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Posted
32 minutes ago, marktwin said:

What about just the base mod? Think it could work?

if what its description says is true, then it may be compatible.

  • 4 weeks later...
Posted (edited)
1 hour ago, brubl said:

Elaborate on random dialogue, also, awesome.

there are 10 (so far) random dialogue scenes between Paarthurnax and Odahviing (4 of them ending in sex.....assuming that sexlab is working/setup correctly)

every 3* in game hours there is a 30% chance that one of the scenes will start running as you walk up to them.

*6 if a scene runs

 

i used a combo of area trigger and the Wabbajack's random effect script to get it working the way i wanted:
 

Spoiler


Scriptname aaaPaarOdaSceneTrigger extends ObjectReference

Quest Property aaaPaarOdaDialogue01  Auto ;way of the voice
Quest Property aaaPaarOdaDialogue02  Auto ;banter
Quest Property aaaPaarOdaDialogue03  Auto ;talking about flying
Quest Property aaaPaarOdaDialogue04  Auto ;way of the voice
Quest Property aaaPaarOdaDialogue05  Auto ;turned down a unknown offer
Quest Property aaaPaarOdaDialogue06  Auto ;turned down a unknown offer
Quest Property aaaPaarOdaDialogue07  Auto ;AND THEN THEY FUCKED
Quest Property aaaPaarOdaDialogue08  Auto ;AND THEN THEY FUCKED
Quest Property aaaPaarOdaDialogue09  Auto ;AND THEN THEY FUCKED
Quest Property aaaPaarOdaDialogue10  Auto ;AND THEN THEY FUCKED

