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TamagoClub 1.15c / HiyokoClub1.10a stuff ENG


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Posted

set a4tc.AllowNPC to 0 controlls only sperm, so NPC don't get or give sperm.

Womb is not disabled.

With the newest version Rev 4 Alpha you can fine tune this more like NPC's in player faction only, but womb is never disabled.

 

Thank you, rghost.

 

This sounds perfect to me. I can live with wombs/ova being created, I will just hide them with realism level 3.

 

I am using v115c rev3. Has rev4 been released already somewhere, and I managed to miss it (I apologize if I did) ?

 

 

EDIT : Nevermind, found it. Glad I kept that page bookmarked :

 

http://www.loverslab.com/topic/13377-tamagoclub-115c-hiyokoclub110a-stuff-eng/page-15?do=findComment&comment=652938

  • 2 weeks later...
Posted

Some more notes before I have to run a cleanup and disable of Tamago/Hiyoko for troubleshooting of other MODs in my current build.

 

1. After enabling LoversEncounter I discovered it will override settings established by TamagoFertilityClinic 1.05, specifically any races/classes you have set with contraception.

 

2. With the above script changes I made, my PC did not have to be present in the same cell for the Hiyoko to inherit the evil parents factions. Part of what this means is you can birth new Hiyokos in very evil/bad areas; vampires, and they can survive.

 

Cheers all, I'll be back at this at some unknown point in the future.

Posted

Anything that I must be aware of about the generator? What change have you made on the script to get the evil hiyoko working? Is that relevant to the generator?

Posted

Anything that I must be aware of about the generator? What change have you made on the script to get the evil hiyoko working? Is that relevant to the generator?

 

To get the evil Hiyoko generation working my script changes appear a few posts back. As also previously noted I only use Justinof's, but those script changes may also be able to be applied to other generators by an experienced LL member and tested. The key here, and the entire reason I pursued this is the Hiyokos can survive in a hostile NPC environment. (There are then additional secondary benefits and reasons based on that; Hiyokos can issue warnings, attack PC, etc.)

 

There may be some new, undiscovered additional functionality quirks, due to the addition and use of LoversEncounter. I don't think it can be used 'As-Is', along with TamagoFertilityClinic 1.05, as it is very basic and does not take into account Races and Classes implemented in TamagoFertilityClinic. (There may be some inventory inheritance conflicts with the generator of choice.)

Posted
Request to movomo

I'd like to see links to all non-blockhead versions restored please. Not everyone is going to blockhead yet, including me...

 

Foking hell. I didn't notice this post. Well, I finally saw it while searching for your post mentioning evil hiyoko modifications. That's something.

 

Anyways... This kinda gives me a bad feeling, I first wrote tamagosetbody revised few years back as the original tamagosetbody was rather dull. Anyways I then rewrote setbody because blockhead was there and I thought blockhead would greatly benefit setbody, and improved setbody would mean improved tamagosetbody. Was a very bad move because it's been giving me a support nightmare since then.

And then I rewrote tamagosetbody revised to rebooted... one of the reasons why I had to mess with setbody myself in da first place. I wanted a functionality that could "remember" the previous body before getting pregnant. And that very setbody required blockhead. Tamagosetbody reboot is *supposed to* work with other setbodies as well, but it turned out that it doesn't, as opposed to my original plan. Damn and I'm kinda afraid of touching tamagosetbody scripts again after all these months.

 

Anyways, I think it's still ok because blockhead does not change the game by its own. You can use the body asset override features in there if you choose but that does not mean you have to. I myself rarely use other features in there other than a couple of script commands, it's exactly the same thing as many other obse plugins out there. Pluggy doesn't change your game in any way, it just lets other mods use some more script commands.

 

Evil Hiyoko Discussion (cont.)

Just a note that I was able to successfully get the game to generate some evil and PC attacking Hiyokos.

