ljacquard Posted March 6, 2015 Posted March 6, 2015 set a4tc.AllowNPC to 0 controlls only sperm, so NPC don't get or give sperm. Womb is not disabled. With the newest version Rev 4 Alpha you can fine tune this more like NPC's in player faction only, but womb is never disabled. Thank you, rghost. This sounds perfect to me. I can live with wombs/ova being created, I will just hide them with realism level 3. I am using v115c rev3. Has rev4 been released already somewhere, and I managed to miss it (I apologize if I did) ? EDIT : Nevermind, found it. Glad I kept that page bookmarked : http://www.loverslab.com/topic/13377-tamagoclub-115c-hiyokoclub110a-stuff-eng/page-15?do=findComment&comment=652938
varenne Posted March 17, 2015 Posted March 17, 2015 Some more notes before I have to run a cleanup and disable of Tamago/Hiyoko for troubleshooting of other MODs in my current build. 1. After enabling LoversEncounter I discovered it will override settings established by TamagoFertilityClinic 1.05, specifically any races/classes you have set with contraception. 2. With the above script changes I made, my PC did not have to be present in the same cell for the Hiyoko to inherit the evil parents factions. Part of what this means is you can birth new Hiyokos in very evil/bad areas; vampires, and they can survive. Cheers all, I'll be back at this at some unknown point in the future.
movomo Posted March 18, 2015 Author Posted March 18, 2015 Anything that I must be aware of about the generator? What change have you made on the script to get the evil hiyoko working? Is that relevant to the generator?
varenne Posted March 18, 2015 Posted March 18, 2015 Anything that I must be aware of about the generator? What change have you made on the script to get the evil hiyoko working? Is that relevant to the generator? To get the evil Hiyoko generation working my script changes appear a few posts back. As also previously noted I only use Justinof's, but those script changes may also be able to be applied to other generators by an experienced LL member and tested. The key here, and the entire reason I pursued this is the Hiyokos can survive in a hostile NPC environment. (There are then additional secondary benefits and reasons based on that; Hiyokos can issue warnings, attack PC, etc.) There may be some new, undiscovered additional functionality quirks, due to the addition and use of LoversEncounter. I don't think it can be used 'As-Is', along with TamagoFertilityClinic 1.05, as it is very basic and does not take into account Races and Classes implemented in TamagoFertilityClinic. (There may be some inventory inheritance conflicts with the generator of choice.)
movomo Posted March 18, 2015 Author Posted March 18, 2015 Request to movomo I'd like to see links to all non-blockhead versions restored please. Not everyone is going to blockhead yet, including me... Foking hell. I didn't notice this post. Well, I finally saw it while searching for your post mentioning evil hiyoko modifications. That's something. Anyways... This kinda gives me a bad feeling, I first wrote tamagosetbody revised few years back as the original tamagosetbody was rather dull. Anyways I then rewrote setbody because blockhead was there and I thought blockhead would greatly benefit setbody, and improved setbody would mean improved tamagosetbody. Was a very bad move because it's been giving me a support nightmare since then. And then I rewrote tamagosetbody revised to rebooted... one of the reasons why I had to mess with setbody myself in da first place. I wanted a functionality that could "remember" the previous body before getting pregnant. And that very setbody required blockhead. Tamagosetbody reboot is *supposed to* work with other setbodies as well, but it turned out that it doesn't, as opposed to my original plan. Damn and I'm kinda afraid of touching tamagosetbody scripts again after all these months. Anyways, I think it's still ok because blockhead does not change the game by its own. You can use the body asset override features in there if you choose but that does not mean you have to. I myself rarely use other features in there other than a couple of script commands, it's exactly the same thing as many other obse plugins out there. Pluggy doesn't change your game in any way, it just lets other mods use some more script commands. Evil Hiyoko Discussion (cont.) Just a note that I was able to successfully get the game to generate some evil and PC attacking Hiyokos. Summary Eggs or sperm from your PC will end up adding those Hiyokos to the Player faction which is NFG, as their resulting ModDisposition is to high to your PC. So you essentially want evil to evil NPC parings. NOTE: Not all resulting evil Hiyokos attacked my PC, but that may have to do with the Follower Limit. Still testing that... What you need to make it work: 1. An evil, non-virtual (if it's labeled Temporary Actor if you use FormID Finder4 on them, you don't want those.) female NPC. I think re-spawning is also desired. This is the one providing the eggs, or you can collect eggs from other evil NPCs and implant them into this one. (I used a resurrected Noveni Othran for my experiment.) 