MonicaAngelBlade Posted July 5, 2012 Posted July 5, 2012 Yep. You have installed Estrus v19.5 and it is messing with lovers. You need to go into your estrus settings and turn off the nude shy thing. Â havent tried this animations project yet' date=' but also didnt know about those settings... are they in the ini? [/quote'] Â It should be in the Estrus configuration scroll that can be found in your inventory.
razzor69 Posted July 5, 2012 Posted July 5, 2012 LOL so thats the problem why every women spectators always putting on cloth while masturbate, and while have sex too
DeadSomething Posted July 6, 2012 Posted July 6, 2012 well, must have been blind i always used the configuration spell instead of the scroll...
razzor69 Posted July 6, 2012 Posted July 6, 2012 When i look the lovers motion NT video in the modder's site  http://leileifou.blog.fc2.com/blog-entry-58.html  there's no glitch on the creature animation, or its still beta version cant wait to see it fixed
Ryu Posted July 7, 2012 Posted July 7, 2012 Thanks a lot Nusbie for your hard work on those animations . I'm using all of them and just can't stop being amazed by how smooth they are . I think I'll start working on Blender animations myself soon enough (been doing BBB and modelling so far ). Â If I find any alignment issues still persisting I'll notify you.
Dusk_ Posted July 8, 2012 Posted July 8, 2012 That's new creature animation are looking good' date=' but when i trying it there's a lot of glitch on the animation, the creature and the victim are not in the same position, in the first stage the victim fall down then next to stage 2 are starting to rape but still glitch, it need to be rework or being fixed, some of the animation are really pure of Rape i like it its contain Bear, dog, gatekeeper, goblin, imp, minotaur, mudcrab, murkdweller, ogre, rat, scamp, spiderdaedra, troll, and zombie [/quote'] Â A lot of the glitches seem fixed with 1.5. Alignments are still off, but you can change those yourself. Only problem is the Gatekeeper, which has the Y-Axis messed up (don't think you can adjust that with the ini). Â Love how the Troll animation is actually a "troll" animation. It beats the crap out of you . Â EDIT: Gatekeeper works perfectly if you setscale it to 0.65 EDIT2: Anyone know what that change would be for editing the actual creature data in TESC? Gatekeeper's base scale is 2.0.
Guest Posted July 8, 2012 Posted July 8, 2012 mfw I return to this thread to see what's new  This is so awesome! Thank you!
legit1337 Posted July 8, 2012 Posted July 8, 2012 When i look the lovers motion NT video in the modder's site  http://leileifou.blog.fc2.com/blog-entry-58.html  there's no glitch on the creature animation' date=' or its still beta version cant wait to see it fixed [/quote']  Do you have to sign up for 4shared to download? I want those anims but I do't want to pay.
gregathit Posted July 8, 2012 Posted July 8, 2012 When i look the lovers motion NT video in the modder's site  http://leileifou.blog.fc2.com/blog-entry-58.html  there's no glitch on the creature animation' date=' or its still beta version cant wait to see it fixed [/quote']  Do you have to sign up for 4shared to download? I want those anims but I do't want to pay.  4shared sign up does not cost anything. Just do the free registration.
Northern Posted July 8, 2012 Posted July 8, 2012 I find three interesting anims... Â Â Â Â Â Â I find these poses very interesting' date=' especially the first one, looks quite unique, im gonna give it a try if it's not exist yet. I can imagine that pose with it's 3 speed level variations. Â Edit: This will looks like something like this: Â Will be a real challenge, to align. I hope i can make it. Starting slowly and gets faster each stage, i just have no idea what should i do with the final cumming one.
DeadSomething Posted July 9, 2012 Posted July 9, 2012 i see version 1.5 today and i dotn know if i really need their esp for those animations to work... i'm a little confused...
Nusbie Posted July 9, 2012 Author Posted July 9, 2012 I find three interesting anims... Â Â Â Â Â Â I find these poses very interesting' date=' especially the first one, looks quite unique, im gonna give it a try if it's not exist yet. I can imagine that pose with it's 3 speed level variations. Â Edit: This will looks like something like this: Â Â Will be a real challenge, to align. I hope i can make it. Starting slowly and gets faster each stage, i just have no idea what should i do with the final cumming one. [/quote'] Â Problem with these animations are that there is currently no penis bone in the most used skeletons, so it's aligned according to the rotation of the pelvis. Making that pose would be quite impossible
Northern Posted July 9, 2012 Posted July 9, 2012 That is not a problem, because in this situation penis itself cannot be seen, because of thigh, and there is a way to insert relaxed cock for it, i've seen it before at other anims. Â I finished it yesterday, but as usual, inside 3DSmax it looks cool and awesome but when i insert it into the game, a complete chaos breaks loose. Everything turns upside down, and tons of alignment problems kicks in. Im still sitting on it, but this one is much harder than before, no matter how i align them in 3DSmax, inside the game looks the same, only the most stupid rotates works but there is no point, somehow it is just a piece of shit without logic. I also tried to solve it in NifSkope, but it is just ended as an unknown error, making modified files useless. Too bad, because the animating itself is really entertaining, but the rest is just a pain in the ass.
