Guest Posted April 16, 2019 Posted April 16, 2019 I get 60 fps out side and inside all buildings but the moment I get into a dungeon it drops to 1-4 fps, when I pause the game it goes back to 60fps. I also us alternate start and at the beginning the fps was 14 -15 fps in the starting area dungeon. I haven't encountered this problem before while modding skyrim.
yatol Posted April 16, 2019 Posted April 16, 2019 you tfc and move around the camera, outside 60 fps (cap), that way 4 fps, you go that way, and you find the problem if you see moving bottle, there's a mod that replace those mesh with some that are too big (collision with table, bottle is send flying and problem solved, inside a coffer, bottle collide there then there then there then there and cpu keep wasting its time doing that)
Guest Posted April 16, 2019 Posted April 16, 2019 58 minutes ago, yatol said: you tfc and move around the camera, outside 60 fps (cap), that way 4 fps, you go that way, and you find the problem if you see moving bottle, there's a mod that replace those mesh with some that are too big (collision with table, bottle is send flying and problem solved, inside a coffer, bottle collide there then there then there then there and cpu keep wasting its time doing that) I will give a shot thanks
Guest Posted April 16, 2019 Posted April 16, 2019 6 hours ago, yatol said: you tfc and move around the camera, outside 60 fps (cap), that way 4 fps, you go that way, and you find the problem if you see moving bottle, there's a mod that replace those mesh with some that are too big (collision with table, bottle is send flying and problem solved, inside a coffer, bottle collide there then there then there then there and cpu keep wasting its time doing that) 5 hours ago, TheMoon401 said: I will give a shot thanks I tried this but my framerate just got stuck at 1 fps and its impossible to navigate.
Guest Posted April 17, 2019 Posted April 17, 2019 I just went through and disabled every plugin and mod I had to no avail.
GenioMaestro Posted April 17, 2019 Posted April 17, 2019 6 hours ago, TheMoon401 said: I just went through and disabled every plugin and mod I had to no avail. If you have removed all the mods and the problem persists it has to be a problem external to the game or a bad configuration. Do you have any ENB ??? Have you tried disabling the ENB ??? Have you changed the default settings in the control panel of the video card ??? Have you touched the INI files of the Game ??? Try deleting the INI files of the game (Skyrim.ini and SkyrimPref.ini) and launch the game to generate new INI files. Optimize your INI files with BethIni.
Guest Posted April 18, 2019 Posted April 18, 2019 On 4/17/2019 at 5:25 AM, GenioMaestro said: If you have removed all the mods and the problem persists it has to be a problem external to the game or a bad configuration. Do you have any ENB ??? Have you tried disabling the ENB ??? Have you changed the default settings in the control panel of the video card ??? Have you touched the INI files of the Game ??? Try deleting the INI files of the game (Skyrim.ini and SkyrimPref.ini) and launch the game to generate new INI files. Optimize your INI files with BethIni. I uninstalled all my enbs and the problem is still persisting Im trying different load orders now to see what could be setting off the problem thanks.
ShivasBane Posted April 18, 2019 Posted April 18, 2019 If you disabled all the plugins and the problem persists I would take a look at any mesh replacers you have. It really sounds like a bad mesh. Remove them and see if the problem reoccurs.
Guest Posted April 19, 2019 Posted April 19, 2019 23 hours ago, ShivasBane said: If you disabled all the plugins and the problem persists I would take a look at any mesh replacers you have. It really sounds like a bad mesh. Remove them and see if the problem reoccurs. sorry but how do I know if a mesh is being replaced
ShivasBane Posted April 20, 2019 Posted April 20, 2019 Do you have mods which change how dungeons look or add new things to them? If so then disabling the esp will not always work. They will have to be uninstalled for testing. The game will load mesh and texture replacers whether there is an esp present or not as long as they exist in the loose folders. Does this happen in every dungeon or just certain types ie dwemer or drauger?
-alpha- Posted April 20, 2019 Posted April 20, 2019 test - go into dungeon and call up console does framerate appear normal. if so your problem is mesh related not esp. whats happening is a mesh is doing mad physics calcs and causing the frame drops. this used to happen in my game with an older XP32 skel also corrupt meshes do this. to resolve you have to know what npcs are normally in that dungeon. dragur or spiders... whatever. goto DATA\Meshes\ACTORS\ create and new folder called TEMP move all the folders except the Character folder into that temp folder load up game and see if problem is gone.
Guest Posted April 20, 2019 Posted April 20, 2019 2 hours ago, ShivasBane said: Do you have mods which change how dungeons look or add new things to them? If so then disabling the esp will not always work. They will have to be uninstalled for testing. The game will load mesh and texture replacers whether there is an esp present or not as long as they exist in the loose folders. Does this happen in every dungeon or just certain types ie dwemer or drauger? 1 hour ago, -alpha- said: test - go into dungeon and call up console does framerate appear normal. if so your problem is mesh related not esp. whats happening is a mesh is doing mad physics calcs and causing the frame drops. this used to happen in my game with an older XP32 skel also corrupt meshes do this. to resolve you have to know what npcs are normally in that dungeon. dragur or spiders... whatever. goto DATA\Meshes\ACTORS\ create and new folder called TEMP move all the folders except the Character folder into that temp folder load up game and see if problem is gone. I disabled Xp32 and that fixed it but I dont know why that would cause the fps to drop.