GlobalVariable Property aaaDFQSL_PaarthurnaxTamed  Auto

Actor Property OdahviingRef Auto
Actor Property PaarthurnaxRef Auto

Bool CanTrigger = true

EVENT onTriggerEnter(objectReference triggerRef)
	If CanTrigger == false || OdahviingRef.IsFlying() == 1 || PaarthurnaxRef.IsFlying() == 1
		;Debug.Notification("SLDragons CanTrigger is false")
		return
	ELSEIF triggerRef == Game.GetPlayer()
		int randEffect = utility.randomInt(1, 100)
		IF (randEffect >= 4 && randEffect <= 6)
			;Debug.Notification("SLDragons aaaPaarOdaSceneTrigger aaaPaarOdaDialogue01")
			aaaPaarOdaDialogue01.Start()
			CanTrigger = false
			RegisterForSingleUpdateGameTime(6.0)
		ELSEIF (randEffect >= 14 && randEffect <= 16)
			;Debug.Notification("SLDragons aaaPaarOdaSceneTrigger aaaPaarOdaDialogue02")
			aaaPaarOdaDialogue02.Start()		
			CanTrigger = false
			RegisterForSingleUpdateGameTime(6.0)
		ELSEIF (randEffect >= 24 && randEffect <= 26)
			;Debug.Notification("SLDragons aaaPaarOdaSceneTrigger aaaPaarOdaDialogue03")
			aaaPaarOdaDialogue03.Start()	
			CanTrigger = false
			RegisterForSingleUpdateGameTime(6.0)
		ELSEIF (randEffect >= 34 && randEffect <= 36)
			;Debug.Notification("SLDragons aaaPaarOdaSceneTrigger aaaPaarOdaDialogue04")
			aaaPaarOdaDialogue04.Start()
			CanTrigger = false
			RegisterForSingleUpdateGameTime(6.0)
		ELSEIF (randEffect >= 44 && randEffect <= 46)
			;Debug.Notification("SLDragons aaaPaarOdaSceneTrigger aaaPaarOdaDialogue05")
			aaaPaarOdaDialogue05.Start()
			CanTrigger = false
			RegisterForSingleUpdateGameTime(6.0)
		ELSEIF (randEffect >= 54 && randEffect <= 56)
			;Debug.Notification("SLDragons aaaPaarOdaSceneTrigger aaaPaarOdaDialogue06")
			aaaPaarOdaDialogue06.Start()
			CanTrigger = false
			RegisterForSingleUpdateGameTime(6.0)
		ELSEIF (randEffect >= 64 && randEffect <= 66)
			if aaaDFQSL_PaarthurnaxTamed.GetValue() >= 1
				;Debug.Notification("SLDragons aaaPaarOdaSceneTrigger aaaPaarOdaDialogue07")
				aaaPaarOdaDialogue07.Start()
				CanTrigger = false
				RegisterForSingleUpdateGameTime(6.0)
			else
				;Debug.Notification("SLDragons aaaPaarOdaSceneTrigger aaaPaarOdaDialogue05")
				aaaPaarOdaDialogue05.Start()
				CanTrigger = false
				RegisterForSingleUpdateGameTime(6.0)
			endif
		ELSEIF (randEffect >= 74 && randEffect <= 76)
			if aaaDFQSL_PaarthurnaxTamed.GetValue() >= 1
				;Debug.Notification("SLDragons aaaPaarOdaSceneTrigger aaaPaarOdaDialogue08")
				aaaPaarOdaDialogue08.Start()
				CanTrigger = false
				RegisterForSingleUpdateGameTime(6.0)
			else
				;Debug.Notification("SLDragons aaaPaarOdaSceneTrigger aaaPaarOdaDialogue05")
				aaaPaarOdaDialogue05.Start()
				CanTrigger = false
				RegisterForSingleUpdateGameTime(6.0)
			endif
		ELSEIF (randEffect >= 84 && randEffect <= 86)
			if aaaDFQSL_PaarthurnaxTamed.GetValue() >= 1
				;Debug.Notification("SLDragons aaaPaarOdaSceneTrigger aaaPaarOdaDialogue09")
				aaaPaarOdaDialogue09.Start()
				CanTrigger = false
				RegisterForSingleUpdateGameTime(6.0)
			else
				;Debug.Notification("SLDragons aaaPaarOdaSceneTrigger aaaPaarOdaDialogue06")
				aaaPaarOdaDialogue06.Start()
				CanTrigger = false
				RegisterForSingleUpdateGameTime(6.0)
			endif
		ELSEIF (randEffect >= 94 && randEffect <= 96)
			if aaaDFQSL_PaarthurnaxTamed.GetValue() >= 1
				;Debug.Notification("SLDragons aaaPaarOdaSceneTrigger aaaPaarOdaDialogue10")
				aaaPaarOdaDialogue10.Start()
				CanTrigger = false
				RegisterForSingleUpdateGameTime(6.0)
			else
				;Debug.Notification("SLDragons aaaPaarOdaSceneTrigger aaaPaarOdaDialogue06")
				aaaPaarOdaDialogue06.Start()
				CanTrigger = false
				RegisterForSingleUpdateGameTime(6.0)
			endif
		ELSE
			;Debug.Notification("SLDragons aaaPaarOdaSceneTrigger RandomInt missed")
			CanTrigger = false
			RegisterForSingleUpdateGameTime(3.0)
		endif
	else
		return
	endif
EndEvent
 
Event OnUpdate()
	CanTrigger = true
	;Debug.Notification("SLDragons aaaPaarOdaSceneTrigger is ReArmed")
	aaaPaarOdaDialogue01.Stop()
	aaaPaarOdaDialogue02.Stop()
	aaaPaarOdaDialogue03.Stop()
	aaaPaarOdaDialogue04.Stop()
	aaaPaarOdaDialogue05.Stop()
	aaaPaarOdaDialogue06.Stop()
	aaaPaarOdaDialogue07.Stop()
	aaaPaarOdaDialogue08.Stop()
	aaaPaarOdaDialogue09.Stop()
	aaaPaarOdaDialogue10.Stop()
EndEvent

 

Edited by MadMansGun
Posted

For me odahviing just endlessly flys in circles around the throat of the world, which is probably why I've never seen that before.

