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[mod] DZM Expanded


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Hello,

 

Been getting a hangup after starting the game using the CK2 starter.  Only occurs when this mod is active, and not when the previously used DrozZzhats mod is active.

 

My mod list is currently:

 

Cheri - Tentacled Dreams

Cheri - Everyone Is Female

Cheri - Extended Marriage

Cheri - Free Love

Cheri - Sexy Succession

Cheri Scripting Library

Tale of Nine Tails

ToNT Kitsune Portraits Pack

Dark World Reborn Vanilla Recruitment Overhaul

DWR Jim Raynor's Image Overhaul

LF Jim Raynor's Image Overhaul

ACM

Elven Expansion

Luxuria Fantasia Beyond Heresy

Dark World Reborn

Dark World Extras

Luxuria Fantasia

House of Irae

More Wifes and Concubines - extended - Steam

Reformation Reform - Steam

Drachidae Improved - Steam

Better Forts - Steam

Women of the Republic

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7 hours ago, herrzog said:

Hello,

 

Been getting a hangup after starting the game using the CK2 starter.  Only occurs when this mod is active, and not when the previously used DrozZzhats mod is active.

 

My mod list is currently:

 

Cheri - Tentacled Dreams

Cheri - Everyone Is Female

Cheri - Extended Marriage

Cheri - Free Love

Cheri - Sexy Succession

Cheri Scripting Library

Tale of Nine Tails

ToNT Kitsune Portraits Pack

Dark World Reborn Vanilla Recruitment Overhaul

DWR Jim Raynor's Image Overhaul

LF Jim Raynor's Image Overhaul

ACM

Elven Expansion

Luxuria Fantasia Beyond Heresy

Dark World Reborn

Dark World Extras

Luxuria Fantasia

House of Irae

More Wifes and Concubines - extended - Steam

Reformation Reform - Steam

Drachidae Improved - Steam

Better Forts - Steam

Women of the Republic

Got the issue too. 

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On 1/10/2020 at 9:23 PM, herrzog said:

Hello,

 

Been getting a hangup after starting the game using the CK2 starter.  Only occurs when this mod is active, and not when the previously used DrozZzhats mod is active.

 

My mod list is currently:

 

Cheri - Tentacled Dreams

Cheri - Everyone Is Female

Cheri - Extended Marriage

Cheri - Free Love

Cheri - Sexy Succession

Cheri Scripting Library

Tale of Nine Tails

ToNT Kitsune Portraits Pack

Dark World Reborn Vanilla Recruitment Overhaul

DWR Jim Raynor's Image Overhaul

LF Jim Raynor's Image Overhaul

ACM

Elven Expansion

Luxuria Fantasia Beyond Heresy

Dark World Reborn

Dark World Extras

Luxuria Fantasia

House of Irae

More Wifes and Concubines - extended - Steam

Reformation Reform - Steam

Drachidae Improved - Steam

Better Forts - Steam

Women of the Republic

 

19 hours ago, shalien93 said:

Got the issue too. 

 

14 hours ago, Kamui_Pips said:

Seems to be an issue between this mod and Tentacled Dreams. Game starts up fine if DZM is disabled and TD is enabled, and vice versa.

Tentacled Dreams changed it's name a bit but I changed the dependencies to match. I'll check if there were any scripts I missed since I am trying to make this mod be compatible.

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  • 3 weeks later...

Hello,
you probably forgot to write the descriptions in the localization files.

I was wondering but are the traits like divinity ancestry or isu blood removed if we play with luxuria fantasia? Or maybe they are not yet present in the mod?

Can this mod replace luxuria fantasia for Tales of nines tails?

image.png.e2cc9f88a02045bc9139dcb43c289aa0.png

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5 hours ago, helixyos said:

Hello,
you probably forgot to write the descriptions in the localization files.

I was wondering but are the traits like divinity ancestry or isu blood removed if we play with luxuria fantasia? Or maybe they are not yet present in the mod?