Nusbie Posted July 9, 2012 Author Posted July 9, 2012 That is not a problem' date=' because in this situation penis itself cannot be seen, because of thigh, and there is a way to insert relaxed cock for it, i've seen it before at other anims. Â I finished it yesterday, but as usual, inside 3DSmax it looks cool and awesome but when i insert it into the game, a complete chaos breaks loose. Everything turns upside down, and tons of alignment problems kicks in. Im still sitting on it, but this one is much harder than before, no matter how i align them in 3DSmax, inside the game looks the same, only the most stupid rotates works but there is no point, somehow it is just a piece of shit without logic. I also tried to solve it in NifSkope, but it is just ended as an unknown error, making modified files useless. Too bad, because the animating itself is really entertaining, but the rest is just a pain in the ass. [/quote'] Â Upload the .kf files and let me have a look at it
Northern Posted July 9, 2012 Posted July 9, 2012 That is not a problem' date=' because in this situation penis itself cannot be seen, because of thigh, and there is a way to insert relaxed cock for it, i've seen it before at other anims.  I finished it yesterday, but as usual, inside 3DSmax it looks cool and awesome but when i insert it into the game, a complete chaos breaks loose. Everything turns upside down, and tons of alignment problems kicks in. Im still sitting on it, but this one is much harder than before, no matter how i align them in 3DSmax, inside the game looks the same, only the most stupid rotates works but there is no point, somehow it is just a piece of shit without logic. I also tried to solve it in NifSkope, but it is just ended as an unknown error, making modified files useless. Too bad, because the animating itself is really entertaining, but the rest is just a pain in the ass. [/quote']  Upload the .kf files and let me have a look at it  Here you are, i also included the Max file for you, with all the characters and their animation.    As you can see, the kf animations are totally differs from the 3DSmax file. And i did nothing to them, just exported them out. I guess i really should learn how to use Blender if i will not be able to figure out whats going on. My last animation was a pain too, i don't want to spend a week to figure out whats wrong with every picece of animation
erc1971 Posted July 10, 2012 Posted July 10, 2012 That is not a problem' date=' because in this situation penis itself cannot be seen, because of thigh, and there is a way to insert relaxed cock for it, i've seen it before at other anims.  I finished it yesterday, but as usual, inside 3DSmax it looks cool and awesome but when i insert it into the game, a complete chaos breaks loose. Everything turns upside down, and tons of alignment problems kicks in. Im still sitting on it, but this one is much harder than before, no matter how i align them in 3DSmax, inside the game looks the same, only the most stupid rotates works but there is no point, somehow it is just a piece of shit without logic. I also tried to solve it in NifSkope, but it is just ended as an unknown error, making modified files useless. Too bad, because the animating itself is really entertaining, but the rest is just a pain in the ass. [/quote']  Upload the .kf files and let me have a look at it  Here you are, i also included the Max file for you, with all the characters and their animation.    As you can see, the kf animations are totally differs from the 3DSmax file. And i did nothing to them, just exported them out. I guess i really should learn how to use Blender if i will not be able to figure out whats going on. My last animation was a pain too, i don't want to spend a week to figure out whats wrong with every picece of animation  I know your pain - 3ds Max was the cause of all my pain as well. Though with me it was getting the hips to move forward and back - cause in 3ds Max once you export a file, hip movement only works North and South, but needs to be aligned East and West for lovers, arg!  Maybe one of these days I will learn blender.  Eric
Nusbie Posted July 11, 2012 Author Posted July 11, 2012 11-07-2012 New "From Behind" animation. #92 Â Â See OP for download
Nusbie Posted July 11, 2012 Author Posted July 11, 2012 Nusbie...you are just too awesome!!! Â Thanks man. This rigged armature is really making it a lot easier to make smooth positions and animation.
sammythesquirrel Posted July 11, 2012 Posted July 11, 2012 could i possibly get a link to the latest update of the full pack please its been a while and i cant figure out whats what (yes im dumb). thanks in advance
merctime Posted July 11, 2012 Posted July 11, 2012 Hi there, Sammy...  Just grab "refAnim project v1.3 NusBie.7z" about mid-page of the first post, then add in both new motion zips under that. "New "On Top" animation. #33", and "New "From Behind" animation. #92", inside the spoilers... Just install them and overwrite the stuff in your data folder (including Nusbie's v1.3) and you will have all that is currently available here  Hey Nusbie, thank you man! These animations are great! Awesome work, cheers  -Merctime
sammythesquirrel Posted July 11, 2012 Posted July 11, 2012 Hi there' date=' Sammy... Â Just grab "refAnim project v1.3 NusBie.7z" about mid-page of the first post, then add in both new motion zips under that. "New "On Top" animation. #33", and "New "From Behind" animation. #92", inside the spoilers... Â -Merctime [/quote'] Â how is it possible that these three files a total of 4 mb could be everything that is currently done when the last time i downloaded a pack from nusibe it was almost 50mb?
Nusbie Posted July 11, 2012 Author Posted July 11, 2012 Â how is it possible that these three files a total of 4 mb could be everything that is currently done when the last time i downloaded a pack from nusibe it was almost 50mb? Â That was probably the soundpack I made. Animations are just .kf files and .ini files and does not take up a lot of space.
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