 

Summary

Eggs or sperm from your PC will end up adding those Hiyokos to the Player faction which is NFG, as their resulting ModDisposition is to high to your PC. So you essentially want evil to evil NPC parings.

 

NOTE: Not all resulting evil Hiyokos attacked my PC, but that may have to do with the Follower Limit. Still testing that...

 

What you need to make it work:

1. An evil, non-virtual (if it's labeled Temporary Actor if you use FormID Finder4 on them, you don't want those.) female NPC. I think re-spawning is also desired. This is the one providing the eggs, or you can collect eggs from other evil NPCs and implant them into this one. (I used a resurrected Noveni Othran for my experiment.)

 

2. Evil NPC sperm provider, male or female. (I used LoversStalkerMN to help trigger the pairings of nearby NPCs. I imagine LoversEncounter may work too.)

 

3. Add the following code snippet from WappyOne's HGBM, scn a3hgbmGenerator to your choosen HiyokoGenerator, scn a3hgDefaultGenerator, making sure you also have any variables not originally in your version of HiyokoGenerator (I know I had to add one or two, just don't recall which ones):

Code Snippet to Add:

 

 

;The following code borrowed from WappyOne HGBM MOD
  ;Adjust values usually scrambled by CreatreFullActorCopy on creatures
  set j to gene.GetAV Aggression
  hiyo.SetActorValue Aggression j
  set j to gene.GetAV Confidence
  hiyo.SetActorValue Confidence j
  set j to gene.GetAV Energy
  hiyo.SetActorValue Energy j
  set j to gene.GetAV Responsibility
  hiyo.SetActorValue Responsibility j
  set j to gene.GetAttackDamage
  ;scale damage?
  hiyo.SetAttackDamage j

 

 

 

Now I get the point here. The dudes in the default generator plugin have very low aggression and 50 confidence which is the default setting when you make a new npc. I think one of the reasons why the original author didn't mess with these values was to prevent them from dying out in the attacking-everyone-else-on-sight sort of RAGE mode because of the short temper. Wappy's modification is to make them inherit their parents' attributes.

I can't decide whether it's a good thing or not right now, this probably should be in the ini file. As to the disposition values toward each other, hmm.. they should be in the ini file as well.

Posted

I don't use Tamagosetbody, I just thought it prudent to have the links available for the non-blockhead version. I tried it a very long time ago and eventually removed it. Your call on that.

 

As long as the hiyokos also inherit parent factions, there is no "attacking-everyone-else-on-sight sort of RAGE mode" that I've experienced. Granted it needs more testing and I have yet to think up every possible scenario. And yes, I agree the next step is those do need to be eventually added to the ini to make them easily player adjustable.

 

And yes, this is my personal pursuit to evolve a generator that has more capabilities in the hiyokos it produces, so it may not be for everyone. I want hiyokos that are somewhat capable of surviving on their own, at least for a few game minutes or hours post birth. The one that was born of an evil mother (egg), PC father (sperm) was able to locate my PC in another cell of the Aeyliad(s?) ruin in one instance, and in another it simply warped to her, without going postal on any nearby NPCs, including guards.

 

When I get my other issues sorted out I plan on returning to this and look into evolving LoversEncounter to work with TamagoFertilityClinic 1.05 ini settings for Race and/or Class. I've been having to manually (egg, sperm collection, fertilization and implantation) play Mad Genetic Scientist and want it to be more automated.

Posted

I need help with this, if anybody is willing to.

I can't get my game to load to the loading screen, then it just crashes, I have no idea how to fix it, any help would be good.

It only started doing this after I installed this mod

Posted

This Mod ????

There are many Versions ! Which Version ?

And do you use a HiyokoGenerator.esp which requires MBP ? have you installed MBP ?

 

And without your load order we can not help you !

Posted

I need help with this, if anybody is willing to.

I can't get my game to load to the loading screen, then it just crashes, I have no idea how to fix it, any help would be good.