Can this mod replace luxuria fantasia for Tales of nines tails?

image.png.e2cc9f88a02045bc9139dcb43c289aa0.png

Those traits are in this mod. However Isu Blood, and a great deal of other traits, aren't meant to be showing yet. A lot of them are placeholders for future content to allow save compatibility.

As for the localization. I tend to forget sometimes. I'll get to that.

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  • 2 weeks later...
2 minutes ago, Galishai said:

So I noticed that LF now disabled DWT siege events is DZME is installed.  Is there a way to disable this?  I want to run all three together but I want the DWT siege events.

Call me dumb but what's DWT? Sorry English is my second language and acronyms continue to confuse me to this day.

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1 hour ago, TriggerBlade said:

Call me dumb but what's DWT? Sorry English is my second language and acronyms continue to confuse me to this day.

Oops sorry!  I used the wrong acronym anyway.  Dark World Extras.  Luxuria Fantasia disabled the Dark World Extras siege events when DZM Expanded is installed.  I cannot find the code path where this happens anywhere.

 

Ideally I would like to use siege events from both but that might not be possible.

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2 hours ago, Galishai said:

Oops sorry!  I used the wrong acronym anyway.  Dark World Extras.  Luxuria Fantasia disabled the Dark World Extras siege events when DZM Expanded is installed.  I cannot find the code path where this happens anywhere.

 

Ideally I would like to use siege events from both but that might not be possible.

To my knowledge DZ's siege events are supposed to replace the others.

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1 hour ago, TriggerBlade said:

To my knowledge DZ's siege events are supposed to replace the others.

Interesting.  The only issue is that they are  not one to one.  Dark World Extras adds many items to sieges which DZME does not.

 

Ok.  I will have to play with both separately and see which I prefer.  Right now I am missing the plundering of people from the other siege mechanics.

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  • 2 weeks later...
  • 2 weeks later...
On 11/3/2019 at 7:42 AM, TriggerBlade said:

'is author gonna implement flame emblem kingdom here like future plans perhaps?'
 

I don't know what this is so... maybe?

 

 

I can only assume what he meant by that is Fire Emblem characters and the like. Given the whole Flame Crest thing. But maybe flame emblem kingdom is a thing that I have not heard of.

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  • 3 weeks later...

cant open the file, it says can not open file DZME 0.0.1 rar as archive

googled the problem and it said files downloaded wrong or it was archived wrong by carries a wrong or incorrect header

already try re downloading a few times already so I figured it the server end of things can the creator check on the file and see if it ok? or if there's something im missing?

I use 7-zip and it pretty great at unzipping files including rar files

 

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  • 2 weeks later...
On 4/1/2020 at 10:37 AM, helixyos said:

I just tried to copy what I saw in some mods that have long-lived species.

I also modify the longevity trait . Now longevity have immortal = yes

Did you think it can work ?

Ps : First time i try to mod so it's probably don't work XD .

dz_longevity_events.txt 1.39 kB · 0 downloads

I'll test it out and if it works, I'll add it to the next update.

Sorry in advance for inactivity. Life's been busy and I've only had time to maintain the mod.

The additions I have planned is too time consuming with everything going on right now.

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On 4/2/2020 at 6:18 PM, helixyos said:

No problem CK2 is just a game. Real life is of course more important. Take your time and don't get tired of it.

Thanks for understanding, also I'll be adding the longevity events to the next update. As well as a thank you list to the main post since I've been getting a ton of support from the users of this mod ^^

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I just thought about it but why not just create a new trait like dze_supernatural_longevity which will be added over the dz_longevity trait as does the monstrous force with the strong trait. And it will be this feature that will use the longevity event that I gave you.The dz_longevity trait will continue to give only 3 more health.

And the new trait will not be inheritable which will allow not to have a land filled with old at the end of the game.

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  • 4 weeks later...

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