Posted
12 minutes ago, brubl said:

For me odahviing just endlessly flys in circles around the throat of the world.

something is overriding SLDragon's edits to him, check your other mods.

 

14 minutes ago, brubl said:

which is probably why I've never seen that before.

you've never seen it before because it was not working before, i was trying to use the "SM Event Node" to start it but the fucking thing never worked right. so now i'm using a trigger to start them more directly.

Posted

Thanks, my old save got corrupted so I'll have to go through the whole main quest to start fixing it.

Posted
3 hours ago, RyanBlazeheart said:

What's new in this version? It looks to have got an update not long ago.

scroll up 6 and 4 posts

Posted
On 11/14/2022 at 11:23 AM, MadMansGun said:

something is overriding SLDragon's edits to him, check your other mods.

any idea what that could be? I've looked through my mods but i can't find any obvious culprits. The only things i can think of that mess creatures at all are the essential mnc mods.

Posted
3 hours ago, RyanBlazeheart said:

How do I get Sinding to stop following me out of his quest zone after I complete it?

don't know, this mod has nothing to do with that, i did not make him a follower or edit his ai packages, i only added sex dialogue to him.

Posted (edited)

I found out something. If you have a follower, Odahviing won't show up for the Epilogue unless you dismiss them. I had Serana waiting at Dragonsreach, so I dismissed her and that solved my problem. Because Odahviing has follower data with this mod, it stops him from appearing unless you have no followers currently with you. I need to test this one more time before I outright confirm this theory.

 

EDIT: It's not the follower but going to Dragonsreach refreshes the game so that Odahviing loads in Throat of the World.

Edited by RyanBlazeheart
I figured out what was going on.
Posted
8 minutes ago, Ender Shadowborne said:

Changelog?

 

On 11/13/2022 at 7:00 PM, MadMansGun said:

update v5:

i found a way to get the random dialogue scenes to run correctly.

 

On 11/14/2022 at 6:54 AM, MadMansGun said:

there are 10 (so far) random dialogue scenes between Paarthurnax and Odahviing (4 of them ending in sex.....assuming that sexlab is working/setup correctly)

every 3* in game hours there is a 30% chance that one of the scenes will start running as you walk up to them.

*6 if a scene runs

 

i used a combo of area trigger and the Wabbajack's random effect script to get it working the way i wanted:
 

  Reveal hidden contents

 

 

  • 3 weeks later...
  • 2 months later...
Posted

I'm fully disappointment. I Just ended story quest, spoke with Odahviing and he joined to me as follower automatically. I didn't ended Dragonborn quest story and didn't been on Solstheim at all. And had not any shouts to ride dragon. I landed Odahviing next to Whiterun with abilities from this mod. I wanted ride on him again through conversation from this mod, but it didn't happened. Nothing happened. I pressed E to interact with him, but he began spoke and I showed him naked myself in spesial dialogue. And after was SexLab animation what I choosed. Seems it was the first no ordinary SexLab Dragons dialogue with Odahviing. As it was with Paarthurnax. But after this Odahviing broke fully. Stayed only one dialogue about service, that you have with hentai dragon or other dragons that do not attack you such as dragons from The Paarthurnax Dilemma. Spell to land him disappeared and his behaviour bacome glitchy. He can only fly around. But bofore you have to move for a long distanse to make him in air (he stucked on ground). Mod do not let you ride Alduin, but other functions worked well. After abandonment Alduin as follower i could not accept Odahviing as follower. And could use him only with shout without landing abilities from this mod.

