MadMansGun Posted March 4 Author Posted March 4 9 minutes ago, SpiritualGodKing said: so can anyone tell me what file it is so i dont gotta see two dragons loving when i turn on the game its before i even start a game its the main menu screen of two dragons making love read the green text on the HCOS page.
deltaCain1054 Posted March 5 Posted March 5 Loving this mod. Is there a dialogue that should pop up or button that is supposed to be pressed after a vore/unbirth scene? Or is devourment supposed to handle that?
Flash033 Posted March 5 Posted March 5 I installed SL Creature Animation, HCoS, and SLAL packages and ran many other animations without any problems,However, when order Alduin having sex with other dragons, there are only dialogue options but no reaction. After selecting any sex option they just stay still... Is there any way to fix this?or i just did something wrong...?
MadMansGun Posted March 5 Author Posted March 5 9 hours ago, deltaCain1054 said: Loving this mod. Is there a dialogue that should pop up or button that is supposed to be pressed after a vore/unbirth scene? only if it's lethal and death messages are enabled in the mcm. 9 hours ago, deltaCain1054 said: Or is devourment supposed to handle that? SLDragons has no affiliation with devourment or whatever problems that mod may cause. 51 minutes ago, Flash033 said: I installed SL Creature Animation, HCoS, and SLAL packages and ran many other animations without any problems,However, when order Alduin having sex with other dragons, there are only dialogue options but no reaction. After selecting any sex option they just stay still... Is there any way to fix this?or i just did something wrong...? sounds like something failed to fire, but the problem may not be on your end, Alduin has been notoriously more buggy than the other dragons for some reason. looking at the console may or may not give some clues.
deltaCain1054 Posted March 6 Posted March 6 Thank you, devourment doesn't interfere, was just wondering if it was preventing a dialogue.
jerryrhp Posted March 6 Posted March 6 Is there any plan to integrate the werewolf part with the Authentic Sinding Werewolf mod?
Bobmarker Posted March 22 Posted March 22 Hope this is still being worked on. I would love an option to be nice to Alduin instead of turning him into a slave (or sex slave). I know it doesn't make a lot of sense but... Maybe with high enough speech you can convince him that had it not been for you, he would have just been destroyed, and imply that you are the one that brought him back. Then convince him to have sex, and afterwards he enjoys the pleasure of the flesh so much he decides to stick around.
EMCBlack Posted April 5 Posted April 5 Hello, having a bit of a problem regarding the vore part of the whole thing. Every time that I select the option, the sexlab animation plays, then the fatal part comes in and the pop up shows. Game freezes after a few seconds and has to be closed through task manager. If I manage to quickly click on the "OK" in the pop up, the game crashes.
EMCBlack Posted April 5 Posted April 5 To add to my post, I do think I have all the requirements, as this is a recent bug. It worked yesterday, then turned the game on today, and it doesn´t anymore.
MadMansGun Posted April 5 Author Posted April 5 10 hours ago, EMCBlack said: Hello, having a bit of a problem regarding the vore part of the whole thing. Every time that I select the option, the sexlab animation plays, then the fatal part comes in and the pop up shows. Game freezes after a few seconds and has to be closed through task manager. If I manage to quickly click on the "OK" in the pop up, the game crashes. no clue what would cause that, maybe another script is trying to start at the end of the sexlab animation. what happens if you disable the death messages in the mcm?
EMCBlack Posted April 5 Posted April 5 1 hour ago, MadMansGun said: no clue what would cause that, maybe another script is trying to start at the end of the sexlab animation. what happens if you disable the death messages in the mcm? I get the same crash message as when I quickly click ok. The most interesting thing is the fact that I have literally had it working yesterday. And today, without any input from me, it broke by itself. Here is the crash message. CRASH TIME: 2026-04-05 21:10:58 Skyrim SSE v1.6.1170 CrashLoggerSSE v1-20-1-0 Feb 11 2026 05:26:32 Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF6632BAC53 SkyrimSE.exe+010AC53 cmp [rdx+rbx*1], r13b Exception Flags: 0x00000000 (Continuable) Number of Parameters: 2 Exception Thread ID: 56464 Access Violation: Tried to read memory at 0xFFFFFFFFFFFFFFFF ACCESS VIOLATION ANALYSIS: Instruction: cmp [rdx+rbx*1], r13b Memory Operand: [base=rdx, index=rbx, scale=1, disp=+0x0] Base Register: rdx = 0x6E692F7476642F61 Index Register: rbx = 0x0000000000000000 Computed Address: 0x6E692F7476642F61 Fault Address: 0xFFFFFFFFFFFFFFFF (mismatch) POSSIBLE RELEVANT OBJECTS: RSP+28: (FormID 0x14 -> PlayerCharacter* 0x1F8C68764F0) "Eriette" [0x00000014] ("ccbgssse018-shadowrend.esl") [0x00000014] RSP+A8: (BSScript::Internal::VirtualMachine*) RSP+B0: (collections::map*) RSP+3E0: (lua::aux_wip::context_pool*) RSP+408: (collections::tes_context*) RSP+4E0: (NativeFunctionWithState4<collections::tes_context,float,skse::string_ref,unsigned long,float,bool>*) RSP+988: (NativeFunction2<StaticFunctionTag,unsigned long,TESForm * __ptr64,StringCache::Ref>*) RSP+B08: (BSSmallBlockAllocator*) RSP+B58: (MemoryHeap*) RSP+BF8: (BSScript::SimpleAllocMemoryPagePolicy*) RSP+E20: (SkyrimScript::Logger*) RSP+EA8: (ScrapHeap*) PROCESS INFO: Process ID: 42512 Crash Thread ID: 56464 Process Uptime: 00:04:22 (262805ms) Working Directory: D:\SteamLibrary\steamapps\common\Skyrim Special Edition Command Line: "D:\SteamLibrary\steamapps\common\Skyrim Special Edition\\SkyrimSE.exe" Executable MD5: 7a44a52dfc92d78f934c4d12ed92f494 Executable Size: 37157144 