MadMansGun Posted October 23, 2022 Author Posted October 23, 2022 32 minutes ago, marktwin said: What about just the base mod? Think it could work? if what its description says is true, then it may be compatible.
MadMansGun Posted November 14, 2022 Author Posted November 14, 2022 update v5: i found a way to get the random dialogue scenes to run correctly. 1
MadMansGun Posted November 14, 2022 Author Posted November 14, 2022 (edited) 1 hour ago, brubl said: Elaborate on random dialogue, also, awesome. there are 10 (so far) random dialogue scenes between Paarthurnax and Odahviing (4 of them ending in sex.....assuming that sexlab is working/setup correctly) every 3* in game hours there is a 30% chance that one of the scenes will start running as you walk up to them. *6 if a scene runs i used a combo of area trigger and the Wabbajack's random effect script to get it working the way i wanted: Spoiler Scriptname aaaPaarOdaSceneTrigger extends ObjectReference Quest Property aaaPaarOdaDialogue01 Auto ;way of the voice Quest Property aaaPaarOdaDialogue02 Auto ;banter Quest Property aaaPaarOdaDialogue03 Auto ;talking about flying Quest Property aaaPaarOdaDialogue04 Auto ;way of the voice Quest Property aaaPaarOdaDialogue05 Auto ;turned down a unknown offer Quest Property aaaPaarOdaDialogue06 Auto ;turned down a unknown offer Quest Property aaaPaarOdaDialogue07 Auto ;AND THEN THEY FUCKED Quest Property aaaPaarOdaDialogue08 Auto ;AND THEN THEY FUCKED Quest Property aaaPaarOdaDialogue09 Auto ;AND THEN THEY FUCKED Quest Property aaaPaarOdaDialogue10 Auto ;AND THEN THEY FUCKED GlobalVariable Property aaaDFQSL_PaarthurnaxTamed Auto Actor Property OdahviingRef Auto Actor Property PaarthurnaxRef Auto Bool CanTrigger = true EVENT onTriggerEnter(objectReference triggerRef) If CanTrigger == false || OdahviingRef.IsFlying() == 1 || PaarthurnaxRef.IsFlying() == 1 ;Debug.Notification("SLDragons CanTrigger is false") return ELSEIF triggerRef == Game.GetPlayer() int randEffect = utility.randomInt(1, 100) IF (randEffect >= 4 && randEffect <= 6) ;Debug.Notification("SLDragons aaaPaarOdaSceneTrigger aaaPaarOdaDialogue01") aaaPaarOdaDialogue01.Start() CanTrigger = false RegisterForSingleUpdateGameTime(6.0) ELSEIF (randEffect >= 14 && randEffect <= 16) ;Debug.Notification("SLDragons aaaPaarOdaSceneTrigger aaaPaarOdaDialogue02") aaaPaarOdaDialogue02.Start() CanTrigger = false RegisterForSingleUpdateGameTime(6.0) ELSEIF (randEffect >= 24 && randEffect <= 26) ;Debug.Notification("SLDragons aaaPaarOdaSceneTrigger aaaPaarOdaDialogue03") aaaPaarOdaDialogue03.Start() CanTrigger = false RegisterForSingleUpdateGameTime(6.0) ELSEIF (randEffect >= 34 && randEffect <= 36) ;Debug.Notification("SLDragons aaaPaarOdaSceneTrigger aaaPaarOdaDialogue04") aaaPaarOdaDialogue04.Start() CanTrigger = false RegisterForSingleUpdateGameTime(6.0) ELSEIF (randEffect >= 44 && randEffect <= 46) ;Debug.Notification("SLDragons aaaPaarOdaSceneTrigger aaaPaarOdaDialogue05") aaaPaarOdaDialogue05.Start() CanTrigger = false RegisterForSingleUpdateGameTime(6.0) ELSEIF (randEffect >= 54 && randEffect <= 56) ;Debug.Notification("SLDragons aaaPaarOdaSceneTrigger