Aylis Posted June 12, 2022 Author Share Posted June 12, 2022 (edited) Last update Updating Status to '3.1.9' Yes, page #1 was also updated. Update for the upcoming 'Icons and Naming redone' (still have to patch the weapons for JSRS) and adding changes to prevent possible bugs. Mods to RERUN Bashed Patch. Removed mods: Spoiler PC Anto Hair Pack Clipping with almost every sort of hat or helmet. Armor Butterfly Glasses We already have three good glasses in TAC. And it bloats the construction menu. CROSS Chosen Of Atom Not needed anymore Private Military Company Redundant Private Military Company Hotfix Not needed anymore Private Military Company - Glowmap '' Private Military Company Extended '' Private Military Company - FG and BT3 Bodyslide Files '' Building Modular Kitchen Gets replaced with a mod that got better animations Weather and Lighting Radiant Clouds and Fogs Can cause visual bugs and gets replaced Armor and Weapons Override Look At Me - Gunner Edition Got a few problems AKM - Assault Rifle Workaround not needed anymore AKM - HandmadeRifle Replacer with Tactical Sprint Not needed anymore Final Aylis Icon Patches Gets replaced with the update ADDED mods: Spoiler Foundation Atom Cats Drag Race Start Fix Bugfix UI FallUI - Icon Library Adds smaller improvements to my icons FallUI - Item Sorter '' ?In the MCM you have to select 'Def-UI'. Otherwise icons will not show up correctly! Textures LC's UHD Commander Statue LC's UHD Deathclaw Egg LC's UHD Fountain Ornaments LC's UHD Fountain Statue LC's UHD Kirby Head Statue LC's UHD Mirelurk Eggs LC's UHD Statues LC's UHD Video Equipment ?4K seems to be the best solution Teddy Bear HD NPC (Optional) Robert Maccready A better looking companion. ?Can be flagged as ESL. (Optional) LC's UHD Bloatfly I like this one more than the one we got atm. Armor Marine Helmet with Tactical Hood Bugfix Marine Wet suit Material Fix '' Real Handcuffs Even if you don't use other mods from here this is at least an immersion mod. Osare Undies Set Just a small addition. [Bodyslide] Osare Undies Set - FG Body Slide Preset Sound JSRS Sound Mod for Fallout 4 Huge improvement for weapon sounds ?Don't forget to install the patches for 'Far Harbor', 'Nuka World' and the vanilla weapons too. New Sounds - Pull Pin Bugfix Override JSRS Sound Mod for Fallout 4 - TR Patches ?Install the patches for the vanilla weapons and the DLC weapons here. Building Renovated Furniture Replacement for 'Modular Kitchen' Patches Ketaros Treasures Enhanced Patch Bugfix Weather and Lighting Clouds HD Armor and Weapons Override Modern Weapon Replacer - AKM - FOMOD Installer Got the icons of this headache working (and naming works too) ?Handmade Rifle ?No LL Colt 1911 - Army Pistol ?As the weapon is quite close i recommend to use the 4K option. ?I recommend to merge Colt M1911 - LvlList and Colt M1911 - TR Patch into the main mod. Quests and World Better Drumlin Diner The best version of the diner Better Drumlin Diner - Hunkered Down Patch Bugfix Uploads WIP Checking out Spoiler Settlers at Hairdressers - Idle Conversations Assignable Cooking Stations - Idle Conversations Waiters at Settlements - Idle Conversations Subversion - The Institute-Railroad Alliance Alternate Ending Conflicts with Synth start? Nuka World Transit Center Overhaul and Settlement Sounds good Nuka World Plus '' Raider Radio Adds something that was missing in NW. Edited June 12, 2022 by Aylis 2 Link to comment
Jessica_Degurechaff Posted June 12, 2022 Share Posted June 12, 2022 I just noticed that CBBE is not in the mod list, how could this be? Unironically now, can i still inystall armor mods that use it? or its a bit like in skyrim with the CBBE vs (insert other body) nad it just dpends on me? Link to comment
Aylis Posted June 12, 2022 Author Share Posted June 12, 2022 @Jessica_Degurechaff The skeleton is incompatible with CBBE, so this will only cause issues. 1 Link to comment
chabp Posted June 12, 2022 Share Posted June 12, 2022 Allo i see you dont use AWKCR and Armorsmith Extended. So we dont need it ! Link to comment
Jessica_Degurechaff Posted June 12, 2022 Share Posted June 12, 2022 (edited) 2 hours ago, Aylis said: @Jessica_Degurechaff The skeleton is incompatible with CBBE, so this will only cause issues. Well on that case, what Body do we use? I only ask because im far more used to Skyrim modding than Fallout, and dont know wich one of the mods i have installed so far is the "body" mod. (Im currently at the Sound group) so i can know what im looking for while installing an armor mod So i think is Fusion Girl right? so i need to look up for mods that are Fusion girl compatible in case i want to use them? Edited June 12, 2022 by Jessica_Degurechaff Link to comment