 

The worst thing is that I haven't made a normal save during long time and when i tried some things, all possibilities to repair with save was gone. And all last saves was fast and auto and was in Throat of the World. I moved Sexlab dragons to the end in load order and repair one glitch when Odahviing flew and did not land. If you turn of Sexlab dragons, then save and turn on it, you will have dialog with Odahviing again where you will make naked yourself, but you can not have him as follower. I thought that it is mod conflict and dicided turnin off mods. I turned off a lot of dragon quest and dragon behaviour mods. There are: The Paarthurnax Dilemma, Deadly dragons, Let's ride Durvenir, One with nature, Dragon Attacks and Sexlab Dragons and I couldn't launch the game at all. And i can't say can any mod be in conflict with this mod or not. But all situation dissapointed me a lot. I not know could desire to ride Odahviing break him or not too.

 

Now i not know what better doing to repair this stupid situation. I will try anything later. But if anybody have ideas, this will be great. I will look here later. But going again in Black Reach i not want att all.

Posted (edited)
4 hours ago, vrublin said:

I'm fully disappointment. I Just ended story quest, spoke with Odahviing and he joined to me as follower automatically. I didn't ended Dragonborn quest story and didn't been on Solstheim at all. And had not any shouts to ride dragon. I landed Odahviing next to Whiterun with abilities from this mod. I wanted ride on him again through conversation from this mod, but it didn't happened. Nothing happened. I pressed E to interact with him, but he began spoke and I showed him naked myself in spesial dialogue. And after was SexLab animation what I choosed. Seems it was the first no ordinary SexLab Dragons dialogue with Odahviing. As it was with Paarthurnax. But after this Odahviing broke fully. Stayed only one dialogue about service, that you have with hentai dragon or other dragons that do not attack you such as dragons from The Paarthurnax Dilemma. Spell to land him disappeared and his behaviour bacome glitchy. He can only fly around. But bofore you have to move for a long distanse to make him in air (he stucked on ground). Mod do not let you ride Alduin, but other functions worked well. After abandonment Alduin as follower i could not accept Odahviing as follower. And could use him only with shout without landing abilities from this mod.

 

The worst thing is that I haven't made a normal save during long time and when i tried some things, all possibilities to repair with save was gone. And all last saves was fast and auto and was in Throat of the World. I moved Sexlab dragons to the end in load order and repair one glitch when Odahviing flew and did not land. If you turn of Sexlab dragons, then save and turn on it, you will have dialog with Odahviing again where you will make naked yourself, but you can not have him as follower. I thought that it is mod conflict and dicided turnin off mods. I turned off a lot of dragon quest and dragon behaviour mods. There are: The Paarthurnax Dilemma, Deadly dragons, Let's ride Durvenir, One with nature, Dragon Attacks and Sexlab Dragons and I couldn't launch the game at all. And i can't say can any mod be in conflict with this mod or not. But all situation dissapointed me a lot. I not know could desire to ride Odahviing break him or not too.

 

Now i not know what better doing to repair this stupid situation. I will try anything later. But if anybody have ideas, this will be great. I will look here later. But going again in Black Reach i not want att all.

maybe bug, maybe normal behavior, depends on what exactly is going on

using the ride ability puts him into classic "call dragon/bend will" shout behavior mode and dismisses him as a follower.

try getting out of his loading range (dragons have a large range so you will need to go to the other side of the map) and wait for the shout effect to end, after that go back to the  mountain and talk to him (do NOT use call dragon, you need to go to him)

Edited by MadMansGun
  • 1 month later...
Posted

I'm having an issue with Sinding where when I try to select one of his dialogue options he responds to it, but nothing happens. I'm wondering if my Authentic Sinding Follower mod might be conflicting with something.

Posted

maybe sexlab can't find the animations, try looking at the console to see what sexlab is doing.

Posted
1 minute ago, MadMansGun said:

maybe sexlab can't find the animations, try looking at the console to see what sexlab is doing.

Unfortunately I can't open the console because my tilde key doesnt work on my Laptop

Posted

Additionally when I try to use the matchmaking spell on his it says it fizzles and fails to effect him. It does still work on normal werewolves though, so something is wrong with him specifically. 

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