bytes Executable Modified: 2026-02-27 17:31:52 Elevated: No THREAD CONTEXT (HEURISTIC): Thread Priority: 0 Likely Role: Unknown (main or worker thread) SYSTEM SPECS: OS: Microsoft Windows 11 Home v10.0.26200 CPU: AuthenticAMD AMD Ryzen 7 7435HS CPU Cores: 16 logical, 8 physical, 1 packages GPU #1: Nvidia GA107M [GeForce RTX 3050 Mobile] GPU #2: Microsoft Basic Render Driver PHYSICAL MEMORY: 12.07 GB/15.82 GB VIRTUAL MEMORY: 40.33 GB/131072.00 GB PROCESS MEMORY: Working Set: 4755.66 MB, Private: 3674.93 MB, Peak: 4762.91 MB PAGE FAULTS: 1645308 (Peak: 4994269184) GPU MEMORY: 0.64/3.29 GB Detected Virtual Machine: Microsoft Hyper-V (100%) CALL STACK ([P]robable / tack scan): [ 0][P] 0x7FF6632BAC53 SkyrimSE.exe+010AC53 -> 439876+0x43 cmp [rdx+rbx*1], r13b [ 1][P] 0x7FF663AA9519 SkyrimSE.exe+08F9519 -> 51110+0x2F9 lea rdx, [r13+0x01] [ 2][P] 0x7FFB2F7CE624 JContainers64.dll+00CE624 [ 3][P] 0x7FFB2F7D0BDC JContainers64.dll+00D0BDC [ 4][P] 0x7FFB2F7AD7E4 JContainers64.dll+00AD7E4 [ 5][P] 0x7FFB2F70286E JContainers64.dll+000286E [ 6][P] 0x7FFB2F803EC0 JContainers64.dll+0103EC0 [ 7][P] 0x7FFB2F803588 JContainers64.dll+0103588 [ 8][P] 0x7FFB2F803C09 JContainers64.dll+0103C09 [ 9][P] 0x7FFB2F80047F JContainers64.dll+010047F [10][P] 0x7FFB2F702A34 JContainers64.dll+0002A34 [11][P] 0x7FFB2F7FAD03 JContainers64.dll+00FAD03 [12][P] 0x7FFB2F7AD3D5 JContainers64.dll+00AD3D5 [13][P] 0x7FFB2F7AF275 JContainers64.dll+00AF275 [14][P] 0x7FFB2F751584 JContainers64.dll+0051584 [15][P] 0x7FFB2F759AFC JContainers64.dll+0059AFC [16][P] 0x7FFB2F77AE92 JContainers64.dll+007AE92 [17][P] 0x7FF6645EDE05 SkyrimSE.exe+143DE05 -> 104651+0x205 test al, al [18][P] 0x7FF6645FEAF9 SkyrimSE.exe+144EAF9 -> 104853+0x789 mov r14d, eax [19][P] 0x7FF664612E84 SkyrimSE.exe+1462E84 -> 105176+0x834 mov ebx, eax [20][P] 0x7FF663EA7888 SkyrimSE.exe+0CF7888 -> 69378+0xD8 mov ecx, [rbx+0x0C] [21][P] 0x7FF663EA7E51 SkyrimSE.exe+0CF7E51 -> 69380+0x361 mov r15d, eax [22][P] 0x7FF663EA7745 SkyrimSE.exe+0CF7745 -> 69377+0x95 jmp 0x00007FF663EA7710 [23][P] 0x7FF663882D61 SkyrimSE.exe+06D2D61 -> 39074+0x91 mov rcx, rdi [24][P] 0x7FF663EA61DA SkyrimSE.exe+0CF61DA -> 69344+0x8A movzx eax, byte ptr [rbx+0xA74] [25][P] 0x7FF663E80DBD SkyrimSE.exe+0CD0DBD -> 68445+0x3D mov rcx, [0x00007FF66637C318] [26][P] 0x7FFB8A86E8D7 KERNEL32.DLL+002E8D7 [27][P] 0x7FFB8BECC48C ntdll.dll+008C48C [28] 0x7FFB2F816180 JContainers64.dll+0116180 [29] 0x7FFB2F7FB76C JContainers64.dll+00FB76C [30] 0x7FFB2F7AD700 JContainers64.dll+00AD700 [31] 0x7FFB2F818840 JContainers64.dll+0118840 [32] 0x7FFB2F7ADBE2 JContainers64.dll+00ADBE2 [33] 0x7FFB2F7BB1A6 JContainers64.dll+00BB1A6 [34] 0x7FFB2F781F8A JContainers64.dll+0081F8A [35] 0x7FF663E9C65E SkyrimSE.exe+0CEC65E -> 69161+0x8E mov rax, [rsp+0x30] [36] 0x7FFB2F759AB0 JContainers64.dll+0059AB0 [37] 0x7FF6645D5B3D SkyrimSE.exe+1425B3D -> 104297+0x4D mov eax, [rdi] [38] 0x7FFB8BE5CD24 ntdll.dll+001CD24 [39] 0x7FFB25F83285 PapyrusTweaks.dll+0003285 add rsp, 0x5E8 | D:\Modding\Skyrim\Development\SKSEDevelopment\SKSERepos\PapyrusTweaks\src\LoggerHooks.h:44 static unsigned __int64 LoggerHooks::ValidationSignaturesHook::thunk(RE::BSScript::IFunction * *,RE::BSTArray<RE::BSScript::Variable,RE::BSScrapArrayAllocator> *,char *,int) [?thunk@ValidationSignaturesHook@LoggerHooks@@SA_KPEAPEAVIFunction@BSScript@RE@@PEAV?$BSTArray@VVariable@BSScript@RE@@VBSScrapArrayAllocator@3@@5@PEADH@Z] | params: a_function: RE::BSScript::IFunction**, a_varArray: RE::BSTArray<RE::BSScript::Variable,RE::BSScrapArrayAllocator>*, a_outString: char*, a_bufferSize: int32_t [40] 0x7FFB241D54C7 PapyrusUtil.dll+00154C7 [41] 0x7FF664611D00 SkyrimSE.exe+1461D00 -> 105147+0x180 mov rax, rsp [42] 0x7FFB242AD6AC PapyrusUtil.dll+00ED6AC [43] 0x7FFB241C5B6F PapyrusUtil.dll+0005B6F [44] 0x7FFB2424C070 PapyrusUtil.dll+008C070 [45] 0x7FF6645EDED2 SkyrimSE.exe+143DED2 -> 104651+0x2D2 nop [46] 0x7FF6645E25E4 SkyrimSE.exe+14325E4 -> 104481+0x1D4 dec esi [47] 0x7FF66352CF3F SkyrimSE.exe+037CF3F -> 23255+0x1F nop [48] 0x7FF6645D5C3C SkyrimSE.exe+1425C3C -> 104297+0x14C test eax, eax [49] 0x7FF6645D5ABB SkyrimSE.exe+1425ABB -> 104296+0xCB jmp 0x00007FF6645D5AC6 [50] 0x7FF6645FF16F SkyrimSE.exe+144F16F -> 104854+0x32F nop [51] 0x7FF663E741B2 SkyrimSE.exe+0CC41B2 -> 68115+0xF2 test rax, rax [52] 0x7FF663E80393 SkyrimSE.exe+0CD0393 -> 68432+0x83 mov rax, rdi [53] 0x7FF663E9C752 SkyrimSE.exe+0CEC752 -> 69164+0x12 nop [54] 0x7FF6645E803B SkyrimSE.exe+143803B -> 104571+0x9B jmp 0x00007FF6645E803F [55] 0x7FF663E9D9DD SkyrimSE.exe+0CED9DD -> 69192+0x3D mov r13, rax [56] 0x7FF663E9C87C SkyrimSE.exe+0CEC87C -> 69166+0x5C mov rax, rbx [57] 0x7FF6645E0C29 SkyrimSE.exe+1430C29 -> 104475+0x1C9 mov rbx, [rsp+0x98] [58] 0x7FF6645E2779 SkyrimSE.exe+1432779 -> 104482+0x129 mov rbp, [rsp+0x78] [59] 0x7FF66460EF0D SkyrimSE.exe+145EF0D -> 105109+0x2D movzx ecx, al [60] 0x7FFB3DF105D6 EngineFixes.dll+00F05D6 mov r8d, [rdi+0x68] | src\tbbmalloc\frontend.cpp:2544 void rml::internal::Block::freeOwnObject(void *) [?freeOwnObject@Block@internal@rml@@QEAAXPEAX@Z] | params: object: void* [61] 0x7FF663E768CB SkyrimSE.exe+0CC68CB -> 68163+0x3B test al, al [62] 0x7FF66335F7EA SkyrimSE.exe+01AF7EA -> 13663+0x1A mov ebp, eax [63] 0x7FF66460F003 SkyrimSE.exe+145F003 -> 105111+0x83 cmp [rbx], eax [64] 0x7FF6645FE334 SkyrimSE.exe+144E334 -> 104852+0xE4 nop [65] 0x7FF6645FEDD5 SkyrimSE.exe+144EDD5 -> 104853+0xA65 nop [66] 0x7FF6645E287A SkyrimSE.exe+143287A -> 104484+0x2A cmp dword ptr [rbx+0x18], 0x00 [67] 0x7FF664619948 SkyrimSE.exe+1469948 -> 105217+0x68 mov rcx, rax [68] 0x7FF664618B73 SkyrimSE.exe+1468B73 -> 105212+0x5C3 jmp 0x00007FF664618B7D [69] 0x7FF663ECE32B SkyrimSE.exe+0D1E32B -> 70307+0x6B add rbx, 0x08 [70] 0x7FF663EEFFE3 SkyrimSE.exe+0D3FFE3 -> 71083+0xD3 cmp byte ptr [rbx+0x11D], 0x00 [71] 0x7FF663FD860D SkyrimSE.exe+0E2860D -> 76553+0x27D jmp 0x00007FF663FD865E [72] 0x7FF664619BE8 SkyrimSE.exe+1469BE8 -> 105218+0x98 mov rbx, [rax] [73] 0x7FF6642C95ED