esm 22 16 SkyUI.esp 23 17 UIExtensions.esp 24 18 FNIS.esp 25 19 SOS - VectorPlexus Regular Addon.esp 26 1a SoS_CoT_Patch.esp 27 1b SOSRaceMenu.esp 28 1c Devious Devices - Equip.esp 29 1d Deviously Cursed Loot LAL AddOn.esp 30 1e Deviously Cursed Loot.esp 31 1f RaceMenuPlugin.esp 32 20 RaceMenuMorphsCOS.esp 33 21 RaceMenuMorphsCBBE.esp 34 22 RaceMenu.esp 35 23 HDTPhysicsWeaponSling.esp 36 24 CharmingHighHeels.esp 37 25 HornyCreatures.esp 38 26 SimpleSlavery.esp 39 27 Schlongs of Skyrim.esp 40 28 [COCO]Bikini_collection.esp 41 29 [COCO]CheongSan_full.esp 42 2a _GSPoses.esp 43 2b AddItemMenuLE.esp 44 2c Alternate Start - Live Another Life.esp 45 2d AMatterOfTime.esp 46 2e HDT Capes.esp 47 2f Wintermyst - Enchantments of Skyrim.esp 48 30 AMB Glass Variants Lore.esp 49 31 AOS.esp 50 32 Complete Crafting Overhaul_Remade.esp 51 33 RealisticWaterTwo.esp 52 34 SoundsofSkyrimComplete.esp 53 35 MoreBanditCamps(Explorer'sEdition).esp 54 36 Skyrim Immersive Creatures.esp 55 37 SLO_StoneWalls.esp 56 38 Sea of Spirits.esp 57 39 skyBirds - Airborne Perching Birds.esp 58 3a SkyTEST-RealisticAnimals&Predators.esp 59 3b Snowy AF Windhelm.esp 60 3c SexyBanditCaptives.esp 61 3d Immersive Encounters.esp 62 3e SMIM-Merged-All.esp 63 3f RealisticWaterTwo - Legendary.esp 64 40 Cloaks.esp 65 41 Blowing in the Wind.esp 66 42 MajesticMountains_Moss.esp 67 43 Mortal Enemies.esp RealisticWaterTwo - Waves.esp 68 44 NewArmoury.esp 69 45 Drinking Fountains of Skyrim.esp 70 46 Bells of Skyrim.esp 71 47 Morning Fogs.esp RealisticWaterTwo - Dragonborn.esp 72 48 EmbersHD.esp 73 49 mihailoldgod.esp RealisticWaterTwo - Waves - Dawnguard.esp RealisticWaterTwo - Dawnguard.esp 74 4a Blowing in the Wind - SMIM Merged All Patch.esp 75 4b Equipping Overhaul.esp 76 4c Vividian - Weather Patch CoT - AOS.esp 77 4d ClimatesOfTamriel-Nights-Level-1.esp 78 4e AOS2_CoT3_1_patch.esp 79 4f dD - Enhanced Blood Main.esp 80 50 AOS2_EBT Patch.esp 81 51 AOS2_RealisticWaterTwo Patch.esp 82 52 Auto Unequip Ammo.esp 83 53 The Ordinary Women.esp 84 54 Bijin NPCs.esp 85 55 Extended UI.esp 86 56 Bijin Warmaidens.esp 87 57 Bijin Wives.esp 88 58 Brows.esp 89 59 Celes Nightingale Armor.esp 90 5a Cinematic Dragon Soul Absorbtion.esp 91 5b ClimatesOfTamriel-Dawnguard-Patch.esp 92 5c ClimatesOfTamriel-Dragonborn-Patch.esp 93 5d Cloaks - Dawnguard.esp 94 5e Critical Hit.esp 95 5f DarkLilith.esp 96 60 dD-No Spinning Death Animation Merged.esp 97 61 Differently Ebony.esp 98 62 DM BDOR Pack by Team TAL.esp 99 63 FacelightPlus.esp 100 64 Footprints.esp 101 65 HelmetToggle.esp 102 66 HitStop.esp 103 67 hmkLockOn.esp 104 68 IcePenguinWorldMap.esp 105 69 iHUD.esp 106 6a Illustrious HDT Cloaks.esp 107 6b Immersive Encounters - RS Children Patch.esp 108 6c Iron Armor and Chainmail Replacer - Oblivion.esp 109 6d Kai's Lipstick.esp 110 6e KS Hairdos - HDT.esp 111 6f LingerieSetCBBE3_2ByNausicaa.esp 112 70 MajesticMountains.esp 113 71 MikanEyes All in one.esp 114 72 Modern Brawl Bug Fix.esp 115 73 PAN_NPCs_DG.esp 116 74 Random Emotions.esp 117 75 RandomIdleAnimation.esp 118 76 Real Roads.esp 119 77 Realistic AI Detection 2 Lite.esp 120 78 Remodeled Armor - Dawnguard.esp 121 79 Remodeled Armor - Dragonborn.esp 122 7a Remodeled Armor.esp 123 7b RiftenMural.esp 124 7c RSChildren.esp 125 7d RUSTIC SOULGEMS - Sorted.esp 126 7e Schwertleite Set.esp 127 7f Serana.esp 128 80 SFO_SkinFeatureOverlays.esp 129 81 SkyHUD.esp 130 82 SkyrimConfigMenu.esp 131 83 SkyrimIsWindy.esp 132 84 SRG Enhanced Trees Activator.esp 133 85 SkyrimIsWindy - EVT patch.esp 134 86 TheEyesOfBeauty.esp 135 87 Bathing in Skyrim - Main.esp 136 88 TKDodge.esp 137 89 TorchesCastShadows.esp 138 8a towConversation.esp 139 8b UltimateCombat.esp 140 8c YunDao_Hdt_V2.7.esp 141 8d Unique Grasses.esp 142 8e VioLens.esp 143 8f Vivid Snow.esp 144 90 Watercolor_for_ENB_RWT.esp 145 91 WondersofWeather.esp 146 92 [Melodic] Egyptian Accessory (Light Armor).esp 147 93 [Melodic] Egyptian Accessory.esp 148 94 Animated Enchantments.esp 149 95 SexLabTools.esp 150 96 SexLabMatchMaker.esp HighResTexturePack01.esp HighResTexturePack02.esp assassinssquads.esp enchantingsupplies.esp funnyfollowers.esp Natural Lighting and Atmospherics.esp smithingsupplies.esp HighResTexturePack03.esp enchantthreeeffects.esp palistovspinningarrows.esp 151 97 SL_Kidnapped_Redux.esp 152 98 SLAnimLoader.esp 153 99 SLALAnimObj.esp 154 9a SLDragons.esp 155 9b SexLab_Dialogues.esp 156 9c SexLabWerewolves.esp 157 9d XPMSE.esp 158 9e dD-Dragonborn-Dawnguard-EBT Patch.esp 159 9f dD-Larger Splatter Size.esp 160 a0 VindictusVampslayer.esp 161 a1 Dora AC.esp 162 a2 MoreNastyCritters.esp 163 a3 HentaiCreatures.esp 164 a4 Choker of Skyrim.esp 165 a5 Convenient Horses.esp 166 a6 NibblesAnimObjects.esp 167 a7 NCK30Obj.esp video.mp4 Link to comment
DUBALADO Posted December 10, 2019 Share Posted December 10, 2019 https://loot.github.io/ Link to comment
Ankahet Posted December 10, 2019 Share Posted December 10, 2019 Seems that its not handling the "reschlongification" trigger from SoS. Can you tell if its loading before or after any skeleton/body mods? Link to comment
Guest Posted December 10, 2019 Share Posted December 10, 2019 4 hours ago, DUBALADO said: https://loot.github.io/ I use loot. Link to comment
Guest Posted December 10, 2019 Share Posted December 10, 2019 4 hours ago, Ankahet said: Seems that its not handling the "reschlongification" trigger from SoS. Can you tell if its loading before or after any skeleton/body mods? SOS is loaded before XPMSE in the mods, and XPMSE is at the bottom in the Plugins load order Link to comment
DUBALADO Posted December 10, 2019 Share Posted December 10, 2019 (35 23 HDTPhysicsWeaponSling.esp) XPMSE ..Mods completely unsupported: - HDT Equipment (everyone option), that includes mods including everyone option features in their HDT Physics extension xmls this includes: HDT equipment v0.2 everyone breast fix HDT Equipment V0.2 for Everone with Belly and Collision Link to comment
Ankahet Posted December 10, 2019 Share Posted December 10, 2019 10 hours ago, TimelordGale said: SOS is loaded before XPMSE in the mods, and XPMSE is at the bottom in the Plugins load order XPMSE should load before anything. Should go something like: 1. XPMSE 2. SOS 3. FNIS 4. so on so forth. As far as HDT goes, the only thing that works full-stop that I know of is HDT High Heels and HDT Physics extensions. Even the HDT Hairs by KS cause issues but not CTD's, they just cause havok issues. Link to comment
Guest Posted December 10, 2019 Share Posted December 10, 2019 12 hours ago, DUBALADO said: (35 23 HDTPhysicsWeaponSling.esp) XPMSE ..Mods completely unsupported: - HDT Equipment (everyone option), that includes mods including everyone option features in their HDT Physics extension xmls this includes: HDT equipment v0.2 everyone breast fix HDT Equipment V0.2 for Everone with Belly and Collision Oh shoooot I did not know that - Thank you very much Link to comment
Guest Posted December 10, 2019 Share Posted December 10, 2019 3 hours ago, Ankahet said: XPMSE should load before anything. Should go something like: 1. XPMSE 2. SOS 3. FNIS 4. so on so forth. As far as HDT goes, the only thing that works full-stop that I know of is HDT High Heels and HDT Physics extensions. Even the HDT Hairs by KS cause issues but not CTD's, they just cause havok issues. I will try it out and give it a shot! Link to comment
Ankahet Posted December 10, 2019 Share Posted December 10, 2019 10 minutes ago, TimelordGale said: I will try it out and give it a shot! Also, another frequent culprit is FNIS creatures pack. Not sure if youve got that, but a god test is start a new game, then sprint up by where the wolves are near embershard mine just outside of Riverwood. Run back and forth on the road, if ti crashes, do it again, if it creashes again that area, then you can bet its the creature pack. I had a similar issue to yours. If it were a skeleton related crash, it would do it as soon as the game went into character creation as thats the first time its forced to load the player skeleton/skin and such. My money is going to be on something else, but its still a good idea to have XPSME load first. Link to comment
