snake230 Posted July 28, 2019 Posted July 28, 2019 37 minutes ago, Bori000 said: Are here any mods left? Only chatter. Making mods takes time. But i hope we will see, many many more mods.
Mokesss Posted July 28, 2019 Posted July 28, 2019 1 hour ago, snake230 said: Making mods takes time. But i hope we will see, many many more mods. I think that in DOA6 there will never be as many mods as there were in DOA5. Bcs too hard to do. It is very simple to repaint a texture or remove something, but it is almost impossible to make a mod from scratch.
palladian Posted July 28, 2019 Posted July 28, 2019 Hi guys. Am try to fully repalce character body and face by hi rez body with anower topology and most part work good, but parts with softbody nodes is hidden then am exporting it in game. (Im use g1m toolset) Am try update softbody in blender by "Update DOA6 soft body vertex positions" and recive error " selected object does not have expected PSIZE & FOG integer Vertex Layers", then am merged new body part with native, breast for example, and removed face of old part, the update passed without error, but in game new mesh fully crashed. Anybody knows how add PSIZE & FOG integer Vertex Layer or how to do this right?
Find3 Posted July 28, 2019 Posted July 28, 2019 On 7/27/2019 at 5:18 PM, rjqnraos19 said: Well, I don't recommend reducing texture size. that mean you will get very low quality textures in game. or.... maybe... I think it can be possible reducing file size by editing .ktid file. but I only get weird words when I open ktid files. like this. I remember that I was got correct ktid files long times ago. but now... no.. sorry for my bad english again. How can these files be edited? Instructions?
Guest Posted July 28, 2019 Posted July 28, 2019 Ok I'm starting to understand how these tools think. Modding DoA6 is not that difficult once you understand what you're doing....but changing hair textures are probably super basic. Spoiler
C3S4RFC1 Posted July 28, 2019 Posted July 28, 2019 Hello, when I try to export this mesh to vb format I get an error. I already made the transfer of weights from the original mesh to the new one If someone can help me to export the new mesh prueba.rar CRI_COS_001.g1m
Stronng Posted July 28, 2019 Posted July 28, 2019 3 hours ago, PerfectDark023 said: Ok I'm starting to understand how these tools think. Modding DoA6 is not that difficult once you understand what you're doing....but changing hair textures are probably super basic. Hide contents Share? Thanks.
nоs2 Posted July 28, 2019 Posted July 28, 2019 On 4/26/2019 at 10:25 PM, FlailingBoar said: I have a question for those of you who are editing the dds files in Photoshop. When saving, what settings should I be using? I'm just changing colors of a costume is all It doesn't save properly if I use anything other than this. And saving using these settings make it compressed and looks bad
nоs2 Posted July 28, 2019 Posted July 28, 2019 On 4/21/2019 at 4:28 AM, Оnikеn said: Probably because they play DOA? Fighting badly affect the human psyche... You play too much DOA.
nоs2 Posted July 28, 2019 Posted July 28, 2019 On 4/21/2019 at 4:54 AM, C3S4RFC1 said: Tina and Helena are sisters. I'm 90% sure. Visit my mod section: https://www.loverslab.com/topic/120294-mod-c3s4rfc1-mods/ Not bad. Thank you. 1
fgh1t6 Posted July 29, 2019 Posted July 29, 2019 4 hours ago, C3S4RFC1 said: Hello, when I try to export this mesh to vb format I get an error. I already made the transfer of weights from the original mesh to the new one If someone can help me to export the new mesh The error message said your new mesh dose not have the VB data format information. Just import a mesh that was exported by vagonumero13's g1mtools as a "container mesh", and then ctrl+J to merge your new mesh into the container mesh, and then delete all unwanted vertices of the container mesh. Clean up all non-bone vertex groups, and run the "Assign new 3DMigoto vertex groups" in case your mesh contains bones not in the container mesh. 1
Guest Posted July 29, 2019 Posted July 29, 2019 6 hours ago, nоs2 said: I have a question for those of you who are editing the dds files in Photoshop. When saving, what settings should I be using? I'm just changing colors of a costume is all Spoiler Spoiler "Save texture as BC1, color only (no Alpha), first BC1 option." -HyperBob
nоs2 Posted July 29, 2019 Posted July 29, 2019 1 hour ago, PerfectDark023 said: "Save texture as BC1, color only (no Alpha), first BC1 option." Thank ?u. Dark, you are not perfect dark. You need a black avatar. 1 hour ago, PerfectDark023 said: -HyperBob I dunno what is this.
nоs2 Posted July 29, 2019 Posted July 29, 2019 On 4/14/2019 at 10:47 PM, gatto tom said: Wedding Costumes Mod Pack Enjoy! Download Link and Instructions are into video's description Reveal hidden contents https://youtu.be/NjhMpmJCyjM Thank u. 1
flyinllamа Posted July 29, 2019 Posted July 29, 2019 On 4/5/2019 at 8:29 PM, Aurora Rain said: Gresat job. I re-exported out the files from the original. All I did was import into blender, scale vertices, then export out as .vb then used the new import tool. Here's the fileNiCO_COS_005 g1m import fail 2.zip great job. thank u very much.