SkyrimSE.exe+11195ED -> 88544+0x6D mov rdi, [rsp+0x40] [74] 0x7FF6642CE620 SkyrimSE.exe+111E620 -> 88584+0x1000 add rsp, 0xC70 [75] 0x7FF663FD8631 SkyrimSE.exe+0E28631 -> 76553+0x2A1 cmp byte ptr [rdi+0x11D], 0x00 [76] 0x7FF6641B7651 SkyrimSE.exe+1007651 -> 83854+0xA1 mov rax, rdi [77] 0x7FF66417B91A SkyrimSE.exe+0FCB91A -> 82888+0x7A movzx eax, byte ptr [rbx+0x18] [78] 0x7FF6641B7676 SkyrimSE.exe+1007676 -> 83854+0xC6 jmp 0x00007FF6641B767A [79] 0x7FFB3DF11733 EngineFixes.dll+00F1733 mov rdi, [rsp+0x30] | src\tbbmalloc\frontend.cpp:3194 scalable_aligned_free | params: object: void* [80] 0x7FFB3DF10E95 EngineFixes.dll+00F0E95 mov r8d, eax | src\tbbmalloc\frontend.cpp:2574 rml::internal::TLSData * rml::internal::MemoryPool::getTLS(bool) [?getTLS@MemoryPool@internal@rml@@QEAAPEAVTLSData@23@_N@Z] | params: memPool: rml::internal::MemoryPool*, size: uint64_t [81] 0x7FF663C3CA29 SkyrimSE.exe+0A8CA29 -> 57205+0xC9 mov rbx, [rsp+0x40] [82] 0x7FF663C3C315 SkyrimSE.exe+0A8C315 -> 57184+0x35 xor eax, eax [83] 0x7FF663C3985C SkyrimSE.exe+0A8985C -> 57067+0x1C mov r8d, ebx [84] 0x7FF66417AA60 SkyrimSE.exe+0FCAA60 -> 82874+0xB0 cmp eax, 0x17 [85] 0x7FF664182D6B SkyrimSE.exe+0FD2D6B -> 83029+0x50B movzx eax, bl [86] 0x7FF66417DA67 SkyrimSE.exe+0FCDA67 -> 82921+0x467 add rsp, 0xF0 [87] 0x7FF66418152F SkyrimSE.exe+0FD152F -> 83007+0x6F test rax, rax [88] 0x7FF664196643 SkyrimSE.exe+0FE6643 -> 83294+0x33 movzx esi, al [89] 0x7FF66417B9AA SkyrimSE.exe+0FCB9AA -> 82888+0x10A xor edi, edi [90] 0x7FF664192720 SkyrimSE.exe+0FE2720 -> 83250+0x4790 add rsp, 0x310 [91] 0x7FF66418C719 SkyrimSE.exe+0FDC719 -> 83223+0x129 mov rbx, [rsp+0x50] REGISTERS: RAX 0x6E692F7476642F61 (size_t) [7955942393975680865] RCX 0x7FF666341868 (char*) "a/dvt/init.lua:985: in function 'GetBurden2' ...pecial Edition/Data/SKSE/Plugins/JCData/lua/dvt/init.lua:985: in function 'GetBurden2' ...pecial Edition/Data/SKSE/Plugins/JCData/lua/dvt/init.lua:985: in function 'GetBurden2' ...pecial Edition/Data/SKSE/Plugins/JCData/lua/dvt/init.lua:985: in function 'GetBurden2' ...pecial Edition/Data/SKSE/Plugins/JCData/lua/dvt/init.lua:985: in function 'GetBurden2' ...pecial Edition/Data/SKSE/Plugins/JCData/lua/dvt/init.lua:985: in function 'GetBurden2' ...pecial Edition/Data/SKSE/Plugins/JCData/lua/dvt/init.lua:964: in function 'GetBurden' ...pecial Edition/Data/SKSE/Plugins/JCData/lua/dvt/init.lua:212: in function 'func' ...ion/Data/SKSE/Plugins/JCData/InternalLuaScripts/init.lua:203: in function <...ion/Data/SKSE/Plugins/JCData/InternalLuaScripts/init.lua:200>" RDX 0x6E692F7476642F61 (size_t) [7955942393975680865] RBX 0x0 (size_t) [0] RSP 0x11B88F8EF0 (void*) RBP 0x3CAE0378 (void*) RSI 0x7FF666341868 (char*) "a/dvt/init.lua:985: in function 'GetBurden2' ...pecial Edition/Data/SKSE/Plugins/JCData/lua/dvt/init.lua:985: in function 'GetBurden2' ...pecial Edition/Data/SKSE/Plugins/JCData/lua/dvt/init.lua:985: in function 'GetBurden2' ...pecial Edition/Data/SKSE/Plugins/JCData/lua/dvt/init.lua:985: in function 'GetBurden2' ...pecial Edition/Data/SKSE/Plugins/JCData/lua/dvt/init.lua:985: in function 'GetBurden2' ...pecial Edition/Data/SKSE/Plugins/JCData/lua/dvt/init.lua:985: in function 'GetBurden2' ...pecial Edition/Data/SKSE/Plugins/JCData/lua/dvt/init.lua:964: in function 'GetBurden' ...pecial Edition/Data/SKSE/Plugins/JCData/lua/dvt/init.lua:212: in function 'func' ...ion/Data/SKSE/Plugins/JCData/InternalLuaScripts/init.lua:203: in function <...ion/Data/SKSE/Plugins/JCData/InternalLuaScripts/init.lua:200>" RDI 0x6E692F7476642F61 (size_t) [7955942393975680865] R8 0xF744 (size_t) [63300] R9 0xF744 (size_t) [63300] R10 0x7FFB88720000 (void*) R11 0x7FFB8880DDEF (void* -> ucrtbase.dll+00EDDEF vmovdqu [rcx+r8*1-0x20], ymm5) R12 0x1E68B0 (size_t) [1992880] R13 0x0 (size_t) [0] R14 0x1F9A4D98EB8 (char*) "F" R15 0x6E692F7476642F61 (size_t) [7955942393975680865] STACK: [RSP+0 ] 0x11B88F8A30 (void*) [RSP+8 ] 0x2 (size_t) [2] [RSP+10 ] 0xA1BA500AAE97 (size_t) [177821578866327] [RSP+18 ] 0x0 (size_t) [0] [RSP+20 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+28 ] 0x14 (FormID 0x14 -> PlayerCharacter* 0x1F8C68764F0) "Eriette" [0x00000014] ("ccbgssse018-shadowrend.esl") Flags: 0x00140408 FormID: 0x00000014 FormType: ActorCharacter (62) Flags: 0x00140408 FormID: 0x00000014 FormType: ActorCharacter (62) Object Reference: Modified by: Skyrim.esm -> ccbgssse018-shadowrend.esl Flags: 0x00040009 kDestructible | kInitialized FormID: 0x00000007 FormType: NPC (43) ParentCell: --- File: "SLDragons.esp" Flags: 0x0004000B Name: "Boziilah's Den" EditorID: "AAABoziilahHome1" FormID: 0x21005901 FormType: Cell (60) [RSP+30 ] 0x6E692F7476642F61 (size_t) [7955942393975680865] [RSP+38 ] 0x1F9A4D98EB8 (char*) "F" [RSP+40 ] 0x7FF666341460 (void* -> SkyrimSE.exe+3191460 add [rbp+rsi*2+0x61], cl) [RSP+48 ] 0x1E68B0 (size_t) [1992880] [RSP+50 ] 0x7469 (size_t) [29801] [RSP+58 ] 0x7FF663AA9519 (void* -> SkyrimSE.exe+08F9519 lea rdx, [r13+0x01]) [RSP+60 ] 0x14 (FormID 0x14 -> PlayerCharacter* 0x1F8C68764F0) See RSP+28 [RSP+68 ] 0x3CAE0378 (void*) [RSP+70 ] 0x7FF666341868 (char*) "a/dvt/init.lua:985: in function 'GetBurden2' ...pecial Edition/Data/SKSE/Plugins/JCData/lua/dvt/init.lua:985: in function 'GetBurden2' ...pecial Edition/Data/SKSE/Plugins/JCData/lua/dvt/init.lua:985: in function 'GetBurden2' ...pecial Edition/Data/SKSE/Plugins/JCData/lua/dvt/init.lua:985: in function 'GetBurden2' ...pecial Edition/Data/SKSE/Plugins/JCData/lua/dvt/init.lua:985: in function 'GetBurden2' ...pecial Edition/Data/SKSE/Plugins/JCData/lua/dvt/init.lua:985: in function 'GetBurden2' ...pecial Edition/Data/SKSE/Plugins/JCData/lua/dvt/init.lua:964: in function 'GetBurden' ...pecial Edition/Data/SKSE/Plugins/JCData/lua/dvt/init.lua:212: in function 'func' ...ion/Data/SKSE/Plugins/JCData/InternalLuaScripts/init.lua:203: in function <...ion/Data/SKSE/Plugins/JCData/InternalLuaScripts/init.lua:200>" [RSP+78 ] 0x2E74696E692F7374 (size_t) [3347416345975157620] [RSP+80 ] 0x0 (size_t) [0] [RSP+88 ] 0x11B88F9068 (void*) [RSP+90 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+98 ] 0x7FFB2F924400 (char*) "ext destructed" [RSP+A0 ] 0x0 (size_t) [0] [RSP+A8 ] 0x1F8C2E6A9A0 (BSScript::Internal::VirtualMachine*) Overstressed: false Initialized: true Freeze State: kNotFrozen Frozen Stacks Count: 0 Waiting Function Messages: 8 Queued Function Messages: [0] Type=kCall, Stack ID=1992876, Stack State=kRunning, Call Type=kStatic, Object="Sound", Function="StopInstance", Args=166 [1] Type=kCall, Stack ID=1992559, Stack State=kRunning, Call Type=kMember, Object="defaultAllowPCDialogueScript", Function="HasSpell", Args=SPELL (FE04881C), Self=defaultAllowPCDialogueScript (21507E41) [2] Type=kReturn, Stack ID=1992878, Stack State=kRunning ... (5 more) Object Table Size: 0 Array Table Size: 9495 Running Stacks Count: 51 [RSP+B0 ] 0x1F8A8CD2050 (collections::map*) [RSP+B8 ] 0x4 (size_t) [4] [RSP+C0 ] 0x1E68B0 (size_t) [1992880] [RSP+C8 ] 0x11B88F9068 (void*) [RSP+D0 ] 0x1 (size_t) [1] [RSP+D8 ] 0x3CAE0378 (void*) [RSP+E0 ] 0x7FFB2F9244F8 (char*) "Lua %s: %s" [RSP+E8 ] 0x7FFB2F7CE624 (void* -> JContainers64.dll+00CE624 add rsp, 0x28) [RSP+F0 ] 0x3CAE6CD8 (void*) [RSP+F8 ] 0x7FFB2F9244F8 (char*) "Lua %s: %s" [RSP+100 ] 0x11B88F9068 (void*) [RSP+108 ] 0x1F800000014 (size_t) [2164663517204] [RSP+110 ] 0x7FFB2F816180 (void* -> JContainers64.dll+0116180 mov [rsp+0x08], rbx) [RSP+118 ] 0x7FFB2F7D0BDC (void* -> JContainers64.dll+00D0BDC mov r8, rdi) [RSP+120 ] 0x3CAE0FE0 (void*) [RSP+128 ] 0x3CAE0378 (void*) [RSP+130 ] 0x3CAE04AC (void*) [RSP+138 ] 0x7FFB2F7FB76C (void* -> JContainers64.dll+00FB76C mov ecx, [rax+0x04]) [RSP+140 ] 0x11B88F9068 (void*) [RSP+148 ] 0x3CAE0378 (void*) [RSP+150 ] 0x1 (size_t) [1] [RSP+158 ] 0x3CE7BCF8 (void*) [RSP+160 ] 0x3CAE0378 (void*) [RSP+168 ] 0x7FFB2F7AD7E4 (void* -> JContainers64.dll+00AD7E4 mov edx, esi) [RSP+170 ] 0x7FFB2F9244F8 (char*) "Lua %s: %s" [RSP+178 ] 0x7FFB2F92459C (char*) "trace" [RSP+180 ] 0x3CE7BCF8 (void*) [RSP+188 ] 0x1 (size_t) [1] [RSP+190 ] 0x7FFB2F7AD700 (void* -> JContainers64.dll+00AD700 mov [rsp+0x08], rbx) [RSP+198 ] 0x7FFB2F70286E (void* -> JContainers64.dll+000286E mov edx, [rbp+0x10]) [RSP+1A0 ] 0x3CAE0FE0 (void*) [RSP+1A8 ] 0x3CAE04B0 (void*) [RSP+1B0 ] 0x1E68B0 (size_t) [1992880] [RSP+1B8 ] 0xE (size_t) [14] [RSP+1C0 ] 0x11B88F9148 (char*) "h" [RSP+1C8 ] 0x3CFDFE78 (void*) [RSP+1D0 ] 0x3CAE04AC (void*) [RSP+1D8 ] 0x3CAE0378 (void*) [RSP+1E0 ] 0x3CAE0378 (void*) [RSP+1E8 ] 0x7FFB2F803EC0 (void* -> JContainers64.dll+0103EC0 jmp 0x00007FFB2F803E49) [RSP+1F0 ] 0x7FFB2F8F5D16 (void* -> JContainers64.dll+01F5D16 add [rbx+0x74], dh) [RSP+1F8 ] 0x7FFB00000002 (size_t) [140716013518850] [RSP+200 ] 0x3CAE03783CAE0378 (size_t) [4372436103172326264] [RSP+208 ] 0x11B88F91A0 (void*) [RSP+210 ] 0x7FFB2F818840 (void* -> JContainers64.dll+0118840 push rbx) [RSP+218 ] 0x7FFB2F803588 (void* -> JContainers64.dll+0103588 int3) [RSP+220 ] 0x3CAE0378 (void*) [RSP+228 ] 0x7FFB2F818840 (void* -> JContainers64.dll+0118840 push rbx) [RSP+230 ] 0x1F8A8CD2050 (collections::map*) See RSP+B0 [RSP+238 ] 0x3CAE0378 (void*) [RSP+240 ] 0x3CAE0378 (void*) [RSP+248 ] 0x7FFB2F803C09 (void* -> JContainers64.dll+0103C09 int3) [RSP+250 ] 0x1001E (size_t) [65566] [RSP+258 ] 0x68 (size_t) [104] [RSP+260 ] 0x180000 (size_t) [1572864] [RSP+268 ] 0x0 (size_t) [0] [RSP+270 ] 0x1F8A8CD2050 (collections::map*) See RSP+B0 [RSP+278 ] 0x7FFB2F80047F (void* -> JContainers64.dll+010047F int3) [RSP+280 ] 0x3CAE0378 (void*) [RSP+288 ] 0x3CAE0378 (void*) [RSP+290 ] 0x3CAE04AC (void*) [RSP+298 ] 0x7FFB2F818840 (void* -> JContainers64.dll+0118840 push rbx) [RSP+2A0 ] 0x3CAE0FE0 (void*) [RSP+2A8 ] 0x7FFB2F702A34 (void* -> JContainers64.dll+0002A34 mov edx, [rbp+0x10]) [RSP+2B0 ] 0x3CAF4F30 (void*) [RSP+2B8 ] 0x1F8A8CD2050 (collections::map*) See RSP+B0 [RSP+2C0 ] 0x3CAE0FE0 (void*) [RSP+2C8 ] 0x1F8A8CD2050 (collections::map*) See RSP+B0 [RSP+2D0 ] 0x4 (size_t) [4] [RSP+2D8 ] 0x3CAE03B8 (void*) [RSP+2E0 ] 0x1F88C14C850 (void*) [RSP+2E8 ] 0x0 (size_t) [0] [RSP+2F0 ] 0x1F96C43DA98 (char*) "return dvt.BumpSliders(args, 0.000000)" [RSP+2F8 ] 0x7FFB2F7FAD03 (void* -> JContainers64.dll+00FAD03 test eax, eax) [RSP+300 ] 0xFFFFFFFB3CAF4BE0 (size_t) [uint: 18446744053252836320 int: -20456715296] [RSP+308 ] 0x29000000002 (size_t) [2817498546178] [RSP+310 ] 0x3CAF4F183CAE0378 (size_t) [4372800728715887480] [RSP+318 ] 0x0 (size_t) [0] [RSP+320 ] 0x11B88F9310 (void*) [RSP+328 ] 0x7FFB2F7AD3D5 (void* -> JContainers64.dll+00AD3D5 test eax, eax) [RSP+330 ] 0x52 (size_t) [82] [RSP+338 ] 0x52 (size_t) [82] [RSP+340 ] 0x3E01F88CB14980 (size_t) [17453615580006784] [RSP+348 ] 0x0 (size_t) [0] [RSP+350 ] 0x11B88F9310 (void*) [RSP+358 ] 0x3F01F88CB14FC0 (size_t) [17735090556719040] [RSP+360 ] 0x3C01F88CB14FC0 (size_t) [16890665626587072] [RSP+368 ] 0x3C01F88CB14FC0 (size_t) [16890665626587072] [RSP+370 ] 0x11B88F9300 (void*) [RSP+378 ] 0x7FF6BEF33B8F (size_t) [140697742293903] [RSP+380 ] 0x7D938604EAAA (size_t) [138072562133674] [RSP+388 ] 0x7FFB2F7ADBE2 (void* -> JContainers64.dll+00ADBE2 test al, al) [RSP+390 ] 0x1E68B0 (size_t) [1992880] [RSP+398 ] 0x1F8A8CD2050 (collections::map*) See RSP+B0 [RSP+3A0 ] 0x11B88F9310 (void*) [RSP+3A8 ] 0x1F96C43DA98 (char*) "return dvt.BumpSliders(args, 0.000000)" [RSP+3B0 ] 0x1F96C43DA98 (char*) "return dvt.BumpSliders(args, 0.000000)" [RSP+3B8 ] 0x7FFB2F7AF275 (void* -> JContainers64.dll+00AF275 nop) [RSP+3C0 ] 0x1F88C14C850 (void*) [RSP+3C8 ] 0x1F96C43DA98 (char*) "return dvt.BumpSliders(args, 0.000000)" [RSP+3D0 ] 0x11B88F9310 (void*) [RSP+3D8 ] 0x11B88F93C0 (void*) [RSP+3E0 ] 0x1F9EA12B330 (lua::aux_wip::context_pool*) [RSP+3E8 ] 0x1F88C14C850 (void*) [RSP+3F0 ] 0x11B88F9430 (void*) [RSP+3F8 ] 0x7FFB2F751584 (void* -> JContainers64.dll+0051584 test rbx, rbx) [RSP+400 ] 0x1F8A8CD2050 (collections::map*) See RSP+B0 [RSP+408 ] 0x1F88ACF2DD0 (collections::tes_context*) [RSP+410 ] 