aaaPaarOdaDialogue06") aaaPaarOdaDialogue06.Start() CanTrigger = false RegisterForSingleUpdateGameTime(6.0) ELSEIF (randEffect >= 64 && randEffect <= 66) if aaaDFQSL_PaarthurnaxTamed.GetValue() >= 1 ;Debug.Notification("SLDragons aaaPaarOdaSceneTrigger aaaPaarOdaDialogue07") aaaPaarOdaDialogue07.Start() CanTrigger = false RegisterForSingleUpdateGameTime(6.0) else ;Debug.Notification("SLDragons aaaPaarOdaSceneTrigger aaaPaarOdaDialogue05") aaaPaarOdaDialogue05.Start() CanTrigger = false RegisterForSingleUpdateGameTime(6.0) endif ELSEIF (randEffect >= 74 && randEffect <= 76) if aaaDFQSL_PaarthurnaxTamed.GetValue() >= 1 ;Debug.Notification("SLDragons aaaPaarOdaSceneTrigger aaaPaarOdaDialogue08") aaaPaarOdaDialogue08.Start() CanTrigger = false RegisterForSingleUpdateGameTime(6.0) else ;Debug.Notification("SLDragons aaaPaarOdaSceneTrigger aaaPaarOdaDialogue05") aaaPaarOdaDialogue05.Start() CanTrigger = false RegisterForSingleUpdateGameTime(6.0) endif ELSEIF (randEffect >= 84 && randEffect <= 86) if aaaDFQSL_PaarthurnaxTamed.GetValue() >= 1 ;Debug.Notification("SLDragons aaaPaarOdaSceneTrigger aaaPaarOdaDialogue09") aaaPaarOdaDialogue09.Start() CanTrigger = false RegisterForSingleUpdateGameTime(6.0) else ;Debug.Notification("SLDragons aaaPaarOdaSceneTrigger aaaPaarOdaDialogue06") aaaPaarOdaDialogue06.Start() CanTrigger = false RegisterForSingleUpdateGameTime(6.0) endif ELSEIF (randEffect >= 94 && randEffect <= 96) if aaaDFQSL_PaarthurnaxTamed.GetValue() >= 1 ;Debug.Notification("SLDragons aaaPaarOdaSceneTrigger aaaPaarOdaDialogue10") aaaPaarOdaDialogue10.Start() CanTrigger = false RegisterForSingleUpdateGameTime(6.0) else ;Debug.Notification("SLDragons aaaPaarOdaSceneTrigger aaaPaarOdaDialogue06") aaaPaarOdaDialogue06.Start() CanTrigger = false RegisterForSingleUpdateGameTime(6.0) endif ELSE ;Debug.Notification("SLDragons aaaPaarOdaSceneTrigger RandomInt missed") CanTrigger = false RegisterForSingleUpdateGameTime(3.0) endif else return endif EndEvent Event OnUpdate() CanTrigger = true ;Debug.Notification("SLDragons aaaPaarOdaSceneTrigger is ReArmed") aaaPaarOdaDialogue01.Stop() aaaPaarOdaDialogue02.Stop() aaaPaarOdaDialogue03.Stop() aaaPaarOdaDialogue04.Stop() aaaPaarOdaDialogue05.Stop() aaaPaarOdaDialogue06.Stop() aaaPaarOdaDialogue07.Stop() aaaPaarOdaDialogue08.Stop() aaaPaarOdaDialogue09.Stop() aaaPaarOdaDialogue10.Stop() EndEvent Edited November 14, 2022 by MadMansGun
Guest Posted November 14, 2022 Posted November 14, 2022 For me odahviing just endlessly flys in circles around the throat of the world, which is probably why I've never seen that before.
MadMansGun Posted November 14, 2022 Author Posted November 14, 2022 12 minutes ago, brubl said: For me odahviing just endlessly flys in circles around the throat of the world. something is overriding SLDragon's edits to him, check your other mods. 14 minutes ago, brubl said: which is probably why I've never seen that before. you've never seen it before because it was not working before, i was trying to use the "SM Event Node" to start it but the fucking thing never worked right. so now i'm using a trigger to start them more directly.