It only started doing this after I installed this mod

Fejeena is right - a crash before the loading screen usually means a missing master. Make sure you've installed all the requirements and that the load order is correct.

Posted

Ok well here's my load order..

I haven't even tried to order it properly before so that might be the problem, they're sort of in random places

 

LoversCreature.esm
Enhanced Daedric Invasion.esm
Oblivion.esm
CM Partners.esm
Lattamerv3.esm
DIM Elves Of Lineage II Retex.esm
Cobl Main.esm
Lovers with PK.esm
wolfzqraceEV85.esm
wolfzqcustom85EV.esm
Beautiful People 2ch-Ed.esm
Chanpon.esm
x117race.esm
LoversStripper.esp
PJs Disco Spell.esp
CapesandCloaks.esp
hilarity_121.esp
_Ren_BeautyPack_full.esp
Enhanced Daedric Invasion.esp
Brivas Assassin Clothes.esp
CM Partners.esp
CM Partners NPC.esp
CM Partners More NPCs.esp
CM Partners More NPCs NE.esp
EFGAddPose.esp
Dreadweave Complete_Light.esp
StandingJOJO.esp
bondage_sex.esp
CTAddPose_v_1.esp
Eroblivion.esp
CTAddPose_ bondage_sex.esp
BW Armor.esp
grim reaper all.esp
MaleBodyReplacerV4.esp
DLCShiveringIsles.esp
Knights.esp
Enhanced Water v2.0 ND.esp
AliveWaters - Koi Addon.esp
PatrolBoatRiver.esp
AliveWaters - Slaughterfish Addon.esp
AliveWaters.esp
BasicInstinct.esp
The Ice Queen.esp
cidnothump.esp
Shdw_Armor Set_Sotonhorian.esp
Oblivion Citadel Door Fix.esp
TrawlolsCorinthianGladiator.esp
Unofficial Oblivion Patch.esp
EyelashesVannilaRaces.esp
Elves Of Lineage II.esp
NetEcho_Weather-Spells.esp
UOP Vampire Aging & Face Fix.esp
MolagBalTreasury.esp
R18PN - Bs Bondage.esp
NPCControl.esp
Chain it!.esp
 
Posted

That can not be your load order !

 Where are the Beautiful People esp ?

You need all the esp you see in my example load order or in this Load order http://www.loverslab.com/topic/4487-please-read-before-posting-here/ ( all the read MBP esp)

 

And Oblivion.esm must be the first esm !!!!!!!!

 

And you have not installed Lovers !

where are Lovers with PK.esp, LoversIdleAnimsPriority.esp and LoversAnimObjectsPriority.esp ?

You have only the esm

 

And you have not take a look at my yellow Link or the example load order. Your load order is a mess !

Sort your Mods and install Lovers right !

 

And  read http://www.loverslab.com/topic/12494-mods-that-are-not-compatible-with-lovers/  CursedArmor and Lovers is no good !

 

 

Posted

To get your load order with OBMM: Just hit import/export, then view load order, then copy it and paste it here.

 

You see all active Mods(esm,esp) if you don't see them they are not installed or active.

 

And the Mods(esm,esp) you have ..... your load order is a mess.

Read my yellow Link, install or activate all missing Mods(esp) sort your load order.

 

 

Edit:

??

OBMM: move your esm and esp up or down.

 

 

my yellow Link http://www.loverslab.com/topic/36443-oblivion-install-gametoolsbodiesbbbmod-sorting-and-cleaningcs-cse/