ShivasBane Posted April 20, 2019 Posted April 20, 2019 Sounds like you have an old version. Go and get the latest xpmse and install that Edit: do not let anything overwrite the xpmse skeleton
Guest Posted April 20, 2019 Posted April 20, 2019 43 minutes ago, ShivasBane said: Sounds like you have an old version. Go and get the latest xpmse and install that I have the updated version and this causes ctd on racemenu
ShivasBane Posted April 20, 2019 Posted April 20, 2019 Did you run fnis after installing the skeleton?
Guest Posted April 20, 2019 Posted April 20, 2019 37 minutes ago, ShivasBane said: Did you run fnis after installing the skeleton? yes I got no errors with the regular but the 'special' one gave me 3 errors and a ctd
ShivasBane Posted April 20, 2019 Posted April 20, 2019 It would really help if you could post your load order and a screenshot of the fnis output. Sorry but I won't be able to continue helping tonight. Have to get some sleep but if you can do the aforementioned there are some very knowledgeable folks here who can probably sort out the problems you're having. I will be back online tomorrow afternoon.
-alpha- Posted April 20, 2019 Posted April 20, 2019 theres a skse preload fix you will need as well. cant get to the name of it have a look on the xp32 modpage on nexus or here on LL it should mention something about it.
Guest Posted April 20, 2019 Posted April 20, 2019 10 hours ago, ShivasBane said: It would really help if you could post your load order and a screenshot of the fnis output. Sorry but I won't be able to continue helping tonight. Have to get some sleep but if you can do the aforementioned there are some very knowledgeable folks here who can probably sort out the problems you're having. I will be back online tomorrow afternoon. this is what I get for the xp32 special
Grey Cloud Posted April 20, 2019 Posted April 20, 2019 Well, the first thing to do is address the three warnings that FNIS is giving you. The second thing is to copy n paste all the FNIS output and post it here.
Guest Posted April 21, 2019 Posted April 21, 2019 19 hours ago, Grey Cloud said: Well, the first thing to do is address the three warnings that FNIS is giving you. The second thing is to copy n paste all the FNIS output and post it here. FNIS Behavior V7.4.5 4/21/2019 7:45:43 AM Skyrim 32bit: 1.9.32.0 - E:\SteamInstall\steamapps\common\Skyrim\ (Steam) Skeleton(hkx) female: XPMS2HDT (115 bones) male: XPMS2HDT (115 bones) Patch: "GENDER Specific Animations" Patch: "SKELETON Arm Fix" Patch: * DServant's "Archery Gameplay Overhaul" Patch: * tktk1's "TK Dodge / Ultimate Combat" Reading FNISBase V7.4.5 ... Reading FNISCreatureVersion V6.1 ... Reading FNISSexyMove V7.1 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 18 alternate animations) ... Reading FNISSpells V5.0.1 ( 0 furniture, 0 offset, 9 paired, 0 kill, 0 chair, 0 alternate animations) ... Reading MME V6.07 ( 2 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 0 alternate animations) ... Reading SexLab V1.62 ... Reading SexLabAroused V?.? ... Reading SexLabCreature V1.61 ... Reading XPMSE V7.2 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 164 alternate animations) ... All Anim Lists scanned. Generating Behavior Files... 6 GENDER modifications for Animations\male 25 GENDER modifications for Animations\female Alternate Animation mods: 2 sets: 17 total groups: 39 added file slots: 188 alternate files: 182 Create Creature Behaviors ... Reading SexLabCreature V1.62 ... 1543 animations for 9 mods successfully included (character) 322 animations for 1 mods and 18 creatures successfully included. 0 possible consistence issues I am using xp32se when I used special it said it was not a skyrim skeleton
Guest Posted April 21, 2019 Posted April 21, 2019 18 hours ago, Grey Cloud said: Well, the first thing to do is address the three warnings that FNIS is giving you. The second thing is to copy n paste all the FNIS output and post it here.
GenioMaestro Posted April 21, 2019 Posted April 21, 2019 On 4/20/2019 at 4:49 AM, TheMoon401 said: I disabled Xp32 and that fixed it but I dont know why that would cause the fps to drop. If you disable Xp32 and the problem is solved is evident that you have a problem in the skeleton. Reinstall XPMSE and let it overwrite all. If you are ussing MO put XPMSE in the last position in the left pane giving it maximun priority. The problems in the skeleton can cause a lot of problems, from CTD to frame drops or animations not working. 17 minutes ago, TheMoon401 said: Patch: * DServant's "Archery Gameplay Overhaul" Patch: * tktk1's "TK Dodge / Ultimate Combat" I not know why you have that patch selected in FNIS if you not have the mods. Disable that marks and generate FNIS again. That can be the second part of your problems.
Grey Cloud Posted April 21, 2019 Posted April 21, 2019 19 minutes ago, TheMoon401 said: I am using xp32se when I used special it said it was not a skyrim skeleton 'Special' (XPMSSE) is for Special Edition. XPMSE is for Legendary. Stupid way of naming them but there you go. Right, so assuming you are running AGO and TK Dodge then FNIS good. Can you post your load order? Use the 3 vertical dots in LOOT. Use the 'eye' icon above (two to the left of the emoji icon). When you say 'dungeon', do you mean natural spaces like caves and grottos or does it include forts and man-made places?
Guest Posted April 21, 2019 Posted April 21, 2019 check any mods that changes draugr skeletons ... and any mod that effects water fall in interiors ...if you use free camera mode and go into the direction of the frame drop if it is only in a certain direction .. you will find a water fall at some point
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