Aylis Posted June 12, 2022 Author Share Posted June 12, 2022 21 minutes ago, Jessica_Degurechaff said: So i think is Fusion Girl right? so i need to look up for mods that are Fusion girl compatible in case i want to use them? Exactly (and Bodytalk for the male body). Link to comment
Jessica_Degurechaff Posted June 12, 2022 Share Posted June 12, 2022 (edited) 21 minutes ago, Aylis said: Exactly (and Bodytalk for the male body). Ok im a bit confused, i get that the Fusion Girl that we are using is different from the one on Nexus (i think) But for example any mod/outfit could be used here with no issue even if its based on Nexus version of Fusion? Edited June 12, 2022 by Jessica_Degurechaff Link to comment
Aylis Posted June 13, 2022 Author Share Posted June 13, 2022 (edited) 1 hour ago, Jessica_Degurechaff said: But for example any mod/outfit could be used here with no issue even if its based on Nexus version of Fusion? It will work. Just make sure the preset is for version 1.75+ of FG. _________________________________________________ Something's brewing Spoiler This will be VERY interesting once modders get their hands on it! Edited June 13, 2022 by Aylis Link to comment
Jessica_Degurechaff Posted June 13, 2022 Share Posted June 13, 2022 Mmh, im conflicted between having a bunch of my favorite mods (Animerace, Femout4 and a few more) that REQUIRE CBBE (or at least are compatible from the get-go and do not need more thinkering than load order) or having the modlist working as intended. In any case, besides the obvious armor mods, what do i need to remove in case i end up installing base CBBE? what i fear the most is suddenly having to scrap animations around Link to comment
Aylis Posted June 13, 2022 Author Share Posted June 13, 2022 1 hour ago, Jessica_Degurechaff said: In any case, besides the obvious armor mods, what do i need to remove in case i end up installing base CBBE? Check the guide in the group 'Lovers Lab'. But it is not simply done with removing a few mods and installing CBBE. You'll need quite a few patches and addons to get it to work with bodytalk. The kneefix for CBBE alone caused quite some problems (i never really managed to get it to work) and you'll have to set up different skeletons for male and female. Link to comment
chabp Posted June 13, 2022 Share Posted June 13, 2022 allo It's about DEF_UI Iconlibs Rescaled and Fixed Do you thing we DEV_UI for requirment? As the mod req.! Link to comment
Aylis Posted June 14, 2022 Author Share Posted June 14, 2022 4 hours ago, chabp said: Do you thing we DEV_UI for requirment? No, we use 'FallUI' instead. 1 Link to comment
jaeos Posted June 14, 2022 Share Posted June 14, 2022 On 6/12/2022 at 10:35 PM, Jessica_Degurechaff said: Mmh, im conflicted between having a bunch of my favorite mods (Animerace, Femout4 and a few more) that REQUIRE CBBE (or at least are compatible from the get-go and do not need more thinkering than load order) or having the modlist working as intended. In any case, besides the obvious armor mods, what do i need to remove in case i end up installing base CBBE? what i fear the most is suddenly having to scrap animations around well.. this for the animeface femout 4 does not require cbbe, so if you use the fusion girl stuff, thats what it will use as well. it just race changes every male to female (simplified i know, but eh thats all it really does) so there are probably patches for fusion girl and whatever mod you are using. Bethesda hasn't milked the fallout franchise to death.. yet.. so theres a good chance the patch will work well. Link to comment
jaeos Posted June 14, 2022 Share Posted June 14, 2022 On 6/12/2022 at 4:30 PM, chabp said: Allo i see you dont use AWKCR and Armorsmith Extended. So we dont need it ! no.. i still use it because of the weaves you can place on clothing to replace the armor pieces. And i can use one or two different workbenches to make stuff and nopt just the chem station. and make my own power armor pieces. but thats me. aylis does not want that in the list because of bloat in the mods. 1 Link to comment
Aylis Posted June 14, 2022 Author Share Posted June 14, 2022 (edited) 13 hours ago, jaeos said: i still use it because of the weaves you can place on clothing to replace the armor pieces. And i can use one or two different workbenches to make stuff and nopt just the chem station. and make my own power armor pieces. but thats me. aylis does not want that in the list because of bloat in the mods. I can place weave on clothing, create PA pieces and i also got several other workbenches too. _________________________________________________ I'll be making a break for a few days. Don't want to get a burnout in regards to FO4. Edited June 15, 2022 by Aylis 4 Link to comment