Posted

LOL I'm an idiot

I didn't realise it only copied half of them

I will have a look at your link I'll post them again

This should be my order
 
LoversCreature.esm
Enhanced Daedric Invasion.esm
Oblivion.esm
CM Partners.esm
Lattamerv3.esm
DIM Elves Of Lineage II Retex.esm
Cobl Main.esm
Lovers with PK.esm
wolfzqraceEV85.esm
wolfzqcustom85EV.esm
Beautiful People 2ch-Ed.esm
Chanpon.esm
x117race.esm
LoversStripper.esp
PJs Disco Spell.esp
CapesandCloaks.esp
hilarity_121.esp
_Ren_BeautyPack_full.esp
Enhanced Daedric Invasion.esp
Brivas Assassin Clothes.esp
CM Partners.esp
CM Partners NPC.esp
CM Partners More NPCs.esp
CM Partners More NPCs NE.esp
EFGAddPose.esp
Dreadweave Complete_Light.esp
StandingJOJO.esp
bondage_sex.esp
CTAddPose_v_1.esp
Eroblivion.esp
CTAddPose_ bondage_sex.esp
BW Armor.esp
grim reaper all.esp
MaleBodyReplacerV4.esp
DLCShiveringIsles.esp
Knights.esp
Enhanced Water v2.0 ND.esp
AliveWaters - Koi Addon.esp
PatrolBoatRiver.esp
AliveWaters - Slaughterfish Addon.esp
AliveWaters.esp
BasicInstinct.esp
The Ice Queen.esp
cidnothump.esp
Shdw_Armor Set_Sotonhorian.esp
Oblivion Citadel Door Fix.esp
TrawlolsCorinthianGladiator.esp
Unofficial Oblivion Patch.esp
EyelashesVannilaRaces.esp
Elves Of Lineage II.esp
NetEcho_Weather-Spells.esp
UOP Vampire Aging & Face Fix.esp
MolagBalTreasury.esp
R18PN - Bs Bondage.esp
NPCControl.esp
Chain it!.esp
UChainBeast.esp
LoversRapeSlave.esp
LoversEscapeRapeVPlayer.esp
LoversLight.esp
LoversBackup2.esp
wolfzqmylover85EV.esp
wolfzqTentacle85EV.esp
DKImperials.esp
wolfzqcursed85EV.esp
LoversAdultPlayPlusforSSP.esp
zzEstrus.esp
LoversVoiceSSPplus.esp
LoversBed.esp
LoversIdleAnimsPriority.esp
LoversJoburg.esp
LoversCreature.esp
LoversAnimObjectsPriority.esp
Populated Prisons.esp
RGMsNavatar.esp
LoversSlaveTrader.esp
LoversMB2.esp
LoversPayBandit.esp
Valenwood Improved.esp
CoH Spawn Rates Increased.esp
SetBody.esp
Lovers with PK.esp
xlds.esp
LoversRaperS.esp
Terimer.esp
treeHouse.esp
UltimateCheatMod.esp
Alternate Start Revamped.esp
BellUH-1Huey.esp
DemonRace.esp
Hotkey Pro.esp
Borderless Cyrodiil-3578.esp
_Ren_BeautyPack_onlyhairs.esp
Cobl Races - Balanced.esp
DHuntress.esp
Cobl Glue.esp
Cobl Si.esp
Cobl Tweaks.esp
Cobl Races.esp
Cobl Races TNR.esp
Cobl Races TNR SI.esp
Cobl Silent Equip Misc.esp
Moonshadow Elves - Sc.esp
ZOMBIES! -  28 days and a bit V3.esp
Oblivion_Character_Overhaul.esp
HGEC_special_armor_repl.esp
EVE_KhajiitFix.esp
EVE_KnightsoftheNine.esp
EVE_ShiveringIslesEasterEggs.esp
EVE_StockEquipmentReplacer.esp
CurseOfHircine.esp
P1DseeYouSleep.esp
PlayerSlaveEncounters_V0.69.esp
Chocolate Elves.esp
Beautiful People 2ch-Ed Ashara's Sirens and Tritons.esp
Beautiful People 2ch-Ed Chocolate Elves.esp
Beautiful People 2ch-Ed CustomRace.esp
Beautiful People 2ch-Ed Cute Elves.esp
Beautiful People 2ch-Ed Disable BandBlindMask.esp
Beautiful People 2ch-Ed ENG Race.esp
Beautiful People 2ch-Ed Merged Eye Modules.esp
Beautiful People 2ch-Ed Merged Hair Modules.esp
Beautiful People 2ch-Ed Merged RoseSims Hair Modules.esp
Beautiful People 2ch-Ed Merged SKSRENs Hair Modules.esp
Beautiful People 2ch-Ed MS Elves - NoSc.esp
Beautiful People 2ch-Ed Nec Mystic High Elf Remake.esp
Beautiful People 2ch-Ed Sheogorath Eye.esp
Beautiful People 2ch-Ed Vanilla Race.esp
DiabloEF 6 in 1.esp
Lop-ears Elf.esp
Lop-ears Elf_mini.esp
x117 Merged SKSRENs Hair Modules.esp
x117Race ENG Race.esp
x117race.esp
 