Guest Posted November 14, 2022 Posted November 14, 2022 Thanks, my old save got corrupted so I'll have to go through the whole main quest to start fixing it.
RyanBlazeheart Posted November 19, 2022 Posted November 19, 2022 What's new in this version? It looks to have got an update not long ago.
MadMansGun Posted November 19, 2022 Author Posted November 19, 2022 3 hours ago, RyanBlazeheart said: What's new in this version? It looks to have got an update not long ago. scroll up 6 and 4 posts
Guest Posted November 22, 2022 Posted November 22, 2022 On 11/14/2022 at 11:23 AM, MadMansGun said: something is overriding SLDragon's edits to him, check your other mods. any idea what that could be? I've looked through my mods but i can't find any obvious culprits. The only things i can think of that mess creatures at all are the essential mnc mods.
RyanBlazeheart Posted November 22, 2022 Posted November 22, 2022 How do I get Sinding to stop following me out of his quest zone after I complete it?
RyanBlazeheart Posted November 22, 2022 Posted November 22, 2022 On 10/21/2022 at 10:56 PM, marktwin said: Is this mod compatible with Authentic Sinding Follower? https://www.nexusmods.com/skyrimspecialedition/mods/33517 Last I tried they don't go well together very well. The werewolf form data tends to clash because it makes him a custom follower.
MadMansGun Posted November 22, 2022 Author Posted November 22, 2022 3 hours ago, RyanBlazeheart said: How do I get Sinding to stop following me out of his quest zone after I complete it? don't know, this mod has nothing to do with that, i did not make him a follower or edit his ai packages, i only added sex dialogue to him.
RyanBlazeheart Posted November 22, 2022 Posted November 22, 2022 (edited) It's just a bug it seems. I need to go figure out who my current follower is. Edited November 22, 2022 by RyanBlazeheart
RyanBlazeheart Posted November 29, 2022 Posted November 29, 2022 (edited) I found out something. If you have a follower, Odahviing won't show up for the Epilogue unless you dismiss them. I had Serana waiting at Dragonsreach, so I dismissed her and that solved my problem. Because Odahviing has follower data with this mod, it stops him from appearing unless you have no followers currently with you. I need to test this one more time before I outright confirm this theory. EDIT: It's not the follower but going to Dragonsreach refreshes the game so that Odahviing loads in Throat of the World. Edited November 29, 2022 by RyanBlazeheart I figured out what was going on.
MadMansGun Posted December 1, 2022 Author Posted December 1, 2022 8 minutes ago, Ender Shadowborne said: Changelog? On 11/13/2022 at 7:00 PM, MadMansGun said: update v5: i found a way to get the random dialogue scenes to run correctly. On 11/14/2022 at 6:54 AM, MadMansGun said: there are 10 (so far) random dialogue scenes between Paarthurnax and Odahviing (4 of them ending in sex.....assuming that sexlab is working/setup correctly) every 3* in game hours there is a 30% chance that one of the scenes will start running as you walk up to them. *6 if a scene runs i used a combo of area trigger and the Wabbajack's random effect script to get it working the way i wanted: Reveal hidden contents Scriptname aaaPaarOdaSceneTrigger extends ObjectReference Quest Property aaaPaarOdaDialogue01 Auto ;way of the voice Quest Property aaaPaarOdaDialogue02 Auto ;banter Quest Property aaaPaarOdaDialogue03 Auto ;talking about flying Quest Property aaaPaarOdaDialogue04 Auto ;way of the voice Quest Property aaaPaarOdaDialogue05 