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How to create swf files


Indarello

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Posted
58 minutes ago, Indarello said:

I want to make some swf for fallout 4

Is it possible to make them multicolor?

Where I can learn how to make them?

 

I want to use this mod

 

You will need this to create them: https://www.adobe.com/ca/products/animate.html

 

It is possible make the swf multicolor. And there is a way to show multicolor swf in the game. But, it requires setting up in a specific way with Papyrus and Actionscript code (that goes within a swf).

Posted
On 10/16/2019 at 12:36 PM, dagobaking said:

You will need this to create them: https://www.adobe.com/ca/products/animate.html

 

It is possible make the swf multicolor. And there is a way to show multicolor swf in the game. But, it requires setting up in a specific way with Papyrus and Actionscript code (that goes within a swf).

Actually i want to add swf at end of animations to My mod that based on your AAF
I may need help in the future with something like scripts, hope you like this idea

Image source i took mod

 

Posted

I can pretty easily add a banner system to AAF so that you don't have to do any coding. Just making the swf and editing some XML.

 

You will need to get Animate though to make the swf. Unless maybe Illustrator exports drawings as swf too?

 

Posted
On 10/17/2019 at 5:02 AM, dagobaking said:

I can pretty easily add a banner system to AAF so that you don't have to do any coding. Just making the swf and editing some XML.

 

You will need to get Animate though to make the swf. Unless maybe Illustrator exports drawings as swf too?

 

I made everything right?

 

example.fla example.swf

Posted

Yeah. It will basically play like a slide-show the way you set it up. If that is the intention?

 

I can work on a banner system next week.

 

I guess we need to figure out what configuration of the banners is supposed to look like? Just showing the banner when certain actions happen? (Same actions that apply those overlays for example)

Posted
On 10/19/2019 at 12:30 AM, dagobaking said:

Yeah. It will basically play like a slide-show the way you set it up. If that is the intention?

 

I can work on a banner system next week.

 

I guess we need to figure out what configuration of the banners is supposed to look like? Just showing the banner when certain actions happen? (Same actions that apply those overlays for example)

I am not good at making drawings, so I just have resources that I downloaded, and here will be abbout 3 images in each animation (slide show)

I don't know how I can make it better, I will increase speed

 

I was thinking them working like "stopoverlayset", so animation ends - they start from config

Position like in Idiot Savant to Idiot Slut would be good


 

 

Posted
On 10/18/2019 at 12:42 PM, Indarello said:

I was thinking them working like "stopoverlayset", so animation ends - they start from config

 

Yes. But, how specifically do you configure which animations which banners appear after?

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