0xC9C5 (size_t) [51653] [RSP+418 ] 0x7FFB2F7BB1A6 (void* -> JContainers64.dll+00BB1A6 mov rsi, [rsp+0x40]) [RSP+420 ] 0x11B88F93A8 (void*) [RSP+428 ] 0x110000C9C5 (size_t) [73014495685] [RSP+430 ] 0x1F9A4D98750 (void*) [RSP+438 ] 0x3F000008BFA51534 (size_t) [4539628461964465460] [RSP+440 ] 0x11B88F93B0 (void*) [RSP+448 ] 0x7FFB2F781F8A (void* -> JContainers64.dll+0081F8A nop) [RSP+450 ] 0x7D938604EA7A (size_t) [138072562133626] [RSP+458 ] 0x1F9A48210B0 (void*) [RSP+460 ] 0x0 (size_t) [0] [RSP+468 ] 0x0 (size_t) [0] [RSP+470 ] 0x1 (size_t) [1] [RSP+478 ] 0x11B88F9440 (void*) [RSP+480 ] 0x1F88ACF2DD0 (collections::tes_context*) See RSP+408 [RSP+488 ] 0x7FFB2F759AFC (void* -> JContainers64.dll+0059AFC movaps xmm6, xmm0) [RSP+490 ] 0x11B88F93B0 (void*) [RSP+498 ] 0x1F88ACF2DD0 (collections::tes_context*) See RSP+408 [RSP+4A0 ] 0x1E68B0 (size_t) [1992880] [RSP+4A8 ] 0x1F8A8CD2050 (collections::map*) See RSP+B0 [RSP+4B0 ] 0x0 (size_t) [0] [RSP+4B8 ] 0x7FF663E9C65E (void* -> SkyrimSE.exe+0CEC65E mov rax, [rsp+0x30]) [RSP+4C0 ] 0x1F8A8CD2050 (collections::map*) See RSP+B0 [RSP+4C8 ] 0x11B88F9430 (void*) [RSP+4D0 ] 0x0 (size_t) [0] [RSP+4D8 ] 0x0 (size_t) [0] [RSP+4E0 ] 0x1F9637CFDA0 (NativeFunctionWithState4<collections::tes_context,float,skse::string_ref,unsigned long,float,bool>*) [RSP+4E8 ] 0x7FFB2F77AE92 (void* -> JContainers64.dll+007AE92 movss [rbp+0x48], xmm0) [RSP+4F0 ] 0x7FFB2F759AB0 (void* -> JContainers64.dll+0059AB0 mov [rsp+0x08], rbx) [RSP+4F8 ] 0x11B88F9430 (void*) [RSP+500 ] 0x1 (size_t) [1] [RSP+508 ] 0x1F900000001 (size_t) [2168958484481] [RSP+510 ] 0x1F96BF7E700 (void*) [RSP+518 ] 0x7FF6645D5B3D (void* -> SkyrimSE.exe+1425B3D mov eax, [rdi]) [RSP+520 ] 0x1F9A4D98750 (void*) [RSP+528 ] 0x11B88F94A8 (void*) [RSP+530 ] 0x3F2533220000C9C5 (size_t) [4550099219649710533] [RSP+538 ] 0x1F96C43DA98 (char*) "return dvt.BumpSliders(args, 0.000000)" [RSP+540 ] 0x1F96C43DA98 (char*) "return dvt.BumpSliders(args, 0.000000)" [RSP+548 ] 0x30 (size_t) [48] [RSP+550 ] 0x1F96BF7E774 (void*) [RSP+558 ] 0x1F8C2E6A9A0 (BSScript::Internal::VirtualMachine*) See RSP+A8 [RSP+560 ] 0x11B88F9560 (void*) [RSP+568 ] 0x7FF6645EDE05 (void* -> SkyrimSE.exe+143DE05 test al, al) [RSP+570 ] 0x0 (size_t) [0] [RSP+578 ] 0x14 (FormID 0x14 -> PlayerCharacter* 0x1F8C68764F0) See RSP+28 [RSP+580 ] 0x11B88F9D80 (void*) [RSP+588 ] 0x1F9637CFDA0 (NativeFunctionWithState4<collections::tes_context,float,skse::string_ref,unsigned long,float,bool>*) See RSP+4E0 [RSP+590 ] 0x11B88F9498 (void*) [RSP+598 ] 0x1F96BF7E700 (void*) [RSP+5A0 ] 0x1F9A4D98750 (void*) [RSP+5A8 ] 0x0 (size_t) [0] [RSP+5B0 ] 0x0 (size_t) [0] [RSP+5B8 ] 0x0 (size_t) [0] [RSP+5C0 ] 0x0 (size_t) [0] [RSP+5C8 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+5D0 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+5D8 ] 0x1F8BCC00D20 (char*) "Q" [RSP+5E0 ] 0x1F96C260DE4 (void*) [RSP+5E8 ] 0x40 (size_t) [64] [RSP+5F0 ] 0x1E674E (size_t) [1992526] [RSP+5F8 ] 0x0 (size_t) [0] [RSP+600 ] 0x1E674E (size_t) [1992526] [RSP+608 ] 0x20 (size_t) [32] [RSP+610 ] 0x0 (size_t) [0] [RSP+618 ] 0x11B88F97C8 (void*) [RSP+620 ] 0x1F8BF5BDEF0 (void*) [RSP+628 ] 0x1F8BCD70000 (void*) [RSP+630 ] 0x13 (size_t) [19] [RSP+638 ] 0x7FFB8BE5CD24 (void* -> ntdll.dll+001CD24 mov r14, rax) [RSP+640 ] 0x2 (size_t) [2] [RSP+648 ] 0x0 (size_t) [0] [RSP+650 ] 0x1F8BCC00000 (void*) [RSP+658 ] 0x1F900000002 (size_t) [2168958484482] [RSP+660 ] 0x30 (size_t) [48] [RSP+668 ] 0x0 (size_t) [0] [RSP+670 ] 0x0 (size_t) [0] [RSP+678 ] 0x0 (size_t) [0] [RSP+680 ] 0x1E674E (size_t) [1992526] [RSP+688 ] 0x30 (size_t) [48] [RSP+690 ] 0x0 (size_t) [0] [RSP+698 ] 0x0 (size_t) [0] [RSP+6A0 ] 0x1E674E (size_t) [1992526] [RSP+6A8 ] 0x30 (size_t) [48] [RSP+6B0 ] 0x0 (size_t) [0] [RSP+6B8 ] 0x0 (size_t) [0] [RSP+6C0 ] 0x4 (size_t) [4] [RSP+6C8 ] 0x1F8BCD70000 (void*) [RSP+6D0 ] 0x2A (size_t) [42] [RSP+6D8 ] 0x7FFB8BE5CD24 (void* -> ntdll.dll+001CD24 mov r14, rax) [RSP+6E0 ] 0x1100000002 (size_t) [73014444034] [RSP+6E8 ] 0x0 (size_t) [0] [RSP+6F0 ] 0x0 (size_t) [0] [RSP+6F8 ] 0x11B88F96E0 (void*) [RSP+700 ] 0x11B88FD990 (void*) [RSP+708 ] 0x11B88FA9A0 (void*) [RSP+710 ] 0x11B88FD970 (void*) [RSP+718 ] 0x3F0000073F4929FA (size_t) [4539628455515990522] [RSP+720 ] 0x40A76C8A41C052EF (size_t) [4658811680602477295] [RSP+728 ] 0x3F00000000000000 (size_t) [4539628424389459968] [RSP+730 ] 0x3D1EAD6033D6BF95 (size_t) [4404148114313101205] [RSP+738 ] 0x9 (size_t) [9] [RSP+740 ] 0x0 (size_t) [0] [RSP+748 ] 0x1FA35F48CC8 (void*) [RSP+750 ] 0x0 (size_t) [0] [RSP+758 ] 0x11B88F97C8 (void*) [RSP+760 ] 0x1F8BF5BDEF0 (void*) [RSP+768 ] 0x1E674E (size_t) [1992526] [RSP+770 ] 0x0 (size_t) [0] [RSP+778 ] 0x11B88F97C8 (void*) [RSP+780 ] 0x1F8BF5BDEF0 (void*) [RSP+788 ] 0x1E674E (size_t) [1992526] [RSP+790 ] 0x1FA35F68010 (void*) [RSP+798 ] 0x1 (size_t) [1] [RSP+7A0 ] 0x1 (size_t) [1] [RSP+7A8 ] 0x1 (size_t) [1] [RSP+7B0 ] 0x1F9A4D98700 (void*) [RSP+7B8 ] 0x11B88F9E10 (void*) [RSP+7C0 ] 0x2 (size_t) [2] [RSP+7C8 ] 0x1F8C2E6A9A0 (BSScript::Internal::VirtualMachine*) See RSP+A8 [RSP+7D0 ] 0x11B88F97D0 (void*) [RSP+7D8 ] 0x7FFB25F83285 (void* -> PapyrusTweaks.dll+0003285 add rsp, 0x5E8 | D:\Modding\Skyrim\Development\SKSEDevelopment\SKSERepos\PapyrusTweaks\src\LoggerHooks.h:44 static unsigned __int64 LoggerHooks::ValidationSignaturesHook::thunk(RE::BSScript::IFunction * *,RE::BSTArray<RE::BSScript::Variable,RE::BSScrapArrayAllocator> *,char *,int) [?thunk@ValidationSignaturesHook@LoggerHooks@@SA_KPEAPEAVIFunction@BSScript@RE@@PEAV?