2. Evil NPC sperm provider, male or female. (I used LoversStalkerMN to help trigger the pairings of nearby NPCs. I imagine LoversEncounter may work too.) 3. Add the following code snippet from WappyOne's HGBM, scn a3hgbmGenerator to your choosen HiyokoGenerator, scn a3hgDefaultGenerator, making sure you also have any variables not originally in your version of HiyokoGenerator (I know I had to add one or two, just don't recall which ones): Code Snippet to Add: ;The following code borrowed from WappyOne HGBM MOD ;Adjust values usually scrambled by CreatreFullActorCopy on creatures set j to gene.GetAV Aggression hiyo.SetActorValue Aggression j set j to gene.GetAV Confidence hiyo.SetActorValue Confidence j set j to gene.GetAV Energy hiyo.SetActorValue Energy j set j to gene.GetAV Responsibility hiyo.SetActorValue Responsibility j set j to gene.GetAttackDamage ;scale damage? hiyo.SetAttackDamage j Now I get the point here. The dudes in the default generator plugin have very low aggression and 50 confidence which is the default setting when you make a new npc. I think one of the reasons why the original author didn't mess with these values was to prevent them from dying out in the attacking-everyone-else-on-sight sort of RAGE mode because of the short temper. Wappy's modification is to make them inherit their parents' attributes. I can't decide whether it's a good thing or not right now, this probably should be in the ini file. As to the disposition values toward each other, hmm.. they should be in the ini file as well.
varenne Posted March 18, 2015 Posted March 18, 2015 I don't use Tamagosetbody, I just thought it prudent to have the links available for the non-blockhead version. I tried it a very long time ago and eventually removed it. Your call on that. As long as the hiyokos also inherit parent factions, there is no "attacking-everyone-else-on-sight sort of RAGE mode" that I've experienced. Granted it needs more testing and I have yet to think up every possible scenario. And yes, I agree the next step is those do need to be eventually added to the ini to make them easily player adjustable. And yes, this is my personal pursuit to evolve a generator that has more capabilities in the hiyokos it produces, so it may not be for everyone. I want hiyokos that are somewhat capable of surviving on their own, at least for a few game minutes or hours post birth. The one that was born of an evil mother (egg), PC father (sperm) was able to locate my PC in another cell of the Aeyliad(s?) ruin in one instance, and in another it simply warped to her, without going postal on any nearby NPCs, including guards. When I get my other issues sorted out I plan on returning to this and look into evolving LoversEncounter to work with TamagoFertilityClinic 1.05 ini settings for Race and/or Class. I've been having to manually (egg, sperm collection, fertilization and implantation) play Mad Genetic Scientist and want it to be more automated.
Unknownghostlydunno Posted March 24, 2015 Posted March 24, 2015 I need help with this, if anybody is willing to. I can't get my game to load to the loading screen, then it just crashes, I have no idea how to fix it, any help would be good. It only started doing this after I installed this mod
fejeena Posted March 24, 2015 Posted March 24, 2015 This Mod ???? There are many Versions ! Which Version ? And do you use a HiyokoGenerator.esp which requires MBP ? have you installed MBP ? And without your load order we can not help you !
Supierce Posted March 24, 2015 Posted March 24, 2015 I need help with this, if anybody is willing to. I can't get my game to load to the loading screen, then it just crashes, I have no idea how to fix it, any help would be good. It only started doing this after I installed this mod Fejeena is right - a crash before the loading screen usually means a missing master. Make sure you've installed all the requirements and that the load order is correct.