Auto ;turned down a unknown offer Quest Property aaaPaarOdaDialogue06 Auto ;turned down a unknown offer Quest Property aaaPaarOdaDialogue07 Auto ;AND THEN THEY FUCKED Quest Property aaaPaarOdaDialogue08 Auto ;AND THEN THEY FUCKED Quest Property aaaPaarOdaDialogue09 Auto ;AND THEN THEY FUCKED Quest Property aaaPaarOdaDialogue10 Auto ;AND THEN THEY FUCKED GlobalVariable Property aaaDFQSL_PaarthurnaxTamed Auto Actor Property OdahviingRef Auto Actor Property PaarthurnaxRef Auto Bool CanTrigger = true EVENT onTriggerEnter(objectReference triggerRef) If CanTrigger == false || OdahviingRef.IsFlying() == 1 || PaarthurnaxRef.IsFlying() == 1 ;Debug.Notification("SLDragons CanTrigger is false") return ELSEIF triggerRef == Game.GetPlayer() int randEffect = utility.randomInt(1, 100) IF (randEffect >= 4 && randEffect <= 6) ;Debug.Notification("SLDragons aaaPaarOdaSceneTrigger aaaPaarOdaDialogue01") aaaPaarOdaDialogue01.Start() CanTrigger = false RegisterForSingleUpdateGameTime(6.0) ELSEIF (randEffect >= 14 && randEffect <= 16) ;Debug.Notification("SLDragons aaaPaarOdaSceneTrigger aaaPaarOdaDialogue02") aaaPaarOdaDialogue02.Start() CanTrigger = false RegisterForSingleUpdateGameTime(6.0) ELSEIF (randEffect >= 24 && randEffect <= 26) ;Debug.Notification("SLDragons aaaPaarOdaSceneTrigger aaaPaarOdaDialogue03") aaaPaarOdaDialogue03.Start() CanTrigger = false RegisterForSingleUpdateGameTime(6.0) ELSEIF (randEffect >= 34 && randEffect <= 36) ;Debug.Notification("SLDragons aaaPaarOdaSceneTrigger aaaPaarOdaDialogue04") aaaPaarOdaDialogue04.Start() CanTrigger = false RegisterForSingleUpdateGameTime(6.0) ELSEIF (randEffect >= 44 && randEffect <= 46) ;Debug.Notification("SLDragons aaaPaarOdaSceneTrigger aaaPaarOdaDialogue05") aaaPaarOdaDialogue05.Start() CanTrigger = false RegisterForSingleUpdateGameTime(6.0) ELSEIF (randEffect >= 54 && randEffect <= 56) ;Debug.Notification("SLDragons aaaPaarOdaSceneTrigger aaaPaarOdaDialogue06") aaaPaarOdaDialogue06.Start() CanTrigger = false RegisterForSingleUpdateGameTime(6.0) ELSEIF (randEffect >= 64 && randEffect <= 66) if aaaDFQSL_PaarthurnaxTamed.GetValue() >= 1 ;Debug.Notification("SLDragons aaaPaarOdaSceneTrigger aaaPaarOdaDialogue07") aaaPaarOdaDialogue07.Start() CanTrigger = false RegisterForSingleUpdateGameTime(6.0) else ;Debug.Notification("SLDragons aaaPaarOdaSceneTrigger aaaPaarOdaDialogue05") aaaPaarOdaDialogue05.Start() CanTrigger = false RegisterForSingleUpdateGameTime(6.0) endif ELSEIF (randEffect >= 74 && randEffect <= 76) if aaaDFQSL_PaarthurnaxTamed.GetValue() >= 1 ;Debug.Notification("SLDragons aaaPaarOdaSceneTrigger aaaPaarOdaDialogue08") aaaPaarOdaDialogue08.Start() CanTrigger = false RegisterForSingleUpdateGameTime(6.0) else ;Debug.Notification("SLDragons aaaPaarOdaSceneTrigger aaaPaarOdaDialogue05") aaaPaarOdaDialogue05.Start() CanTrigger = false RegisterForSingleUpdateGameTime(6.0) endif ELSEIF (randEffect >= 84 && randEffect <= 86) if aaaDFQSL_PaarthurnaxTamed.GetValue() >= 1 ;Debug.Notification("SLDragons aaaPaarOdaSceneTrigger aaaPaarOdaDialogue09") aaaPaarOdaDialogue09.Start() CanTrigger = false RegisterForSingleUpdateGameTime(6.0) else ;Debug.Notification("SLDragons aaaPaarOdaSceneTrigger aaaPaarOdaDialogue06") aaaPaarOdaDialogue06.Start() CanTrigger = false RegisterForSingleUpdateGameTime(6.0) endif ELSEIF (randEffect >= 94 && randEffect <= 96) if aaaDFQSL_PaarthurnaxTamed.GetValue() >= 1 ;Debug.Notification("SLDragons aaaPaarOdaSceneTrigger aaaPaarOdaDialogue10") aaaPaarOdaDialogue10.Start() CanTrigger = false RegisterForSingleUpdateGameTime(6.0) else ;Debug.Notification("SLDragons aaaPaarOdaSceneTrigger aaaPaarOdaDialogue06") aaaPaarOdaDialogue06.Start() CanTrigger = false RegisterForSingleUpdateGameTime(6.0) endif ELSE ;Debug.Notification("SLDragons aaaPaarOdaSceneTrigger RandomInt missed") CanTrigger = false RegisterForSingleUpdateGameTime(3.0) endif else return endif EndEvent Event OnUpdate() CanTrigger = true ;Debug.Notification("SLDragons aaaPaarOdaSceneTrigger is ReArmed") aaaPaarOdaDialogue01.Stop() aaaPaarOdaDialogue02.Stop() aaaPaarOdaDialogue03.Stop() aaaPaarOdaDialogue04.Stop() aaaPaarOdaDialogue05.Stop() aaaPaarOdaDialogue06.Stop() aaaPaarOdaDialogue07.Stop() aaaPaarOdaDialogue08.Stop() aaaPaarOdaDialogue09.Stop() aaaPaarOdaDialogue10.Stop() EndEvent
Demoniqmoon Posted December 18, 2022 Posted December 18, 2022 How do i download the mod? I know how to use MO2. But with all the files that comes with the moda and the required ones... I don´t think i will do it the right way.
MadMansGun Posted December 21, 2022 Author Posted December 21, 2022 v5.1 edited/replaced some sex dialogue lines. 3
vrublin Posted March 3, 2023 Posted March 3, 2023 I'm fully disappointment. I Just ended story quest, spoke with Odahviing and he joined to me as follower automatically. I didn't ended Dragonborn quest story and didn't been on Solstheim at all. And had not any shouts to ride dragon. I landed Odahviing next to Whiterun with abilities from this mod. I wanted ride on him again through conversation from this mod, but it didn't happened. Nothing happened. I pressed E to interact with him, but he began spoke and I showed him naked myself in spesial dialogue. And after was SexLab animation what I choosed. Seems it was the first no ordinary SexLab Dragons dialogue with Odahviing. As it was with Paarthurnax. But after this Odahviing broke fully. Stayed only one dialogue about service, that you have with hentai dragon or other dragons that do not attack you such as dragons from The Paarthurnax Dilemma. Spell to land him disappeared and his behaviour bacome glitchy. He can only fly around. But bofore you have to move for a long distanse to make him in air (he stucked on ground). Mod do not let you ride Alduin, but other functions worked well. After abandonment Alduin as follower i could not accept Odahviing as follower. And could use him only with shout without landing abilities from this mod. The worst thing is that I haven't made a normal save during long time and when i tried some things, all possibilities to repair with save was gone. And all last saves was fast and auto and was in Throat of the World. I moved Sexlab dragons to the end in load order and repair one glitch when Odahviing flew and did not land. If you turn of Sexlab dragons, then save and turn on it, you will have dialog with Odahviing again where you will make naked yourself, but you can not have him as follower. I thought that it is mod conflict and dicided turnin off mods. I turned off a lot of dragon quest and dragon behaviour mods. There are: The Paarthurnax Dilemma, Deadly dragons, Let's ride Durvenir, One with nature, Dragon Attacks and Sexlab Dragons and I couldn't launch the game at all. And i can't say can any mod be in conflict with this mod or not. But all situation dissapointed me a lot. I not know could desire to ride Odahviing break him or not too. Now i not know what better doing to repair this stupid situation. I will try anything later. But if anybody have ideas, this will be great. I will look here later. But going again in Black Reach i not want att all.