$BSTArray@VVariable@BSScript@RE@@VBSScrapArrayAllocator@3@@5@PEADH@Z]) [RSP+7E0 ] 0x11B88F9D50 (void*) [RSP+7E8 ] 0x11B88F9D98 (void*) [RSP+7F0 ] 0x1FA00000014 (size_t) [2173253451796] [RSP+7F8 ] 0x1F96B760DC0 (void*) [RSP+800 ] 0x11B88F9710 (void*) [RSP+808 ] 0x7FFB241D54C7 (void* -> PapyrusUtil.dll+00154C7 add rsp, 0x60) [RSP+810 ] 0x1F800000400 (size_t) [2164663518208] [RSP+818 ] 0x7FF664611D00 (void* -> SkyrimSE.exe+1461D00 mov rax, rsp) [RSP+820 ] 0x1 (size_t) [1] [RSP+828 ] 0x11B88F9E10 (void*) [RSP+830 ] 0x11B88F9D98 (void*) [RSP+838 ] 0x11B88F9D50 (void*) [RSP+840 ] 0x11B88F97E8 (void*) [RSP+848 ] 0x7FFB242AD6AC (void* -> PapyrusUtil.dll+00ED6AC test eax, eax) [RSP+850 ] 0x1F8BCD70000 (void*) [RSP+858 ] 0x0 (size_t) [0] [RSP+860 ] 0x1F8A8BEAB50 (char*) "C" [RSP+868 ] 0x61584385D895 (size_t) [107031717861525] [RSP+870 ] 0x11B88F97E8 (void*) [RSP+878 ] 0x7FFB241C5B6F (void* -> PapyrusUtil.dll+0005B6F mov qword ptr [rbx+0x10], 0x00) [RSP+880 ] 0x4 (size_t) [4] [RSP+888 ] 0x0 (size_t) [0] [RSP+890 ] 0x0 (size_t) [0] [RSP+898 ] 0x11B88F9810 (void*) [RSP+8A0 ] 0x11B88F97C8 (void*) [RSP+8A8 ] 0x7FFB2424C070 (void* -> PapyrusUtil.dll+008C070 lea r11, [rsp+0x70]) [RSP+8B0 ] 0x0 (size_t) [0] [RSP+8B8 ] 0x0 (size_t) [0] [RSP+8C0 ] 0x11B88F9810 (void*) [RSP+8C8 ] 0x11B88F97C8 (void*) [RSP+8D0 ] 0x11B88F97C8 (void*) [RSP+8D8 ] 0x1F8A8BEB100 (char*) "ache" [RSP+8E0 ] 0x1F96BF7E884 (void*) [RSP+8E8 ] 0x0 (size_t) [0] [RSP+8F0 ] 0xF (size_t) [15] [RSP+8F8 ] 0x1F8A8BEAB00 (void*) [RSP+900 ] 0x11B88F9828 (void*) [RSP+908 ] 0x0 (size_t) [0] [RSP+910 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+918 ] 0x61584385D9C5 (size_t) [107031717861829] [RSP+920 ] 0x11B88F9D50 (void*) [RSP+928 ] 0x11B88F9D98 (void*) [RSP+930 ] 0x11B88F9E10 (void*) [RSP+938 ] 0x11B88F98D8 (void*) [RSP+940 ] 0x11B88F98D8 (void*) [RSP+948 ] 0x1F96BF7E884 (void*) [RSP+950 ] 0x11B88F98D8 (void*) [RSP+958 ] 0x7FF6645D5B3D (void* -> SkyrimSE.exe+1425B3D mov eax, [rdi]) [RSP+960 ] 0x1F9A4D98750 (void*) [RSP+968 ] 0x1F96B8A3B50 (void*) [RSP+970 ] 0x1F96BF7E884 (void*) [RSP+978 ] 0x1F8C2E6A9A0 (BSScript::Internal::VirtualMachine*) See RSP+A8 [RSP+980 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+988 ] 0x1F9637F5B00 (NativeFunction2<StaticFunctionTag,unsigned long,TESForm * __ptr64,StringCache::Ref>*) See RSP+988 [RSP+990 ] 0x1F8C2E6A9A0 (BSScript::Internal::VirtualMachine*) See RSP+A8 [RSP+998 ] 0x1F9637F5B00 (NativeFunction2<StaticFunctionTag,unsigned long,TESForm * __ptr64,StringCache::Ref>*) See RSP+988 [RSP+9A0 ] 0x1F9A4D98750 (void*) [RSP+9A8 ] 0x7FF6645EDED2 (void* -> SkyrimSE.exe+143DED2 nop) [RSP+9B0 ] 0x14 (FormID 0x14 -> PlayerCharacter* 0x1F8C68764F0) See RSP+28 [RSP+9B8 ] 0x11B88FA1C0 (void*) [RSP+9C0 ] 0x11B88FA1C0 (void*) [RSP+9C8 ] 0x14 (FormID 0x14 -> PlayerCharacter* 0x1F8C68764F0) See RSP+28 [RSP+9D0 ] 0x11B88F98D8 (void*) [RSP+9D8 ] 0x1F96BF7E884 (void*) [RSP+9E0 ] 0x1F9A4D98750 (void*) [RSP+9E8 ] 0x3 (size_t) [3] [RSP+9F0 ] 0x0 (size_t) [0] [RSP+9F8 ] 0x0 (size_t) [0] [RSP+A00 ] 0x0 (size_t) [0] [RSP+A08 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+A10 ] 0x0 (size_t) [0] [RSP+A18 ] 0x1F9A4D98EB8 (char*) "F" [RSP+A20 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+A28 ] 0x1F8C2E6A9A0 (BSScript::Internal::VirtualMachine*) See RSP+A8 [RSP+A30 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+A38 ] 0x1F96BA0DF40 (void*) [RSP+A40 ] 0x1F96BA0DF40 (void*) [RSP+A48 ] 0x7FF6645E25E4 (void* -> SkyrimSE.exe+14325E4 dec esi) [RSP+A50 ] 0x1F963625ED8 (void*) [RSP+A58 ] 0x7FF666338670 (void* -> SkyrimSE.exe+3188670 add [rax], al) [RSP+A60 ] 0x11B88F9A18 (void*) [RSP+A68 ] 0x7FF66352CF3F (void* -> SkyrimSE.exe+037CF3F nop) [RSP+A70 ] 0x1F96B7FF170 (void*) [RSP+A78 ] 0x1F9A4D98EB8 (char*) "F" [RSP+A80 ] 0x1F96BF7E13C (void*) [RSP+A88 ] 0x7FF6645D5C3C (void* -> SkyrimSE.exe+1425C3C test eax, eax) [RSP+A90 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+A98 ] 0x11B88F9A08 (void*) [RSP+AA0 ] 0x14 (FormID 0x14 -> PlayerCharacter* 0x1F8C68764F0) See RSP+28 [RSP+AA8 ] 0x7FF6645D5ABB (void* -> SkyrimSE.exe+1425ABB jmp 0x00007FF6645D5AC6) [RSP+AB0 ] 0x11B88F9A20 (void*) [RSP+AB8 ] 0x1 (size_t) [1] [RSP+AC0 ] 0x1F96BA0DF40 (void*) [RSP+AC8 ] 0x11B88F9A10 (void*) [RSP+AD0 ] 0x1F96BA0DF01 (void*) [RSP+AD8 ] 0x7FF6645FF16F (void* -> SkyrimSE.exe+144F16F nop) [RSP+AE0 ] 0x1F963625ED8 (void*) [RSP+AE8 ] 0x11B88F9A10 (void*) [RSP+AF0 ] 0x1F963625ED8 (void*) [RSP+AF8 ] 0x1F963625ED8 (void*) [RSP+B00 ] 0x1F96BE41D40 (void*) [RSP+B08 ] 0x7FF66637A840 (BSSmallBlockAllocator*) See RSP+B08 [RSP+B10 ] 0x1F963625ED8 (void*) [RSP+B18 ] 0x1F963625ED8 (void*) [RSP+B20 ] 0x0 (size_t) [0] [RSP+B28 ] 0x1F963625ED8 (void*) [RSP+B30 ] 0x0 (size_t) [0] [RSP+B38 ] 0x7FF66637AB80 (void* -> SkyrimSE.exe+31CAB80 ) [RSP+B40 ] 0x7FF66637A840 (BSSmallBlockAllocator*) See RSP+B08 [RSP+B48 ] 0x7FF663E741B2 (void* -> SkyrimSE.exe+0CC41B2 test rax, rax) [RSP+B50 ] 0x0 (size_t) [0] [RSP+B58 ] 0x1F8C1F27D00 (MemoryHeap*) See RSP+B58 [RSP+B60 ] 0x1F96BF7E770 (void*) [RSP+B68 ] 0x7FF66637A840 (BSSmallBlockAllocator*) See RSP+B08 [RSP+B70 ] 0x0 (size_t) [0] [RSP+B78 ] 0x7FF663E80393 (void* -> SkyrimSE.exe+0CD0393 mov rax, rdi) [RSP+B80 ] 0x7FF66637ACE8 (void* -> SkyrimSE.exe+31CACE8 ) [RSP+B88 ] 0x0 (size_t) [0] [RSP+B90 ] 0x0 (size_t) [0] [RSP+B98 ] 0x7FF66637ACE8 (void* -> SkyrimSE.exe+31CACE8 ) [RSP+BA0 ] 0x7FF66637A840 (BSSmallBlockAllocator*) See RSP+B08 [RSP+BA8 ] 0x7FF663E741B2 (void* -> SkyrimSE.exe+0CC41B2 test rax, rax) [RSP+BB0 ] 0x0 (size_t) [0] [RSP+BB8 ] 0x84 (size_t) [132] [RSP+BC0 ] 0x7FF6667A11E0 (void* -> SkyrimSE.exe+35F11E0 add [rax], eax) [RSP+BC8 ] 0x1F9A4D98EB8 (char*) "F" [RSP+BD0 ] 0x1400000000 (size_t) [85899345920] [RSP+BD8 ] 0x7FF663E9C752 (void* -> SkyrimSE.exe+0CEC752 nop) [RSP+BE0 ] 0x1F9A4D98EB8 (char*) "F" [RSP+BE8 ] 0x0 (size_t) [0] [RSP+BF0 ] 0x0 (size_t) [0] [RSP+BF8 ] 0x7FF666338658 (BSScript::SimpleAllocMemoryPagePolicy*) See RSP+BF8 [RSP+C00 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+C08 ] 0x7FF6645E803B (void* -> SkyrimSE.exe+143803B jmp 0x00007FF6645E803F) [RSP+C10 ] 0x11B88F9C18 (void*) [RSP+C18 ] 0x7FF663E9D9DD (void* -> SkyrimSE.exe+0CED9DD mov r13, rax) [RSP+C20 ] 0x7FF66635FE20 (void* -> SkyrimSE.exe+31AFE20 add [rax], al) [RSP+C28 ] 0x7FF6645D5B3D (void* -> SkyrimSE.exe+1425B3D mov eax, [rdi]) [RSP+C30 ] 0x1F9A4D98750 (void*) [RSP+C38 ] 0x1F96BF7E7E4 (void*) [RSP+C40 