stingray1995 Posted December 10, 2019 Share Posted December 10, 2019 Random CTD, huh? Yeah, that's gonna need some narrowing down because there are so many different reasons that game crashes on a person. What might seem random is usually something specific. Happy hunting. Link to comment
Guest Posted December 10, 2019 Share Posted December 10, 2019 31 minutes ago, stingray1995 said: Random CTD, huh? Yeah, that's gonna need some narrowing down because there are so many different reasons that game crashes on a person. What might seem random is usually something specific. Happy hunting. Cool bro, didn't have to post your opinion here if you were gonna be like that lol - I don't think you read my post either. Link to comment
Guest Posted December 10, 2019 Share Posted December 10, 2019 24 minutes ago, stingray1995 said: Not opinion. Fact. And it doesn't matter where the XPMSE plugin is in your load order, as it contains only single records. Load order is not the only place to be looking for CTD either, and LOOT certainly will not solve all conflicts in said load order. How many animations, scripted mods are you running? Well, it looks like a lot, and Skyrim can only handle so much. Forgive the loftiness; I'm just too old to go out with the hunters and gatherers anymore. This was just an old man yelling and spouting lecture from his tent. Forgiven, thanks. I ran FNIS it says I'm running 9,953 animations - I did everything Ankahet and Dubalado suggested and the game seems to be running fine - I'll have to do some extended testing to see if the game crashes though. Cheers Link to comment
Ankahet Posted December 10, 2019 Share Posted December 10, 2019 1 hour ago, TimelordGale said: Forgiven, thanks. I ran FNIS it says I'm running 9,953 animations - I did everything Ankahet and Dubalado suggested and the game seems to be running fine - I'll have to do some extended testing to see if the game crashes though. Cheers I am currently running almost 14000 animations and never CTD. Granted a good 1500 of those are poses, but still. Link to comment
Grey Cloud Posted December 11, 2019 Share Posted December 11, 2019 3 hours ago, stingray1995 said: Not opinion. Fact. Until you back it up with evidence it is opinion or assertion. I agree that what Ankahet wrote is rubbish. 3 hours ago, stingray1995 said: This was just an old man yelling and spouting lecture from his tent. An old man born in 1995? 3 hours ago, stingray1995 said: How many animations, scripted mods are you running? Well, it looks like a lot, and Skyrim can only handle so much. Too many animations cause the game to crash on take off, i.e. not load. Scripted mods have fuck all to do with it. It is only character animations which count towards the animation limit. Creature animations do not. Random CTDs, i.e. CTDs at different places and after differing periods of time are 99% memory issues. If your base game is not set up and configured correctly it is a waste of time loading it with mods. I don't use MO, but if that 'active 255' means 255 plugins then you probably have your cause right there. The maximum is 255 but the game itself requires 2 or 3 (I can't recall which). If it is 255 mods then that is alright. Learn how to post a load order or anything else on the forum. Learn how to use your mod manager and the other tools. MO and LOOT can both produce a load order which can be posted here. Link to comment