Guest Posted July 29, 2019 Posted July 29, 2019 2 hours ago, nоs2 said: I dunno what is this. I'm quoting what HyperBob (a modder on here) told me. I was lost on that too, I think he told me minuets after you asked how to do it.
Colt M911 Posted July 29, 2019 Posted July 29, 2019 11 hours ago, nоs2 said: For me, all this does not work. Looking for other settings. Or we need other plugins.
Monkeygigabuster Posted July 29, 2019 Posted July 29, 2019 This is my final post on this thread since I got most of information I need for modding. Nearly 98 pages and 90% of posts here are just trolling comments,unnecessary quoting and ton of off topic discussion. It is really tiresome to find useful information among countless of useless posts.If it hadn't been for Ausgeek and Vagonumero's tutorial I wouldn't even bother to go to this thread Anyway,this is also the last time I post my mod in this thread ,you will still find my mod at my DA page in the future Dead or Alive 6 Helena as Wonder Woman My first test with destructible costume mod Replace Helena Eden Costumes This mod used REDELBE to install mod How to install: Extract and copy it into your Dead or Alive 6 folder.If you want to uninstall it,simply delete dinput8.dll and REDELBE folder Image and Download: https://www.deviantart.com/monkeygigabuster/art/Dead-or-Alive-6-Helena-as-Wonder-Woman-807560104 12
Tr011 Posted July 29, 2019 Posted July 29, 2019 57 minutes ago, Monkeygigabuster said: This is my final post on this thread since I got most of information I need for modding. Nearly 98 pages and 90% of posts here are just trolling comments,unnecessary quoting and ton of off topic discussion. It is really tiresome to find useful information among countless of useless posts.If it hadn't been for Ausgeek and Vagonumero's tutorial I wouldn't even bother to go to this thread Anyway,this is also the last time I post my mod in this thread ,you will still find my mod at my DA page in the future Dead or Alive 6 Helena as Wonder Woman My first test with destructible costume mod Replace Helena Eden Costumes This mod used REDELBE to install mod How to install: Extract and copy it into your Dead or Alive 6 folder.If you want to uninstall it,simply delete dinput8.dll and REDELBE folder Image and Download: https://www.deviantart.com/monkeygigabuster/art/Dead-or-Alive-6-Helena-as-Wonder-Woman-807560104 Tuyệt vời, cảm ơn rất nhiều vì mod. Và cảm ơn bạn rất nhiều vì sự đánh giá cao công việc của tôi.
snake230 Posted July 29, 2019 Posted July 29, 2019 2 hours ago, Monkeygigabuster said: This is my final post on this thread since I got most of information I need for modding. Nearly 98 pages and 90% of posts here are just trolling comments,unnecessary quoting and ton of off topic discussion. It is really tiresome to find useful information among countless of useless posts.If it hadn't been for Ausgeek and Vagonumero's tutorial I wouldn't even bother to go to this thread Anyway,this is also the last time I post my mod in this thread ,you will still find my mod at my DA page in the future Dead or Alive 6 Helena as Wonder Woman My first test with destructible costume mod Replace Helena Eden Costumes This mod used REDELBE to install mod How to install: Extract and copy it into your Dead or Alive 6 folder.If you want to uninstall it,simply delete dinput8.dll and REDELBE folder Image and Download: https://www.deviantart.com/monkeygigabuster/art/Dead-or-Alive-6-Helena-as-Wonder-Woman-807560104 Looks good. And dont leave this forum. This is what the troll wants. And why you dont upload the mod here ? We need more mods on this site.
me3 Posted July 29, 2019 Posted July 29, 2019 im pretty sure the actual troll is less annoying than the idiots who spam idiotic pics of rocky, talk total bollocks and think high of themselves......
Watchоut Posted July 29, 2019 Posted July 29, 2019 45 minutes ago, me3 said: im pretty sure the actual troll is less annoying than the idiots who spam idiotic pics of rocky, talk total bollocks and think high of themselves...... Man, you have the wrong priorities in life. if you don't like Rocky ... This is DOA, not Honey Select.
homemadedydynamite Posted July 29, 2019 Posted July 29, 2019 How do we apply mods to new costumes? For example, I have a simple skin texture (body hair) for a male character and each time the game updates, I have to re-import the textures. How can I apply these to the new costumes like the swimsuits? I can't find the swimsuit file.
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