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+C48 ] 0x11B88F9BF0 (void*) [RSP+C50 ] 0x0 (size_t) [0] [RSP+C58 ] 0x1F9A4D98EB8 (char*) "F" [RSP+C60 ] 0x11B88F9D98 (void*) [RSP+C68 ] 0x11B88F9D01 (void*) [RSP+C70 ] 0x1F8A16DB580 (void*) [RSP+C78 ] 0x1F96BF7E7B4 (void*) [RSP+C80 ] 0x1 (size_t) [1] [RSP+C88 ] 0x7FF663E9C752 (void* -> SkyrimSE.exe+0CEC752 nop) [RSP+C90 ] 0x11B88F9C18 (void*) [RSP+C98 ] 0x2 (size_t) [2] [RSP+CA0 ] 0x1F9A4D98750 (void*) [RSP+CA8 ] 0x1F96B760DD8 (void*) [RSP+CB0 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+CB8 ] 0x0 (size_t) [0] [RSP+CC0 ] 0x1F8A16DB5B0 (void*) [RSP+CC8 ] 0x7FF6645D5B3D (void* -> SkyrimSE.exe+1425B3D mov eax, [rdi]) [RSP+CD0 ] 0x1F9A4D98750 (void*) [RSP+CD8 ] 0x1F96BF7E7E4 (void*) [RSP+CE0 ] 0x1F96BF7E774 (void*) [RSP+CE8 ] 0x1F96B760DC0 (void*) [RSP+CF0 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+CF8 ] 0x7FF663E9C87C (void* -> SkyrimSE.exe+0CEC87C mov rax, rbx) [RSP+D00 ] 0x4 (size_t) [4] [RSP+D08 ] 0x3 (size_t) [3] [RSP+D10 ] 0x1F96BF7E774 (void*) [RSP+D18 ] 0x7FF6645E0C29 (void* -> SkyrimSE.exe+1430C29 mov rbx, [rsp+0x98]) [RSP+D20 ] 0x1F900000014 (size_t) [2168958484500] [RSP+D28 ] 0x1F96BF7E774 (void*) [RSP+D30 ] 0x3 (size_t) [3] [RSP+D38 ] 0x1F96B760DC0 (void*) [RSP+D40 ] 0x11B88F9CA0 (char*) "p" [RSP+D48 ] 0x1 (size_t) [1] [RSP+D50 ] 0x1F8A16DB580 (void*) [RSP+D58 ] 0x1 (size_t) [1] [RSP+D60 ] 0x0 (size_t) [0] [RSP+D68 ] 0x1F96B760DC0 (void*) [RSP+D70 ] 0x11B88F9D38 (void*) [RSP+D78 ] 0x11B88F9D50 (void*) [RSP+D80 ] 0x2 (size_t) [2] [RSP+D88 ] 0x1F8C2E6A9A0 (BSScript::Internal::VirtualMachine*) See RSP+A8 [RSP+D90 ] 0x0 (size_t) [0] [RSP+D98 ] 0x7FF6645E2779 (void* -> SkyrimSE.exe+1432779 mov rbp, [rsp+0x78]) [RSP+DA0 ] 0x1F900000001 (size_t) [2168958484481] [RSP+DA8 ] 0x11B88F9D50 (void*) [RSP+DB0 ] 0xA8DC00000070 (size_t) [185662846271600] [RSP+DB8 ] 0x11B88F9D58 (void*) [RSP+DC0 ] 0x11B88F9D98 (void*) [RSP+DC8 ] 0x1 (size_t) [1] [RSP+DD0 ] 0x1 (size_t) [1] [RSP+DD8 ] 0x1 (size_t) [1] [RSP+DE0 ] 0x1F9A4D98700 (void*) [RSP+DE8 ] 0x11B88FF850 (void*) [RSP+DF0 ] 0x2 (size_t) [2] [RSP+DF8 ] 0x1F8C2E6A9A0 (BSScript::Internal::VirtualMachine*) See RSP+A8 [RSP+E00 ] 0x11B88F9E00 (void*) [RSP+E08 ] 0x7FF6645FEAF9 (void* -> SkyrimSE.exe+144EAF9 mov r14d, eax) [RSP+E10 ] 0x1F96B760DC0 (void*) [RSP+E18 ] 0x1100000014 (size_t) [73014444052] [RSP+E20 ] 0x7FF6663386B8 (SkyrimScript::Logger*) See RSP+E20 [RSP+E28 ] 0x11B88F9D58 (void*) [RSP+E30 ] 0x11B88F9D01 (void*) [RSP+E38 ] 0x11B88F9D98 (void*) [RSP+E40 ] 0x1F9637C8EC8 (char*) "JLua_evalLuaFlt" [RSP+E48 ] 0x1F9637C33B0 (void*) [RSP+E50 ] 0x0 (size_t) [0] [RSP+E58 ] 0x1100000001 (size_t) [73014444033] [RSP+E60 ] 0x1F9637CFDA0 (NativeFunctionWithState4<collections::tes_context,float,skse::string_ref,unsigned long,float,bool>*) See RSP+4E0 [RSP+E68 ] 0x0 (size_t) [0] [RSP+E70 ] 0x0 (size_t) [0] [RSP+E78 ] 0x15 (size_t) [21] [RSP+E80 ] 0x0 (size_t) [0] [RSP+E88 ] 0x0 (size_t) [0] [RSP+E90 ] 0x1F96B760DC0 (void*) [RSP+E98 ] 0x1F968E7E888 (void*) [RSP+EA0 ] 0x0 (size_t) [0] [RSP+EA8 ] 0x1F9A4D98E20 (ScrapHeap*) See RSP+EA8 [RSP+EB0 ] 0x1F8A16DB580 (void*) [RSP+EB8 ] 0x7FF600000004 (size_t) [140694538682372] [RSP+EC0 ] 0x1F900000004 (size_t) [2168958484484] [RSP+EC8 ] 0x1F9A4D98EB8 (char*) "F" [RSP+ED0 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+ED8 ] 0x7FF66460EF0D (void* -> SkyrimSE.exe+145EF0D movzx ecx, al) [RSP+EE0 ] 0x11B88F9EC0 (void*) [RSP+EE8 ] 0x7FF663E9D9DD (void* -> SkyrimSE.exe+0CED9DD mov r13, rax) [RSP+EF0 ] 0x11B88F9F90 (void*) [RSP+EF8 ] 0x1F8C2E6A9A0 (BSScript::Internal::VirtualMachine*) See RSP+A8 [RSP+F00 ] 0x1F96B8785A0 (void*) [RSP+F08 ] 0x7FFB3DF105D6 (void* -> EngineFixes.dll+00F05D6 mov r8d, [rdi+0x68] | src\tbbmalloc\frontend.cpp:2544 void rml::internal::Block::freeOwnObject(void *) [?freeOwnObject@Block@internal@rml@@QEAAXPEAX@Z]) [RSP+F10 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+F18 ] 0x1 (size_t) [1] [RSP+F20 ] 0x0 (size_t) [0] [RSP+F28 ] 0x1 (size_t) [1] [RSP+F30 ] 0x1F9A4D98700 (void*) [RSP+F38 ] 0x11B88FF9E0 (void*) [RSP+F40 ] 0x2 (size_t) [2] [RSP+F48 ] 0x0 (size_t) [0] [RSP+F50 ] 0x11B88F9F90 (void*) [RSP+F58 ] 0x7FF663E9C752 (void* -> SkyrimSE.exe+0CEC752 nop) [RSP+F60 ] 0x11B88F9EC0 (void*) [RSP+F68 ] 0x7FF6645D5ABB (void* -> SkyrimSE.exe+1425ABB jmp 0x00007FF6645D5AC6) [RSP+F70 ] 0x1F96B25C720 (void*) [RSP+F78 ] 0x11B88F9F28 (void*) [RSP+F80 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+F88 ] 0x2 (size_t) [2] [RSP+F90 ] 0x0 (size_t) [0] [RSP+F98 ] 0x1F8C1F27D00 (MemoryHeap*) See RSP+B58 [RSP+FA0 ] 0x1F96BF7E5D8 (void*) [RSP+FA8 ] 0x7FF66637A840 (BSSmallBlockAllocator*) See RSP+B08 [RSP+FB0 ] 0x0 (size_t) [0] [RSP+FB8 ] 0x7FF663E80393 (void* -> SkyrimSE.exe+0CD0393 mov rax, rdi) [RSP+FC0 ] 0x7FF66637ACE8 (void* -> SkyrimSE.exe+31CACE8 ) [RSP+FC8 ] 0x11B88F9EE0 (void*) [RSP+FD0 ] 0x0 (size_t) [0] [RSP+FD8 ] 0x7FF66637ACE8 (void* -> SkyrimSE.exe+31CACE8 ) [RSP+FE0 ] 0x7FF66637A840 (BSSmallBlockAllocator*) See RSP+B08 [RSP+FE8 ] 0x7FF663E741B2 (void* -> SkyrimSE.exe+0CC41B2 test rax, rax) [RSP+FF0 ] 0x0 (size_t) [0] [RSP+FF8 ] 0x84 (size_t) [132]
MadMansGun Posted April 5 Author Posted April 5 first of all: Spoiler use the spoiler button when posting all that logging crap and that log holds no useful info to me.
MadMansGun Posted April 5 Author Posted April 5 something that comes to mind is maybe you have the LE version of the vore killmove mod installed, because that would override the copies of the internal meshes in HCOS SE with LE ones and possibly cause a crash.
