Jump to content

Bodyslide issue, armor converted armor not changing weights?


Pickle_Juice

Recommended Posts

Posted

Hey guys, i have encountered a weird issue where i grabbed a male only armor and decided to converted into a UUNP HDT outfit, to put it short, i kinda work, the outfit was built into the female shape and my preset and the HDT breasts and butt physics work, however, it's only using the "100" weight body, even in the "0" weight body, but on bodyslide preview and even in Nifskope the "Outfit_0.nif" looks on "0" weight (Cause the "0" of my slider preset has petite breasts, and the "100" has very big breasts) so what's the problem and how can i fix it?

Posted
2 minutes ago, Andy14 said:

Did you use YourArmor_1.nif in ArmorAddon or the _0.nif?

_0 would be wrong.

Ye, i used the "_1.nif" in armor addon.

 

thanks for replying to this post :)

Posted

If you built the esp in ck it probably either didn't have female weight slider enabled or ck disabled it when you saved your armor model path in armor addon. Fix it with tes5edit and open your armor esp go to armor addon check female weight slider is enabled.  I don't know how to set this flag manually in ck so I just use tes5edit always to check after messing with armor file path in ck.

If this is good then problem is something different  between armor_1 and _0 nif but if you built them through o/s it should be ok.

Posted
4 hours ago, RW311 said:

If you built the esp in ck it probably either didn't have female weight slider enabled or ck disabled it when you saved your armor model path in armor addon. Fix it with tes5edit and open your armor esp go to armor addon check female weight slider is enabled.  I don't know how to set this flag manually in ck so I just use tes5edit always to check after messing with armor file path in ck.

If this is good then problem is something different  between armor_1 and _0 nif but if you built them through o/s it should be ok.

You're a saint dude, that seems to fixed the issue, thanks a lot! i can finally proceed with the other parts of the mod, thanks again!

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...