Unknownghostlydunno Posted March 24, 2015 Posted March 24, 2015 How do I show you the load order? (I'm using OBMM) I'm using the latest version, 1.15c I think I have installed everything and yes I have installed MBP
fejeena Posted March 24, 2015 Posted March 24, 2015 All about Oblivion Installation and load order: read my yellow Link below And here also a example load order and how you can copy your load order http://www.loverslab.com/topic/4487-please-read-before-posting-here/
Unknownghostlydunno Posted March 24, 2015 Posted March 24, 2015 Ok well here's my load order.. I haven't even tried to order it properly before so that might be the problem, they're sort of in random places LoversCreature.esm Enhanced Daedric Invasion.esm Oblivion.esm CM Partners.esm Lattamerv3.esm DIM Elves Of Lineage II Retex.esm Cobl Main.esm Lovers with PK.esm wolfzqraceEV85.esm wolfzqcustom85EV.esm Beautiful People 2ch-Ed.esm Chanpon.esm x117race.esm LoversStripper.esp PJs Disco Spell.esp CapesandCloaks.esp hilarity_121.esp _Ren_BeautyPack_full.esp Enhanced Daedric Invasion.esp Brivas Assassin Clothes.esp CM Partners.esp CM Partners NPC.esp CM Partners More NPCs.esp CM Partners More NPCs NE.esp EFGAddPose.esp Dreadweave Complete_Light.esp StandingJOJO.esp bondage_sex.esp CTAddPose_v_1.esp Eroblivion.esp CTAddPose_ bondage_sex.esp BW Armor.esp grim reaper all.esp MaleBodyReplacerV4.esp DLCShiveringIsles.esp Knights.esp Enhanced Water v2.0 ND.esp AliveWaters - Koi Addon.esp PatrolBoatRiver.esp AliveWaters - Slaughterfish Addon.esp AliveWaters.esp BasicInstinct.esp The Ice Queen.esp cidnothump.esp Shdw_Armor Set_Sotonhorian.esp Oblivion Citadel Door Fix.esp TrawlolsCorinthianGladiator.esp Unofficial Oblivion Patch.esp EyelashesVannilaRaces.esp Elves Of Lineage II.esp NetEcho_Weather-Spells.esp UOP Vampire Aging & Face Fix.esp MolagBalTreasury.esp R18PN - Bs Bondage.esp NPCControl.esp Chain it!.esp
fejeena Posted March 24, 2015 Posted March 24, 2015 That can not be your load order ! Where are the Beautiful People esp ? You need all the esp you see in my example load order or in this Load order http://www.loverslab.com/topic/4487-please-read-before-posting-here/ ( all the read MBP esp) And Oblivion.esm must be the first esm !!!!!!!! And you have not installed Lovers ! where are Lovers with PK.esp, LoversIdleAnimsPriority.esp and LoversAnimObjectsPriority.esp ? You have only the esm And you have not take a look at my yellow Link or the example load order. Your load order is a mess ! Sort your Mods and install Lovers right ! And read http://www.loverslab.com/topic/12494-mods-that-are-not-compatible-with-lovers/ CursedArmor and Lovers is no good !
Unknownghostlydunno Posted March 24, 2015 Posted March 24, 2015 I know why it's like that, I do have them installed but I did it without OBMM so the list didn't update..