Ankahet Posted December 11, 2019 Share Posted December 11, 2019 19 hours ago, Grey Cloud said: I agree that what Ankahet wrote is rubbish. So, its rubbish when doing partially what I, and someone else had suggested produced no crashing? (As far as we know currently). When I make suggestions, it is because of something I have experienced in the past. There are numerous reasons why Skyrim, or many other games will Crash To Desktop, and unless it has a specific error code attached to it, at times it can be very difficult to nail down. So, before you go about calling peoples suggestions "rubbish" might want to remember that since you seem to think you are the worlds best techy/programmer/problem solver. I mean, fuck, with you around, why are the rest of us here? You know everything right? Link to comment
Grey Cloud Posted December 11, 2019 Share Posted December 11, 2019 1 hour ago, Ankahet said: There are numerous reasons why Skyrim, or many other games will Crash To Desktop, and unless it has a specific error code attached to it, at times it can be very difficult to nail down. 99% of random CTDs are memory related. 99% of CTDs on load are are missing master or too many animations. CTDs at the same place place are generally bad nif or navmesh. The loading order of XPMSE, SOS, FNIS, and whatever 'so forth' is are irrelevant. As far as XPMSE goes, the standard advice is to not let anything else overwrite it. You are the only person I have ever come across who even mentions SOS or FNIS and load order sequence in relation to CTDs or anything else 1 hour ago, Ankahet said: since you seem to think you are the worlds best techy/programmer/problem solver I do not think myself any of those but I am a retired IT tech and I am very good at problem-solving all kinds of things, not just an 8 year old computer game. 1 hour ago, Ankahet said: So, its rubbish when doing partially what I, and someone else had suggested produced no crashing? There is 'causation' and there is 'correlation'. I've been playing Skyrim for just under 4 years. It is relatively simple to get a stable game which is heavily-modded but people still talk about Skyrim as if it is the bug-ridden, flaky piece of crap which was released in 2011 or whenever it was. They also slag off NMM and LOOT. Maybe they do it to cover-up their own inadequacies. You want a solid and stable game? ENBoost/ENB Crash Fixes SKSE Plugin Preloader. Load Game CTD Fix (If you get ILS) Mkae sure everything is working as expected with the base game before loading it down with mods. Read mod descriptions don't just install on the strength of the pictures of tits n dicks. Note that the above tools are all dealing with improving Skyrim's memory allocation and usage. None are about scripts or load orders or any of the other things people constantly witter on about. Link to comment
Ankahet Posted December 11, 2019 Share Posted December 11, 2019 15 minutes ago, Grey Cloud said: snip Crashes can easily be caused by a problem in load order. I have had my game in the past crash due to load order issues, and have had very weird effects from not having the skeleton load before other things. You may be a retired IT technician, but that does not mean what people have experienced, or, the ways they fixed them are incorrect or irrelevant. You can write it off as rubbish if you'd like, but all in all, different things happen to different people at different times for different reasons. Simply because one persons way of fixing it differs from another doesn't make it rubbish. Being a retired IT technician, you should know that technology can produce problems that look and act similarly, but are often caused by different things entirely. In a field of trial, error and repetition, you should also know that anyone whom claims there is one for sure answer to all problems is a joke. Link to comment