Skjall Posted June 16, 2022 Share Posted June 16, 2022 Is there some sort of initial setup before we start modding ? I mean with INI/injectors/other such stuff, like we have to do with Skyrim? This part is strangely missing from the guide Link to comment
jaeos Posted June 17, 2022 Share Posted June 17, 2022 6 hours ago, Skjall said: Is there some sort of initial setup before we start modding ? I mean with INI/injectors/other such stuff, like we have to do with Skyrim? This part is strangely missing from the guide not that i remember, although if there is it will be listed in the first 3 posts. Link to comment
DeLaKYS Posted June 20, 2022 Share Posted June 20, 2022 >Last Update: 12 JUN 2022 >suggests outdated Start Me Up mod already having doubts about this guide Link to comment
psychoqwirk420 Posted June 20, 2022 Share Posted June 20, 2022 The guide gives you a couple options. If you want to use Start Me Up, then perhaps use it with this: https://www.nexusmods.com/fallout4/mods/56984 Alternatively, you can choose any other variety of alternate start mods. There are a few out there. I personally use Synthetic Player. Doubts about the guide? Well, then you also have the option to not use it. Besides, it's a guide, not a "Definitive How To Play Fallout 4: My Way Or Go To Hell" manual. Do it your own way, or Aylis' way, or someone else's way...or take the parts you want and frankenstein your own guide. Don't like it, don't use it. Simple as that 6 Link to comment
Mindgames265 Posted June 21, 2022 Share Posted June 21, 2022 (edited) Just a note LC's UHD Statues have been hidden by the mod author. here is the link for the direct download of the 2k loose. https://www.nexusmods.com/fallout4/mods/59936?tab=files&file_id=235845 Edited June 21, 2022 by Mindgames265 1 Link to comment
cloudmc Posted June 22, 2022 Share Posted June 22, 2022 (edited) 22 hours ago, Mindgames265 said: Just a note LC's UHD Statues have been hidden by the mod author. here is the link for the direct download of the 2k loose. https://www.nexusmods.com/fallout4/mods/59936?tab=files&file_id=235845 https://www.nexusmods.com/fallout4/mods/59936?tab=files&file_id=235846 4k loose Links to download via nexus mod manager (or MO2) 2K: https://www.nexusmods.com/fallout4/mods/59936?tab=files&file_id=235845&nmm=1 4K: https://www.nexusmods.com/fallout4/mods/59936?tab=files&file_id=235846&nmm=1 Edited June 22, 2022 by cloudmc 1 Link to comment
misterpipes Posted June 22, 2022 Share Posted June 22, 2022 On 6/2/2022 at 8:19 PM, DarthNyriss said: When I played Skyrim I used Devious Devices, which was....(ahem) useful. So I thought I'd try it here. BUT...it requires AWKCR to run on FO4. I know how we all feel about that particular mod, so I thought I'd look around to see how AWKCR could be removed. Sure enough, I found a tutorial here. It needs xEDIT, and changes to only two lines. Poof! No more dependancy on AWKCR, and anything that can be crafted is now done on the Chem bench under Utility. Came here looking for a fg mod list to get started with (got some time off coming up and feel its time to try fg instead of cbbe) I've used that tutorial myself, its pretty helpful, got a bunch of armours and clothes I liked off AWKCR with no problems. But you don't need to do it to Devious Devices, thanks to the hard work of naaitsab, who removed the AWKCR dependancy and added a bunch of other fixes and patches right about here: It's been pretty solidly reliable, dispite my messed up load order. Link to comment
Cloud_1 Posted June 24, 2022 Share Posted June 24, 2022 On 6/12/2022 at 8:22 PM, Aylis said: It will work. Just make sure the preset is for version 1.75+ of FG. _________________________________________________ Something's brewing Hide contents This will be VERY interesting once modders get their hands on it! As long as MS doesn't clamp down on modders, since they own the parent company of Bethesda now:( Link to comment
cloudmc Posted June 24, 2022 Share Posted June 24, 2022 @Aylis cVc Dead Wasteland 6 - Patch for Auto Doors is no longer needed for the newest version; Quote https://www.nexusmods.com/fallout4/articles/2786 added custom script to every door included in the mod, making the 'auto doors' patch redundant 1 Link to comment
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