EMCBlack Posted April 6 Posted April 6 8 hours ago, MadMansGun said: something that comes to mind is maybe you have the LE version of the vore killmove mod installed, because that would override the copies of the internal meshes in HCOS SE with LE ones and possibly cause a crash. 10 hours ago, MadMansGun said: first of all: Hide contents use the spoiler button when posting all that logging crap and that log holds no useful info to me. OKay. so first of, looking through the mods, they are all for SE, not LE. An interesting detail though: The same, or very similar crash happens when I enter or try to enter the Rebuild & Clean section of sexlab. Which heavily suggests to me that something had changed on game level, because again, this happens in multiple saves, even clean, newly started game and it didn´t happen the day before. From my experience, FNis mod wouldn´t run at all if it was for a different version of game. Thank you anyway though. If there is anything else I could try, I am all ears (just to re-iterate, all I did was install the mods and then after nothing, I didn´t really add any mods after these and it did absolutely work before shut down of my computer for the night). For the logging crap, I am sorry, will do next time.
thetrollpotato Posted April 9 Posted April 9 I need help, odaviing amd parthurnax are both at the throat of the world, but whenever I try to make them have sex, paarthurnax just flies in the air and immediately lands back on the word wall. They both have dialogue but the animation wont start
thetrollpotato Posted April 9 Posted April 9 1 minute ago, thetrollpotato said: I need help, odaviing and parthurnax are both at the throat of the world, but whenever I try to make them have sex, paarthurnax just flies in the air and immediately lands back on the word wall. They both have dialogue but the animation wont start I also do not have any vore dialogue
MadMansGun Posted April 9 Author Posted April 9 3 hours ago, thetrollpotato said: I need help, odaviing amd parthurnax are both at the throat of the world, but whenever I try to make them have sex, paarthurnax just flies in the air and immediately lands back on the word wall. They both have dialogue but the animation wont start try turning off "disable starting teleport" in sexlab's mcm, with it turned on it forces actors to walk to each other before starting a animation, and in the case of dragons that can cause them to fly to the other actor, sexlab has a fail safe that aborts animations on flying dragons. 3 hours ago, thetrollpotato said: I also do not have any vore dialogue if you are talking about paar then you needed to select "I don't care, enslave me master, make me yours and unleash yourself upon me." to enable that for him. it can be done after the fact by entering "Set aaaSLD_PaarthurnaxTamed to 2" in the console.
Owan1 Posted April 18 Posted April 18 is it possable to get the non bloody mesh from DVKM to display instead?
MadMansGun Posted April 18 Author Posted April 18 2 hours ago, Owan1 said: is it possable to get the non bloody mesh from DVKM to display instead? aaaFXVoreDeathObject [ARTO:XX4C0ECF] change the file path to AnimObjects\DragonVoreKillmove\VoreInside_NoBones.nif
Owan1 Posted April 18 Posted April 18 10 hours ago, MadMansGun said: aaaFXVoreDeathObject [ARTO:XX4C0ECF] change the file path to AnimObjects\DragonVoreKillmove\VoreInside_NoBones.nif i can't seem to find where the aaaFXVoreDeathObject is in the files. where can i find it?
MadMansGun Posted April 21 Author Posted April 21 (edited) update: added more options to the digestion timer -1 to -5 = no time calculations, straight health loss per second. Edited April 21 by MadMansGun 2
thetrollpotato Posted April 24 Posted April 24 Im not seeing the option to disable starting teleport, also, alduin only does male animations, even when i set him as female. Ive tried turning match creature gender on and off but it doesnt change
MadMansGun Posted April 25 Author Posted April 25 9 hours ago, thetrollpotato said: Im not seeing the option to disable starting teleport in sexlab's mcm. 9 hours ago, thetrollpotato said: alduin only does male animations, even when i set him as female. make him female with the high alteration skill dialogue option, not the CF mcm, that setting only makes him look female, not be female. (also the change sex console command will NOT work, Fem Alduin is a different NPC)
Nemoo7 Posted April 27 Posted April 27 I'm glad I finally got around to trying this one because its great. Even down to the voice lines, they are cut really cleanly and a lot of them even sound vanilla. I just finished the main story and got the boys chilling on top of the mountain. The only issue I'm having is with Paarthunax. Unfortunately different from everyone else here, The animations will start with him, but the characters will be completely misaligned. Paarth doesn't teleport to my position or move to it, he is just glued to his wall is the best way I can describe it. My PC starts the animation at her location and Paarth starts at his location rather than converging it looks like. Disabling/Enabling starting teleport doesn't seem to make a difference. Repositioning the scene or using the realign key in sexlab will change their positions but its still completely off. All other dragons and their animations work perfectly otherwise. I did see you mention aroused creatures can make him fly constantly up and down but he isn't doing that and I have the Osmelmc patch. Other than that, I don't have any other mods, at least that I can think of, that change Paarth or throat of the world at all. If you have any advice, it would be much appreciated but if not, no worries and thank you for the mod and the work you put into it.
MadMansGun Posted April 28 Author Posted April 28 2 hours ago, Nemoo7 said: . i've never encountered a hard stuck to word wall problem before, maybe try hitting the "Reset Dragons" button in the mcm (and exit the mcm if it fails to do so on it's own) or try hitting the button in sexlab that resets everything to there default settings and then redo everything (re-enable creatures & register slal animations) another thing is maybe it's a script timing issue, so maybe try playing around with the Papyrus / Papyrus Tweaks NG's settings.
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