Guest Posted December 11, 2019 Share Posted December 11, 2019 Ok so, did what Ankahet suggested - I put XPMSE before any other skeleton mods in the Mod Organizer 2 mod order - I was able to play Skyrim end on end without any issue. However, since I had to put XPMSE before MNC, the animations to creature penises didn't work so I reorganized XPMSE to place after MNC. I've CTD twice 1-3 minutes after my PC had sex with a beast. The 2 main mods I have when it comes to creatures is MoreNastyCritters v12 and BakaFactory Animated Beasts Cocks (Plus COSIO Patch). In conclusion, it seems to be an issue with creature skeleton or sex animations with creatures. I wonder why it does this, and how would one go about solving this? Edit: Ok HUGE correction - Whenever I have MNC after SOS, the game runs great and no CTDs, however, whenever I put SOS after MNC it crashes. Thing is, I need to put MNC before XPMSE, but I cannot put SOS before XPMSE because it will crash. This is the mod order I have right now that does not cause my game to crash. Link to comment
Grey Cloud Posted December 11, 2019 Share Posted December 11, 2019 57 minutes ago, Ankahet said: In a field of trial, error and repetition, you should also know that anyone whom claims there is one for sure answer to all problems is a joke. Trial and error and repetition after 8 years? I'm saying that what I posted above will get you a solid and stable game. It will not eradicate all CTDs or other problems, it will just get you a game which can go weeks of prolonged play without a CTD. 1 hour ago, Ankahet said: different things happen to different people at different times for different reasons. Yes but CTDs don't. The number of things which can cause CTDs in Skyrim are a constant. The number of tools which deal with these things has grown and the tools have been improved over the years - ergo and ipso facto, the number of times one's game CTDs should be less now than it was 8, 7, 5, 4, . . . years ago. Explain how the load order can cause CTD. Saying that it happened to you proves nothing - it is just your explanation of a series of events. Correlation is not causation. FYI here is the batting order for SOS, FNIS and XPMSE from my load order of 7 December as sorted by LOOT. It will probably be about the same today but I have added and removed a few more mods since then (a no-no according to the great and the good). 23 17 Schlongs of Skyrim - Core.esm (Obviously an esm is going to be higher than any esp) 30 1e FNIS.esp (Currently about a few hundred over 10K character animations, giving a 87.9% of rain in the afternoon). 71 47 Schlongs Merge.esp (Smurf Average, VP and VPM). XPMSE.esp (I always have the XPMSE esp unticked but this is where it always lives c. 77th position) 77 4d SOSRaceMenu.esp 177 b1 Schlongs of Skyrim.esp 196 active plug-ins and I'd guess about 320-330 mods. Link to comment
Ankahet Posted December 11, 2019 Share Posted December 11, 2019 5 minutes ago, Grey Cloud said: Yes but CTDs don't. Bullcrap. A while ago I had a main menu replacer that worked for a long ass time, then one day, game started crashing to desktop. Removed that main menu replacer, the crashing stopped. Then, experienced some CTD's a bit after installing FNIS Creatures, uninstalled it, CTD's stopped. Had another issue with the previously available Captured Dreams Mod, worked fine at first, then, CTD's. Removed the mod, CTD's stopped. Long time before both of those, had issues with crashes on character creation. XMPSE was loading after Caliente's. Fixed the load order, no more crashes. Again, different experiences, msot of which was related to in the advice I posted above. All of which stopped the crashing for me. Simply because you dont think it is relevant, doesnt mean it's not relevant. But, I have spent enough time on this. Hopefully the OP got it resolved with the information provided. But, I have no more time to argue with someone whom doesnt understand that even though its a program, circumstances will not be the same every time, nor will the causes, or resolutions of or to crashes. Link to comment