fejeena Posted March 24, 2015 Posted March 24, 2015 To get your load order with OBMM: Just hit import/export, then view load order, then copy it and paste it here. You see all active Mods(esm,esp) if you don't see them they are not installed or active. And the Mods(esm,esp) you have ..... your load order is a mess. Read my yellow Link, install or activate all missing Mods(esp) sort your load order. Edit: ?? OBMM: move your esm and esp up or down. my yellow Link http://www.loverslab.com/topic/36443-oblivion-install-gametoolsbodiesbbbmod-sorting-and-cleaningcs-cse/
Unknownghostlydunno Posted March 24, 2015 Posted March 24, 2015 LOL I'm an idiot I didn't realise it only copied half of them I will have a look at your link I'll post them again This should be my order LoversCreature.esm Enhanced Daedric Invasion.esm Oblivion.esm CM Partners.esm Lattamerv3.esm DIM Elves Of Lineage II Retex.esm Cobl Main.esm Lovers with PK.esm wolfzqraceEV85.esm wolfzqcustom85EV.esm Beautiful People 2ch-Ed.esm Chanpon.esm x117race.esm LoversStripper.esp PJs Disco Spell.esp CapesandCloaks.esp hilarity_121.esp _Ren_BeautyPack_full.esp Enhanced Daedric Invasion.esp Brivas Assassin Clothes.esp CM Partners.esp CM Partners NPC.esp CM Partners More NPCs.esp CM Partners More NPCs NE.esp EFGAddPose.esp Dreadweave Complete_Light.esp StandingJOJO.esp bondage_sex.esp CTAddPose_v_1.esp Eroblivion.esp CTAddPose_ bondage_sex.esp BW Armor.esp grim reaper all.esp MaleBodyReplacerV4.esp DLCShiveringIsles.esp Knights.esp Enhanced Water v2.0 ND.esp AliveWaters - Koi Addon.esp PatrolBoatRiver.esp AliveWaters - Slaughterfish Addon.esp AliveWaters.esp BasicInstinct.esp The Ice Queen.esp cidnothump.esp Shdw_Armor Set_Sotonhorian.esp Oblivion Citadel Door Fix.esp TrawlolsCorinthianGladiator.esp Unofficial Oblivion Patch.esp EyelashesVannilaRaces.esp Elves Of Lineage II.esp NetEcho_Weather-Spells.esp UOP Vampire Aging & Face Fix.esp MolagBalTreasury.esp R18PN - Bs Bondage.esp NPCControl.esp Chain it!.esp UChainBeast.esp LoversRapeSlave.esp LoversEscapeRapeVPlayer.esp LoversLight.esp LoversBackup2.esp wolfzqmylover85EV.esp wolfzqTentacle85EV.esp DKImperials.esp wolfzqcursed85EV.esp LoversAdultPlayPlusforSSP.esp zzEstrus.esp LoversVoiceSSPplus.esp LoversBed.esp LoversIdleAnimsPriority.esp LoversJoburg.esp LoversCreature.esp LoversAnimObjectsPriority.esp Populated Prisons.esp RGMsNavatar.esp LoversSlaveTrader.esp LoversMB2.esp LoversPayBandit.esp Valenwood Improved.esp CoH Spawn Rates Increased.esp SetBody.esp Lovers with PK.esp xlds.esp LoversRaperS.esp Terimer.esp treeHouse.esp UltimateCheatMod.esp Alternate Start Revamped.esp BellUH-1Huey.esp DemonRace.esp Hotkey Pro.esp Borderless Cyrodiil-3578.esp _Ren_BeautyPack_onlyhairs.esp Cobl Races - Balanced.esp DHuntress.esp Cobl Glue.esp Cobl Si.esp Cobl Tweaks.esp Cobl Races.esp Cobl Races TNR.esp Cobl Races TNR SI.esp Cobl Silent Equip Misc.esp Moonshadow Elves - Sc.esp ZOMBIES! - 28 days and a bit V3.esp Oblivion_Character_Overhaul.esp HGEC_special_armor_repl.esp EVE_KhajiitFix.esp EVE_KnightsoftheNine.esp EVE_ShiveringIslesEasterEggs.esp EVE_StockEquipmentReplacer.esp CurseOfHircine.esp P1DseeYouSleep.esp PlayerSlaveEncounters_V0.69.esp Chocolate Elves.esp Beautiful People 2ch-Ed Ashara's Sirens and Tritons.esp Beautiful People 2ch-Ed Chocolate Elves.esp Beautiful People 2ch-Ed CustomRace.esp Beautiful People 2ch-Ed Cute Elves.esp Beautiful People 2ch-Ed Disable BandBlindMask.esp Beautiful People 2ch-Ed ENG Race.esp Beautiful People 2ch-Ed Merged Eye Modules.esp Beautiful People 2ch-Ed Merged Hair Modules.esp Beautiful People 2ch-Ed Merged RoseSims Hair Modules.esp Beautiful People 2ch-Ed Merged SKSRENs Hair Modules.esp Beautiful People 2ch-Ed MS Elves - NoSc.esp Beautiful People 2ch-Ed Nec Mystic High Elf Remake.esp Beautiful People 2ch-Ed Sheogorath Eye.esp Beautiful People 2ch-Ed Vanilla Race.esp DiabloEF 6 in 1.esp Lop-ears Elf.esp Lop-ears Elf_mini.esp x117 Merged SKSRENs Hair Modules.esp x117Race ENG Race.esp x117race.esp
fejeena Posted March 24, 2015 Posted March 24, 2015 Ok seems you have all MBP Mods But still the CursedArmor Problem and your messed up load order. Sort your Mods. OBMM move esp/esm up or down.