Posted

Ok  seems you have all MBP Mods

But still the CursedArmor Problem  and your messed up load order.

 

Sort your Mods. OBMM move esp/esm up or down.

 

 

Posted

i would suggest you  :  first to remove cursed armor and install it last (you do not need to deinstall just put them in an other folder )

 

                                    second do the same to all Lovers Mods  that you will sort manually with OBMM at the end when all the rest is ordered

 

                                    third   with this amount of mods you should get some help with BOSS / WryeBash  it will sort your mods automaticaly

Posted

That can not be your load order !

 

That's got to be a Classic!  :P

 

Ditto on what kingkong stated; "get some help with BOSS / WryeBash".

 

@ Unknownghostlydunno - Seriously and honestly, you need to review some beginner sticky posts, here Lovers with PK and here Technical Support - Lovers with PK. You skipped right over the kiddies and adult pools and jumped right into the deep end with lead weights on.

 

Start (among others) with reading Installation Guide with Lovers, MBP and Wyre with Bashed Patch is my recommendation (after reading all of the stuff found at fejeena's Yellow Link!).

 

Modding Oblivion is NOT plug-and-play.

  • 4 weeks later...
Posted

Help, the modified Ayleid bidet is broken.

 

I talked with the guards and everything. All I can do now is talk to Calindil who refuses to take my offer to help him, as he cannot trust me.

My disposition with him is at 100, I am at a loss how to proceed here. :(

 

Can someone tell me what to do next?

Is this possibly a bug? Are there console commands to proceed here or fix it?

Posted

There doesn't happen to be a way where i can set the child gender ratio, as in "25% chance the child will be male or 45% the child will end up female" kind of thing, every child thus far has ended up male hence my asking. ;p

  • 1 month later...
Posted

I have created a new revision of LoversHiyokoShooter that has an ini to give selections of what animations to use.
This is from rghosts' post #7 version 1.02
Inside spoiler is the ini

 

 

; LoversHiyokoShooter ini version 1.03
; Place this file in Data/ini/

;Default birth animation for non creature Hiyokos. Default setting = 333
;Set to 999 for random from all groups except blowjob and standing,
;Set to 333 for random from missionary group (sposg 2) Default
;Set to 444 for random from behind group (sposg 1)
;Set to 555 for random from cowgirl group (sposg 0)
;Set to a specific animation number to always use just that animation
set xLHSQ.sSXpos to 333

;To use just the custom set of positions listed in xLHSQ.aCpos, set xLHSQ.sUseCustom to 1. xLHSQ.sSXpos will be ignored.
; default = 0
set xLHSQ.sUseCustom to 0

;List of specific animations to choose randomly from at time of birth
; xLHSQ.sUseCustom must be set to 1
; Commas are manditory!!!
set xLHSQ.aCpos to sv_construct "1,7,26,31,32,33,34,37,38,159" ;specific desired positions



Suggestions are welcome. I especially would like your ideas on the default random list (xLHSQ.aCpos)
I must credit Supierce with inspiration. Methods gleaned from WappyOnes RaperS.

 

Mem

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