Grey Cloud Posted December 11, 2019 Share Posted December 11, 2019 22 minutes ago, TimelordGale said: I put XPMSE before any other skeleton mods in the Mod Organizer 2 mod order - I was able to play Skyrim end on end without any issue. However, since I had to put XPMSE before MNC, the animations to creature penises didn't work so I reorganized XPMSE to place after MNC. 26 minutes ago, TimelordGale said: I wonder why it does this, and how would one go about solving this? Try reading the detailed, full and excellent installation and configuration instructions provided by MadMansGun on the MNC page rather than listen to some unknown guy in an unrelated thread? Radical, I know but it just might be crazy enough to work. Are you talking about mods or plug-ins? Post your load order rather than keep posting crap screenshots of part of MO. Link to comment
Ankahet Posted December 11, 2019 Share Posted December 11, 2019 33 minutes ago, TimelordGale said: Ok so, did what Ankahet suggested - I put XPMSE before any other skeleton mods in the Mod Organizer 2 mod order - I was able to play Skyrim end on end without any issue. However, since I had to put XPMSE before MNC, the animations to creature penises didn't work so I reorganized XPMSE to place after MNC. I've CTD twice 1-3 minutes after my PC had sex with a beast. The 2 main mods I have when it comes to creatures is MoreNastyCritters v12 and BakaFactory Animated Beasts Cocks (Plus COSIO Patch). In conclusion, it seems to be an issue with creature skeleton or sex animations with creatures. I wonder why it does this, and how would one go about solving this? Edit: Ok HUGE correction - Whenever I have MNC after SOS, the game runs great and no CTDs, however, whenever I put SOS after MNC it crashes. Thing is, I need to put MNC before XPMSE, but I cannot put SOS before XPMSE because it will crash. This is the mod order I have right now that does not cause my game to crash. Ive seen a lot of people have issues with MNC. I did as well for a brief period and just removed it as nothing I did seemed to make a difference. Link to comment
Guest Posted December 11, 2019 Share Posted December 11, 2019 9 minutes ago, Grey Cloud said: Try reading the detailed, full and excellent installation and configuration instructions provided by MadMansGun on the MNC page rather than listen to some unknown guy in an unrelated thread? Radical, I know but it just might be crazy enough to work. Are you talking about mods or plug-ins? Post your load order rather than keep posting crap screenshots of part of MO. Mods, which was why I posted the screenshot lmao - If you read my first post, it would show you my load order which I copied from LOOT. Link to comment
Guest Posted December 11, 2019 Share Posted December 11, 2019 3 minutes ago, Grey Cloud said: Try reading the detailed, full and excellent installation and configuration instructions provided by MadMansGun on the MNC page rather than listen to some unknown guy in an unrelated thread? Radical, I know but it just might be crazy enough to work. Are you talking about mods or plug-ins? Post your load order rather than keep posting crap screenshots of part of MO. Why am I getting passive aggressive vibes from you lol - I read MadMansguns MNC page about... 5 times now? I was clear minded too when I was reading them so couldn't have been a mistake there. "Warning: if you have it please load XP32/XPMSE before MNC. Do not let there skeletons overwrite MNC or your game may crash or have floating *** problems, MNCv12 is using nodes not found in these skeleton mods." Yes I did this too, I put MNC before XPMSE and it WORKS but the game still crashes. I'm not sure if you're assuming if I don't read and don't do my research or not, which was why I asked here in the first place and also on MNC forums. I also did Papyrus tweaks for the game. Link to comment
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