Unknownghostlydunno Posted March 24, 2015 Posted March 24, 2015 Well it'll take a while but I'll try If only mods were easier I might have to come back here again if it still crashes I suppose, I'll try tomorrow
kingkong Posted March 25, 2015 Posted March 25, 2015 i would suggest you : first to remove cursed armor and install it last (you do not need to deinstall just put them in an other folder ) second do the same to all Lovers Mods that you will sort manually with OBMM at the end when all the rest is ordered third with this amount of mods you should get some help with BOSS / WryeBash it will sort your mods automaticaly
varenne Posted March 25, 2015 Posted March 25, 2015 That can not be your load order ! That's got to be a Classic! Ditto on what kingkong stated; "get some help with BOSS / WryeBash". @ Unknownghostlydunno - Seriously and honestly, you need to review some beginner sticky posts, here Lovers with PK and here Technical Support - Lovers with PK. You skipped right over the kiddies and adult pools and jumped right into the deep end with lead weights on. Start (among others) with reading Installation Guide with Lovers, MBP and Wyre with Bashed Patch is my recommendation (after reading all of the stuff found at fejeena's Yellow Link!). Modding Oblivion is NOT plug-and-play.
Unknownghostlydunno Posted March 25, 2015 Posted March 25, 2015 Thanks guys, it appears to be working now. I installed BOSS and Wrye Bash and sorted the mod order I never knew that would be the problem ...and I disabled cursed armor
mr.bananas Posted April 22, 2015 Posted April 22, 2015 Help, the modified Ayleid bidet is broken. I talked with the guards and everything. All I can do now is talk to Calindil who refuses to take my offer to help him, as he cannot trust me. My disposition with him is at 100, I am at a loss how to proceed here. Can someone tell me what to do next? Is this possibly a bug? Are there console commands to proceed here or fix it?
Forence Posted April 26, 2015 Posted April 26, 2015 There doesn't happen to be a way where i can set the child gender ratio, as in "25% chance the child will be male or 45% the child will end up female" kind of thing, every child thus far has ended up male hence my asking. ;p
mem4ob4 Posted June 3, 2015 Posted June 3, 2015 I have created a new revision of LoversHiyokoShooter that has an ini to give selections of what animations to use.This is from rghosts' post #7 version 1.02Inside spoiler is the ini ; LoversHiyokoShooter ini version 1.03; Place this file in Data/ini/;Default birth animation for non creature Hiyokos. Default setting = 333;Set to 999 for random from all groups except blowjob and standing,;Set to 333 for random from missionary group (sposg 2) Default;Set to 444 for random from behind group (sposg 1);Set to 555 for random from cowgirl group (sposg 0);Set to a specific animation number to always use just that animationset xLHSQ.sSXpos to 333;To use just the custom set of positions listed in xLHSQ.aCpos, set xLHSQ.sUseCustom to 1. xLHSQ.sSXpos will be ignored.; default = 0set xLHSQ.sUseCustom to 0;List of specific animations to choose randomly from at time of birth; xLHSQ.sUseCustom must be set to 1; Commas are manditory!!!set xLHSQ.aCpos to sv_construct "1,7,26,31,32,33,34,37,38,159" ;specific desired positions Suggestions are welcome. I especially would like your ideas on the default random list (xLHSQ.aCpos)I must credit Supierce with inspiration. Methods gleaned from WappyOnes RaperS. Mem
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