MadMansGun Posted March 3, 2023 Author Posted March 3, 2023 (edited) 4 hours ago, vrublin said: I'm fully disappointment. I Just ended story quest, spoke with Odahviing and he joined to me as follower automatically. I didn't ended Dragonborn quest story and didn't been on Solstheim at all. And had not any shouts to ride dragon. I landed Odahviing next to Whiterun with abilities from this mod. I wanted ride on him again through conversation from this mod, but it didn't happened. Nothing happened. I pressed E to interact with him, but he began spoke and I showed him naked myself in spesial dialogue. And after was SexLab animation what I choosed. Seems it was the first no ordinary SexLab Dragons dialogue with Odahviing. As it was with Paarthurnax. But after this Odahviing broke fully. Stayed only one dialogue about service, that you have with hentai dragon or other dragons that do not attack you such as dragons from The Paarthurnax Dilemma. Spell to land him disappeared and his behaviour bacome glitchy. He can only fly around. But bofore you have to move for a long distanse to make him in air (he stucked on ground). Mod do not let you ride Alduin, but other functions worked well. After abandonment Alduin as follower i could not accept Odahviing as follower. And could use him only with shout without landing abilities from this mod. The worst thing is that I haven't made a normal save during long time and when i tried some things, all possibilities to repair with save was gone. And all last saves was fast and auto and was in Throat of the World. I moved Sexlab dragons to the end in load order and repair one glitch when Odahviing flew and did not land. If you turn of Sexlab dragons, then save and turn on it, you will have dialog with Odahviing again where you will make naked yourself, but you can not have him as follower. I thought that it is mod conflict and dicided turnin off mods. I turned off a lot of dragon quest and dragon behaviour mods. There are: The Paarthurnax Dilemma, Deadly dragons, Let's ride Durvenir, One with nature, Dragon Attacks and Sexlab Dragons and I couldn't launch the game at all. And i can't say can any mod be in conflict with this mod or not. But all situation dissapointed me a lot. I not know could desire to ride Odahviing break him or not too. Now i not know what better doing to repair this stupid situation. I will try anything later. But if anybody have ideas, this will be great. I will look here later. But going again in Black Reach i not want att all. maybe bug, maybe normal behavior, depends on what exactly is going on using the ride ability puts him into classic "call dragon/bend will" shout behavior mode and dismisses him as a follower. try getting out of his loading range (dragons have a large range so you will need to go to the other side of the map) and wait for the shout effect to end, after that go back to the mountain and talk to him (do NOT use call dragon, you need to go to him) Edited March 3, 2023 by MadMansGun
LucidOblivion Posted April 19, 2023 Posted April 19, 2023 I'm having an issue with Sinding where when I try to select one of his dialogue options he responds to it, but nothing happens. I'm wondering if my Authentic Sinding Follower mod might be conflicting with something.
MadMansGun Posted April 19, 2023 Author Posted April 19, 2023 maybe sexlab can't find the animations, try looking at the console to see what sexlab is doing.
LucidOblivion Posted April 19, 2023 Posted April 19, 2023 1 minute ago, MadMansGun said: maybe sexlab can't find the animations, try looking at the console to see what sexlab is doing. Unfortunately I can't open the console because my tilde key doesnt work on my Laptop
LucidOblivion Posted April 19, 2023 Posted April 19, 2023 Additionally when I try to use the matchmaking spell on his it says it fizzles and fails to effect him. It does still work on normal werewolves though, so something is wrong with him specifically.
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